Doa Hero Way
dark_slayer
Well since Guru does not seem to be in a hurry to fix the GWBB code for now i just posted a new improved guide on my guild site. When Guru fixes the code i will post them here.
It now has proven builds for all professions so no matter what profession you are you can get into a group. I do runs every day some times even 2 runs a day with these builds.
The build still relies on having:
1 Front liner
1 Imbagon
1 Divert Hex monk
all played by people
http://www.my-digital-portal.com/gwm...topic.php?t=94
Btw woot 1:53 min run
It now has proven builds for all professions so no matter what profession you are you can get into a group. I do runs every day some times even 2 runs a day with these builds.
The build still relies on having:
1 Front liner
1 Imbagon
1 Divert Hex monk
all played by people
http://www.my-digital-portal.com/gwm...topic.php?t=94
Btw woot 1:53 min run
Warriorsrmint
Looks good, is it possible for a warrior to replace the sin or not? if not ive got alot of Nightfall to do eith my sin.
dark_slayer
yeah probably [triple chop][cyclone axe][Whirlwind Attack] maybe something like that, you could even throw in another ["Save Yourselves!"] just make shure you can do tuns of damage very fast.
Gibz
Maybe asuran scan on the scythesin.
Warriorsrmint
Quote:
Originally Posted by dark_slayer
yeah probably [triple chop][cyclone axe][Whirlwind Attack] maybe something like that, you could even throw in another ["Save Yourselves!"] just make shure you can do tuns of damage very fast.
Ok so maybe take out Triple chop, put in Echo and echo whirling charge?
If i work out a warrior build to do this i'll be up for a run of this =]
Btw how long does Mallyx take? Didn't see that in the step by step bit that said how long each bit took.
If i work out a warrior build to do this i'll be up for a run of this =]
Btw how long does Mallyx take? Didn't see that in the step by step bit that said how long each bit took.
Warriorsrmint
Quote:
Originally Posted by Gibz
Maybe asuran scan on the scythesin.
If you switched out Critical eye for Asuran Scan at a high rank it would be much more effective. Maybe put LB Gaze in somewhere?
dark_slayer
This wont work on Mallyx, to many hexes and enchantments.
As for asuran scan, everything dies so fast as it is it would just be a wast of energy.
LB Gaze...meh im not stoping to cast it when i should be whacking away with my scythe.
As for asuran scan, everything dies so fast as it is it would just be a wast of energy.
LB Gaze...meh im not stoping to cast it when i should be whacking away with my scythe.
Silicon Based
Very nice work Dark_Slayer
wouldn't a Rit primary do the job of the N/Rt healers just as well, and maybe even better?
If there would be an energy issue replace [signet of lost souls] with [empowerment] on one of the two cause they will be holding [protective Was Kaolai] most of the time. The other [signet of lost souls] could be replaced by for example [rejuvenation].
You could use [signet of spirits] rather then [offering of spirit] to take advantage of [Lyric of Zeal].
Replace [icy veins] with [xinrae's weapon] to take advantage of the changes it got with the recent update it doesn't give the damage of icy veins but a heal/prot and life steal. in addition it is a weapon spell and not a hex which would benefit facing Mallyx (which I doubt the team build is fit for).
I'd use [soothing memories] rather then [spirit transfer], it's cheaper and gives a decent heal and additional condition removal.
for example:
[build prof=Rt/any cha=11 res=12+2+1 spa=10+1][signet of spirits][soothing memories][spirit light][splinter weapon][ancestors rage][protective was kaolai][empowerment][life][/build]
[build prof=Rt/any res=12+2+1 spawn=12][xinrae's weapon][soothing memories][spirit light][mend body and soul][recovery][protective was kaolai][no skill][death pact signet][/build]
[no skill] could be [displacement] or [weapon of warding] or [resilient weapon] or [rejuvenation] or [spirit to flesh]
(Note: the BBCode skill description for Xinrae has not been updated when i posted this: [xinrae's weapon] For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68 Health from that foe. Restoration)
wouldn't a Rit primary do the job of the N/Rt healers just as well, and maybe even better?
If there would be an energy issue replace [signet of lost souls] with [empowerment] on one of the two cause they will be holding [protective Was Kaolai] most of the time. The other [signet of lost souls] could be replaced by for example [rejuvenation].
You could use [signet of spirits] rather then [offering of spirit] to take advantage of [Lyric of Zeal].
Replace [icy veins] with [xinrae's weapon] to take advantage of the changes it got with the recent update it doesn't give the damage of icy veins but a heal/prot and life steal. in addition it is a weapon spell and not a hex which would benefit facing Mallyx (which I doubt the team build is fit for).
