Tahnnakai WTF?!?
Numa Pompilius
Can someone tell me a good build for vanquishing Tahnnakai?
I've vanquished all of Tyria, and most of Elona and Cantha, but Tahnnakai is the only area where I've actually DP'd out.
The problem is the Jade Knights groups there. I don't know what spike-skill they use, but they instakill my entire team even with Shelter up. Ploff dead, in two seconds. These non-boss jades are far harder for me than Molotov Rocktail was in hardmode - at least against him Shelter works.
I've so far tried the standard techniques: pulling very far to see if I can separate the jades from eachother, spacing out the team, precasting Ward Against Elements and Shelter, and bringing a tricked-out shutdown mesmer. Ploff dead.
As I don't know what skill they're using it's hard to come up with a good defence.
So, any ideas? Apart from using consumables or teaming with someone who's got the "see the emperor" quest, that is.
I've vanquished all of Tyria, and most of Elona and Cantha, but Tahnnakai is the only area where I've actually DP'd out.
The problem is the Jade Knights groups there. I don't know what spike-skill they use, but they instakill my entire team even with Shelter up. Ploff dead, in two seconds. These non-boss jades are far harder for me than Molotov Rocktail was in hardmode - at least against him Shelter works.
I've so far tried the standard techniques: pulling very far to see if I can separate the jades from eachother, spacing out the team, precasting Ward Against Elements and Shelter, and bringing a tricked-out shutdown mesmer. Ploff dead.
As I don't know what skill they're using it's hard to come up with a good defence.
So, any ideas? Apart from using consumables or teaming with someone who's got the "see the emperor" quest, that is.
theonetheonlybruce
are you infused if not thats probably your problem
GWEXTREEMFAN
Quote:
Originally Posted by theonetheonlybruce
are you infused if not thats probably your problem
he vq'd all tyria
i doubt thats possible without infusion....
he vq'd all tyria
i doubt thats possible without infusion....
Numa Pompilius
They're Jade Brotherhood, not Jade Armors; they don't have Spectral Agony.
The annoying part is that I don't have problems with the Jade Brotherhood anywhere else; I've vanquished all other areas where they are without raising a sweat. Something is different in Tahnnakai, but I don't know what.
The annoying part is that I don't have problems with the Jade Brotherhood anywhere else; I've vanquished all other areas where they are without raising a sweat. Something is different in Tahnnakai, but I don't know what.
Murmel
From what I've experienced.. Knights usually come in groups up to 3.
They rush separate targets and use [Triple Chop] and [Cyclone axe]...
Does'nt suprise me that it would wipe a couple of chars in a party since several will get hit multiple times...
Do the rt with [Shelter] have 12+ in Spawning? cause that is crucial if using that ritual.
Edit: They don't have any Jade rts that put [Ancestor's Rage] on them?
They rush separate targets and use [Triple Chop] and [Cyclone axe]...
Does'nt suprise me that it would wipe a couple of chars in a party since several will get hit multiple times...
Do the rt with [Shelter] have 12+ in Spawning? cause that is crucial if using that ritual.
Edit: They don't have any Jade rts that put [Ancestor's Rage] on them?
Chthon
Quote:
Originally Posted by Numa Pompilius
Something is different in Tahnnakai, but I don't know what.
Party compositions are different than other Jade Bros. areas. Double ritualists, double eles. Double rits means it's a lot harder to score those first kills, plus double ancestor's spike. Double eles means double dragon stomp spike on top of the double ancestor's spike.
Charlotte the Harlot
basically just keep them as subdued as you can. Using aegis guardian or SoD are all decent ideas, bring sources of blind weakness and cripple to greatly reduce the effectiveness of the knights enfeebling blood, a ebon dust build, eruption, you move like a dwarf, deep freeze, or other similar skills can all be good. could all be good choice. If you can knocklock them with great dwarf weapon or earth shaker they wont be able to do much either.
theonetheonlybruce
Quote:
Originally Posted by Numa Pompilius
They're Jade Brotherhood, not Jade Armors; they don't have Spectral Agony.
