Hotkey for Dismissing Enchantments

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

i haven't found a way to do it and don't know if there is, but i was wondering if anyone know if you can program a hotkey to dismiss maintained enchantments. it would be very nice to get rid of holy veil with a button instead of using the mouse. i'm beginning to think that you can't though.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

not sure about this but maybe you can macro someting with some keyboards

SirSausage

SirSausage

Lion's Arch Merchant

Join Date: Feb 2008

Poland

Architects of Forgotten Truths [AoFT]

W/Mo

Quote:
Originally Posted by Pleikki
not sure about this but maybe you can macro someting with some keyboards
How is the OP supposed to macro with the keyboard when he can only use the mouse?

poasiods

poasiods

Krytan Explorer

Join Date: Apr 2008

R/

OP never mentioned anything about using only the mouse. He wants to see if there something like a hotkey for dismissing maintainable enchantments.

I've been thinking the same thing but haven't found anything yet. For now, I just made it so that the upkeeps pop up right below my character. Since Holy Veil is the only maintainable enchantment I ever use, it'll be the only thing that pops up on below my character. Also, I use keyboard to target party members and mouse to kite, which means my mouse will usually be hanging around my character, making it pretty handy to anticipate holy veil to pop up so I can dismiss it immediately.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

This wouldn't be a bad idea for anet to implement. They made it so we can make heroes use certain skills upon demand why not for dismissing enchants.

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

i agree this will make monking very easier, specially if your a bonder and you bond someone temporarily, you have to look thorough all the icons to find out which one belongs to the temp so you can dismiss it.

imnotyourmother

Desert Nomad

Join Date: Mar 2008

in a house

The Knitters Guild

W/R

Yes that is a pain and can result in a death, normally mine as my energy regen I take the enchants off to recharge faster and hen put them back on. Kinda redundant to put the enchant on the same person twice. Why does it allow that as well?

Rakim B

Frost Gate Guardian

Join Date: Jun 2008

Mo/

Maintained enchantments aren't numbered when you put them on so to add a new hotkey to dismiss enchant #1,2,3 etc wouldn't really work. I'm all for the idea but this is not the place for /signing.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by Pleikki
not sure about this but maybe you can macro someting with some keyboards
i'm not very computer savvy. i understand the concept of macro-ing just not how to set it up, if you'd like to leave some instructions, i'll happily listen and attempt to set it up. but, generally from what i've seen thus far, i can't just set up a standard hot key.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

its possible with autohotkey ,i think it would be something like this:

X:: (x=a key u want as a hotkey)

MouseMove,x,y (x,y=coordinates where your enchant is)
sleep 100
click 2
return

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Even the above, however, would only remove the Enchantment at x,y - which may or may not be the one you want. So, you'd have to make up several of them to cover at least the first few x,y points.

Angel Killuminati

Angel Killuminati

Krytan Explorer

Join Date: Apr 2007

UK

Quote:
Originally Posted by dilan155
i agree this will make monking very easier, specially if your a bonder and you bond someone temporarily, you have to look thorough all the icons to find out which one belongs to the temp so you can dismiss it.
Worst thing about bonding I always found was that. If an enchantment gets stripped, you don't know about it, and you have to scroll your mouse over all the maintained enchantments to see/and remember who has the enchantment of not.

I always would have loved a little symbol to appear next to the players name in the 'group/party list', so you can instantly see who has your maintained monk enchantments or not.

Avai

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Quaker
Even the above, however, would only remove the Enchantment at x,y - which may or may not be the one you want. So, you'd have to make up several of them to cover at least the first few x,y points.
If you were binding different keys to different enchantments (Ench1 Ench2 Ench3 etc) you would still need to set them up individually.

Binding to coordinates would be doing essentially the same thing. Key1 has the X/Y for Ench1, Key2 has the X/Y for Ench2 etc.

I think binding keys to click on X/Y is reasonable and a good way to do it.


For myself, I just have the Enchantments stack up vertically next to skill 8 (or 4 and 8 depending on if you have a single row of skills or two rows of four skills) and then make skill 8 (or 4 and 8) your Enchantments you would frequently be casting and then removing.