How about GW Unbounded?

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Allow for levelling above 20 in hardmode - a level for every 5 areas vanquished up to say level 25. Give us a reason to play hard mode or vanquish areas other than the stupid title chase.

ShoGunTheOne

ShoGunTheOne

Banned

Join Date: Sep 2007

Undercity

泰瑞亚联盟

E/

nop, they already have HM titles for people wanting to go HM.
/notsigned

C2K

Krytan Explorer

Join Date: May 2005

Lol, you don't need to be higher than level 20 to own Hard Mode. With all the PvE and overpowered skills, Hard Mode is a cakewalk.

Tyla

Emo Goth Italics

Join Date: Sep 2006

No. I would prefer to stay bound to the original level cap. Completing vanquishes, although boring possesses a reward, and that reward is enough.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Want to have higher lv cap? Wait for GW2.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

The reason to play Hardmode or Vanquish is because of the better loot you'll get in comparison to NM. And to enjoy it, of course.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Even D&D had 'epic levels' from 21 to 40... but... Guild Wars...?

Well, if 'Epic levels' where PvE only and gained by doing certain missions and quests, and each level provided PvE attribute points, and those points could be used for a PvE-only attribute, and that attribute worked for all PvE skills, I could accept that.

Otherwise I see no room for epic levels in GW.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by Arduinna
The reason to play Hardmode or Vanquish is because of the better loot you'll get in comparison to NM. And to enjoy it, of course.
Don't make me laugh, better loot for what purpose. I have never had a requirement for more cash in GW. It is just that the game has got too boring. Oh well.

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

levelling in hm? lol in areas you would be + or - 1 level from the foes your killing

sounds like pre is where you should be

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

GW got it right the first time by designing the majority of content at the level cap. Keeping the level cap low allows new players to adventure with veterans in earlier zones, as this was designed to be a both a cooperative and competitive RPG.

Higher level caps just end up with everyone grinding to get to that higher level cap and fosters a certain degree of discrimination against players without their character at level 20. It's not uncommon to have a hard time to get a group in a midgame zone if you aren't capped, despite a players real in-game experience and their half-dozen maxed characters.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

quite simply, no. Most of us are petitioning against an increased level cap in gw2, I doubt we'd be supporting an idea that wants it in the first gw. Besides, if you increase the levels, hard mode wouldn't be as hard anymore...it would become easier with each extra level you gain.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

/notsigned

Mindless grinding should not be rewarded.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

I swear to God, if Anet f*cks with the level cap I am going to McVeigh their headquarters. Or at least not buy GW2.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

That's why I play D2. Big level caps ftw.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I support higher level caps only if they have no other gameplay bonuses.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Vanquish for the challenge and the reward?

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

Quote:
Originally Posted by pamelf
quite simply, no. Most of us are petitioning against an increased level cap in gw2, I doubt we'd be supporting an idea that wants it in the first gw.
Amen and QFT.

/notsigned

Yet another OP trying to turn GW into what it was specifically designed not to be.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by VinnyRidira
Don't make me laugh, better loot for what purpose. I have never had a requirement for more cash in GW. It is just that the game has got too boring. Oh well.
Introducing your system would make me and a lot of other people instant level 25. How boring is that?

I vanqed for the title, enough reward for me.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Roll on Diablo 3. 3000 hours of GW is enough grind. When will we see anything of GW 2 other that the initial vapourware.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Quote:
Originally Posted by VinnyRidira
Roll on Diablo 3. 3000 hours of GW is enough grind. When will we see anything of GW 2 other that the initial vapourware.
and yet you want a higher level cap...

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Did it have to be done by Vanquishing? =\

For me, Vanquishing feels like a typical "Deathmatch" in an FPS game - pointless killing with no goal, it's not fun.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by Proff
and yet you want a higher level cap...
No I want a reason to grind vanquishing not grind per se. All the stupid titles in GW are bloody grind. I have a Rainbow Phoenix for 15 titles on one char. I have just played a D2 char through the 5 acts and levelled up to 46 on the way without grind. I hate grind for grinds sake. I have a level 8 lightbringer and 2 or 3 level 10 Ursan. The fun was seeing how fast we could farm Norn faction, but that soon becomes a bore. All I am suggesting is make the grind have some meaning other than just another stupid title.

Again I ask when will we get more information on GW2 - I stand to be corrected but the last we heard of it was more than a year ago.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

And what would be the point of a higher level? More attribute points? More health? More armor? More energy? What would be the use in getting to level 25 instead of level 20?

I don't want anything to mess with the balance of the game more than Anet already has. If you don't intend to make a level 25 character have benefits a level 20 character doesn't have, then why have it? E-peen? Guess what, that is what the titles are for.

If you want to increase the abilities of a character who gets to level 25, then you are throwing the current balance out the window, and it is already in disrepair.

