Builds for UW FoW DoA - Post Aug 7 Update?

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

What team builds are people gonna be running for UW FoW and DoA now.

FoW im not too concerend about cause FoW is a joke but UW? DoA?

Pets dont leave corpses right?

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Assa tanks + splinter barragers + order = gg

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

"Elitist" people will run what they always ran: buffed physicals.

Other will probably revert to tankway with perma assatank, bonder, nukers, poure heal monk and that kind of s.

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

I hate to admite it but DoA is an Epic phail with out Ursan

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Quote:
Originally Posted by zwei2stein
"Elitist" people will run what they always ran: buffed physicals.

Other will probably revert to tankway with perma assatank, bonder, nukers, poure heal monk and that kind of s.
Buffed physicals is very likely to become meta in fow and slavers, uw will propably be something with assas or eles or perhaps tank 'n spank. But I dont think that will be possible in doa, no matter how " elitist " you are.

Quote:
Originally Posted by obsidian ectoplasm
I hate to admite it but DoA is an Epic phail with out Ursan Then you are doing it wrong, it will propably be inpossible to pug it HM, but if you got a decent guild or organise a decent pug filled with ppl from your friends list, not impossible. Although 3 hour full runs, will not be possible anymore.

What Now

Lion's Arch Merchant

Join Date: Jul 2007

Cryway and the original obby tank and SF eles I've seen form up again.

Btw I pugged right after the update, FoW NM, "We can't kill the monk without Ursan!" <- one of the two dervish on our team, also had a sin, ele, and yea....gg.

Why do I monk again x.x

Rexion

Rexion

Wilds Pathfinder

Join Date: Aug 2007

[Luck]

E/

for people that want to continue using Ursan... they could just bring a normal build with Ursan as their elite.

or you could just try to run the builds that worked pre-Ursan....
there was actually a time when there was no Ursan.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by FrAnt1c²
Buffed physicals is very likely to become meta in fow and slavers, uw will propably be something with assas or eles or perhaps tank 'n spank. But I dont think that will be possible in doa, no matter how " elitist " you are.

Hey guys, I heard buffed physicals don't work in DoA! Somebody better tell Racthoh.

knoll

knoll

Desert Nomad

Join Date: Jul 2005

Washington State.

[ToA]

W/

FoW HM
N/mo orders/hex control
Imbagon
Monk
Earth Shaker Warrior
3 Avatar of Dwayna
Moebius Strike Sin

Don't suck and you wont die.

boogerboy72

Lion's Arch Merchant

Join Date: Sep 2007

[Scar]

N/Me

a lot of people are mimicing oath shot for essentially infinate ursan,

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Quote:
Originally Posted by obsidian ectoplasm
I hate to admite it but DoA is an Epic phail with out Ursan It was an Epic fail before Ursan.......just because UB got nerf doesn't change DOA, DOA is the most flawed Elite Area in the GW.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Try this for FOW HM:

Frontline:
2 Ursans (W and P classes with SY).
1 Volfen (Dervish or Sin with blocks + holy attacks)

Midline:
1 Raven (preferably an ele for mob control for crippling running foes) + splinter for giving frontline damage.

Backline:
1 SS necro with enfeebling blood, mark of pain, meekness (or enfeebling blood) and reckless haste.
1 Explosive VoR death necro or mesmer or again with splinter.
(necros should also have a BR support).

Monks:
2 Hbs, or UAs


Objectives:
Ursan+Volfen attack monks only.
Raven attacks beasts + melee only (that move around a lot)
SS+VoR attack all melee.
Monks do their job right.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Quote:
Originally Posted by boogerboy72
a lot of people are mimicing oath shot for essentially infinate ursan, Wow, some people are really hopeless eh?

Miss Puddles

Miss Puddles

Jungle Guide

Join Date: Jun 2005

California

Shiverpeaks Search And Rescue [Lost]

Me/

omg how will we survive without a skill that's only been around for...not that long.
doa is reverting back to the obby tank/4 nukers/bip/3 monk build of yore, with an occasional imbagon thrown in for...some reason.
as for foundry, the old school called for the bip to have a pet, but you're right i don't know how people will utilize that, even in HM.

Ghen

Krytan Explorer

Join Date: Jan 2008

Quote:
Then you are doing it wrong, it will propably be inpossible to pug it HM, but if you got a decent guild or organise a decent pug filled with ppl from your friends list, not impossible. Although 3 hour full runs, will not be possible anymore. rofl 3 hours ? i did it 1 hr 15...

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

Quote:
Originally Posted by boogerboy72
a lot of people are mimicing oath shot for essentially infinate ursan, Then it seems like the best profession for Ursan now would be R/Me. Any other class has a 50% chance of missing Oath Shot, and I don't think there are a lot of rangers that run less than 8 Expertise.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

The new builds are going to be splinter barrages with vanguard sniper support. Either that or summonway with added bonus of the vanguard sniper support.

