how about a pure dervish?

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

I'll honestly have to agree with Xakia on his initial opinion (Even though he is being an ass, and knows it.). At least in PvE, Melandru's is pretty unappealing because of it's hefty energy cost. AoM, however, is pretty good in lots of more 'elite' areas becuase:

A) Heroes suck at prioritizing condition removal, unless they are an RC prot with enough energy management to keep them going.

B)It's a -lot- easier then building a team around it. The health is nice too, I suppose, but kind of sub-par in PvE (detracts aggro, doesn't it?)

But generally, I like to play my dervs as more offensive, with a few awesome enchants to keep me a good tank (Armor of Sanctity / Conviction). Dervs have just waay too much killing power to play too defensively.

That being said, AoM is pretty sick in PvP.

MagicalHobo

MagicalHobo

Academy Page

Join Date: Aug 2007

Kindred Order of Souls [KOS]

D/

Quote:
Originally Posted by Axel Zinfandel
I'll honestly have to agree with Xakia on his initial opinion (Even though he is being an ass, and knows it.). At least in PvE, Melandru's is pretty unappealing because of it's hefty energy cost. AoM, however, is pretty good in lots of more 'elite' areas becuase:

A) Heroes suck at prioritizing condition removal, unless they are an RC prot with enough energy management to keep them going.

B)It's a -lot- easier then building a team around it. The health is nice too, I suppose, but kind of sub-par in PvE (detracts aggro, doesn't it?) One of the big things about Melandru in PvE is the spammable DW ([Wearying Strike]), which is so very nice to have. The high energy cost can be gotten around with a staff that boosts your energy to cast enchantments, which is also nice for if you accumulate Death Penalty and can't cast Melandru. Also, with the immunity to conditions, your monks should not use any condition removal on you, allowing them to focus on the teammates who are suffering from conditions (while you quietly laugh to yourself ). On a final note, you aren't going to gather all of the aggro, but with things like body blocking, you should pick up a fair amount of it.

Baratus

Baratus

Lion's Arch Merchant

Join Date: Jul 2005

Elizabethtown, NC

Deathkings of The Dark Citadel

D/Me

Been away from this thread for a while, but the guy who claimed I have a "weak" build is clueless. I guess taking down things in Lahtenda Bog at lv8~10 with ease is common and not worth mentioning? My builds are fine, and my record shows that. Just because it is different doesn't mean it is bad. Learn that and you'll figure out how to make even more powerful builds.

Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement.

MagicalHobo

MagicalHobo

Academy Page

Join Date: Aug 2007

Kindred Order of Souls [KOS]

D/

Quote:
Originally Posted by Baratus
Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement. The Runes of Attunement are not needed. Carry around a staff (something like an Insightful Staff of Enchanting, with a 15/-1 inscription) to cast enchantments after casting Melandru (or in the case when you have DP, Melandru and the enchantments) then regain it with a zealous scythe.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by Axel Zinfandel

But generally, I like to play my dervs as more offensive, with a few awesome enchants to keep me a good tank (Armor of Sanctity / Conviction). Dervs have just waay too much killing power to play too defensively. Contradictory. Bringing time/energy wasting average skills to tank makes you bad. The first sentence made you sound good until the second comma. Tank = bad. good tank = doesn't exist

Baratus

Baratus

Lion's Arch Merchant

Join Date: Jul 2005

Elizabethtown, NC

Deathkings of The Dark Citadel

D/Me

I know about the staff trick, but I don't care for it. I carry the following skills, so all I have to do during battle is go 1-2-3-4-5 and then repeat. Works fairly well too.

Heart of Holy Flame
Pious Attack
Chilling Victory
Eternal Aura
Twin Moon Sweep

The first one does AoE and grabs aggro. The second one gives my main target a deep wound and sets everybody on fire, the third hits every and my main target twice, the fourth does more AoE, and the fifth heals me, resets my skills, and hits everybody around me. Works fairly well, but this is a PvE build. I imagine it would suck in PvP.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by Baratus
Been away from this thread for a while, but the guy who claimed I have a "weak" build is clueless.
i assume you're referring to me and i never said it was "weak" even though it obviously is. you're on the right track but not there yet with the effeciency of your build.

