Petition to make Shiro as badass as he was meant to be

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

OK so

http://wiki.guildwars.com/wiki/Suicidal_Impulse

I am disappointed this got cut. This is in the Factions Strategy Guide, is an awesome skill idea, and would make Shiro even more awesome if you added it to him in HM.

He could hex one of your guys, then banish him so he gets screwed for sure.

Here's reasons you should add it:
-The icon looks badass.
-It's fun
-It's balanced with his other skills
-It combos well with another skill on his skill bar in Factions
-The icon looks cool (very important)
-I was a sad panda ever since Factions came out because this got cut.

While we're on the subject, here's a bunch of other cool skills that you guys could add to stuff in HM. :|

http://wiki.guildwars.com/wiki/Command_of_Torment <--- would make HM areas with those guys even coooooooler.

http://wiki.guildwars.com/wiki/Construct_Possession <--- I have no clue what would use this, but it sounds cool. DO IT.

http://wiki.guildwars.com/wiki/Oracle_Link <--- see above. This sounds interesting o.O

http://wiki.guildwars.com/wiki/Queen_Armor and http://wiki.guildwars.com/wiki/Queen_Wail <--- anything to make the Junundu areas in HM harder.

http://wiki.guildwars.com/wiki/Rough_Current and http://wiki.guildwars.com/wiki/Turbulent_Flow <-- this isn't OP at all and at least makes the fight slightly tougher.

http://wiki.guildwars.com/wiki/Summoning_of_the_Scepter <--- this sounds so cool.

http://wiki.guildwars.com/wiki/Scepter_of_Ether <--- imba but I like it.

http://wiki.guildwars.com/wiki/Star_Shards <-- very cool skill imo. Could be pretty strong if you get good monster groups made for it.

You know this would be great. The skill works, it obviously worked for the people doing the Strategy Guide, now bring it back!!

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

voted no for the simple reason that i believe adding imbalanced moster-only skills is not the way you should go to make PvE "harder".

If they ever decide to add balanced monster groups and better AI, and it's still too easy, then you might consider adding imba skills.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by RotteN
voted no for the simple reason that i believe adding imbalanced moster-only skills is not the way you should go to make PvE "harder".

If they ever decide to add balanced monster groups and better AI, and it's still too easy, then you might consider adding imba skills.
Oh, I agree, but the thing is they are final bosses and I think as such they SHOULD have some type of cool skills cause they are just that strong that only they have these copies of these uber rings (fun fact: you use all your skills from rings, lol. Hence the name Signets.). Suicidal Impulse seems like a kinda FUN skill.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Doing something and never adding i is a shame.
Even just reusing the skill icons for something else would be nice.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by MithranArkanere
Doing something and never adding i is a shame.
Even just reusing the skill icons for something else would be nice.
Yea. You can't really reuse the skill icon for Suicidal Impulse tho...for obvious reasons.

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

uh:
Impossible Odds+ Battle Scars. Shiro is already hard as it is. And don't forget Meditation of the Reaper.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Dark Paladin X
uh:
Impossible Odds+ Battle Scars. Shiro is already hard as it is. And don't forget Meditation of the Reaper.
He's not that hard if you are a group of people who know what you are doing man.

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Signed for the badass etiquite. I've always wanted to say that.

Akaraxle

Akaraxle

Wilds Pathfinder

Join Date: Jan 2006

Italy

E/

Give Shiro this imo.

Accursed

Accursed

Wilds Pathfinder

Join Date: Sep 2007

/signed - Shiro should be badass.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Sweet baby Jesus.
Quote:
Originally Posted by RotteN
voted no for the simple reason that i believe adding imbalanced moster-only skills is not the way you should go to make PvE "harder".

If they ever decide to add balanced monster groups and better AI, and it's still too easy, then you might consider adding imba skills.
This!
Over and over again!

Monkey Slayer

Monkey Slayer

Academy Page

Join Date: Nov 2007

No. Reason: That skill would mess the mission up so bad. EVERYONE would have to attack Shiro, including monks, which leads to the risk of 1) the monk gets banished and party wipes, 2) monk gets targetted and dies causing a party wipe, or 3) monk doesn't attack shiro and loses half of their health.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Monkey Slayer
No. Reason: That skill would mess the mission up so bad. EVERYONE would have to attack Shiro, including monks, which leads to the risk of 1) the monk gets banished and party wipes, 2) monk gets targetted and dies causing a party wipe, or 3) monk doesn't attack shiro and loses half of their health.
You...only have to wand him once man.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Or they could make him a badass by cleaning up his horrid dialogue.

