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FOW Speedrun Full Guide
1 pages • Page 1
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Quote:
Originally Posted by Flightmare
Looks interesting.
But... elementalist? You would need consumables to let them perma Shadow Form.
I assume they go in first to aggro becouse they have sliver armor. And otherwise the monster targetting would be too divided? maybe why he said takes 1-2 sets of cons?
But... elementalist? You would need consumables to let them perma Shadow Form.
I assume they go in first to aggro becouse they have sliver armor. And otherwise the monster targetting would be too divided? maybe why he said takes 1-2 sets of cons?
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Looks interesting >.>
Its very very similar to the UW SC, and so long as the team is coordinate, shouldnt be too hard to do. But it also suffers from the same problems as the UW SC. If terras are nub, the run fails...
Still, kudos for the guide tho! This is definitely something we're goin to test and see how viable it is!
Its very very similar to the UW SC, and so long as the team is coordinate, shouldnt be too hard to do. But it also suffers from the same problems as the UW SC. If terras are nub, the run fails...
Still, kudos for the guide tho! This is definitely something we're goin to test and see how viable it is!

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Quote:
Originally Posted by t3dw4rd0
People do them occasionally, but UW is more popular.
Question: For terra 1, if a monk spawns with the group you need to kill to pop the npcs in the battlefield, is it possible to kill it? Also, can those npcs die (if you were to have extra aggro?) Silver 85% of the time targets the monk first in that particular group and npcs don't die.
Question: For terra 1, if a monk spawns with the group you need to kill to pop the npcs in the battlefield, is it possible to kill it? Also, can those npcs die (if you were to have extra aggro?) Silver 85% of the time targets the monk first in that particular group and npcs don't die.
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