Quote: Originally Posted by Baratus I guess taking down things in Lahtenda Bog at lv8~10 with ease is common and not worth mentioning? finally you got something right. nothing on noob island is worth mentioning.

Quote: Originally Posted by Baratus My builds are fine, and my record shows that. Just because it is different doesn't mean it is bad. you are correct. different does not equal bad. dervs are made to kill and kill quickly and you are not doing that with the builds you have been posting.

Quote:
Originally Posted by Baratus
Learn that and you'll figure out how to make even more powerful builds. i'm quite certain that i've been playing derv longer than you and have a lot more experience than you do with this particular class. learn how this class is supposed to be played and tell me if you don't see a difference in effeciency.

Quote:
Originally Posted by Baratus
Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement. get a decent staff and a zealous scythe. again learn how to play derv and get back to me.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Beavers comment didn't sound like sarcasm, it sounded like an obvious answer to a silly question. I run [avatar of melandru] and [wearying strike] with [zealous renewal] all the time. Really all i do is a quick switch to a zealous scythe and with decent mysticism skill energy management is not a huge concern. But if you are still concerned, [lyssas assault] and [zealous sweep] are also good skills. Or whats wrong with [GoLE] + [avatar of melandru] + [zealous renewal]?

This is a very simple build but it works for most anywhere
[avatar of lyssa][faithful intervention][mystic regeneration][eternal aura][aura of holy might][aura of thorns][radiant scythe][farmers scythe]

Kung Foo Man Choo

Frost Gate Guardian

Join Date: Jul 2008

Thundercougar Falconbird

D/

I use a D/W in PvE and I absolutley love my dervish. He is by far my best and favorite character. I only use one warrior skill and that is Wild Blow. Im sure you know what it is and what it does (requires no stats, 5 energy and it will end any stance used by the foe you're hitting). I find it really helpfull against those pesky rangers who use Escape, Whirling Defense and what not that makes them practically dodge any damage being done agaisnt them. And also it is a melee attack so it is not specific for axe,sword,hammer and it does fairly good damage so I find it a really useful skill to have with you.

I am an all out offensive type of player. I like to just run up to someone and kick the crap out of them with melee and thats it, well pain inverter is my hero. Personally I do not like enchantments because I have to constantly put them back up and if they die out in battle, I may not have the ability to re-apply them because I do not have the energy to do so.
I have Dunkoro to heal for me, so I am not into self healing enchantments, But it is nice to have the ability to maintain your own health and what not.
Just my $.02 on the subject

*EDIT*: if I knew how to add the skill template to my post I would gladly post my build for my dervish

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by daze
Or whats wrong with [GoLE] + [avatar of melandru] + [zealous renewal]?
[[GoLE] does not work with [[avatar of mel], as dervish forms aren't spells. and [[zealous renewal] is a wasted skill slot.

Quote:
Originally Posted by Kung Foo Man Choo
*EDIT*: if I knew how to add the skill template to my post I would gladly post my build for my dervish in order to add skills to your post, put it in brackets, (no spaces) like so: [ skill name] that will show the picture [eremites attack]

in order to just show the red letter which show a skill tag when you hover over it put double brackets before the skill name [[ skill name] ; [[eremite's attack]

to insert a full build, copy the template code from the game and do this [build=template code]

any other questions can probably be answered here http://www.guildwarsguru.com/forum/s...php?t=10277633

illidan009

illidan009

Wilds Pathfinder

Join Date: May 2008

Volterra, Italy

A/

I'm sure in high end PvP or even high end PvE(cept for gimmicks) it would be necessary to use second prof skills, but since OP seems mostly PvE to me using secondary profession skills is completely unnecessary...of course there is no drawback in having one just in case you need ie Wild Blow to take off Shiro's stance at Gate of Madness

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by mrmango
Contradictory. Bringing time/energy wasting average skills to tank makes you bad. The first sentence made you sound good until the second comma. Tank = bad. good tank = doesn't exist I normally just bring one or two in case I do get targeted by aggro. Considering a dervish is front line with less armor then most melee characters in PvE (Assassins have [skill]Critical Agility[/skill], which should be run pretty much all builds.), I think you'd need some sort of protection. Hell, [skill]Armor of Sanctity[/skill] alone is enough with a necro hero using [skill]Enfeebling Blood[/skill]

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by joshuarodger
[[GoLE] does not work with [[avatar of mel], as dervish forms aren't spells. and [[zealous renewal] is a wasted skill slot. good job making yourself look really stupid.