I'd use [soothing memories] rather then [spirit transfer], it's cheaper and gives a decent heal and additional condition removal.
for example:
[build prof=Rt/any cha=11 res=12+2+1 spa=10+1][signet of spirits][soothing memories][spirit light][splinter weapon][ancestors rage][protective was kaolai][empowerment][life][/build]
[build prof=Rt/any res=12+2+1 spawn=12][xinrae's weapon][soothing memories][spirit light][mend body and soul][recovery][protective was kaolai][no skill][death pact signet][/build]
[no skill] could be [displacement] or [weapon of warding] or [resilient weapon] or [rejuvenation] or [spirit to flesh]
(Note: the BBCode skill description for Xinrae has not been updated when i posted this: [xinrae's weapon] For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68 Health from that foe. Restoration)
Warriorsrmint
Quote:
Originally Posted by dark_slayer
This wont work on Mallyx, to many hexes and enchantments.
As for asuran scan, everything dies so fast as it is it would just be a wast of energy.
LB Gaze...meh im not stoping to cast it when i should be whacking away with my scythe. Any idea what type of thing would work on Mallyx?
As for asuran scan, everything dies so fast as it is it would just be a wast of energy.
LB Gaze...meh im not stoping to cast it when i should be whacking away with my scythe. Any idea what type of thing would work on Mallyx?
TheDragonmaster
There are two rules for mallyx:
1) No enchantments (that leaves prot out, as well as HB/UA, but favors rit and para protection).
2) No attacks unless you don't use energy and won't mind missing.
Thus, all fun build ideas are out.
1) No enchantments (that leaves prot out, as well as HB/UA, but favors rit and para protection).
2) No attacks unless you don't use energy and won't mind missing.
Thus, all fun build ideas are out.
zwei2stein
I would replace some skills:
spec discord to 9 healing and [dwaynas sorrow] and [cure hex] for stronger party support/healing to slots 5 amd 6
[aegis] on jagged to slot 5
move disease to assassin by replacing [critical eye] with [signet of infection], you have enough bleeding running around.
and i would replace one [spirit transfer] with [weapon of warding]
spec discord to 9 healing and [dwaynas sorrow] and [cure hex] for stronger party support/healing to slots 5 amd 6
[aegis] on jagged to slot 5
move disease to assassin by replacing [critical eye] with [signet of infection], you have enough bleeding running around.
and i would replace one [spirit transfer] with [weapon of warding]
romeus petrus
Ya it works well for NM even with 5 heroes, we have been experimenting with a few builds for HM, most have been taking too long, so are not ready yet to share with the community. Have anyone tried a similar build for HM?
TheodenKing
Wow, my head is spinning from all the ideas! Good stuff.
A couple questions...
Does it matter who brings which heroes?
Is there room to put [Unyielding Aura] (the new skill description is not reflected in the icon), on one player or hero to make insta-rez from any distance a reality in DoA, thus removing the need for [Rebirth]?
Also, [lightbringer signet] is now non-elite, and will net you around 30 energy with faster cast time and shorter recharge than [glyph of lesser energy]. This skill is so good now in DoA, it makes me think it should be on each human player's skillbar.
The Imba:
I'd replace [focused anger] with [soldier's fury], and [spear of fury] with [lightbringer signet]. The new Soldier's Fury gives IAS and increased adrenaline with no other boosts needed to maintain SY. LB Sig combined with Lyric Of Zeal will practically give you full energy (wow)!
A couple questions...
Does it matter who brings which heroes?
Is there room to put [Unyielding Aura] (the new skill description is not reflected in the icon), on one player or hero to make insta-rez from any distance a reality in DoA, thus removing the need for [Rebirth]?
Also, [lightbringer signet] is now non-elite, and will net you around 30 energy with faster cast time and shorter recharge than [glyph of lesser energy]. This skill is so good now in DoA, it makes me think it should be on each human player's skillbar.
The Imba:
I'd replace [focused anger] with [soldier's fury], and [spear of fury] with [lightbringer signet]. The new Soldier's Fury gives IAS and increased adrenaline with no other boosts needed to maintain SY. LB Sig combined with Lyric Of Zeal will practically give you full energy (wow)!
Warriorsrmint
It seems that ursan pulled a veil over peoples eyes, this may actually be quicker with experience than an Ursan run.
gerg-nad
It may be as quick in NM to actually do the run, but will take you two hours to put the team together. It also will not work with Mallyx as you cannot give him conditions or hexes or use enchantments.