The annoying part is that I don't have problems with the Jade Brotherhood anywhere else; I've vanquished all other areas where they are without raising a sweat. Something is different in Tahnnakai, but I don't know what. i saw jade and though the jade armor not the brotherhood
The annoying part is that I don't have problems with the Jade Brotherhood anywhere else; I've vanquished all other areas where they are without raising a sweat. Something is different in Tahnnakai, but I don't know what. i saw jade and though the jade armor not the brotherhood
Numa Pompilius
Yeah three knights, two mesmers, two rits, two or three eles with Dragon Stomp.
I think it was the rits buffing the knights which caused the insta-wipes.
I cheesed out and did the vanquish with a bonder who'd bond my warrior. Once I had the attention of the knights I let the rest of the group move up to the edge of the aggro bubble - the brotherhood casters would run past me and attack them but the knights would stay with me, and without the rit-buffed knights triple-chopping my backline my healers could keep up.
I think it was the rits buffing the knights which caused the insta-wipes.
I cheesed out and did the vanquish with a bonder who'd bond my warrior. Once I had the attention of the knights I let the rest of the group move up to the edge of the aggro bubble - the brotherhood casters would run past me and attack them but the knights would stay with me, and without the rit-buffed knights triple-chopping my backline my healers could keep up.
mistokibbles
When I was vanquishing, Ebon Dust Aura did wonders if you have nightfall. For the Jade Brotherhood, I remember i had 2 n/rt healers and a woh hyrbid monk.
Stupid Shizno
because jade armor are in canthan? OP said tahnnakai....nowhere near tyria
N1ghtstalker
their ele's have [dragon's stomp]
seriously pain when you're bunched up
and yes their ritu's have [ancestor's rage]
seriously pain when you're bunched up
and yes their ritu's have [ancestor's rage]
Shady S
Tahnnakia Temple sneaks up without warning . . . I powered through there with dp to get the vanquish using sabway hero's. The Ebon Dust Aura suggestion is fantastic.
jhu
if they haven't fixed it, you can pair up with someone who has hardmode unlocked and has that emperor quest. that way you only have to kill two creatures to vanquish. vanquishing's annoying enough that you really should take every advantage you get.
MercenaryKnight
No it isn't fixed, as a matter of fact if you check the services thread if you are having difficulty I vanquish the area using that quest for only 1k.
Rothan Celt
You know this is possible to do this vanq with only killing 2 foes. I was lucky and a member of my guild asked everyone if they wanted to come along. Its very simple all you need is a party member with the primary quest "Meeting with the emporer"and then all the jade knights do not spawn. Finding the correct location is hard but eventualy you will come across 2 Temple guardians guarding this tunnel when you see them drag with a longbow kill them and the VQ is over.
Services threads should provide the info. As for h/h VQ i would suggest Ebon dust aura + MM hero + PB mesmer +monkey of course if your not a ranger necro monk or mesmer then adapt. I would not suggest the triple necro team as they use many hexs and jade brother hood mesmers spam Hex removal. So PI + AP do not work effectivaly. "Dnt trip" does work very well as the Mages use Dragons stomp and they often chain this simply using this skill would break there chain of KDs giving the healers a chance to.... guess what? heal
http://wiki.guildwars.com/wiki/Tahnn...orable_area%29
^ more info on how to VQ by killing 2 dudes
Services threads should provide the info. As for h/h VQ i would suggest Ebon dust aura + MM hero + PB mesmer +monkey of course if your not a ranger necro monk or mesmer then adapt. I would not suggest the triple necro team as they use many hexs and jade brother hood mesmers spam Hex removal. So PI + AP do not work effectivaly. "Dnt trip" does work very well as the Mages use Dragons stomp and they often chain this simply using this skill would break there chain of KDs giving the healers a chance to.... guess what? heal
http://wiki.guildwars.com/wiki/Tahnn...orable_area%29
^ more info on how to VQ by killing 2 dudes
isildorbiafra
The cure for this disease is called pain inverter. Cast; body block, tank, kaboom! If they come in groups add Spitefull Spirit....multi kaboom! If your lazy take Sabway. I blazed through the city in just 1 day! Imo Ursan Blessing is only a threath to the game and imba cause its used for fast farm uw/fow and point farming runs; and discriminates players that dont have it. The true and most imba skill in the game is none other than PI! I never left home without it. I say left....cause i owned all continents with it.
Numa Pompilius
1) Yeah, I know about the Meet The Emperor exploit. I've vanquished all of Tyria and now also all of Cantha with heroes & henches, without exploits or consumables. I think I cheesed out enough by bringing a Bonder in Tahnnakai.
