Social No More

What Now

Lion's Arch Merchant

Join Date: Jul 2007

Can't say I really play anymore but I just wanted to get this off my chest. When I first started playing Guild Wars I wasn't very social but being forced to team up for harder quests/mission I made friends and learned to love that part of Guild Wars. Any mission I went to I could find a team to help and do it with.

Recently this has not seemed to be a part of Guild Wars at all. Not even the 8 skill setup that allowed limitless combination to suit your needs/mood is implemented anymore in a way. I personally after years have grown bored of playing with heroes and henchman and would like to play with a solid team again. But it's not what it was before, people don't go through the effort of setting up builds and making plans all they seem to do now is throw on Ursan and big heals and go in. Since when is a preset bar the point of Guild Wars or even fun to begin with? I personally don't care to get Norn rank 10 across all my characters to run a build I don't find fun. For that reason I was unable to get any elite areas done my last few weeks playing. Heroes are no better, everyone just tells me to resort to them instead if I don't feel like running Ursan or something and that completely defeats the point of wanting to play with real people. Personally don't mind it as a skill but what it's made the society into...the way you HAVE to have it...just drove me away.

I can't tell whether heroes, forms, and OPed skills were made to compensate for not being able to get a team and a dieing game, or if it's what destroyed them. People just prefer to hero/hench or Ursan something and never deal with others for the most part. Even in PvP there are fewer active GvG guilds by the day it seems and to be honest most are mostly smurfs and main guilds, I know this was always the case but now more than ever. Either it's an amazing guild or a guild trying to learn. Just one good win to get on ladder last I checked.

Basically it just seems so much harder to get a team and play with other people now and most people that go out their way to say something just go to show the downgrading social standards of the game. I assume everyone's noticed this but I have to wonder..is there no hope?

Basically people just don't seem as willing to team up or even put up with each other.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

find a guild that doesnt use ursan...though after thursday it might get nerfed....so wait until after then.....

otherwise tons of people have ranted about ursan.....sorry.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

yes people have grown stupid because of ursan
i've seen seriously bad skills lately and you can be even surprised when they even have an elite
just a quick example of how bad builds can be
note that the person that owned this hero was an ursan

people have to think to set up builds, now it's just ursan and some resses

The Primeval King

The Primeval King

Lion's Arch Merchant

Join Date: Aug 2005

Theres A Frog On My [Cape]

W/

Henches were equivalent to bad players, so most people didn't use them except for easy quests.

Heroes were introduced, and since you could give them whatever skills you had unlocked AND control them, many times people would just use these. Nightfall was very unsocial.

Ursan just utterly destroyed pve, because, like you said, people don't think about making builds anymore.

Current PVE = Ursanway, Heroway, Getting Run places, or Solo Farming.

What Now

Lion's Arch Merchant

Join Date: Jul 2007

Not so much worried about Ursan than the lack of people willing to team up for missions and the fact that people wont take me on harder tasks without it which I find absurd! Either way, I helped an Ele earlier that had E/R with 2 preparations, no bow, and flare to do damage and still made it through missions. I find helping others outweighs just running a gimmick. Nothing will get better if nothing is done..

I miss going to towns and just joining a team of real people to do a mission, even if I didn't need it. Now at best I get another person with heroes..

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by What Now
Not so much worried about Ursan than the lack of people willing to team up for missions and the fact that people wont take me on harder tasks without it which I find absurd! Either way, I helped an Ele earlier that had E/R with 2 preparations, no bow, and flare to do damage and still made it through missions. I find helping others outweighs just running a gimmick. Nothing will get better if nothing is done..
yes some people still help
i found a ranger in augury rock today and he needed to find Heroes audience outpost
i was mapping the desert and i've been in the outpost he needed
i gladly helped him to reach the outpost

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Quote:
Originally Posted by N1ghtstalker
yes people have grown stupid because of ursan
i've seen seriously bad skills lately and you can be even surprised when they even have an elite
just a quick example of how bad builds can be
note that the person that owned this hero was an ursan

people have to think to set up builds, now it's just ursan and some resses


Thats the worst you've seen....?

