Class that does not require sunspear rep to make good builds-

Alazardragoon

Alazardragoon

Academy Page

Join Date: Jun 2007

Currently in National City California.

Wish We were

Rt/E

I need to find a class that does not require 2 things. sunspear rep for some skills to work very good, Such as vampirism for spirit spammer Rit is a must have. And A class that don't require pvp rep based skills ether. Builds that are generally fun to play and use. That only require basic skills you can learn off tomes. Basically leaving all the rep skills out and still having a very good and effective build. I don't really have time to farm my way to max Kruzick rank. And what I have noticed is a lot of skills for Ritualists and a lot of its builds that involve spirits are focused around 2 Skills that Have a lot to do with rank and rep. Vampirism and Summon spirits. So Here's basically my question-

What class Can be leveled (Factions would be best) to level 20 And id be able to get skills and elite skills from totems mostly. Or the skill trainers. Where i would be able to get into eye of the north and be at full effectiveness with a build with those skills?

Bottom line I don't wanna spend hours and hours grinding reputation.

Is monk any good at this Just wondering cuz i do like healing in pvp.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Rangers have rather nice builds with basic and elite skills.

Alazardragoon

Alazardragoon

Academy Page

Join Date: Jun 2007

Currently in National City California.

Wish We were

Rt/E

Yeah Ranger is on my consider list for sure. Any others?

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

there are a huge amount if builds on pvxwiki that does not require any PvE skills, however there are also a lot of them that do require them. The only monk pve skill that is used is seed of life, this is not required and you can make a build very easily without any pve skills. other proffesions that i can think of are mesmers, rangers, assassin, paragon(motigon not imba) etc. the six core classes do have builds that dont use pve skills but some,if not most, of theses skils are unusable due to skill nerfs. for some reason a-net rarely nerf pve skills

Proff

Proff

Jungle Guide

Join Date: Jun 2007

I'd suggest either an ele or a warrior, but really all classes can be used well enough without pve skills to not be a problem. So just choose whatever you like to play, if you want to monk then make one. You'll be r7-8 sunspear by the time you're done with nf anyway and seed of life, just like most pve skills, can be replaced with something else.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

necromancer, necrosis isnt a req on any build.

Alazardragoon

Alazardragoon

Academy Page

Join Date: Jun 2007

Currently in National City California.

Wish We were

Rt/E

Necromancer huh, Yeah MM sounds fun. Since I do enjoy Spirit spamming with my Ritualist. Maybe Necro would be a good idea.

Vesio

Ascalonian Squire

Join Date: Jan 2008

Praetoria Legionarius

Mo/

Quote:
Originally Posted by Proff
...really all classes can be used well enough without pve skills to not be a problem. So just choose whatever you like to play, if you want to monk then make one... amen to this! there are no classes the REQUIRE you to have any rep titles/pve skills to make good, viable builds. the only problem is that most people think you have to have them or you either a) suck or b) are stupid. so if you can handle the general majority of the GW population thinking those things about you you're home free.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

No class absolutely has to rely on PvE skills. If you want to make a monk, go ahead - Seed of Life isn't the necessity that so many people think it is. (Yeah, it's handy. It's not a necessity, unless you're that keen on running HB for ursans.)

Chthon

Grotto Attendant

Join Date: Apr 2007

I'm going to assume that when you say "work very good," you're talking about the "top-tier" builds for that class. Any class can run well enough to finish the game in NM without terribly much difficulty, even if you're not very skillful, without any PvE skills, or even good builds. If that's all you're after, you don't need to care about PvE skills at all.

Now, assuming you are after the ery top power tier, let's go through the top-tier builds and rule out the ones that require high PvE ranks:

Warrior builds with SY are on a whole other level than those without. So warrior is out of the running. As is paragon.

A ranger's best tricks (interruption, serving as a vector for buffs/trigger for hexes) don't require PvE skills, so that's an option.

PvE-only skills are rarely used on monks, with SoL as the only even marginally viable option for a general purpose monk. Monk is an option.

As for necros: MM builds profit far too much from EBSoH to leave it out. But curse builds can work with PvE skills at low rank. Moloch's AP-MoP build (definitely one of the best PvE builds in GW atm) uses 3 PvE skills, but all of them are effective with minimal rank grind.

