Luxon Navigator and Kurzick Kommandant

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I would like to propose that the Luxon Navigator and the Kurzick Kommandant be stationed in both Cavalon and House zu Heltzer respectively. Also put them in the Great Temple of Balthazar.

Reason:
There are players who currently do not have a guild and who do not want to be in a guild but have the faction campaign and wants to do the Alliance Battle Title Track, they are unable to donate faction if they do not have a guild, they also have no way of getting into an Alliance Battle unless they are force to join a guild. therefore, I propose that they be given this so that they can join in the Alliaince Battle without having to join a guild.

Thank You.

farmerfez

farmerfez

Krytan Explorer

Join Date: Mar 2006

You should know

W/

/signed because I've been in this position before where I wanted to AB but didn't have a guild.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

I remember this always being annoying when I was in the process of looking for a guild.

/signed

BPB

BPB

Ascalonian Squire

Join Date: Jul 2008

Las Vegas, Neveda

i beat fractions before i knew of such a thing like ab becuase i did not have a guild

GaaaaaH

GaaaaaH

Krytan Explorer

Join Date: Mar 2008

W/

it also helps with needing guest invites to build your rep on the other side (100g isnt worth anything, buts it's annoying)

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

I don't see why people should be blocked off from a part of the game like Alliance Battles just because they aren't in a guild.

No, I don't want to pay 100 gold to make a guild, then get 5k faction through questing or however, because I shouldn't be forced to.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Yeah
/signed
I have almost r2 kurz title but I'm n a Luxon guild to gvg and I hate struggling to find guest invites during dbl ab weekends

mllepandora

mllepandora

Ascalonian Squire

Join Date: Jun 2007

at my desk

The Lesser Horse Men

E/

I recall A-net saying something about that being "one of the benefits of guild membership" or something to that effect, but seeing as they have already made it easier to build faction on both sides, (the shrine blessings and etc.) I agree with this being changed as well.

But I don't foresee any changes being made, really. A-Net has said they don't have any intention of changing it, afaik.

I hand out guest invites as often as I can, so if anyone needs access to the Luxon side, go ahead and /whisper me in game.

<----IGN

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I see WHY they have it, I think it's to stop teams of Luxons or Kurzicks sneaking on the opposite side, entering, and then leaving to screw over the enemy faction, but my fellow tricksters get away with that all the time, so it doesn't really stop us. (We just pretend to be Luxons and get guested to a guild or join one.)

I'd like to see this done, and I'd also like to see a way to get the double title progress without having to spend the time joining a guild, donating, and exiting.

/signed

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

As Mllepandora hands out Luxon guest invites, I'll be willing to hand out Kurzick guest invites (and I do if asked). So if you need to get to Kurzick side AB, whisper me in game and why (I usually don't respond to a random "Hi" and "Hey").

Oh, and /signed for this idea, always had. Would like to be able to AB with my Luxon friends every now and then without having to waste their 100g each time, small amount of money but it gets annoying constantly guesting the same someone.

mllepandora

mllepandora

Ascalonian Squire

Join Date: Jun 2007

at my desk

The Lesser Horse Men

E/

Quote:
Originally Posted by Zahr Dalsk
I see WHY they have it, I think it's to stop teams of Luxons or Kurzicks sneaking on the opposite side, entering, and then leaving to screw over the enemy faction, but my fellow tricksters get away with that all the time, so it doesn't really stop us. (We just pretend to be Luxons and get guested to a guild or join one.)

Well, I can see your point there, I wasn't thinking of that sneaky tactic!

But given the (admittedly broken-ish) dishonor system, wouldn't that actually happen a bit less than it would have before dishonor was implemented?


Quote:
Originally Posted by Zahr Dalsk
I'd like to see this done, and I'd also like to see a way to get the double title progress without having to spend the time joining a guild, donating, and exiting.

Now, THIS I agree with 200%. Would be much easier to get both titles.

EDIT: I'll have to take you up on that offer Azazel, whenever I get around to finishing the Luxons... cool to know!

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by mllepandora
But given the (admittedly broken-ish) dishonor system, wouldn't that actually happen a bit less than it would have before dishonor was implemented?
Hehe - no

We don't leave. So we don't get dishonour points. I'm not sure if you can report the other 4-man teams in AB, but it hasn't happened to us yet, and we always roll with 4 Kurzicks. We basically run around the map not capping and doing things like casting Life Attunement on the Luxon physicals and casting Iron Mist on Kurzick NPCs. As well as chatting in All Chat. Sometimes we run 55hp monks, but we make sure not to bring Protective Spirit.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

/signed for a different reason.