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by obsidian ectoplasm
Thats the worst you've seen....?
the most recent example
i hope you noticed the 11 in death magic and no death magic skills

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Lack of sociability is a disadvantage of a purely instanced world.

ArenaNet should have implemented a global LFG channel, at the least.

What Now

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by Zinger314
Lack of sociability is a disadvantage of a purely instanced world.

ArenaNet should have implemented a global LFG channel, at the least.
I'd agree, but even in towns people make H/H groups for the same mission/quests it's just...I don't know what to call it. Is it really that fun to play alone learning nothing instead of teaming up, or has a team become a joke since heroes exist now?

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I agree...there has been a lot less socializing in GW these days. It's almost impossible to get dungeon teams together (at least at the hours I play)

I agree with Zinger that there should be a global LFG channel. That way if enough people are interested in doing a certain area they can join wherever it is without having to go to an outpost and waiting there for two hours just hoping someone will show up.

GoodApollo1234

Frost Gate Guardian

Join Date: Oct 2006

Ohio

R/

Quote:
Originally Posted by cosyfiep
find a guild that doesnt use ursan...though after thursday it might get nerfed....so wait until after then.....

otherwise tons of people have ranted about ursan.....sorry.
QFT

Build a raft, and wait until Thursday. Massive QQ will be massive (hopefully).

What Now

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by GoodApollo1234
QFT

Build a raft, and wait until Thursday. Massive QQ will be massive (hopefully).
I hope that wasn't directed towards me, already stated I have no problem with the skill but more so how people are with it. As in not taking you into their team unless you have it maxed when there are many different things you can run to get the job done and even better at times.

Mostly brought that up because it further gives people a reason to not team up and when they do to put less into it. Sorry if that went over your head.

I Is Special

I Is Special

Wilds Pathfinder

Join Date: Nov 2006

NJ

To Gain Extra Mobility We Play [NUDE]

W/

Quote:
Originally Posted by The Primeval King

Ursan just utterly destroyed pve, because, like you said, people don't think about making builds anymore.
Because in the Era previous to Ursan, no one ever used the wiki. Ever.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by N1ghtstalker
the most recent example
i hope you noticed the 11 in death magic and no death magic skills
that was actually the first thing i noticed and then i lol'd.

@OP your best bet is to go to the "PvE Looking for Guild" forum here and apply to a couple of them. that's really the only way to ensure you can get a team together with semi-competent players.

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

damn i lived on buildwiki, i still do. i like to go see whos tryin what and if it is effective. but to the point ofthe Original Post, i miss the days of old. i think anyone who broke there teeth on mmo's with guild wars miss's those days. ive said many times back when sorrows first was introduced it was fun. i mean laughing talking oh crap we cant kill the monk boss stalemate fun. we talked about the drops we got, we were happy when someone got ragos gear or razorstones loot. we always were hopin for superior vig 50k at the time abs 60k from the chests. BUT nothing has been released on that scale in some time. ill sum it up like this, once EVRYTHING has been done by nearly everyone something happens. people refocus there efforts on speed and quantity over quality. ursan, 55monkies, Perma sins are born.

im not sayin all solo builds are born out ofthis situation, but once youve done it all people seperate and begin the mad dash for the loot. as they say the guy with the most toys at the end wins! period!



Cronk

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

I personally hate teaming up with actual people because its so draining to find decent players. H/H is just easier and it always works how you want/need it to. I don't play anymore but I really only played with about 2 or 3 different people in PvE; that was only so we could both get the 2man 6hero setups going!

Captain Bulldozer

Captain Bulldozer

Wilds Pathfinder

Join Date: Jan 2008

Servants of the Dragon Flames [SODF]

I'd have to say that claiming Ursan destroyed PvE is kinda silly. What it DID do is make elite areas much easier to do and require less skill. People who just throw on ursan and a crappy monk are still gonna fail in 60% of guildwars. As for destroying the social aspect of the game... there are tons of ursan parties doing elite areas... so in that way the game is still very social, you just need ursan or HB to realistically play in these parties. In other words, dumbing down the skill required may have actually increased social playing in elite areas... perhaps this is a lesson learned from WoW?

