The paragon energy management ability is reduced to nothing, always gaining less energy than spent and even though they have skills such as "Go For The Eyes!", they are not good enough to seem effective.
My arguement is the following:
Every prifession has a primary ability that gives it some sort of edge during any of these battles while paragons, with the leadership ability, simply do not cut it, in my opinion.
My request is the following:
Can't Anet think of some sort of method to give paragons their effectivity back in these situation eg. SoR BoR AoR etc... are 10 energy worth to cast and have ridiculous recharge times. i know it may seem like a lot to ask since paragons are both offensive and defensive during any given match but rendering a skill almost useless, and might I add a very well constructed skill like SoR.
Another solution that i offer is that similar to the work being done on Ursan Blessing where the skill is made to be more tactical. This would greatly reduce the name that has been given to paragons as a noob class that only requires the spamming of skills in order and ANET would have moved a step closer to revolutionizing as well as restoring the Guild Wars name as it being a game based on the persons skill rather than the items used.
This is just a skeleton of a thought that I decided to run by you. Feel free to eaborate and add and/or crucify me for thinking of such a thing.