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Originally Posted by The Trouble With Me
sword is +5 energy insc with +20% enchanting pommel, and then either crippling or furious mod.
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Maybe if you're too lazy to swap to a staff for casting enchantments. 20% enchantments is really bad on martials to be honest. Mod a staff up for it is better as you gain more benefits than +5E / 20% Enchants, 20/20 focus. You get double HCT, enchantments, 20% recharge chance on any skill.
Shield: +30HP, +10AL versus *type*. (You would want a shield against every form of damage)
Martial: +5E / -5E, +30HP. (You would want both, as the -5E allows you to go against energy denial, and the +5E allows you to camp your defensive set for casts longer. Although I do swap weapons after every cast)
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Originally Posted by Samra
And what's the cheapest way to get caster shields/swords? Any good collectors or weaponsmiths that make them, or do I have to buy the mods myself?
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You'll have to make them yourself. If you're short on money you should really consider using a PvP character, as gearing up a PvE character for PvP can be expensive.
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Originally Posted by Free Sigils
You can open your inventory and change shields so at the beginning of the match id their biggest damamge ie piercing, fire, etc and then set like sets 1-2 to the two most prevalent dmg types then 3 for 40/40 and 4 for high set.
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I agree with this for the most part, but if you're using enchants (I mean in general), changing two for a staff would be more effective, at least in my opinion.
As for builds, you'd know them. R/W's on the other team, go for Blunt, R/D's = Slashing, Rangerspike = Piercing, etc.