Mesmer is a pretty weak class for PvE, saddled with a lot of mechanics that are killer in PvP, but useless in PvE. In the midst of that suckiness, AP-AE-CoP shines like the fricking sun, but CoP needs sunspear rank. So mesmer is out.

Elementalists are in a state of flux right now. They used to be regarded as "nukers," but AP-MoP and AP-AE-CoP are far more powerful in that role. For a time they were considered "utility + damage," mostly in reference to MB+RI builds, but but MB and RI got the nerfbat, and there's a problem with necromancers having comparable e-management and a better supply of utility skills in their primary skilllines. I think the future of "best" ele builds is going to revolve around what can be done with E.Renewal. That's something I consider an ongoing project which hasn't borne any fruit yet. In sum, elementalists don't have any known top-tier builds right now, so I can't say one way or the other whether you'll need PvE skills to run them.

Assassins pretty much require Critical Agility, so that's out.

Ritualists don't have any top-tier builds at all. Everything they can do can be done better with another primary. (So very sad.)

Paragons are out because imbagon needs SY and TNtF.

Dervishes are largely a purposeless mess in PvE. I don't think they have anything that rises to top-tier, and, in any event, the best builds they do have are full of PvE skills. So dervish is out.

What's that leave? Ranger, monk, curse necro, possibly ele.

Alazardragoon

Alazardragoon

Academy Page

Join Date: Jun 2007

Currently in National City California.

Wish We were

Rt/E

Im going Ranger then lol

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

My 1st rit completed all 3 campaigns before acquiring Vampirism and was also the only prof I played that didn't use any elite skills (other than to try some out).

As the others have pointed out, no prof really needs the PvE skills to finish the campaigns.

Ranger is a good choice, have fun with it.

BFG

BFG

Lion's Arch Merchant

Join Date: Feb 2006

Lost

DCSB

PvE-only skills are a convenience more than an absolute necessity. There are still plenty of options for builds for all professions with which you can be successful.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

there is no class that requires ss rep points
the ss skills are just a bonus but that's it

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by Chthon
Mesmer is a pretty weak class for PvE, saddled with a lot of mechanics that are killer in PvP, but useless in PvE. In the midst of that suckiness, AP-AE-CoP shines like the fricking sun, but CoP needs sunspear rank. So mesmer is out.


Assassins pretty much require Critical Agility, so that's out.


What's that leave? Ranger, monk, curse necro, possibly ele.
I'd say something about Mesmer, tought I think the OP already made his choice. It is true mesmer have no "Top Tier build", if Alazar was going for a character easily accepted in High-end area it's out, but they work wonder in less heavily structured groups at taking the Big enemy in a group. The only PvE skill really useful is Pain Inverter, to kill AoE users, which can be echoed efficiently at lv1. Beyond that, the bests skills avalable are PvPs (Backfire, empathy, echo... that's the core).

Also, about assassins, do they really need more than SS rank 3 to make Crit Agility useful? Otherwise only Brawling Headbutt is used as KD.

EDIT : some spelling mistakes

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

No profession needs pve skills to be effective, they just help.

Sunspear skills in general work well at rank 7 as well, which can be achieved by simply playing through nightfall.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

before nightfall even came out I am sure there were plenty of good builds (that would be before pve skills existed* and sunspear points)......we played the game for what 2 years before it????? I am sure that some people made some good builds before factions as well.....


(*yes the pve skills in factions came out before nightfall....but there were builds for sins and rits before people got them as well).

Narcissia

Narcissia

Wilds Pathfinder

Join Date: Jul 2007

BC Canada

Guild With No [NAM???]

no class requires pve skills. play around with some builds, ull find something u like without them.
and i would say yes monk is good, i havent really used any pve skills on mine aside from seed of life and i only ever use that in deep

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Well....

PvE paragons without "nothing to fear" should not go out in public. Not that they are uneffective without it... Im sure you understand what I mean.

Monks' Seed of Life is another big one... while it doesnt necessarily take MAX to have the skill work, the higher number does help.

(the assassin skill)- I havent taken my sin thru nightfall... but from what I understand, this skill is godly.