His current status is good enough--a decent challenge if you know what you're doing.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

The problem with that skill is if he uses it, right at the same time as he just took say 100 damage from rodgorts invocation, had battle scars up, and the one that teleports him to whoever he attacks him, if a monk wands him (and has any adjacents) then he will steal 100 x 2 for his dual attacks, for each of them. If 2 people are next to each other, thats 400 to each of them. Most people have 600 HP, so unless the team is smart with that skill, they are screwed. In my opinion, they replaced it with meditation of the reaper.

Most of the skills you mentioned looked like they got replaced anyway. The margonite ones resemble abbadons call, and favor, the torment one resembles call to the torment except far more imba. If you miss a call it sucks, but is dealable. Imagine if you missed that skil... it would be like great... im an 8 man party, they were an 8 man party, now they 12... wtf

Not signed for the gay nature of most of those skills, the fact that they were replaced, and the fact that shiro has been out nrly 2.5yrs, its too late to change him.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Luminarus
The problem with that skill is if he uses it, right at the same time as he just took say 100 damage from rodgorts invocation, had battle scars up, and the one that teleports him to whoever he attacks him, if a monk wands him (and has any adjacents) then he will steal 100 x 2 for his dual attacks, for each of them. If 2 people are next to each other, thats 400 to each of them. Most people have 600 HP, so unless the team is smart with that skill, they are screwed. In my opinion, they replaced it with meditation of the reaper.

Most of the skills you mentioned looked like they got replaced anyway. The margonite ones resemble abbadons call, and favor, the torment one resembles call to the torment except far more imba. If you miss a call it sucks, but is dealable. Imagine if you missed that skil... it would be like great... im an 8 man party, they were an 8 man party, now they 12... wtf

Not signed for the gay nature of most of those skills, the fact that they were replaced, and the fact that shiro has been out nrly 2.5yrs, its too late to change him.
This game was out for 2.5 years before they changed it, I don't see why they couldn't do one measly monster.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

All they have to do to give Shiro some more umph is nerf Ursan.
/seeyounextfriday

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

What am I missing? It looks like the skill got cut merely because it was useless. You have a whopping 10 seconds to just swing your wand once and stop all damage. There are situations where that could screw you, but that is rare.

Angmar Kapitanya

Angmar Kapitanya

Pre-Searing Cadet

Join Date: Jul 2008

Becsület Bajnokai[BB]

P/

Give Shiro this skill.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by Sante_Kelm
His current status is good enough--a decent challenge if you know what you're doing.
Really? We killed him in under 20 seconds in HM, not much of a challenge, but then again, neither would this skill add anything to the challenge.

Any attacking character would just ping the skill, everyone would see it, everyone would hit him, and the challenge is gone again. Meh.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I've said this in other Sardelac posts - I'm up for anything that throws the game a curveball nowadays. They've already halfway implemented it, I would love to see stuff like this put in.

/signed for every last one of them.

David Wooding

David Wooding

Lion's Arch Merchant

Join Date: Aug 2006

W/

I voted no...
My reasons:
1) You shouldn't add a skill just because "It's badass" and "the icon looks good" The skills Shiro has balance each other out, by making him stronger in one way but more susceptible to other things. If every skill in Guild Wars was added just because of their appearance and effect, it wouldn't be a very good game.
2) To be honest, Shiro is hard enough as it is, it can take a good few attempts sometimes to get the masters on that mission, especially with PUGs.
3) The skill itself, the skill LOOKS like it could be really fragile (not an experts diagnosis there), and there could be countless bugs that could arise making the mission nearly impossible.

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

Shiro is tough as it is; he shouldn't be any more difficult (Hard Mode or Normal Mode) than he already is.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by JupiterStarWarrior
Shiro is tough as it is; he shouldn't be any more difficult (Hard Mode or Normal Mode) than he already is.
No he isn't. He is a mediocre boss. Take Anti Melee. Hooray you win.

Anyone saying no clearly doesn't understand what badass means. I mean come on, badassery sells games. Clearly. Plus the icon is cool. I bet that's why they cut the skill, the icon is so cool and badass, the skill monitor explodes upon displaying it.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by David Wooding
2) To be honest, Shiro is hard enough as it is, it can take a good few attempts sometimes to get the masters on that mission, especially with PUGs.
Shiro is cake if you're not bad.

Quote:
3) The skill itself, the skill LOOKS like it could be really fragile (not an experts diagnosis there), and there could be countless bugs that could arise making the mission nearly impossible.
Bugs are ment to be fixed, and 10 seconds is more than enough to wand him.

sickle of carnage

sickle of carnage

Wilds Pathfinder

Join Date: Sep 2007

Textual Harassment [kTHX]

I voted no. You don't add a skill because it looks cool.