I have a feeling that sniper support is going to be the new standard in a lot of builds as the more copies the more chances to speed up the run considerably.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by FrAnt1c²
But I dont think that will be possible in doa, no matter how " elitist " you are. Normal Mode, yes.

Hard Mode, no.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

I saw a lot of "cryer LFG" in GoA *prays CoP gets bound to fast casting*

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

People act as if there was no way to do anything before ursan. Do it like you used to do it. And for all those people who removed all of their keyboard keys except 1,2,3,C, and Space, too bad. Lean to play a real build.

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

I miss the pre-ursan days...

DOCB22

DOCB22

Lion's Arch Merchant

Join Date: Jul 2005

[SGC]

Quote:
Originally Posted by drago34
I miss the pre-ursan days... I miss pre-factions days...

optymind

Krytan Explorer

Join Date: May 2008

A/E

For FOW post nerf, 1 person can still solo 7 of the quests. The only problem is the other 4 have to be done by the other 7 party members.
For UW post nerf, most quests can be solo'd also. Just Vale is a huge problem now.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

I really have a good time when I see people posting that they have no clue on how to handle the elite area's that were around long before Ursan.

Check www.pvxwiki.com if you're really helpless and clueless.

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Quote:
Originally Posted by Ghen
rofl 3 hours ? i did it 1 hr 15...
Hard mode? I find that hard to believe...

Quote:
Originally Posted by Tyla
Normal Mode, yes.

Hard Mode, no. Normal mode is a joke.

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

http://www.pvxwiki.com/wiki/Build:Te...-nerf_Ursanway
Possible solution to lack of ursan? Never used it myself but it's worth a look at least.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by FrAnt1c²
Normal mode is a joke. Who said it wasn't?

My point was that DoA is still possible with physicals, which you pointed out you don't think is.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Even easier now, with some buffed things and a longer duration of SY (given that you hadn't maxed your title for SY yet :P ).

So yes, buffed physicals are the way to go really, as it is just as fast as Ursan in DoA, and faster in other places like FoW/Urgoz etc.

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Quote:
Originally Posted by Tyla
Who said it wasn't?

My point was that DoA is still possible with physicals, which you pointed out you don't think is.
Quote: Originally Posted by FrAnt1c² Quote: Originally Posted by zwei2stein
"Elitist" people will run what they always ran: buffed physicals.

Other will probably revert to tankway with perma assatank, bonder, nukers, poure heal monk and that kind of s. Buffed physicals is very likely to become meta in fow and slavers, uw will propably be something with assas or eles or perhaps tank 'n spank. But I dont think that will be possible in doa, no matter how " elitist " you are.

Quote: Joy, just one more thing to add to the list of "off limits" for GW.
Quote:
Originally Posted by obsidian ectoplasm
I hate to admite it but DoA is an Epic phail with out Ursan Then you are doing it wrong, it will propably be inpossible to pug it HM, but if you got a decent guild or organise a decent pug filled with ppl from your friends list, not impossible. Although 3 hour full runs, will not be possible anymore.. I mentioned HM in my original post, thought it was clear I wasnt talking about nm, my bad, sorry.

Seventh_Samurai

Seventh_Samurai

Academy Page

Join Date: Oct 2007

Mo/

Quote:
Originally Posted by FrAnt1c²
...it will propably be inpossible to pug it HM
Although 3 hour full runs, will not be possible anymore. Ugh, I cringe at the thought of even a 3 hour run, and now that's not possible? Easier to run gem farming builds at this point, or better yet, buy them.

SpotJorge

SpotJorge

Frost Gate Guardian

Join Date: Mar 2006

Europe

Temple Of Love

R/E

buy gemstones? they went up very fast and will not stop soon you will have the gemstones and ambraces at old value specialy after future HoM update.

I dont wana talk about FoW or Uw because long time i dont consider them elite zones ... but lets all look at DoA and see if this nerf or ursan was good for game.

before nerf all classes add acess to DoA if they had rank 8+ norn and LB 7+ ... now after nerf what whe see is:
Old 3 ele / obsidian warrior / 3 monks / ranger or necro or para that need about 6.30 to 7.00 hours to complete zone
or
the new build that still use ursan and it works pretty well like ive tested this weekend with 5 ursan/mimicry rangers + 1 oath shot + 1HB + 1LoD/mimicry

So in the end of day only change was that for now only rangers teams will have acess to DoA ... If this is the balance all people were talking about i dont understand ... anyway i see lots of people complaining against ursan that dont have any idea what is a full HM DoA run ... its very easy to stay quiet and complain against something you dont have a clue what is it ... Ursan was overpowerd i agree but DoA NM / HM is overpowerd too ... FoW + UW + SF + Urgoz + Deep + Slavers are completely doable with normal balanced teams ... including heros ... but DoA isnt

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by kostolomac
I saw a lot of "cryer LFG" in GoA *prays CoP gets bound to fast casting* If it did my mesmer would laugh.

