state of SF
joeycarlos
I'm planning on making an assassin my main character and farmer.
But since I have little experience with farming and shadow form, I just wanted to know how much of an effect the nerf had on the perma-form builds. Post-nerf, is it still better than most other builds in the meta these days? And if not, what are other alternatives that seem to be popular at the moment (from other classes, also)
Thanks!
But since I have little experience with farming and shadow form, I just wanted to know how much of an effect the nerf had on the perma-form builds. Post-nerf, is it still better than most other builds in the meta these days? And if not, what are other alternatives that seem to be popular at the moment (from other classes, also)
Thanks!
jiggles
It's still the most effective, the current build kills things with degen which is unaffected by the nerf.
CE Devilman
just Chaos Planes...
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops
SmokingHotImolation
Quote:
Originally Posted by CE Devilman
just Chaos Planes...
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops What do you mean?
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops What do you mean?
Eddie Frenzy Spam
Quote:
Originally Posted by CE Devilman
just Chaos Planes...
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ACID OWNZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ACID OWNZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
joshuarodger
Quote:
Originally Posted by CE Devilman
just Chaos Planes...
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ummm... could you put this in english please.
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ummm... could you put this in english please.
romeus petrus
PermaSF sins are currently the most effective method of farming ectos in the game. The nerf did nothing really to affect thr farm as players are able to do the chaos plain run now faster than before. The claim that the "nerf" did what it was supposed to do by "slowing down" the efficacy of SF in farming ectos is not true. It is true you kill less Riders and Mindblades after the update, but you do it faster. Hence the failure of the "nerf" in achieving its stated goal.
Tom Swift
"Currently" is the key word.
While it is true that it did not slow down the chaos plains farming, it did do damage to some farming builds used in other locations.
The shadow dagger builds, for instance, were hit pretty hard - still possible to do in most of the old locations but much slower.
Basically, if you intend to use a degen build, it is as fast as before. The sliver armor build is almost as fast as it was before in those areas where you have a large number of melee things hitting you to trigger sliver. But, if you are planning to use a dagger build, you might want to look into other alternatives.
One other thing to keep in mind is that we don't know what ANet will do with SF or how soon. On the one hand, they may change it as soon as this week. On the other, since ectos seem to have stabilized at about 4k, they may decide to leave it alone for a while.
Overall - the perma sin is powerful but volatile and a bit limited in where they can farm (probably a good choice if you want to make a lot of money quickly but are not looking for long term usability). If you are looking only at farming, the monk builds are less powerful but more versatile and stable in the long run (might be a better choice if you are wanting to have the same character able to farm 6 months down the road).
While it is true that it did not slow down the chaos plains farming, it did do damage to some farming builds used in other locations.
The shadow dagger builds, for instance, were hit pretty hard - still possible to do in most of the old locations but much slower.
Basically, if you intend to use a degen build, it is as fast as before. The sliver armor build is almost as fast as it was before in those areas where you have a large number of melee things hitting you to trigger sliver. But, if you are planning to use a dagger build, you might want to look into other alternatives.
One other thing to keep in mind is that we don't know what ANet will do with SF or how soon. On the one hand, they may change it as soon as this week. On the other, since ectos seem to have stabilized at about 4k, they may decide to leave it alone for a while.
Overall - the perma sin is powerful but volatile and a bit limited in where they can farm (probably a good choice if you want to make a lot of money quickly but are not looking for long term usability). If you are looking only at farming, the monk builds are less powerful but more versatile and stable in the long run (might be a better choice if you are wanting to have the same character able to farm 6 months down the road).
Rhamia Darigaz
Quote:
Originally Posted by CE Devilman
just Chaos Planes...
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ...
epic win.
10% green/e-tomes (HM)
40% runner
even the ecto farming build eats up U enegy
stick to U ..free 30days chest....conset...HM cave drops ...
epic win.
Nibbit
i heard SF was nerfed but i didnt do SF, i always do farming trolls outside droknars forge with my warrior. hes strong armor and steals health and i get 50-100g each time. The run takes 5 minutes so i make 600g- 2k an houre. with lots of cool drops too. That farm is an alternative,
PinkD
Quote:
Originally Posted by Nibbit
i heard SF was nerfed but i didnt do SF, i always do farming trolls outside droknars forge with my warrior. hes strong armor and steals health and i get 50-100g each time. The run takes 5 minutes so i make 600g- 2k an houre. with lots of cool drops too. That farm is an alternative,
Darling...i did SF raptor farm own your farming :P gold, tome,junk for merchant making more than Drok farmer!