2) Isildorbiafra: Pain Inverter is great against single enemies doing AoE damage, like the Great Destroyer, but that's not the situation here.
If anyone else is having trouble with Tahnnakai Temple explorable, the solution is enchantments. There are no enchant-removing mobs in the area.
2) Isildorbiafra: Pain Inverter is great against single enemies doing AoE damage, like the Great Destroyer, but that's not the situation here.
If anyone else is having trouble with Tahnnakai Temple explorable, the solution is enchantments. There are no enchant-removing mobs in the area.
Rothan Celt
[QUOTE=isildorbiafra]The cure for this disease is called pain inverter. Cast; body block, tank, kaboom! /[QUOTE]
It works but is not totaly uber with the jade brother hood seeing as the mesmers spam hex removal and there is really not enogh AoE dmg for it to be uber as it is in certain areas. Upon jade brother hood kights however it might do a fair amount of dmg.
Quote:
Originally Posted by Numa Pompilius
It works but is not totaly uber with the jade brother hood seeing as the mesmers spam hex removal and there is really not enogh AoE dmg for it to be uber as it is in certain areas. Upon jade brother hood kights however it might do a fair amount of dmg.
Quote:
1) Yeah, I know about the Meet The Emperor exploit. I've vanquished all of Tyria and now also all of Cantha with heroes & henches, without exploits or consumables. I think I cheesed out enough by bringing a Bonder in Tahnnakai. .
isildorbiafra
[QUOTE=Rothan Celt][QUOTE=isildorbiafra]The cure for this disease is called pain inverter. Cast; body block, tank, kaboom! /
Quote:
It works but is not totaly uber with the jade brother hood seeing as the mesmers spam hex removal and there is really not enogh AoE dmg for it to be uber as it is in certain areas. Upon jade brother hood kights however it might do a fair amount of dmg. It does not only work with AoE damage. The point is the jade knights use tipple chop & cyclone axe; mega damage dealers. PI deals 140% back to the dealer for 10 seconds! A jade knight striking multiple tagets that way will go down in less than 2 seconds. Tell me of another skill that can kill a warrior so fast. PI rocks!
lord of all tyria
Temple Strike. Fevered Dreams. Then some sabway thrown in with it.
Rothan Celt
[QUOTE=isildorbiafra][QUOTE=Rothan Celt]
Quote:
Originally Posted by isildorbiafra
The cure for this disease is called pain inverter. Cast; body block, tank, kaboom! /
It does not only work with AoE damage. The point is the jade knights use tipple chop & cyclone axe; mega damage dealers. PI deals 140% back to the dealer for 10 seconds! A jade knight striking multiple tagets that way will go down in less than 2 seconds. Tell me of another skill that can kill a warrior so fast. PI rocks! Erm yea but again you ignore the point also i mentioned the fact that it would work gr8 on those warriors.... learn to read ^^ ur just repeating something that i have already stated but in a smarter i know what im doing kinda way. The point is that not only will the hex be removed quickly unless you cover it with 2 other hexs. You are just blindly pressing ur opinion on this thread Imo. Also less than 2 seconds..... no dude it wont ^,~ if anyone does want to use PI in this area then bring cover hexs Suffering/parasitic bond are good necro options, and a MM to take full advantage of the Jade Knights skills. I am presuming that isildorbiafra uses MMs quite a bit ^^ only way how it would ever be possible for a 2 second death on a jade knight is when he is surrounded by minions and follows triple chop with cyclone.
To add a note just do not use Assassins promise builds i was once stuck in a uncomfortable situation with a AP build in Jade town
Although PI would work it will be removed quickly and is not as useful seeing as AoE spam is not the main issue when dealing with the knights.
It does not only work with AoE damage. The point is the jade knights use tipple chop & cyclone axe; mega damage dealers. PI deals 140% back to the dealer for 10 seconds! A jade knight striking multiple tagets that way will go down in less than 2 seconds. Tell me of another skill that can kill a warrior so fast. PI rocks! Erm yea but again you ignore the point also i mentioned the fact that it would work gr8 on those warriors.... learn to read ^^ ur just repeating something that i have already stated but in a smarter i know what im doing kinda way. The point is that not only will the hex be removed quickly unless you cover it with 2 other hexs. You are just blindly pressing ur opinion on this thread Imo. Also less than 2 seconds..... no dude it wont ^,~ if anyone does want to use PI in this area then bring cover hexs Suffering/parasitic bond are good necro options, and a MM to take full advantage of the Jade Knights skills. I am presuming that isildorbiafra uses MMs quite a bit ^^ only way how it would ever be possible for a 2 second death on a jade knight is when he is surrounded by minions and follows triple chop with cyclone.