Forgive my failing memory, its early here.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Alazardragoon
I need to find a class that does not require 2 things. sunspear rep for some skills to work very good, Such as vampirism for spirit spammer Rit is a must have. And A class that don't require pvp rep based skills ether. Builds that are generally fun to play and use. That only require basic skills you can learn off tomes. Basically leaving all the rep skills out and still having a very good and effective build. I don't really have time to farm my way to max Kruzick rank. And what I have noticed is a lot of skills for Ritualists and a lot of its builds that involve spirits are focused around 2 Skills that Have a lot to do with rank and rep. Vampirism and Summon spirits. So Here's basically my question-

What class Can be leveled (Factions would be best) to level 20 And id be able to get skills and elite skills from totems mostly. Or the skill trainers. Where i would be able to get into eye of the north and be at full effectiveness with a build with those skills?

Bottom line I don't wanna spend hours and hours grinding reputation.

Is monk any good at this Just wondering cuz i do like healing in pvp.
you seem to think rits need vampirism and summon spirits to be good. try rits that don't spam spirits, they're better.
none of the classes need any pve skills to be effective.

Quote:
Originally Posted by Steps_Descending
It is true mesmer have no "Top Tier build", if Alazar was going for a character easily accepted in High-end area it's out, but they work wonder in less heavily structured groups at taking the Big enemy in a group. The only PvE skill really useful is Pain Inverter, to kill AoE users, which can be echoed efficiently at lv1. Beyond that, the bests skills avalable are PvPs (Backfire, empathy, echo... that's the core). [skill]Pain inverter[/skill] is not a mesmer skill. backfire, empathy, and echo are hardly the best mesmer skills and good mesmers don't consider them "the core"

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Slightly biased opinion but id say ranger aswell. The ranger rep skills are crap rly. [Triple Shot] is alright with [Nightmare Weapon] or other skills like that but not great all the same.

All a high end pve ranger needs is [Broad Head Arrow] [Epidemic] [Volley] and of course [Distracting Shot]

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Chthon
Warrior builds with SY are on a whole other level than those without. So warrior is out of the running. As is paragon. SY is a luxon skill.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Horseman Of War
SY is a luxon skill. ["save yourselves"] is a warrior skill tied to the kurzick/luxon title. you must be either war primary or secondary to use it.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by cosyfiep
before nightfall even came out I am sure there were plenty of good builds (that would be before pve skills existed* and sunspear points)......we played the game for what 2 years before it????? I am sure that some people made some good builds before factions as well.....


(*yes the pve skills in factions came out before nightfall....but there were builds for sins and rits before people got them as well). agreed, I still use a lot of the older builds "like boon prot" from time to time. Sometimes they even work better than the dare i say pve Meta atm.

I tend to stay away from Pve skills myself Im not a big fan if the idea, and their not all that great "other than SY but still not a fan of it on a war" imo. I feel they were trying to turn the game in to WoW a bit by adding them, and the skills are very over rated.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Steps_Descending
I'd say something about Mesmer, tought I think the OP already made his choice. It is true mesmer have no "Top Tier build
I consider AP-AE-CoP a top tier build. Outside of situations where monsters ball up for the spectacularly horrible death that is the AP-MoP necro, the AP-AE-CoP mesmer is far and away the best damage dealer in GW PvE. Yes, a mesmer. Hard to believe, but true.

Quote:
Also, about assassins, do they really need more than SS rank 3 to make Crit Agility useful? Otherwise only Brawling Headbutt is used as KD. 1. You don't need a high rank to function. But you don't even need the skill at all if merely functioning is your goal. If you want to really maximize your assassin's potential, that armor matters.

2. Club of a Thousand Bears is more useful than BH for an assassin. MS recharges it, so you can crank out more KD's than with BH.

3. I'd also highly recommend a /W secondary for SY, which is yet another reason to avoid assassins if you want to max out your character's potential without grinding.

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by Rhamia Darigaz
[skill]Pain inverter[/skill] is not a mesmer skill. backfire, empathy, and echo are hardly the best mesmer skills and good mesmers don't consider them "the core"
Ok ok maybe I should have mentioned that Pain Inverter isn't a mesmer skill but a mesmer-style skill? And ok ok I guess if I just admit I am not a good mesmer we can settle this before I need to defend from the accusation of being a bad player. By the way can you tell me what do you consider the core of a mesmer build? AP? CoP? SoI? I'm seriously curious to knwo that (no sarcasm).

