/whois (username)
Dr.Jones
this is an idea stolen from battle net, and that is add a command called /whois (username) and it would list where they are in the game. i know this has been sugested for the friends list.
so what do you think?
so what do you think?
theonetheonlybruce
stalker much? also why not just pm the person and ask?
I Phoenix I
Too much stalking IMO.
dilan155
Quote:
Originally Posted by I Phoenix I
Too much stalking IMO.
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GreatBabai
/unsigned
no stalkers, please
no stalkers, please
Bryant Again
Sounds cool. But it should only be known to people who aren't on your ignore list.
kerpall
Wouldn't it just be easier to pm them and ask? This would only be useful for people set to "do not disturb", and tracking them down.
I think with proper usage, and settings put inplace to avoid abuse, this may or may not become handy in GW2. But i doubt it is needed here.
I think with proper usage, and settings put inplace to avoid abuse, this may or may not become handy in GW2. But i doubt it is needed here.
Gift3d
Would be used for more bad then good. Not signed.
Stc95
Would it be /whereis ______ since we know WHO it is? Anyways, if you know the person I would just PM them. But what about typing in something like /whois _____ to find out what other character they are on or what characters they have on the account. I would find that more helpful.
Dr.Jones
first off i put a poll so you wouldnt have to put /notsigned. secondly i for got to ad that it would only be people who dont have you on ignore and are on your friends list. 3 it already works on battle net, and people dont have a problem with it. lastly if people call you a scamer then you probably are.
Dallcingi
Whats the point just pm them and ask them what dis to meet up in...
it works in bnet cause thats a rts game and is limited to the info that is given (in game or in channel XXX) wheras in GW u got the whole world to stalk.
it works in bnet cause thats a rts game and is limited to the info that is given (in game or in channel XXX) wheras in GW u got the whole world to stalk.
Kanyatta
Quote:
Originally Posted by Dallcingi
it works in bnet cause thats a rts game and is limited to the info that is given (in game or in channel XXX) wheras in GW u got the whole world to stalk.
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Snugg
I think it can be a really handy idea, if it has rules attached to it.
You could probably limit it to guild mates/alliance members and your friends list. I know sometimes you are trying to meet up with someone who isn't the brightest bulb on the x-mas tree, and your in int dist 1 and they are in am dist 1.. it'll also clean up the chat a little bit (since it is not streamlined or large enough).
they could make that /whereis and use a /whois option to display something like a bio of the person and all of their char's and char's stats. would be cool.
You could probably limit it to guild mates/alliance members and your friends list. I know sometimes you are trying to meet up with someone who isn't the brightest bulb on the x-mas tree, and your in int dist 1 and they are in am dist 1.. it'll also clean up the chat a little bit (since it is not streamlined or large enough).
they could make that /whereis and use a /whois option to display something like a bio of the person and all of their char's and char's stats. would be cool.
jimmyboveto
Cool idea. Also, there is almost nothing a stalker can do to you in GW. All they can do is follow you around, other then that... nothing. Ignore them and turn off all chat, and it won't be a problem. Another idea, is for it to work, you would both need each others names on your friend list.
pumpkin pie
I am not signing anything that lets other players find out where I am in the game.
Konig Des Todes
Quote:
Originally Posted by Bryant Again
Sounds cool. But it should only be known to people who aren't on your ignore list.
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Until then, /halfsigned. As others said, too much stalking. But if it's for finding where friends are, then it's not as big of a problem, as it can get annoying asking where people are for various reasons.
-Lotus-
/unsigned
just PM the person and ask. if they dont want you following them around then stop stalking them...
just PM the person and ask. if they dont want you following them around then stop stalking them...
anonymous
/notsigned
The only time you should be able to find someone is when you PM and ask where they are. If they won't tell you were they are you have no reason to be around them. Unless you want to pm your friends and go "hey guess what teehee I'm in the same town as you!"
The only time you should be able to find someone is when you PM and ask where they are. If they won't tell you were they are you have no reason to be around them. Unless you want to pm your friends and go "hey guess what teehee I'm in the same town as you!"
Blessed Winds
Not useful, but nifty. I'm a proud stalker and I would love this feature :P Who needs privacy anyways, it's a game for pete's sake.
It should be limited to friends and guild members though. I'd restrict this to the battle.net equivalent of typing "/f list." It'd be nice to know what your buddy was doing without bothering him. Just something to satisfy a little curiosity...I don't want a reason to ask someone where they are, I just want to know. I've seen this work on plenty of MMORPGs without any abuse.
It should be limited to friends and guild members though. I'd restrict this to the battle.net equivalent of typing "/f list." It'd be nice to know what your buddy was doing without bothering him. Just something to satisfy a little curiosity...I don't want a reason to ask someone where they are, I just want to know. I've seen this work on plenty of MMORPGs without any abuse.
Arduin
People being afraid of getting stalked in an instanced game...
Could integrate it with the Guild Window/Friends Window:
Could integrate it with the Guild Window/Friends Window:
Quote:
Guild Leader - Kamadan EU 2 Officer 1 - Pongmei Valley Officer 2 - Offline Member 1 - Fissure of Woe .... |
MithranArkanere
And what /whois would tell us?
The profession? We can see it in the Health bar.
The level? We can see it in the Health bar?
The skills it has unlocked or titles? That would be too much output.
As Stc95 said, a /whereis would be better, but only as long as they change the friend list to work like this:
- Friends:
* They require agreement from the player added, if they do not agree, they are moved stay in the Acquaintance list.