Nibbit
Quote:
Originally Posted by PinkD
Darling...i did SF raptor farm own your farming :P gold, tome,junk for merchant making more than Drok farmer!
thnx for the tip. ill stop farming trolls from now on, and do raptor farm now. i just hope someone told me this earlier
EDIT: WOW OMG you were right i did raptors farm and got waaay more gold then before. Someone sayd i get a sword for elementalist drop gold too there! thnx for the tip. its outside Rata sum and i can buy my max armor fast if i do this. Maybe max armor for all my 3 charackters!
EDIT 2: Its was an elemental sword, not a sword for elemetalist. coulb be used on elementalist but thats not the name of the sword, the name of the sword is: Elemental sword.
EDIT: WOW OMG you were right i did raptors farm and got waaay more gold then before. Someone sayd i get a sword for elementalist drop gold too there! thnx for the tip. its outside Rata sum and i can buy my max armor fast if i do this. Maybe max armor for all my 3 charackters!
EDIT 2: Its was an elemental sword, not a sword for elemetalist. coulb be used on elementalist but thats not the name of the sword, the name of the sword is: Elemental sword.
Riceboi
Quote:
Originally Posted by PinkD
Darling...i did SF raptor farm own your farming :P gold, tome,junk for merchant making more than Drok farmer!
Don't feed the trolls (no pun intended).
Sorn Xarann
wait so the elemental sword is just for elementalists?
or it isnt?
or it isnt?
Elite Bushido
Quote:
Originally Posted by Nibbit
i heard SF was nerfed but i didnt do SF, i always do farming trolls outside droknars forge with my warrior. hes strong armor and steals health and i get 50-100g each time. The run takes 5 minutes so i make 600g- 2k an houre. with lots of cool drops too. That farm is an alternative,
2k an hour is just....
Bob Grunter
the nerf really didnt affect the underworld farm at all, i have actually found the drop rate to be better when they die from degen
My Lipgloss is Cool
Quote:
Originally Posted by Bob Grunter
the nerf really didnt affect the underworld farm at all, i have actually found the drop rate to be better when they die from degen
The nerf did effect the UW farm. It didn't make it impossible, but now you have to run a completely different, and slower, build against fewer ecto droppers.
spun ducky
Quote:
Originally Posted by romeus petrus
PermaSF sins are currently the most effective method of farming ectos in the game. The nerf did nothing really to affect thr farm as players are able to do the chaos plain run now faster than before. The claim that the "nerf" did what it was supposed to do by "slowing down" the efficacy of SF in farming ectos is not true. It is true you kill less Riders and Mindblades after the update, but you do it faster. Hence the failure of the "nerf" in achieving its stated goal.
I would say you have an extremely flawed outlook on the situation since farming slightly faster but half the mobs is in no way more efficient. I would say the nerf most certainly did what it was intended to do. I also want to point out the sin never was the fastest really. A terra tank was quicker although the greatest high light of the sin build was the ease given to bypass the bladed aaxte and grasping darkness. I also want to point out degen was most certainly not the fastest way to kill pre nerf.
MisterT69
Quote:
Originally Posted by My Lipgloss is Cool
The nerf did effect the UW farm. It didn't make it impossible, but now you have to run a completely different, and slower, build against fewer ecto droppers.
Not slower, just less enemies to kill unfortunately :/
N1ghtstalker
the nerf killed every other build that used SF as elite
Dark Paladin X
the nerf kinda ruins the art of farming, but it still used to farm. It just that I can't farm certain bosses that I used to easily farm (mostly dervishes).
Oh and ArenaNet have plans to make sure it is impossible to maintain Shadow Form (developer updates), meaning with the 50% damage penalty + unable to maintain, it would be impossible to use it to farm the UW as well as being impossible to farm bosses for greens and elite tomes (unless, of course, if they remove the 50% dmg penalty).
Oh and ArenaNet have plans to make sure it is impossible to maintain Shadow Form (developer updates), meaning with the 50% damage penalty + unable to maintain, it would be impossible to use it to farm the UW as well as being impossible to farm bosses for greens and elite tomes (unless, of course, if they remove the 50% dmg penalty).
byteme!
SF farming ecto in UW is still efficient. We can't allow efficiency. MUST NERF! *face palm*
dasmitchies
The nerf only slowed farms down. I still sliver the raptors and snowmen. Snowmen when taking the monk tomes in account yield about 15- 20k an hour. I farm noobs for ectos. Dagger farms are worthless though.
Mr.Kotte
I still cant believe people are whining about the SF nerf. Yes, you can only deal -50% damage through direct damage, but you are basicly invincible for an unlimited time! (besides PBAoE and signets ofc)
I think the advantages here > disadvantages...
However, I think its a shame anet got non-core skills into UW (such as [signet of disenchantment] ). I really do . It was the last place in the game where you could get kicks of nostalgia :P
I think the advantages here > disadvantages...