GoLE is used on Zealous renewal, which has a high cost, but offers huge energy return. if you get a chain going where zealous renewal ends right after you cast AoM you will never have energy problems.

Kung Foo Man Choo

Frost Gate Guardian

Join Date: Jul 2008

Thundercougar Falconbird

D/

well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA]

Tushi

Frost Gate Guardian

Join Date: Nov 2007

W/

Quote:
Originally Posted by Kung Foo Man Choo
well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA] why would you need 7 skills that do almost same job?

Kung Foo Man Choo

Frost Gate Guardian

Join Date: Jul 2008

Thundercougar Falconbird

D/

Quote:
Originally Posted by Tushi
why would you need 7 skills that do almost same job? read my above post..not to far up the page....

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by Kung Foo Man Choo
well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA] you would output more DPS using skills that passively augment your damage like an IAS and AoHM rather than 7 attack skills... 4 is alot, 7 is ridiculous.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

lol @ failbuild.

To OP: for a 'pure' Derv [[Wild Blow] is simply the best non-DW attack skill available.

Tyla

Emo Goth Italics

Join Date: Sep 2006

^
Noway! I always prefer the auto IAS skills and big domage things such as Chilling Victoreh!!! BIG. DOMAGE.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Ok, bar CV. Nag.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by Tyla
^
Noway! I always prefer the auto IAS skills and big domage things such as Chilling Victoreh!!! BIG. DOMAGE.
Dear god it's damage. DAMAGE ;-; I'm no grammer nazi, but your making my face ache XD

Quote:
firstly, i took it to mean that he was using GoLE to reduce AoM's cost and i'm pretty sure he was. zealous renewal is unnecessary in just about every build outside of farming. i run AoM all the time and very rarely run into energy problems with a zealous scythe and a staff with a 15/-1 scrip. the only time i do is if AoM gets interrupted and i end up blind.

secondly, not only that but with that combo you're dedicating 2 skills to E management to fuel AoM. the simple fact that you're using two skills to keep your elite going means the rest of the build will be crappy.

thirdly, you're a moron. show me a good build with AoM, zealous renewal and GoLE in it, and i'll show you a build where you left something out and wasted a skill slot. so stfu and gtfo.

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by joshuarodger
firstly, i took it to mean that he was using GoLE to reduce AoM's cost and i'm pretty sure he was. zealous renewal is unnecessary in just about every build outside of farming. i run AoM all the time and very rarely run into energy problems with a zealous scythe and a staff with a 15/-1 scrip. the only time i do is if AoM gets interrupted and i end up blind.

secondly, not only that but with that combo you're dedicating 2 skills to E management to fuel AoM. the simple fact that you're using two skills to keep your elite going means the rest of the build will be crappy.

thirdly, you're a moron. show me a good build with AoM, zealous renewal and GoLE in it, and i'll show you a build where you left something out and wasted a skill slot. so stfu and gtfo. I didnt say it was the best combo in the game. I was simply pointing out that you went off on his idea and said it wouldnt work, making yourslef look quite stupid when it obviously works quite well.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by -Lotus-
I didnt say it was the best combo in the game. I was simply pointing out that you went off on his idea and said it wouldnt work, making yourslef look quite stupid when it obviously works quite well. that last post i made was a little harsh. i apologize for that, but i tend to get defensive when i'm called stupid but know what i'm talking about. i didn't mean it to sound like i "went off". i was just pointing out that AoM and GoLE don't work together and i was saying that i just don't think zealous renewal is a good skill in many derv builds. maybe that combo does work for energy gain/management, but the rest of the build has to leave something to be desired, no matter what the skills are.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by joshuarodger
firstly, i took it to mean that he was using GoLE to reduce AoM's cost and i'm pretty sure he was. you are right, i was referring to [[avatar of melandru] + [[gole]. You explained that it didnt work that way and after i took a second look at it, it made sense.
Just ignore Lotus, he is a prick in 99% of the threads that he posts in. Ive gotten a private message from the moderators about feeding in to his Flaming poo that the throws at everybody. He seems to feed off of the retaliations from his poo targets.
And i have a bad habit of defending myself and others from rude flaming fecal flingers. Sorry for reusing the same analogy over and over but the only thing it makes me think of is a monkey throwing doodoo everywhere.