To add a note just do not use Assassins promise builds i was once stuck in a uncomfortable situation with a AP build in Jade town
Although PI would work it will be removed quickly and is not as useful seeing as AoE spam is not the main issue when dealing with the knights.
7hm
[QUOTE=It does not only work with AoE damage. The point is the jade knights use tipple chop & cyclone axe; mega damage dealers. PI deals 140% back to the dealer for 10 seconds! A jade knight striking multiple tagets that way will go down in less than 2 seconds. Tell me of another skill that can kill a warrior so fast. PI rocks![/QUOTE]
[Pain Inverter] last time i checked, recharge is 20. and your answer to "Tell me of another skill that can kill a warrior so fast." [Empathy] [Insidious Parasite] [Spiteful Spirit] [Price of Failure] just to name a few..
[Pain Inverter] last time i checked, recharge is 20. and your answer to "Tell me of another skill that can kill a warrior so fast." [Empathy] [Insidious Parasite] [Spiteful Spirit] [Price of Failure] just to name a few..
rivildinho
Anyone can help me at this mission ?! .. nick: D Rivildinho D
Nanood
If you don't do the 2 enemy thing try flagging out yr group. The jades to big spike damage to a bunched up group. I had a bit of trouble with them as well. Consets will help you get through those areas you are struggling with also. They might be expensive but they really can save you a lot of grief when your stuck.
My Grandma
I Hero/Henched this after a couple days of frustratingly throwing myself at it. Here's what I did:
Myself: Dslash Warrior with Distracting Blow and "Save Yourselves!"
The heroes were Sabway, but I modified the Minion Mancer to N/Me and gave him Cry of Frustration (with no attributes, just grabbed for the interrupt) and Power Drain. The rest were template. The henchies were both monks, the Earth Hench and the Mes hench.
I would pull and corner tank the warriors and eat the first major Dragon Stomp Spikes. Then, focus down the warriors and work your way to the Mesmers so the rest of the build can do it's thing. (Those Mesmers are almost the perfect Sab counter with unnatural signet and expel hexes.) the big damage comes from ancestors rage/triple chop/cyclone axe. Everyone else barely hurts in those pulls, so try to take out the warriors first.
There are a few tricky pulls in there, particularly in the big round room and then up the pyramid thing to the top. In the round room you definitely want to longbow pull the groups back to a corner and take them there. For the top of the pyramid you want to wall hug till you inevitably aggro them, and that's where the cry of frustration really comes in handy.
After I added those aoe interrupts to my Minion Mancer and myself (distracting blow) I went through the zone with no wipes. Granted I really knew how to pull that area by then, but the difference was night and day.
Myself: Dslash Warrior with Distracting Blow and "Save Yourselves!"
The heroes were Sabway, but I modified the Minion Mancer to N/Me and gave him Cry of Frustration (with no attributes, just grabbed for the interrupt) and Power Drain. The rest were template. The henchies were both monks, the Earth Hench and the Mes hench.
I would pull and corner tank the warriors and eat the first major Dragon Stomp Spikes. Then, focus down the warriors and work your way to the Mesmers so the rest of the build can do it's thing. (Those Mesmers are almost the perfect Sab counter with unnatural signet and expel hexes.) the big damage comes from ancestors rage/triple chop/cyclone axe. Everyone else barely hurts in those pulls, so try to take out the warriors first.
There are a few tricky pulls in there, particularly in the big round room and then up the pyramid thing to the top. In the round room you definitely want to longbow pull the groups back to a corner and take them there. For the top of the pyramid you want to wall hug till you inevitably aggro them, and that's where the cry of frustration really comes in handy.
After I added those aoe interrupts to my Minion Mancer and myself (distracting blow) I went through the zone with no wipes. Granted I really knew how to pull that area by then, but the difference was night and day.