However, I think its a shame anet got non-core skills into UW (such as [signet of disenchantment] ). I really do . It was the last place in the game where you could get kicks of nostalgia :P
Onyx Blindbow
all SF nerf managed to do was kill farming builds for all other professions BUT an assassin that rely on SF
GG A-nubs lol
GG A-nubs lol
komma
build your assasin based on desire to play that class not based on the use of sf.
Koning
Quote:
Originally Posted by Dark Paladin X
the nerf kinda ruins the art of farming
Imo you can hardly call farming with SF an art...It's not like it's hard or challenging and every brainless dude can do it, just pushing the same few buttons over and over, just like UB (or you also call using UB an art?)
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil.
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil.
Magikarp
Quote:
Originally Posted by Koning
Imo you can hardly call farming with SF an art...It's not like it's hard or challenging and every brainless dude can do it, just pushing the same few buttons over and over, just like UB (or you also call using UB an art?)
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil. I agree with this post 110%. when warrior UW farming turned into VwK farming, i pretty much stopped farming altogether.
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil. I agree with this post 110%. when warrior UW farming turned into VwK farming, i pretty much stopped farming altogether.
Risus
Quote:
Originally Posted by MisterT69
Not slower, just less enemies to kill unfortunately :/
72 Mindblade Spectres is still a formidable number my friend. For some reason I have the worst luck. Traps still hit me with a 42% speed boost and when I do get past, I get blocked off by behemoths on the other path...
Mr.Kotte
Quote:
Originally Posted by Magikarp
I agree with this post 110%. when warrior UW farming turned into VwK farming, i pretty much stopped farming altogether.
I agree with this 150%! Wait, how much is that..
Lest121
Quote:
Originally Posted by komma
build your assasin based on desire to play that class not based on the use of sf.
My Assassin is built for PvE, but I also love to farm, my Assassin was my main for a while until I realize the Community sucks and they won't team up with an Assassin for HM unless I ran Ursan, and even then I found people saying Ursan/Sin suck if you take a Assassin I am leaving with my Cons.........so I made my monk Main.........I PvP with my sin from time to time and still PvE, but I have done every thing in NM with my Assassin...........the SF nerf sucks for me because my Assassin paid for my Monk FOW by farming elite tomes and Raptors last year............I was farming raptors before 99% of the people who do it today.
fog_of_redoubt
Quote:
Originally Posted by underverse_ninja
My Assassin is built for PvE, but I also love to farm, my Assassin was my main for a while until I realize the Community sucks and they won't team up with an Assassin for HM unless I ran Ursan, and even then I found people saying Ursan/Sin suck if you take a Assassin I am leaving with my Cons.........so I made my monk Main.........I PvP with my sin from time to time and still PvE, but I have done every thing in NM with my Assassin...........the SF nerf sucks for me because my Assassin paid for my Monk FOW by farming elite tomes and Raptors last year............I was farming raptors before 99% of the people who do it today.
How do make a character your "main" I missed that button
Lest121
Quote:
Originally Posted by fog_of_redoubt
How do make a character your "main" I missed that button
Simply I have 8 characters can't play with them all, it would be a pain in the rear to mindless repeat and get titles for all, so I chose my monk to get titles.... my monk gets all the good stuff....rare weapons, armors, mini pets, every thing goes to my monk, this is why my MONK is my "MAIN"....................
Dark Paladin X
why farming has to require skill, the purpose of farming to get loot and kill foes easily at the same time.
cyvil
Quote:
Originally Posted by Dark Paladin X
why farming has to require skill, the purpose of farming to get loot and kill foes easily at the same time.
For me, something requiring skill is more fun. Farming is boring at best, and generally not challenging. Take out all of the challenge and farming is just silly (some would say that farming is silly no matter what). For practical reasons, the easier farming is, the more people can farm, the less value items will have. Take a look at Ele swords, Dead Swords, Chaos weapons........
Riceboi
Finding new farms was always fun with sf, now everything is garbage. Hurry up D3 and starcraft 2.
TorquemadaXL
Have u ever tought about that the softwarehouses of WOW, AoC, WAR, D3, SC2 and so on have PAID gw devs to make late GW... crappy?
SF nerf was absolutely the most stupid change i've ever seen...
U CRAPPY DEVS (from now UCD) buffed SF... it "destroyed" the economy... the LOGIC (that's what u miss) would suggest to CANCEL the buff...
BUT NO!
UCD decided to apply a strange nerf... killing the sin based farming...
Have u ever noticed that the only unnerfed farmer is the monk based farmer?
WANNA KNOW WHY?
'Coz CD (crappy devs) uses monks to farm...
Just a sad joke... but... who knows?...
Real Life Pownz Fantasy Sometimes...
