But group build that I had in mine with Broken buff of Way of Assassin.
This is the Build I have in mind.
4 - A/D WoA Sins. Why ask. This is why. With recent buff on Way of Assassin Sins get 35% IAS. Combine this with Scythe you get overpowered dmg. 100+ with other skills added. With 4 of these Sins would deal dmg that is more than Ursan did. Ursan was 1 foe kill ratio. This would be 3 foe ratio x 4 give 12 foe ratio for WoA Sins. So pretty much all foes in a grp would get it making it very fast on killing. With huge dmg output they do this would help them alot.
2 - Paragons. P/W or P/Mes idk. Dont want to figure out the builds for these two. Someone will figure this out. Just here give a idea for Group Build. Anyway Paragons would be profession provide the group with defense making it hard for sins to die and help healers out.
2 - UA Monks Healers. With the odd change in Unyielding Aura. UA can heal party members and if a Party member dies UA will Res that member and have them appear where the skill ended on Monk. So it HB+Rebirth in 1 skill. But HB monks can also work.
This build might noobish like Ursan and that fine. You can flame about this I don't mine. This group build hit me head when WoA was buffed. It just idea for those people who love Ursan and hate to see it gone. This is build you can use. It has Huge dmg output and awsome defense and it can keep the party members alive.
Here a Example for DoA. If people do DoA. Put on LB to help reduce the dmg. With that reduce dmg you take will help keep the Sins live longer and increase dmg output even more.
For UW/FoW Clears(HM). Use Consets to help out the party members out more.
Thank You