The Mountain

The Mountain

Forge Runner

Join Date: Jun 2006

Realm of the GWAMMs

Teh Academy [PhD]

W/

I used to find it fun to group with real people too...though sometimes frustrating.

But when my time became more precious, I realized I could beat missions more consistently using heroes. Outside of 'elite' areas, most pugs involve little planning; thus, they suck (won't listen to good advice, no matter how kindly stated)

Advice to OP: Find a group of like-minded players who will do things like vanqing Majesty's rest w/ 6 people and Proph only skills...make your own challenges and have fun. Who cares what others do?

and lol @ the build^^

Evil Suzi

Ascalonian Squire

Join Date: Jan 2006

Gods of Lost Souls

E/Me

while I enjoy playing ursan now and again, I also use all of my other skills and builds. I have tended to stick with mostly guildies or hench since factions came out...and then went to mostly heros and hench when nightfall came out. Not sure how many of you farmed sorrows furnace, but I spent many a day with utterly insane people, trying to get thru 1 run. this was way back in the day of mm, ss, bonder, healer, stance tank, and you'd get mm's that had NO clue what mm meant...or had only 5 or 6 in death...healers...LOL with NO heals...bonders all heal...and stance tanks with attacks...and...my personal fav...ss as full on mezzie...so...lol after all of that...heros and hench are a nice change...AT TIMES...I still love an actual group of live players...and love the interaction...but I get tired of the name calling...childish behavior...which is why...normally...in town...my local chat is off. No matter where you go...what time you arrive...there's someone there arguing about something...just my thoughts

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

When I see someone maxing vanquisher/guardian, I think "god that must have took effort", "damn I'm so close to Guardian too", etc.

Then I go to Kamadan, see a KoaBD r5, and watch his profession. X/Me for sure, for the stances. Then I just lol and remember Ursan exists for everyone but me.

xeuroli

Ascalonian Squire

Join Date: Jul 2008

Mo/

All I can say to that is poor hero and it's master.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Well it sucks that you haven't really had the chance to experience the social time of Guild Wars.

Heroes and Ursan have irreversably killed cooperative PvE entirely. Heroes will always be in the game, and as ANet has showed us, Ursan gets more people to buy EotN so any chance of a much-needed nerf is out of the question. Unless you spend hours searching around thousands of little pve guilds to find one that's active and competent (Good mother freaking luck.) and DOESN'T use ursan, it's just you and your heroes.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

for me the issue was and remains titles.

when people stop playing for fun and start demanding efficiency in order to be able to grind up titles faster then the whole idea behind "making your own fun build" goes to hell.

a lot of people no longer make their own builds (ok i know that started since day 1 but that mindset is now the norm) since there is always and easier faster solution.

supremely ironic that in order to grind out titles they have to grind out a title tied skill.


OR you could just ignore all the drama and play it your way.


no really thats what i do, sure groups are less common, and you team up with noobs (sometimes) but at least its not bear.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

I don't know why people are so pissed off about Ursan Blessing. Before Ursan, everyone ran Obsidian Tanks with Nukers, now they just run Ursan. Neither requires any skill (I admit that a stronger tank can speed up a run), and both can clear everything in the game. Titles didn't change anything, people who were playing to accumulate money or beat the game already wanted to win, adding titles just gave more people incentive to complete things instead of just running through. On the subject (How social are players?), people aren't, before heroes, most PuGs were completely silent. Either the party knew what it was doing and they were victorious, or it was filled with inexperienced players and it crashed and burned with ranting and insults. I think everyone is looking at the past and recalling something that never really existed.

AidinSwiftarrow

AidinSwiftarrow

Frost Gate Guardian

Join Date: Jan 2008

Lion's Arch

R/Mo

Hmm find a good group of people. I'm in [LaZy]'s sister guild and ehm, they're a large playerbase of PVE'ers. You need to apply, but people will always be on and they're a great group of people. Sooo uh, yeah ^_^ PM me if you'd like info on the guilds.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

We really don't need another QQ thread about Ursan.

closed