The thing the DOA community needs is a build that can form quickly. Most of what I am seeing takes very specific roles and skills, which will be difficult for any PUG team to manage, especially if there are several similar builds that will work.
The thing the DOA community needs is a build that can form quickly. Most of what I am seeing takes very specific roles and skills, which will be difficult for any PUG team to manage, especially if there are several similar builds that will work.
cyvil
That is the benit of this build though, you need only three humans that know what they are doing, not 8 as it is with Ursan. If all else fails with Mallyx, use the new door glitch and pummel him with 5 or 6 Ursans.
MercenaryKnight
Should add greater dwarf weapon for the assassin. Would be nice if people would actually run this build as a pug type build. Then you could have a human to micro splinter and alternate with greater dwarf weapon after the aoe damage.
I would expect an all human build to end up a/d d/x for the build above/ avatar of dwayna to remove hexes/ conditions while spamming scythe aoe damage. Most likely a hero would be the mm/minion bomber.
I would expect an all human build to end up a/d d/x for the build above/ avatar of dwayna to remove hexes/ conditions while spamming scythe aoe damage. Most likely a hero would be the mm/minion bomber.
gerg-nad
We tested a modification of the above build without cons and did City fine. We took more of a Discord and Icy Veins hero build and a Hero Dervish. So it was 3 Discord Heros, 1 Icy Vein Hero, 1 Derv Hero, 1 Imbagon Human, 1 Discord Human, 1 Divert Hex Monk Human. Took 45 minutes to do City but that was without cons, as it was a test run. There are a number of changes folks were recommending with the build, such as energy management issues (may be worse because of QZ) as well as other non-synergistic skills.
I did not llike the Paragon build because it was constantly out of energy because of the Leadership attribute is a bit low and the Dabi shutting down Shouts and Chants. The paragon here is mostly support and not really a damage dealer so there is too much attributes in Spear. Also the monk has a few skills that are realy not necessary and could be better used. Aslo it may be for effective to bring a BR on a Necro then to put chance on the Paragon for Energy, especially with Dabi arround shutting the paragaon down.
We targeted Ki, Dabi etc. as primary targets, but there were point in time where progress was slower than it should have been because of energy issues. I think there is some optimization that could be done.
City is one of the easiest of the area, so will possibly makes some tweaks and try another area.
I did not llike the Paragon build because it was constantly out of energy because of the Leadership attribute is a bit low and the Dabi shutting down Shouts and Chants. The paragon here is mostly support and not really a damage dealer so there is too much attributes in Spear. Also the monk has a few skills that are realy not necessary and could be better used. Aslo it may be for effective to bring a BR on a Necro then to put chance on the Paragon for Energy, especially with Dabi arround shutting the paragaon down.
We targeted Ki, Dabi etc. as primary targets, but there were point in time where progress was slower than it should have been because of energy issues. I think there is some optimization that could be done.
City is one of the easiest of the area, so will possibly makes some tweaks and try another area.
dark_slayer
It was probably going slow cause you were using a dervish hero. Front line heros suck, and not using cons, i just threw together the para build and i know it needs some modifications. I didint factor in QZ when i made these builds.
But my friend that plays the para was also complaining about energy management problems in City. If you have any suggestions of the para post them.
And if you have any suggestions for the monk post them.
But my friend that plays the para was also complaining about energy management problems in City. If you have any suggestions of the para post them.
And if you have any suggestions for the monk post them.
cyvil
A suggestion for the monk - do not use lightbringer signet. It works as advertised, but requires a trip to the front lines to gain the energy. The 100 to 300 HP lost was generally not worth the energy gained. Channeling (Big groups and all) may be better than LB Sig or GoLE, as it has a wider AoE, but I will have to try that on another trip.
dark_slayer
I just finished a full run, I took a screen shot this time.
Im, really hoping more people catch on to doing teams without using tank and spank and the nerfed ursan way.
Balanced teams are far more fun then any spank or ursan imo, and can be faster.
Ive been called a noob a few times when looking for pugs to fill in what i need. People are just so set in there ways.
Im, really hoping more people catch on to doing teams without using tank and spank and the nerfed ursan way.
Balanced teams are far more fun then any spank or ursan imo, and can be faster.
Ive been called a noob a few times when looking for pugs to fill in what i need. People are just so set in there ways.
Eric Clapton
Quote:
Originally Posted by dark_slayer
I just finished a full run, I took a screen shot this time.
Im, really hoping more people catch on to doing teams without using tank and spank and the nerfed ursan way.
Balanced teams are far more fun then any spank or ursan imo, and can be faster.