Quote:
Originally Posted by Chthon I consider AP-AE-CoP a top tier build. Outside of situations where monsters ball up for the spectacularly horrible death that is the AP-MoP necro, the AP-AE-CoP mesmer is far and away the best damage dealer in GW PvE. Yes, a mesmer. Hard to believe, but true. Ok I guess I should have been more precise?
Quote:
Originally Posted by Steps(correction)
It is true mesmer have no "title-unreliant or light-title-reliant Top Tier build"(does the word reliant even exist? not sure)
Quote:
1. You don't need a high rank to function. But you don't even need the skill at all if merely functioning is your goal. If you want to really maximize your assassin's potential, that armor matters.

2. Club of a Thousand Bears is more useful than BH for an assassin. MS recharges it, so you can crank out more KD's than with BH.

3. I'd also highly recommend a /W secondary for SY, which is yet another reason to avoid assassins if you want to max out your character's potential without grinding. Ok I guess the build I have is a bad one, btw wasn't CritAgi used mainly for the attack bonus? Or maybe that explains the Imbagon's presence in the team.

EDIT : just noticed the way I worded the BH comment made it sound like it was the only option. My bad.

Tyla

Emo Goth Italics

Join Date: Sep 2006

It isn't a neccessity, but it is helpful if you're planning on using the skills.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Steps_Descending
By the way can you tell me what do you consider the core of a mesmer build? AP? CoP? SoI? I'm seriously curious to knwo that (no sarcasm). [diversion] [signet of humility] [cry of frustration] things like that

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by Steps_Descending
By the way can you tell me what do you consider the core of a mesmer build? AP? CoP? SoI? I'm seriously curious to knwo that (no sarcasm). [build=OQNDAowjOFgcQPgIgGdBaAAA] last skill can be many things [diversion] is what i use most the time but skils like [shatter hex][signet of humility] etc are also welcome, in some areas [hex eater vortex]

sometimes [shatter enchant] over [drain enchant] but i like drain better cause it got a 5 sec faster recharge, some times [mirror of disenchantment]

if your not going to need a lot of hard interrupts like [leech signet] id take it out for [power drain] or [power spike] or [power lock]

[blackout] can be ok in some areas where you know theres a bad ass boss

Ive been thinking about working in [extend conditions]+[fevered dreams]+[BHA] in a team build for every caster areas, just for lawls if nothing else

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

At the 2 above posters : Interesting, didn't know people started using Mesmer in PvE as actual disruption. At least 1 thing we can thk GWEN for I guess

About the CritAgi question, basically we all agree on the facts but are talking about 2 different things.(CritAgi is ok with low SS rank but having high rank helps. I was talking about wether it works or not for a high-end-area decent build, got responded that it got better with high rank.)
So why are we arguing about that already?

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Steps_Descending
At the 2 above posters : Interesting, didn't know people started using Mesmer in PvE as actual disruption. Yeah, we are not.
Since the best disruption still is cutting the life line.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by Steps_Descending
At the 2 above posters : Interesting, didn't know people started using Mesmer in PvE as actual disruption. At least 1 thing we can thk GWEN for I guess im able to, if i cant [guilt] "like bosses in HM or a 1 sec cast"

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Back to the OP, both Rangers and Elementalists can function very well without the Sunspear PvE skills. Intensity is nice, but I find that the 10 second duration is a bit prohibitive unless you're running a Me/E fast caster that can unload a massive number of skills in a very short period of time.

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by upier
Yeah, we are not.
Since the best disruption still is cutting the life line.
Hmmm interesting contradiction...

So Upier (because I need a random person), don't you find in marvelous how a thread can be hijacked by an innocent conversation.

And Back on topic : SO OP did you changed your mind or are you still set on ranger?

odly

Krytan Explorer

Join Date: Jan 2006

N/

First of all sunspear points are easilly gathered and most skills work well at non-max rank. max-rank 50k needs some hours to farm, but at 7.5k you allready have high enough rank to make the good skills worth bringing.