I mostly join PvP guilds which sometimes are in a luxon alliance. I'm trying to work on my kurzick title at the same time, so it'd be nice to AB for kurzick faction while in a luxon alliance.

mllepandora

mllepandora

Ascalonian Squire

Join Date: Jun 2007

at my desk

The Lesser Horse Men

E/

Quote:
Originally Posted by Zahr Dalsk
We don't leave. So we don't get dishonour points. I'm not sure if you can report the other 4-man teams in AB, but it hasn't happened to us yet, and we always roll with 4 Kurzicks. We basically run around the map not capping and doing things like casting Life Attunement on the Luxon physicals and casting Iron Mist on Kurzick NPCs. As well as chatting in All Chat. Sometimes we run 55hp monks, but we make sure not to bring Protective Spirit.
Ah. Well. I am far too sportsmanlike to think of that, I guess. I like the challenge of a good match, no matter what side I'm playing for. (and consequently, I'm all for a solution that would prevent those intentional sabotage teams...no matter how they got into the AB outposts..)


That might explain a lot of my battles over this weekend though...

(and as horrible as it sounds, I can't blame all my losses on double agents, considering I've seen more than enough teams agree on capping tactics, only to run straight for the nearest mob the second the gate opens.)

Good thing it's only a game, and there are much better places to indulge in serious PvP if I so choose. Chaotic AB battlefields and losses all come with the territory....

EDIT: Added quoted post for clarity.

T. Drake

T. Drake

Frost Gate Guardian

Join Date: Dec 2006

R/Me

Oh please yes!

The waiting times on the Kurzick side are unbearable sometimes (my Guild thinks about joining the Luxons for this reason). I also don't care about factions allegiance.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Kanyatta
I don't see why people should be blocked off from a part of the game like Alliance Battles just because they aren't in a guild.

No, I don't want to pay 100 gold to make a guild, then get 5k faction through questing or however, because I shouldn't be forced to.
I thought GvG worked like that also?


Anyway on-topic:
Yeah it would be sweet.
Personally it doesn't bother me much because IRS LUXON 4 LIFE!11!!1 () - but it makes the gaming experience more enjoyable without much trouble.

Ohh and while we are at the subject of AB - Tolkano in all AB outposts please!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

More people getting to places is always a good idea.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by upier
I thought GvG worked like that also?
Except that unlike GvG, AB is formed with lots of people from many other guilds.

I'm not sure why it's called Alliance Battles since most of the time people don't play with their alliance in AB; they just get people from the entry areas.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Zahr Dalsk
Except that unlike GvG, AB is formed with lots of people from many other guilds.

I'm not sure why it's called Alliance Battles since most of the time people don't play with their alliance in AB; they just get people from the entry areas.
Maybe they should add REAL alliance battles and leave those as Faction battles, alowing anyone to join?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The number of people who actually CARE about the Faction war or have a strong loyalty to one side has gone down significantly since when Factions first came out. Many people have armor/titles from both sides.
I doubt the griefer/leaver problem would be significant enough to not impliment ths.

princess jessie

Ascalonian Squire

Join Date: May 2007

sinners saved by grace

E/

/signed

never thought of it before, good idea

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

/notsigned it's only 100 gold to make your own guild. in the time it took you to post this thread, you could have killed enough enemies to get 100 gold. if you aren't in an allied guild, you shouldn't be able to participate in alliance battles.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Zahr Dalsk
Except that unlike GvG, AB is formed with lots of people from many other guilds.
Doesn't matter.
It's the same principle - it's blocking out people that aren't in a guild.
And if something else works in the same way - I don't see how it can be used as a reason for change unless we also demand a change for all the other places where the same system takes place.
So that's why I can't agree with THAT reason - but I do agree with the idea.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Quote:
Originally Posted by joshuarodger
/notsigned it's only 100 gold to make your own guild. in the time it took you to post this thread, you could have killed enough enemies to get 100 gold. if you aren't in an allied guild, you shouldn't be able to participate in alliance battles.
It's another 500 gold to actually ally one of the factions, and you need a guild hall (~10k ?) to actually be able to get there through the NPCs

/signed, because AB is fun, and should be fun for everybody.

Quote:
Originally Posted by Zahr Dalsk
We don't leave. So we don't get dishonour points. I'm not sure if you can report the other 4-man teams in AB, but it hasn't happened to us yet, and we always roll with 4 Kurzicks. We basically run around the map not capping and doing things like casting Life Attunement on the Luxon physicals and casting Iron Mist on Kurzick NPCs. As well as chatting in All Chat. Sometimes we run 55hp monks, but we make sure not to bring Protective Spirit.
Idiots like the one i quoted might be the only reason not to implement this. I fail to see the actual use of ruining a battle for 8 other people so "your side" can win. But i guess every game needs it's morons.