And about [[zealous renewal] it actually helps gain energy on the backend and makes up for the hefty 25 energy cost of [[avatar of melandru] couple that with a zealous scythe and the 25 energy point cost really doesnt matter too much

[avatar of melandru][mystic regeneration][armor of sanctity][gole][zealous renewal][eternal aura][wearying strike][reap impurities]

there that can be casted from left to right. and if you are concerned about energy management, use [[gole] to support [[zealous renewal] and [[eternal aura]. personaly id rather swap out [[gole] for [[aura of holy might], but some others expressed concern about the cost of [[avatar of melandru]. With enough Mysticism you will get back your energy when the enchantments end anyways
Originally Posted by MagicalHobo
One of the big things about Melandru in PvE is the spammable DW ([skill]Wearying Strike[/skill]), which is so very nice to have. The high energy cost can be gotten around with a staff that boosts your energy to cast enchantments, which is also nice for if you accumulate Death Penalty and can't cast Melandru. Also, with the immunity to conditions, your monks should not use any condition removal on you, allowing them to focus on the teammates who are suffering from conditions (while you quietly laugh to yourself ). On a final note, you aren't going to gather all of the aggro, but with things like body blocking, you should pick up a fair amount of it. If you want a spammable DW, you should bring [skill]Wounding Strike[/skill] and not even worry about building your build around Melandru for it. I personally never run Melandru in PvE, as I have other more worthwhile things to run like Lyssa.

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by Axel Zinfandel
If you want a spammable DW, you should bring [skill]Wounding Strike[/skill] and not even worry about building your build around Melandru for it. I personally never run Melandru in PvE, as I have other more worthwhile things to run like Lyssa. Melandru and lyssa each have their strong points and wearying strike is a huge one for mel. that + damage with the deep would is a deadly combination, its basically evis on a 6 second recharge with a scythe. that is SWEET.

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

Wearying was nerfed and Wounding was buffed, which made Mel less compelling overall. That said, there really is no substitute for condition immunity - in areas where you benefit from it, of course.

Ultimately, Wounding is stupidly good, stupidly easy to play, and requires no support skills like Eternal Aura.

MagicalHobo

MagicalHobo

Academy Page

Join Date: Aug 2007

Kindred Order of Souls [KOS]

D/

Quote:
Originally Posted by Axel Zinfandel
If you want a spammable DW, you should bring [skill]Wounding Strike[/skill] and not even worry about building your build around Melandru for it. I personally never run Melandru in PvE, as I have other more worthwhile things to run like Lyssa. Like Lotus previously stated, Wearying Strike is like a scythe Eviscerate. You get the ability to apply deep wound, without having to worry about weakness from the skill (or any other conditions, which is a nice relief for the monk). Plus, +100 health has saved me a few times.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Axel Zinfandel
Dear god it's damage. DAMAGE ;-; I'm no grammer nazi, but your making my face ache XD actually theres a slight technical difference between the two words. damage refers to weak, insignificant yellow numbers while domage refers to BIG BRAVE YELLOW NUMBARS

Alastair

Academy Page

Join Date: Sep 2006

Your Moms Name Here [derp]

W/Me

[skills;OgOjkurI7SMXNXjbyg9gxXsXxEA]

This is what I have been running. Does fairly well.

I alternate between putting in an IAS skill in but I hate having to cast so many enchantments pre-fight.

-Alastair

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by -Lotus-
good job making yourself look really stupid.

GoLE is used on Zealous renewal, which has a high cost, but offers huge energy return. if you get a chain going where zealous renewal ends right after you cast AoM you will never have energy problems.