All classes can make good builds without sunspear rep skills.
Some sunspear rep skills are very good though, some not so much. So the question as I read it is which class gimpes himself by not having sunspear rep skills and which doesn't.

Here's my analysis :

Assassin : [Critical agility] is godly for a dagger sin. Not having it is a real downer. Needs decent rank.
Necromancer : [Necrosis] spammable 90 armor ignoring damage. Hardly ever leaves my skillbar, but a necro can still be good without it. Needs average rank.
Dervish : [Eternal Aura] avatar's are what make Dervisches special. Keeping them up is very nice utility. You can play without avatar's, but you're bound to use them often too. The downtime is not a killer. (the skill didn't exist at the start of nightfall afterall) but when using an Avatar I almost allways have eternal aura too. But eternal aura does work at very low rep point rank. It won't give you as much damage, but the utility stays the same. Needs low rank.
Monk : [seed of life] good/decent skill, but with low rep won't be all that decent. Personally I hardly ever use it though. You won't be missing anything by not having it. Needs high rank to be worth bringing in my opinion.
Paragon : ["There's nothing to fear"] never leaves my paragon's skillbar. If you have it you'll bring it. Needs decent rank.
Warrior : [Whirlwind attack] good enough skill, but not needed. Needs decent rank
Ranger : [never rampage alone] good enough skill (non-stance ias), but not needed. Needs decent rank
Ritualist : ["Vampirism"] good for the offensive spirit spamemrs, but also one of the faster casting & recharging spirits which make it interesting for builds that depend on having a spirit close by. You might regret not having it for some builds. Needs decent rank.
Mesmer : ["cry of Pain"] ouch. Very powerfull skill, although not used that much except for builds that build on its power for spiking. Not needed for most builds, but you might regret not having it for the builds that build on it. Needs high rank since you when you use it, it's for the damage.
Elementalist : ["intensity"] long recharge, really not that good a skill. Although I can imagine using it in a burst damage build. (tank and spank or farming). I'd rather have an extra damage skill on my bar though. Needs rather high rep to be usefull.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Steps_Descending
So Upier (because I need a random person), don't you find in marvelous how a thread can be hijacked by an innocent conversation. I absolutely LOVE how you threw in the term "marvelous" there!
You know what it reminds me off?
The Smurfs!
Yep, the Smurfs!

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Sunspear rank can easily be got in several ways ...
1. complete nightfall and make sure you take bounties on the way
2. As you now have hardmode Wurm Farm in hardmode and that if done right can net you about 600 points per run - see wiki for details.

If you already have a chr thats done nightfall then all chrs have hardmode there and you can take advantage of the bonus at start.
If the chrs non elonian then you have it good in 1 sense - nf chrs have to work thru istan to get onto mainland and its roughly 50hrs work doing primaries just to get to time is nigh quest - prophs an factions chrs can get to nf in a matter of hrs and they only have a few easy quests to get to mainland.

And i do agree at times you see a great build and the skills are title skills that need high rank - that can be offputting ... look at Eotn skills etc

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Spiritz
Sunspear rank can easily be got in several ways ... Grinding is and never was easy, but time consuming.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by odly

Assassin : [Critical agility] is godly for a dagger sin. Not having it is a real downer. Needs decent rank.


Mesmer : ["cry of Pain"] ouch. Very powerfull skill, although not used that much except for builds that build on its power for spiking. Not needed for most builds, but you might regret not having it for the builds that build on it. Needs high rank since you when you use it, it's for the damage. Critical Agility can be used at low level sunspear. Simply because it takes critical strikes into account.

Cry of Pain can be as low as level 1 sunspear because [signet of illusions] is hands down the best mesmer elite for PvE.

Only 2 thing I disagree with you with. Dont get me wrong or anything but [ether nightmare] coupled with [cry of pain] is just great for PvE. These 2 hardly leave my bar when I play mes in PvE seeing how I take SoI I don't even bother grinding for the rep.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

The only classes that need sunspear skill to be uber are: Mesmer, Dervish, Paragon and Warrior.

Mesmer: Cry of Pain is ubershitblowingup.
Dervish: Perma elite is ftw.
Paragon: Lol.
Warrior: Okay, not NEEDED, but it turns Splinter Weapon into an elite skill.