And before you jump on the "lol suxon"-bandwagon : i have the same rank in both title tracks, i don't realy care what side i play for. But when i play for a side, i play to have fun. Making your team lose is not fun in my book.

Evil Genius

Evil Genius

Lion's Arch Merchant

Join Date: Dec 2006

Australia

Mo/

/signed ... I have been in this position before.

mllepandora

mllepandora

Ascalonian Squire

Join Date: Jun 2007

at my desk

The Lesser Horse Men

E/

Quote:
Originally Posted by RotteN
And before you jump on the "lol suxon"-bandwagon : i have the same rank in both title tracks, i don't realy care what side i play for. But when i play for a side, i play to have fun. Making your team lose is not fun in my book.
Agreed. And if it were possible to alleviate "griefer" teams *and* provide AB options for all players (with or without guilds) I'm all for it. Though they seem to have no problem getting around the so-called restrictions as it is...it would likely be even worse.

Maybe if it cost x-amount of gold (say 150g or so) to get into your opposite side's faction would deter some people? (while leaving it free inside your guild hall...)

Since my cynical side reminds me that griefers would be happy to pay the 500g+ to sabotage, the real solution would probably be in the already broken dishonor/report system. Can't hold my breath on that though, I know.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

/signed because there's no reason not to. FA etc is already possible without a guild.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Quote:
Originally Posted by mllepandora
Agreed. And if it were possible to alleviate "griefer" teams *and* provide AB options for all players (with or without guilds) I'm all for it.
Most obvious fix would be to add a dialogue to both the Luxon navigator and the Kurzick kommandant saying they refuse to teleport you when you are in a guild allied to the opposing faction.

This would sadly enough also stop the non-griefers that just want to play some AB, for example to get the 10k faction required to advance in the PvE storyline.

They could bypass it though, by temporally leaving the guild, doing the AB's, and joining again. Same counts for griefers though. I guess no system will even completely stop them.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

they already can? in pve somehow? llol?

mllepandora

mllepandora

Ascalonian Squire

Join Date: Jun 2007

at my desk

The Lesser Horse Men

E/

Quote:
Originally Posted by newbie_of_doom
they already can? in pve somehow? llol?
Members of guilds are the only ones that can join AB battles, through the GHall NpC.

In PvE, players can earn faction from shrine blessings, which is just about equal in points given per kill as AB, but is slower to gain overall, and you obviously don't get Balth faction in PvE.

All players can trade faction for materials, scrolls, skills, etc, (from Cavalon/HzH) but you can only donate 5k faction for allegiance to the side your guild is allied to.

The OP was asking for a NPC to allow travel to AB from Cavalon/HzH without having a guild, not asking how to get faction for the other side.

(In other words, trying to make AB accessible for everyone--and both titles become a smidgen easier to gain)

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Individuals that exchange their services against some kind of reward and change side on the most offering?
I /sign if you make them stand still in the AB outposts and that they are list in the 3rd tab of the party search panel.

More serious:
On a kurzick defavorable map noone would play on the kurzick side when you can go luxon and get more faction.
That gives guildless people an unfair advantage

/notsigned

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by upier
I thought GvG worked like that also?
Because GvG is battles between guilds. Alliance Battles are battles between Alliances (Kurzick/Luxon, not guild Alliances), which are made up of thousands of players from different guilds. As long as a character has HzH or Cav unlocked, they should always be allowed in AB, if not, right from creation.

Don Doggy

Lion's Arch Merchant

Join Date: Oct 2006

W/

/signed Like others I have been in this position.

Free Runner

Free Runner

Forge Runner

Join Date: Oct 2005

GW2G

Knights Of The Sacred Light [KSL]

Wasnt the whole point of the NPCs only being available in Guild Halls to limit people who would go to the opposing side and intentionally screw up that side? (which actually began to happen near the end of the beta weekend and happens occasionally now)

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Someone mentioned charging those who wish to play for the other team. I like this option. Would help stop many griefers I think. Who would pay to grief? Only a few I think - unless a large alliance sync entered to help their own players gain faction... Tbh I'm not sure there are enough people around to do that, and faction is often better earned in other ways.

/signed

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by Free Runner
Wasnt the whole point of the NPCs only being available in Guild Halls to limit people who would go to the opposing side and intentionally screw up that side? (which actually began to happen near the end of the beta weekend and happens occasionally now)
Hate to admit it but its true some sneaky players might do that, let me see...

How about only players who are guildless can use these NPC that are not located in the guild hall and they have to use a scroll of something.