War vs. Derv
Snow Bunny
Quote:
Originally Posted by Marverick
warriors are so limited in their uses in PvE; in fact, they don't really have any uses that surpass other professions.
What other class can AoE KD mobs for about 10 seconds?
deluxe
Real men play warriors, pussies play dervishes and hit wounding strike on recharge hoping to kill something.
I also hate sins, paragons and ritualists... Core professions get things done.
I also hate sins, paragons and ritualists... Core professions get things done.
RavagerOfDreams
Quote:
Originally Posted by deluxe
Real men play manly assassins
fixed
let the new flame war begin
let the new flame war begin
sean520
dervs in pve
warriors in pvp by far. (funner, and less, gimmicky(wounding strike spammer!))
warriors in pvp by far. (funner, and less, gimmicky(wounding strike spammer!))
JDRyder
I have played both classes in pve and pvp, and I "I not every 1" like warrior better. I did not take to time to go over every post here so forgive me if i say something that is already said and accepted as a point of why warrior or derv is better.
Point 1: Something Warriors have over Dervs is knock downs. Ive been using Earth shaker, mokele smash, flail, enraging charge and For great justice a lot of pve for that passed year or so. With that as a base build you can keep 1-5 foes in knock down lock for about 8ish secs meaning they cant get out of any AoE that going on or hurt any 1, so you win in 2 ways. I find this more useful than Dervs ability to do Aoe, however not every thing can be knocked down and Dervs will excel in areas like that
Point 2: Wars dont need energy, but they do need adrenaline meaning unless you take something like FGJ and EC your going to be weaker at the start of the battle but stronger after 5 to 10 secs after the battle has started and will stay stronger. Dervs can just go in and start beating on stuff right away due to the need of energy, their power will go down after 10 to 30secs in to the battle, however you can use zealous weapon and fix this as long as you keep hitting things.
Point 3: Wars have a lot of IAS skills to pick from. When you add up the DPS, When you dont have a IAS your DPS is only half of what it would be if you have with a IAS. IAS works better with war than it does with dervs as well cause you get more adren and it will pumping up your DPS more. Dervs have 1 IAS that i know of and you cant stay in it 100% of the time like a war can. However a lot of dervs attack skills attack 25% faster than a war's attack and this makes it a lot easier to spike down a target with 3 or 4 attacks
So the 2 classes are very different, and depending on your play style will dictate what class you think is better. Im in love with hammers and knockdowns so i like warriors better but some other people may like the AoE and DPS that Dervs offer. They both are good but i feel more useful as a knockdown warrior cause im saving monks energy by keeping things knocked down and boosting my teams AoE DPS by keeping them knocked down.
Point 1: Something Warriors have over Dervs is knock downs. Ive been using Earth shaker, mokele smash, flail, enraging charge and For great justice a lot of pve for that passed year or so. With that as a base build you can keep 1-5 foes in knock down lock for about 8ish secs meaning they cant get out of any AoE that going on or hurt any 1, so you win in 2 ways. I find this more useful than Dervs ability to do Aoe, however not every thing can be knocked down and Dervs will excel in areas like that
Point 2: Wars dont need energy, but they do need adrenaline meaning unless you take something like FGJ and EC your going to be weaker at the start of the battle but stronger after 5 to 10 secs after the battle has started and will stay stronger. Dervs can just go in and start beating on stuff right away due to the need of energy, their power will go down after 10 to 30secs in to the battle, however you can use zealous weapon and fix this as long as you keep hitting things.
Point 3: Wars have a lot of IAS skills to pick from. When you add up the DPS, When you dont have a IAS your DPS is only half of what it would be if you have with a IAS. IAS works better with war than it does with dervs as well cause you get more adren and it will pumping up your DPS more. Dervs have 1 IAS that i know of and you cant stay in it 100% of the time like a war can. However a lot of dervs attack skills attack 25% faster than a war's attack and this makes it a lot easier to spike down a target with 3 or 4 attacks
So the 2 classes are very different, and depending on your play style will dictate what class you think is better. Im in love with hammers and knockdowns so i like warriors better but some other people may like the AoE and DPS that Dervs offer. They both are good but i feel more useful as a knockdown warrior cause im saving monks energy by keeping things knocked down and boosting my teams AoE DPS by keeping them knocked down.
