UW Change - can't be kicked once completing all 10 quests due to Reaper death

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Flightmare
Flightmare
Lion's Arch Merchant
#21
/signed
Alltough I only do elite missions with friends and alliance members, I can imagine there are ppl pugging ruining all the fun.
Sjeng
Sjeng
Desert Nomad
#22
Quote:
Originally Posted by phan
/notsigned ;

Don't team up with ursanfaggs then
Ok you FAIL because:
1) do not make this into yet another boring ursan QQ thread
2) you say all ursan users are faggs, which is insulting to say the least. worth a ban imho.
3) what the hell does this have to do with the OP in the first place?

back on topic: /signed.
chfanfiction
chfanfiction
Academy Page
#23
/signed...

I never UW but it makes no sense to allow them to die AFTER you've completed UW.
KoKoS
KoKoS
Wilds Pathfinder
#24
Dishonor points only work in PvP me thinks.. not sure
But /signed cuz it is quite annoying..
TheodenKing
TheodenKing
Jungle Guide
#25
/signed

This is why I don't clear UW and FoW with puglies.
This is one of those changes I could see Anet making if enough people complain about it.
A
Anduin
Krytan Explorer
#26
Signed, because I can only imagine how frustrating that would be.
Baku_The_Killer
Baku_The_Killer
Wilds Pathfinder
#27
/signed

I'm sure I'll never get a good UW End Chest drop...but if it happens...won't that a stupid guy RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs me.
t
tichi
Ascalonian Squire
#28
/signed

or atleast add options for such ppl to/report command
Shayne Hawke
Shayne Hawke
Departed from Tyria
#29
Reapers should just not die if all the quests are completed.

/signed
romeus petrus
romeus petrus
Jungle Guide
#30
I would /sign just coz I understand its a problem for pugs. Easy solution in the mean time, only do UW with guildies/ppl you know and trust. Just like all elite areas, having random players in your team increases your chances of failing dramatically.
zelgadissan
zelgadissan
Forge Runner
#31
/signed

TBH something like this hadn't even crossed my mind. I guess every time I've done the UW we just killed anything that even had a chance to kill the reaper. That totally sucks for anybody to have happen.

And like was just said, more reason why PuGs fail.
C
Cyb3r
Lion's Arch Merchant
#32
/signed for obvious reasons
MithranArkanere
MithranArkanere
Underworld Spelunker
#33
It would even better to make each Reaper Invulnerable once you have made all quests he gives.
EmptySkull
EmptySkull
Lion's Arch Merchant
#34
/signed
Yeah this happened to my alliance group a while back. We had one pug. Who had a role. He didn't finish his role and went to farm. We had a few fuss at him and we got flamed. Called us noobs and such. So we had to finish his work and did as a party. But he stayed behind at labyrinth. After chest spawned he ported somewhere and brought agro into a reaper, thus killing him, thus kicking our team.

I even suggested the same thing on the other GW forum. I just wished after last quest is complete the Reaper npc would become neutral to all foes.
D
DarkEnzanArikado
Academy Page
#35
/signed
Saw one of my friends lose a req 11 eternal blade due to this.
DarkGanni
DarkGanni
Forge Runner
#36
/signed

I too think making them invulnerable can be the best solution. When pugging UW is always a risk.

- Ganni
Bowstring Badass
Bowstring Badass
Forge Runner
#37
/notsigned Simply because reaper's shouldn't die anyway because you should have killed all the mobs.
joshuarodger
joshuarodger
Unbanned
#38
Quote:
Originally Posted by Bowstring Badass
/notsigned Simply because reaper's shouldn't die anyway because you should have killed all the mobs.
it's kind of hard to kill all the mobs if some moron teleports you before you get the chance to kill the last few.

/signed
N1ghtstalker
N1ghtstalker
Forge Runner
#39
/signed
hate patrol that kills reaper
oh and
pls give them a skillbar that fits them
not a crap bar without elite skills
make reapers able to defend themselves just in case
Jenn
Jenn
Resigned.
#40
Quote:
Originally Posted by Bowstring Badass
/notsigned Simply because reaper's shouldn't die anyway because you should have killed all the mobs.
Stupid answer. Do you kill all the mobs in FoW? Or just take it for granted that NPCs won't die?

/signed - never happened to me, but it would be ass if it did.