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

Quote:
Originally Posted by DarkNecrid
No he isn't. He is a mediocre boss. Take Anti Melee. Hooray you win.
*sighs* I'm soooooooooooo sorry, Mr. Elite! I find him almost impossible (almost because I actually did beat him with my Assassin "solo"), but obviously I'm such a NEEEEEEEEEEEWB at this game. Maybe I should bow down to you.

Quote:
Originally Posted by Dark Necrid
Anyone saying no clearly doesn't understand what badass means. I mean come on, badassery sells games. Clearly. Plus the icon is cool. I bet that's why they cut the skill, the icon is so cool and badass, the skill monitor explodes upon displaying it.
I can't decide whether to laugh or to roll my eyes...

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

On Shiro: YES PLEASE. Wild Blow should not lead to victolyyy, plus it sounds more fun.

On the rest: Holy shit that all looks awesome. Sign me up for Nightmare mode, please sir.

Quote:
Originally Posted by RotteN
voted no for the simple reason that i believe adding imbalanced moster-only skills is not the way you should go to make PvE "harder".

If they ever decide to add balanced monster groups and better AI, and it's still too easy, then you might consider adding imba skills.
Seeing as we've already seen more balanced and intelligent mobs in the later releases, the only way I'd be challenged at this point is from either balls-to-the-walls impossible AI or huge roadblocks.

Tyla

Emo Goth Italics

Join Date: Sep 2006

He isn't being "Mr. Elite", he's being "Mr. Not Bad At The Game".

Seriously, Shiro is a joke of a boss and even moreso in Nightfall. Anti-melee wins against him full stop.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

In NF for Shiro, all I did was kite.

Man, in retrospect that mission was soooo unepic.

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

Quote:
Originally Posted by Tyla
He isn't being "Mr. Elite", he's being "Mr. Not Bad At The Game".
I'm not "bad at the game", even if I do say so myself; I'm just not an Elite.

sickle of carnage

sickle of carnage

Wilds Pathfinder

Join Date: Sep 2007

Textual Harassment [kTHX]

Quote:
Originally Posted by JupiterStarWarrior
I'm not "bad at the game", even if I do say so myself
Ahahaha. Wtb ego.

X Joey X

Ascalonian Squire

Join Date: Mar 2008

None

W/

Quote:
Originally Posted by JupiterStarWarrior
I'm not "bad at the game", even if I do say so myself; I'm just not an Elite.
TBH if you find Shiro almost impossible then you kinda are.

Just bring a couple of nec hereos with SV, SS and other melee hate. Also bring a derv hero with wild blow and wounding strike if you can't stop his stance yourself. Oh and bring the war hench, Storm of Swords rocks

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by Tyla
He isn't being "Mr. Elite", he's being "Mr. Not Bad At The Game".

Seriously, Shiro is a joke of a boss and even moreso in Nightfall. Anti-melee wins against him full stop.
Seriously, he's cake-pie

/signed to make him harder, I've beat him in under a minute before and probably less than 30 seconds

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

/signed to make him harder

/notsighed to make him harder by giving him 5x more HP than god, an AOE that does 700 armor ignoring damage, a long distance AoE multi-condition strike, and invulnerability to non-silver weapons.

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

I want it on record that, as I stated in a previous post, I actually did defeat him with my Assassin (I think I actually did it in Hard Mode, not 100% sure, though, but I could always give it a try; been awhile since I've played my Assassin) on my own.

sickle of carnage

sickle of carnage

Wilds Pathfinder

Join Date: Sep 2007

Textual Harassment [kTHX]

Quote:
Originally Posted by JupiterStarWarrior
I want it on record that, as I stated in a previous post, I actually did defeat him with my Assassin (I think I actually did it in Hard Mode, not 100% sure, though, but I could always give it a try; been awhile since I've played my Assassin) on my own.
All alone? That must have been hard with those "Solo Shiro" builds floating around eh? Just yanking your chain

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

o_O; Ironically, no. I only took advice of my guild mates for my Assassin's build; it's a Death Blossom/Moebius Strike combo build. >_>

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by JupiterStarWarrior
o_O; Ironically, no. I only took advice of my guild mates for my Assassin's build; it's a Death Blossom/Moebius Strike combo build. >_>
Wait... you're telling me that a PvE sin is actually playing a Death Blossom/Moebius Strike build, and doing well?!

We've got us an avant-garde trendsetter here, folks.

I'm just playin'.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by JupiterStarWarrior
it's a Death Blossom/Moebius Strike combo build. >_>
ORIGINALITYYYYYY