Alex the Great
SY says Hi.
nothing a dervish has can compete with an invincible party amiright?
aoe you say? earthshaker and triple chop
nothing a dervish has can compete with an invincible party amiright?
aoe you say? earthshaker and triple chop
RavagerOfDreams
Quote:
Originally Posted by Alex the Great
SY says Hi.
nothing a dervish has can compete with an invincible party amiright?
aoe you say? earthshaker and triple chop Dervs can use SY due to their AoE scythe magic
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try.
nothing a dervish has can compete with an invincible party amiright?
aoe you say? earthshaker and triple chop Dervs can use SY due to their AoE scythe magic
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try.
JDRyder
Quote:
Originally Posted by RavagerOfDreams
Dervs can use SY due to their AoE scythe magic
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try. Earth shaker is 1 of the best elites in the game for pve...
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try. Earth shaker is 1 of the best elites in the game for pve...
Alex the Great
if your only reason for dervs is big damage, you fail. Moebius sins put out the highest dps in the game.
dervs have slightly better Dps than warriors because of the aoe, but sins actually have better survivability with [critical defense][critical agility][mystic regeneration]
warriors get chained kd's, invincible party, and the Dps is still very high.
Quote:
Originally Posted by RavagerOfDreams
dervs have slightly better Dps than warriors because of the aoe, but sins actually have better survivability with [critical defense][critical agility][mystic regeneration]
warriors get chained kd's, invincible party, and the Dps is still very high.
Quote:
Dervs can use SY due to their AoE scythe magic
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try.
earthshaker is godly. Triple chop with [splinter weapon] puts out massive damage in just 1 shot. WS is great, but in pve I would rather have no one standing than everyone with deep wound and bleeding.
you gonna hit 8 guys every 4 seconds? kinda hard to maintain Sy unless every enemy stands completely still
Earth shaker and triple chop are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible compared to WS. You cant beat the imbaness that is WS atm dont even try.
earthshaker is godly. Triple chop with [splinter weapon] puts out massive damage in just 1 shot. WS is great, but in pve I would rather have no one standing than everyone with deep wound and bleeding.
you gonna hit 8 guys every 4 seconds? kinda hard to maintain Sy unless every enemy stands completely still
RavagerOfDreams
Quote:
Originally Posted by Alex the Great
you gonna hit 8 guys every 4 seconds? kinda hard to maintain Sy unless every enemy stands completely still The sunspear pve skill + [heart of fury] is a constant +33 IAS that + mobs + scythe = win. Say there is a 8 man mob 2 swings and your at 6 and most people run [for great justice] which puts you there even faster. You can easily put out SY enough but i don't know why I am arguing.
Arguing that splinter + triple is godly is just plain stupid. You can put splinter on a derv too shocking though that might sound.
As for earthshaker comparing it and WS was a bad idea in the first place they have nothing in common.
Dunno how many of these threads are going to be made all professions are equal in PvE
Ichigo724
Quote:
Originally Posted by RavagerOfDreams
Quote: Originally Posted by RavagerOfDreams Say there is a 8 man mob 2 swings and your at 6 Aside from farming, clumps of 8 enemies standing adjacent is a very, very rare thing.
Quote: Originally Posted by RavagerOfDreams Say there is a 8 man mob 2 swings and your at 6 and most people run [for great justice] which puts you there even faster. Yeah, great uptime on that one.
Quote:
Originally Posted by RavagerOfDreams
Arguing that splinter + triple is godly is just plain stupid. You can put splinter on a derv too shocking though that might sound.
Triple chop+splinter means +85 damage (clean, which is immensely useful in HM) damage to up to 3 enemies. Any extra enemies take +38 (clean). Quote:
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