The EoTN bounty's

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

hi,

i'm highly annoyed with the EoTN bounty's you get from the shrine of the simple fact that some people get a rank 4 bounty within 100 kills and others get rank 2 when they reached 400 kills
i'm just proposing to put actually a number of kills on each bounty rank
as an example
you get the asuran bodyguard rank 2 at 100 kills, rank 3 at 150, etc...
while VQ'ing i got my rank 2 bodyguard at 375 kills and i hated these random bonusses especially with getting 3 times boss bounty in a row (just gimme the damn bodyguard rankup?)
so in short: put a kill limit to make the player earn the next rank in the bounty so the whole team is on the same rank all the time and make this less annoying

edit: ah poo put 2 times always in my second poll suggestion, nvm it pls

Murmel

Murmel

Krytan Explorer

Join Date: Mar 2008

Land of Confusion

[swea]

W/

Yeah, hate it when you get r2 at 300+ kills, always happens to me <.<

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

NF is more irritating, after you killed all the margonites, (for instant) only can you get to a spirits that gives you the bounty.....

Prince Nightwing

Ascalonian Squire

Join Date: Jul 2008

D/W

Quote:
Originally Posted by pumpkin pie
NF is more irritating, after you killed all the margonites, (for instant) only can you get to a spirits that gives you the bounty.....
Gonna have to agree with you there. I thought NF was by far more annoying but they both have their disadvantages.

Johny bravo

Wilds Pathfinder

Join Date: Aug 2006

[SoS]

N/

Yeah sure it is frustrating but it just makes it more fun. Like when you get your rampage on your first 25 kills and you keep pushing to maintain it.
Soon you will be done with them all and you won't care anymore

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yes, the rank ups should work for all campaigns and be automatic at 25%, 50% and 75% of the kills.

And Factions and Nightfall bounties to work like EotN ones!

Specially Factions! It's silly how you get more points in less time by killing 24 enemies and 4 bosses 2 times in 20 minutes than killing the whole area 1 time in 1 hour.

theonetheonlybruce

theonetheonlybruce

Krytan Explorer

Join Date: Nov 2007

Fuzzies Anonymous [Fuzy]

Mo/

no problem for me i seem to get the things i want and it put challenge to the game as opposed to it being just given to you also im r10 on all eotn titles so i dont get any ranks ohh well

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Random bonus is random? What a surprise.

They work just fine as they are.

Sindy

Frost Gate Guardian

Join Date: Apr 2007

E/

Quote:
Originally Posted by Johny bravo
Soon you will be done with them all and you won't care anymore
/agree. These finish pretty fast anyway if you are going for LMotN and doing vanqs/dungeons/books. The bit of randomness is a good thing IMO.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

actually i am going for legendary master of the north and with these late bounty rankups i'm not scoring alot of reputation
especially in vanguard territory is this very annoying
i hate filling in the books
it's repetitive and boring

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

I agree that the random titles shouldn't be as "random". For instance, if you've killed all the bosses or aren't close enough to one, don't give us the stupid boss bounty. Not around a mob? Don't give us the time attack. Rampage isn't as big of a deal.

And I hate the Strength of the Norn/Great Dwarf Blessing/Energy Channel bonus. We don't need that, we're out there to get points. That blessing should only be after you've reached rank 10 for that particular rep.

So for the bonuses, give us points or hunt rank up and only give us the boss or time bounty if the conditions are met. And none of the useless blessings unless you're rank 10. However, if this system was implemented, I see no reason to add a count to when you get a hunt rank up. I'd prefer this method instead of getting useless ones and missing out on so many points because there is no boss or mob around.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All the other bonuses should stay and remain random, but not the rank ups.
The rank ups should be automatic when reaching 25, 50 ad 75% of the kills.

The NPCs that give the first rank should not give the rank ups, either. NPCs would give only points depending on rank.

Ah! And no boss bounties should be given once all bosses in the area are dead.
Ah! And rank ups and bonuses should be kept when zoning between levels of a dungeon!

Everything else is ok.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

some one already brought this up... but i think the bounty system for eotn would work a lot better if it was dynamic and the game would be more likely to give you a boss bounty when you where around one then when you were not.

MStarfire

MStarfire

Krytan Explorer

Join Date: Nov 2007

[SOS]

Rt/

"Bounties", not "bounty's".

Also, not signed. Current system is fine. If it were predictable, players would develop the most efficient runs in a week and all we'd hear in All Chat would be "LFG FOR {insert farm name} R10 NO NOOBS". No thanks.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by MStarfire
"Bounties", not "bounty's".

Also, not signed. Current system is fine. If it were predictable, players would develop the most efficient runs in a week and all we'd hear in All Chat would be "LFG FOR {insert farm name} R10 NO NOOBS". No thanks.
XDDD
They have ALREADY developed the most efficient runs. Like the Norn Olasftead run.

Precisely because the ranks ups work like that and it gets exasperating seen how you stick at rank 2 after 400 monsters when your party members got to rank 4 with 200.
With a rankup that just work almost the same regardless of where you are, people won't bother much about runs.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Hmmm, to make it totally fair, they should be more like the nf bounties where 1 kill = 1 point. And there's no books to turn in for extra points. And there's no bonus bounties. Yeah, that would make everyone happy.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I like the total randomness of it. I know it sucks to see your guildies get the lvl4 bounty (I'm the guy always stuck at lvl1 or 2), but it's still pretty easy to get rep. points.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

You forgot the option for:

No, it's fine the way it is.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

It's fine the way it is now, no need for changing anything. Unpredictability adds much more fun.

It would suck to simply have 1 The Way to clear an area and always get the same fixed bounties and exact same amount of rep at the end of run.

So don't QQ if you don't always get the bonuses in a perfect order, always rank4 and Hunt Rampage whenever you want them.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

frustrating when you kill the last boss THEN get the boss bounty....
or better yet, you make it to the last shrine, and you have killed just about every living thing (even them dang tamables) and then get the next rank up ......personally I think the boss bounty should be gone for good, seeing as in some areas of eye there are only 2 or 3 bosses total....whats the point??????????????? and the 10 kills....when you have killed the last thing???
oh yeah.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

I guess the reason they made them random as such was to make title grinidng less boring. Either way EtoN fails at so many levels, the grind reward randomness is just a small part of its failure.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That randomness don't make it less boring. It makes it more annoying.

To be less boring they should be account wide or work by 'pickups'. Quest items that monsters drop and you chose to pick or not to pick and leave there for later use. Once you pickup them, they instantly are activated and disappear.