Ive been called a noob a few times when looking for pugs to fill in what i need. People are just so set in there ways. It will take time for it to catch on. I should be on some this weekend and will try to run your team with some friends to spread the word.
Im, really hoping more people catch on to doing teams without using tank and spank and the nerfed ursan way.
Balanced teams are far more fun then any spank or ursan imo, and can be faster.
Ive been called a noob a few times when looking for pugs to fill in what i need. People are just so set in there ways. It will take time for it to catch on. I should be on some this weekend and will try to run your team with some friends to spread the word.
uzumaki
wow at nearly 8.3k hours in 23 months just wow...
Puebert
Heh, I really wanna try this.
Carboplatin
My guild is currenly planning to try this as well. thx for the post.
Rue The Day
We did this run earlier this evening, (R Langdon is in my alliance) and it worked out very well. We breezed through it all and had a great time doing it. Screens to follow! I will definitely do this again. We may make a few tweeks, but overall, it went very smoothly. I was frankly amazed by how easy a time we had in Foundry.
Carboplatin
-peoples name left in with permission
We teamed up with the OP and grabbed a few people from our alliance and had a go at it. the run was pretty fast, much easier then ursan and we were able to handle many accidental double aggros. We had bathroom breaks and chitchated the whole way. I am sure we can improve on that time.
Thanks to the OP for posting the build. It was alot of fun and brought back what i had missed in GW, "balanced" team where people had skill bars.
-edit
New time 2:25 min, i am sure we can get it down to the 2 hour mark with more practice.
techma
completed City and Veil happily without cons and all lightbringer ranks 5.
got overaggro'd during the quest in Gloom though :-(
overall worked very well.
EDIT:
The Paragon bar in the current build is really awkward to play and really inefficient for a paragon bar.
[build prof=Paragon/Warrior leadership=11+3+1 motivation=11+1 spearmastery=8+1][Spear of Lightning][Wild Throw]["Save Yourselves!"]["There's Nothing to Fear!"][Lyric of Zeal][Aria of Zeal][Focused Anger][Drunken Master][/build]
noticed I have shuffled the attributes around a bit. The Spear Damage was nice, but the atts were slightly wasted. the higher Leadership helps with the adrenaline gain from [[Focused Anger], increases the duration of [[There's Nothing to Fear!] and gives great energy management.
Under Essence, [[Soldier's Fury] is inferior to [[Focused Anger] in every way. note the fact that with [[Focused [email protected]] at high leadership you are gaining 260% adrenaline, as opposed to 133% from [[Soldier's Fury]! [[Focused Anger] is also maintainable due to the recharge bonus on the Essence. With an Essence Of Celerity, you gain 25% attack speed which synergises with [[Drunken Master] to give a 33% net, which isn't exactly essential, the valuable PvE only skill slot could be replaced depending on personal preference.
with a Grail of Might, you gain +1 to all attributes, resulting in the breakpoint of 16 for Leadership. the superior rune's -75 health is offset by the +100 health provided.
[[Wild Throw] can be replaced for anything else i guess; personally just found it good for the [[Whirling Defense]'s on the Margonite Tuks as they did a great job of slowing us down a few seconds and more importantly; mincing minions under the effects of Enraged; [[Wild Throw] is also nice for speeding up the killing of Stygian Fiends.
Could put the [[signet of return] back on the bar, but it seems a waste of a slot due to the amount of superior hard resses elsewhere. Theoretically, I can see [[Burning Refrain] working well, spreading constant burning onto the A/D's targets, but i am yet to test this!
People have mentioned having problems being shutdown by [[Vocal Minority] and [[Soothing Images] in various places. I have found having the [[Divert Hexes] monk on Ventrilo essential for such situations!
Enough theorycraft; I'm pretty sure that bar will work better :-)
got overaggro'd during the quest in Gloom though :-(
overall worked very well.
EDIT:
The Paragon bar in the current build is really awkward to play and really inefficient for a paragon bar.
[build prof=Paragon/Warrior leadership=11+3+1 motivation=11+1 spearmastery=8+1][Spear of Lightning][Wild Throw]["Save Yourselves!"]["There's Nothing to Fear!"][Lyric of Zeal][Aria of Zeal][Focused Anger][Drunken Master][/build]
noticed I have shuffled the attributes around a bit. The Spear Damage was nice, but the atts were slightly wasted. the higher Leadership helps with the adrenaline gain from [[Focused Anger], increases the duration of [[There's Nothing to Fear!] and gives great energy management.