Did you think about this, or do you just want something to make yourself look cool that doesn't get called a title?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Cathode_Reborn
Did it have to be done by Vanquishing? =\

For me, Vanquishing feels like a typical "Deathmatch" in an FPS game - pointless killing with no goal, it's not fun.
I personally love deathmatches.

Difference is I'm playing against real people of varying skill levels and predictabilty instead of shoddy, predictable AI.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by MagmaRed
And what would be the point of a higher level? More attribute points? More health? More armor? More energy? What would be the use in getting to level 25 instead of level 20?

I don't want anything to mess with the balance of the game more than Anet already has. If you don't intend to make a level 25 character have benefits a level 20 character doesn't have, then why have it? E-peen? Guess what, that is what the titles are for.

If you want to increase the abilities of a character who gets to level 25, then you are throwing the current balance out the window, and it is already in disrepair.

Did you think about this, or do you just want something to make yourself look cool that doesn't get called a title?
Look you can use the consumables like Celerity etc and you get the extra points or the equivalent of extra levels, so what balance are you trying to preserve. I was not talking about PvP or PvE in normal mode. It was just a suggestion to give one a reason to do some of the really dumb things in GW. Lets face it, do not complete certain quests because it is to your advantage not to, is really a dumb thing. If doing Blood washes Blood in hard mode avoid fighting anything as much as possible in order to get that done as quickly as possible, is another dumb thing.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by VinnyRidira
Look you can use the consumables like Celerity etc and you get the extra points or the equivalent of extra levels, so what balance are you trying to preserve. I was not talking about PvP or PvE in normal mode. It was just a suggestion to give one a reason to do some of the really dumb things in GW. Lets face it, do not complete certain quests because it is to your advantage not to, is really a dumb thing. If doing Blood washes Blood in hard mode avoid fighting anything as much as possible in order to get that done as quickly as possible, is another dumb thing.
Dude.... are you really that dumb? You missed my whole point.

WHY WOULD I WANT TO REACH LEVEL 25?

It seems like a different kind of grind for grind's sake. Without any benefit in being a higher level, what is the point in doing it? To have a R/Mo25 Magma Red listed instead of a R/Mo20 Magma Red?

If there is no benefit to being a higher level, why would I care if I got to a higher level, and why would I want to?

Zaris

Zaris

Krytan Explorer

Join Date: Jun 2007

The Netherlands

Quote:
Originally Posted by VinnyRidira
Give us a reason to play hard mode or vanquish areas other than the stupid title chase.
Fun?

/notsigned

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Quote:
Originally Posted by VinnyRidira
Again I ask when will we get more information on GW2 - I stand to be corrected but the last we heard of it was more than a year ago.
When they are ready to Beta, I'm sure they'll let us know. Right now, if ANet told us significant details of their plans and then were unable to actually execute them next year, we'd complain on how much they've failed. By not giving us details, we can only complain that they haven't let us in on the big secret instead of being disappointed with the actual product.

Since I don't rush through content and then QQ that there's nothing to do, I'm not overly concerned over when GW2 will hit the streets or what it will be like when it does.

But I'm a good mushroom.

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Quote:
Originally Posted by MagmaRed
WHY WOULD I WANT TO REACH LEVEL 25?
To make soloing Hard Mode easier of course.

I mean, why else would I play a Cooperative RPG? Group with other people? Yuck.

/sarcasm off

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by VinnyRidira
No I want a reason to grind vanquishing not grind per se. All the stupid titles in GW are bloody grind. I have a Rainbow Phoenix for 15 titles on one char. I have just played a D2 char through the 5 acts and levelled up to 46 on the way without grind. I hate grind for grinds sake. I have a level 8 lightbringer and 2 or 3 level 10 Ursan. The fun was seeing how fast we could farm Norn faction, but that soon becomes a bore. All I am suggesting is make the grind have some meaning other than just another stupid title.

Again I ask when will we get more information on GW2 - I stand to be corrected but the last we heard of it was more than a year ago.
A few points from me:

A. The "reason to grind vanquishing" is the title.

B. If you don't want to grind for the title, don't do it. No one is forcing you to.

C. Guild Wars was never meant to be a game where "hours played > skill". If you make a very high level cap, it throws that entire idea out the window, and if the higher level is just aesthetic and has no extra bonuses, then it's basically another title, but not by name.

D. Ok, you got your D2 character to a high level by playing the game, so have I. D2 is a completely different game from GW, it's not easy to directly correlate the two.

E. Again, if you don't want to grind, then don't do it. Go play GvG or something remotely fun, or find another game, this one's pretty much dead anyway.

F. While there hasn't been much of GW2 in the last year, we sure know a hell of a lot more about it than we did in July 2007, I guarantee it.