Seventh_Samurai

Seventh_Samurai

Academy Page

Join Date: Oct 2007

Mo/

Quote:
Originally Posted by SpotJorge
buy gemstones? they went up very fast and will not stop soon you will have the gemstones and ambraces at old value specialy after future HoM update.
Still an easy farm. Trapper teams, 600/smite/famine, etc.
Quote:
...need about 6.30 to 7.00 hours to complete zone Who said you need to complete it? Makes more sense just to run specialized farms now.
Quote:
the new build that still use ursan and it works pretty well like ive tested this weekend with 5 ursan/mimicry rangers + 1 oath shot + 1HB + 1LoD/mimicry LoD mimicry died along with LoD. It's a trash build post LoD nerf.
Quote:
...now only rangers teams will have acess to DoA ... If this is the balance all people were talking about i dont understand ... Well, if they want to run Ursan, and have any sane chance of completing it in a reasonable amount of time, sure. Or Me/R.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by FrAnt1c²
But I dont think that will be possible in doa, no matter how " elitist " you are. SMS was able to pull off doing DoA with buffed physicals without much problems and we never considered ourselves really amazing players (okay, well Knoll might have...) - people are just lazy though and would sooner play Ursan or tank'n'spank or any other gimmicky build just to avoid having to play with skill. Hopefully now that Ursan has been killed off we'll see more skillful builds being promoted in PvE (but I doubt it)

Edit To Clarify Our Build For DoA:
1-2 Physicals - Usually Dslash or Mel Derv (though if you run Mel Derv your Paragons will always draw the Eruptions)
1 Imbagon
1 Expel Para - Heroes are pretty good about playing it though you'll usually end up having to micro expel on the Imbagon due to Soothing Images if your monks start failing
1 D/N - Usually had a hero run it or someone who couldn't fill any other available rolls; orders + healing = win
1-2 Eles - This depends, we always had at least one but you could drop the other for another physical or a curse necro. One of them always carried Splinter to apply to melee'rs and paragons
2 Monks - They were Divert Hexes and RC I believe, with so much blind and hexes being thrown around you don't have many options. I think we occasionally ran HB or WoH over Divert but I'm not positive. Basically you don't need to much prot because your imbagons already boosting everyone with +100 al - so your main job is to keep up the red bars and make sure the imbagon stays unblinded and unhexed.

SpotJorge

SpotJorge

Frost Gate Guardian

Join Date: Mar 2006

Europe

Temple Of Love

R/E

Quote:
Originally Posted by Seventh_Samurai
Still an easy farm. Trapper teams, 600/smite/famine, etc.
i guess you talking about some stygian - margo or torment gemstones ... im talking about titans and ambraces ... without full set bye bye ambrace and for what im seeing titans will get soon old values (about 50k each) .... and ..... for trade your 15 gemsets for the ambrace you need to complete 1 zone to NPC show ... so i dont understand how you complete a zone with trapper or smite/famine

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by [DE]
SMS was able to pull off doing DoA with buffed physicals without much problems and we never considered ourselves really amazing players (okay, well Knoll might have...) - people are just lazy though and would sooner play Ursan or tank'n'spank or any other gimmicky build just to avoid having to play with skill. Hopefully now that Ursan has been killed off we'll see more skillful builds being promoted in PvE (but I doubt it)

Edit To Clarify Our Build For DoA:
1-2 Physicals - Usually Dslash or Mel Derv (though if you run Mel Derv your Paragons will always draw the Eruptions)
1 Imbagon
1 Expel Para - Heroes are pretty good about playing it though you'll usually end up having to micro expel on the Imbagon due to Soothing Images if your monks start failing
1 D/N - Usually had a hero run it or someone who couldn't fill any other available rolls; orders + healing = win
1-2 Eles - This depends, we always had at least one but you could drop the other for another physical or a curse necro. One of them always carried Splinter to apply to melee'rs and paragons
2 Monks - They were Divert Hexes and RC I believe, with so much blind and hexes being thrown around you don't have many options. I think we occasionally ran HB or WoH over Divert but I'm not positive. Basically you don't need to much prot because your imbagons already boosting everyone with +100 al - so your main job is to keep up the red bars and make sure the imbagon stays unblinded and unhexed. My old alliance used to run soemthing simmilar but with a few Rt primaries instead of eles. Nm is pretty easy with it but HM has alot of trouble with environment effects, mainly gloom/city.