Under Essence, [[Soldier's Fury] is inferior to [[Focused Anger] in every way. note the fact that with [[Focused [email protected]] at high leadership you are gaining 260% adrenaline, as opposed to 133% from [[Soldier's Fury]! [[Focused Anger] is also maintainable due to the recharge bonus on the Essence. With an Essence Of Celerity, you gain 25% attack speed which synergises with [[Drunken Master] to give a 33% net, which isn't exactly essential, the valuable PvE only skill slot could be replaced depending on personal preference.
with a Grail of Might, you gain +1 to all attributes, resulting in the breakpoint of 16 for Leadership. the superior rune's -75 health is offset by the +100 health provided.
[[Wild Throw] can be replaced for anything else i guess; personally just found it good for the [[Whirling Defense]'s on the Margonite Tuks as they did a great job of slowing us down a few seconds and more importantly; mincing minions under the effects of Enraged; [[Wild Throw] is also nice for speeding up the killing of Stygian Fiends.
Could put the [[signet of return] back on the bar, but it seems a waste of a slot due to the amount of superior hard resses elsewhere. Theoretically, I can see [[Burning Refrain] working well, spreading constant burning onto the A/D's targets, but i am yet to test this!
People have mentioned having problems being shutdown by [[Vocal Minority] and [[Soothing Images] in various places. I have found having the [[Divert Hexes] monk on Ventrilo essential for such situations!
Enough theorycraft; I'm pretty sure that bar will work better :-)
Warriorsrmint
If your up for a run i could do one this weekend, I'll try and work out a triple chop, whirlwind, cyclone axe and some other stuff build, probably W/Rt with splinter, if i get something i'll post it here.
Joe Fierce
nice to see other people herowaying it as well, I usually do so with a semi similar build, but one of the mms is mimicry and jagged and steals golem from another, two golems are tanks, work pretty well actually in nm, and the crit sin is replace by a fev dreams heavy degen ranger, and the ss, is pretty close to what i run, nice man...
Cyb3r
guess there aint place for an unsteady ground/eruption earth ele?
(would be nice since me and a guildy have been planning to take on malyx for a while now but allways ended up with not having enough time (and i want to do it on my ele since that's my main))
(would be nice since me and a guildy have been planning to take on malyx for a while now but allways ended up with not having enough time (and i want to do it on my ele since that's my main))
Ditto
Yay I'm excited to try this build, BF and I will probly play around with this all weekend now. Big props to dark_slayer for this contribution my DoA dreams are resurrected!
If anyone out there is looking for some live bodies to do this with, look me up in game (<-IGN).
If anyone out there is looking for some live bodies to do this with, look me up in game (<-IGN).
dark_slayer
Just updated it, and added uses for other Professions, just incase you have more people that want to join or you cant play the req Professions to do this.
Thanks for all the comments or suggestions, trust me i look over all of them.
But in the long run just keeping it plain and simple seems to work well for the heros.
Those ele builds i just came up with, they need testing and the war build needs testing also, but im near positive the war build would not have any problems.
If anyone has any suggestions about how to implement a Ranger or Mes please tell. TY
Thanks for all the comments or suggestions, trust me i look over all of them.
But in the long run just keeping it plain and simple seems to work well for the heros.
Those ele builds i just came up with, they need testing and the war build needs testing also, but im near positive the war build would not have any problems.
If anyone has any suggestions about how to implement a Ranger or Mes please tell. TY
Warriorsrmint
Maybe put [Splinter Weapon] on the warrior instead of I am the strongest if you don't have a near max/max norn rank?
Warriorsrmint
Quote:
Originally Posted by dark_slayer
Those ele builds i just came up with, they need testing and the war build needs testing also, but im near positive the war build would not have any problems.
If anyone has any suggestions about how to implement a Ranger or Mes please tell. TY I would go Splinter barrage for a ranger, should work.
tyrant rex
ill never figure out why people say con sets+imbagon=balanced team
dread pirate fargus
very promising, want to try this out on my monk ^_^
My Lipgloss is Cool
Quote:
Originally Posted by tyrant rex
ill never figure out why people say con sets+imbagon=balanced team
Because every team build that is run a lot is overpowered, so overpowered teambuilds are the new balanced.
Cpt Mildred
would DoA be possible with 1 person + Heroes like UW and FoW?
techma
nice update :-)
re. the paragon bar.
have done 10 or so full runs with this so far, and have not once had any energy/adrenaline problems without [[Lightbringer Signet]. Seems like a waste of a slot to me! :-) personal preference I guess.
re. the paragon bar.
have done 10 or so full runs with this so far, and have not once had any energy/adrenaline problems without [[Lightbringer Signet]. Seems like a waste of a slot to me! :-) personal preference I guess.