SoA > Sheilding Hands

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Stc95
Stc95
Frost Gate Guardian
#1
ok im talking about in HA. Why do RC's and other prots take [SKILL]Shield of Absorption[/SKILL] over [SKILL]Shielding Hands[/SKILL]

besides a little longer recharge time, SH has higher dmg reduction and longer time. Unless somehow I'm just not thinking of something isn't SH better?

EDIT: How does it do that? after 4 hits it only blocks 20. SH can negate that in one hit. If a warrior hit you four times dealing 25, 36, 78, and 42 SoA would make it 20, 31, 73, and 37.. where as SH would make it 7, 18, 60, and 24. right?
Arkantos
Arkantos
The Greatest
#2
It has a shorter recharge, and after 3/4 hits it reduces more damage than SH.
Prince Telemakhos
Prince Telemakhos
Academy Page
#3
for the amount of times ur ghostly will be hit in a few seconds on an altar, SoA can negate tons of dmg
Artinnia
Artinnia
Ascalonian Squire
#4
SoA decreases the amount of damage taken by 5 for EACH HIT while the enchantment is active... meaning that the first hit is reduced by 5 the second by 10 the third by 15... so in your instance the warrior would hit you for 20, 26, 63, and 22.

SH however has the same amount of reduction through the whole time the character is enchanted with it.
Z
ZeAliX
Frost Gate Guardian
#5
your calculation is wrong.. it would be, SoA: 20, 26, 63 and 22

EDIT: lol.. too late :P
Artinnia
Artinnia
Ascalonian Squire
#6
Quote:
Originally Posted by ZeAliX

EDIT: lol.. too late :P
Yeah sorry, I beat you to it lol
Stc95
Stc95
Frost Gate Guardian
#7
oh ok. For each hit... that's the part that got me.

Thanks guys. that makes more sense now.
Artinnia
Artinnia
Ascalonian Squire
#8
Glad to help, mods please feel free to close the thread and have a good night everyone.
TheodenKing
TheodenKing
Jungle Guide
#9
/closethispuppyplease
obsidian ectoplasm
obsidian ectoplasm
Desert Nomad
#10
And because SoA has a cooler looking skill picture thingo
i
imnotyourmother
Desert Nomad
#11
Are these skills combined as a Monk 55 build? cause of it is then there is your answer.