SF nerf was absolutely the most stupid change i've ever seen...
U CRAPPY DEVS (from now UCD) buffed SF... it "destroyed" the economy... the LOGIC (that's what u miss) would suggest to CANCEL the buff...
BUT NO!
UCD decided to apply a strange nerf... killing the sin based farming...
Have u ever noticed that the only unnerfed farmer is the monk based farmer?
WANNA KNOW WHY?
'Coz CD (crappy devs) uses monks to farm...
Just a sad joke... but... who knows?...
Real Life Pownz Fantasy Sometimes...
Xeng Suey
Just a thought: why is that people whine so much about SF? why people whine about the fact it has been nerfed?
IMO, enough whining about this, and I think the following modification (in regard to loot-scaling) would be nice: the chance/probability of a item drop would increase in the same proportion of the number of players in the team and, besides all this, URSAN should be completely nerfed till the point at which it would be completely useless. Also, some mobs should have their bars changed in some pve areas.
This would have many benefits:
1. People would form 8 man teams again to farm large pve areas, and this would promote team play.
2. The interaction of several professions would be again crucial for the team success.
3. There would be place for a new begging in GW.
... etc, etc.
well.... with this I don't want some professions to be excluded from pve (like it has been refered in this forum that ursan nerfage would mean the elimination of some classes in pve, like the old times in DoA where only Ele, necro, warrior and monks would play, etc) on the contrary! If some more balanced mobs would been added to some pve areas, all the professions would be able to integrate into a team and there would be many team variations.
ok...i think i have all said
Peace
-------------
EDITED by Marty Silverblade: I fixed up your sentences a bit. It was pretty good so there was just some minor rephrasing. PS: Still don't understand how new begging is a good thing.
IMO, enough whining about this, and I think the following modification (in regard to loot-scaling) would be nice: the chance/probability of a item drop would increase in the same proportion of the number of players in the team and, besides all this, URSAN should be completely nerfed till the point at which it would be completely useless. Also, some mobs should have their bars changed in some pve areas.
This would have many benefits:
1. People would form 8 man teams again to farm large pve areas, and this would promote team play.
2. The interaction of several professions would be again crucial for the team success.
3. There would be place for a new begging in GW.
... etc, etc.
well.... with this I don't want some professions to be excluded from pve (like it has been refered in this forum that ursan nerfage would mean the elimination of some classes in pve, like the old times in DoA where only Ele, necro, warrior and monks would play, etc) on the contrary! If some more balanced mobs would been added to some pve areas, all the professions would be able to integrate into a team and there would be many team variations.
ok...i think i have all said
Peace
-------------
EDITED by Marty Silverblade: I fixed up your sentences a bit. It was pretty good so there was just some minor rephrasing. PS: Still don't understand how new begging is a good thing.
Damian979
I have a assassin that I play all the time when I get tired of my main. It was by far the easiest class I found to do anything in PvE even before they buffed SF. If you are just looking to make a sin to be a farmer though the nerf did greatly reduce your options. ToPK is so slow now it's not worth it. Raptors kite from the degen before it kills them and 50% less damage from a sliver build is just tedious imo. Spider runs FoW are just out of the question now.
I still love my assassin, but the farming task goes back to my ele which can farm UW, Raptors, 55'ing, terra tanking, or just about any other profitable farm without needing SF.
Side note edit: Quote:
Originally Posted by Koning
I still love my assassin, but the farming task goes back to my ele which can farm UW, Raptors, 55'ing, terra tanking, or just about any other profitable farm without needing SF.
Side note edit: Quote:
Imo you can hardly call farming with SF an art...It's not like it's hard or challenging and every brainless dude can do it, just pushing the same few buttons over and over, just like UB (or you also call using UB an art?)
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil. The whole concept of farming is chaining skills together in a way as to counter an environment and make one person invulnerable to the damage delt by many enemies at once. EVERY farming build is pushing the same buttons over and over as needed.
Ursan is not a farming build so it's not valid to this thread. And if you think SF farming in someplace like UW or ToPK was brainless, you obviously never tried it. It requires precise timing, insane energy management, and knowing what enemies are going to do and when...much like W/ farming
The only REAL art of farming I remember is doing UW (and than I mean also the aatxes and terrors) with my warrior, it was truly something you could call an art since it was hard, fun, very challenging and required skil. The whole concept of farming is chaining skills together in a way as to counter an environment and make one person invulnerable to the damage delt by many enemies at once. EVERY farming build is pushing the same buttons over and over as needed.
Ursan is not a farming build so it's not valid to this thread. And if you think SF farming in someplace like UW or ToPK was brainless, you obviously never tried it. It requires precise timing, insane energy management, and knowing what enemies are going to do and when...much like W/ farming