* You can only have a friend if a friend has you. If they delete you from their list, they are moved to your Acquaintance list.
* Small size (20..50 items)
* Friend tags are colored green in towns and outposts.
* And for friends that have been in your list for more than a week:
** You can invite friends to your party regardless of where they are.
** You can check your friend locations (/whereis)
** You can trade with your friends regardless of where you are.
** You can invite for free to your guild hall.
- Acquaintance list:
* Bigger list.
* If the list is full, you are prompted to replace an existing name or save it to an offline namelist in a text file called <character name>.txt. But that name list won't check name changes, so, unlike the online list, the .txt listed names could become obsolete.
* Does not require permission.
* Does not have /whereis option.
* Acquaintance tags are colored cooper in towns and outposts.
(Guild tags would remain gold, and alliance tags would be colored silver)
The profession? We can see it in the Health bar.
The level? We can see it in the Health bar?
The skills it has unlocked or titles? That would be too much output.
As Stc95 said, a /whereis would be better, but only as long as they change the friend list to work like this:
- Friends:
* They require agreement from the player added, if they do not agree, they are moved stay in the Acquaintance list.
* You can only have a friend if a friend has you. If they delete you from their list, they are moved to your Acquaintance list.
* Small size (20..50 items)
* Friend tags are colored green in towns and outposts.
* And for friends that have been in your list for more than a week:
** You can invite friends to your party regardless of where they are.
** You can check your friend locations (/whereis)
** You can trade with your friends regardless of where you are.
** You can invite for free to your guild hall.
- Acquaintance list:
* Bigger list.
* If the list is full, you are prompted to replace an existing name or save it to an offline namelist in a text file called <character name>.txt. But that name list won't check name changes, so, unlike the online list, the .txt listed names could become obsolete.
* Does not require permission.
* Does not have /whereis option.
* Acquaintance tags are colored cooper in towns and outposts.
(Guild tags would remain gold, and alliance tags would be colored silver)
Dr.Jones
Quote:
Originally Posted by MithranArkanere
And what /whois would tell us?
The profession? We can see it in the Health bar. The level? We can see it in the Health bar? The skills it has unlocked or titles? That would be too much output. As Stc95 said, a /whereis would be better, but only as long as they change the friend list to work like this: - Friends: * They require agreement from the player added, if they do not agree, they are moved stay in the Acquaintance list. * You can only have a friend if a friend has you. If they delete you from their list, they are moved to your Acquaintance list. * Small size (20..50 items) * Friend tags are colored green in towns and outposts. * And for friends that have been in your list for more than a week: ** You can invite friends to your party regardless of where they are. ** You can check your friend locations (/whereis) ** You can trade with your friends regardless of where you are. ** You can invite for free to your guild hall. - Acquaintance list: * Bigger list. * If the list is full, you are prompted to replace an existing name or save it to an offline namelist in a text file called <character name>.txt. But that name list won't check name changes, so, unlike the online list, the .txt listed names could become obsolete. * Does not require permission. * Does not have /whereis option. * Acquaintance tags are colored cooper in towns and outposts. (Guild tags would remain gold, and alliance tags would be colored silver) |
MithranArkanere
Quote:
Originally Posted by Dr.Jones
agreed 90% of the time my ideas are not well put to gather and i do that so other people can build on them and make them better.
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Accursed
Too much stalking for my taste - Voted no.
Shadowhaze
I'd rather just pm or have people pm me, thank you.
MagmaRed
If someone is on your ignore list, they can't see you as online anyway.
If someone is in your friends list, then you should be in theirs as well. This means they can see if you are on, and PM you if they want to meet you somewhere.
I simply see no reason to add this. Ignore list has a limit that can cause some people problems with the number of people you want to add, but I have not heard of anyone having a problem with the Friends list. Is it that hard to message someone, or do people really want to stalk?
If someone is in your friends list, then you should be in theirs as well. This means they can see if you are on, and PM you if they want to meet you somewhere.
I simply see no reason to add this. Ignore list has a limit that can cause some people problems with the number of people you want to add, but I have not heard of anyone having a problem with the Friends list. Is it that hard to message someone, or do people really want to stalk?
Tender Wolf
No thanks, I enjoy my "alone" time where I can do my own thing without some random person who saw my videos on YouTube or read my newspaper finding me begging to tag along. And if someone is on your ignore list they shouldn't even be allowed to see if you're online instead of it saying "so and so is ignoring you". For the reasons mentioned and of course the stalker issue, /notsigned.
Bryant Again
Quote:
Originally Posted by Azazel The Assassin
Add that both the person typing and the person being search have to be on each other's friends list, then I might /sign
Until then, /halfsigned. As others said, too much stalking. But if it's for finding where friends are, then it's not as big of a problem, as it can get annoying asking where people are for various reasons. |
RiceCream
oh noes if this was in place i couldnt tell people i was doing something other than what i was telling them. already have hard enough time coming up with excuses...
no stalking please
no stalking please
Tearz1993
WTB new status option, "Go away stalker!"
/notsigned
/notsigned
Dr.Jones
Quote:
Originally Posted by MithranArkanere
That's how suggestion are supposed to work! Brainstorming!
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Unreal Havoc
Open to too much abuse if not implemented properly.
Red Sand
Quote:
Originally Posted by MagmaRed
I simply see no reason to add this.
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Basically information that people could ask, in chat, or a tell, if it was any of their GD business.
Which generally, it ain't.