Glitchy tree's in EoTN

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bathazard
bathazard
Krytan Explorer
#1
all my small white tree's in EoTN are glitching strangly. The problem is that no setting changes change anything. this is the only glitch i get and it is really annoying.

BLOODGOAT
BLOODGOAT
Wilds Pathfinder
#2
That's just Missingno. The item in the 6th slot of your inventory will now be 99.
bathazard
bathazard
Krytan Explorer
#3
ok wth how is that supossed to help me? i should report you if you don't give me a sensible answer becuase ur just answering a question stupidly when i want a proper responce
c
conget
Pre-Searing Cadet
#4
Quote:
Originally Posted by bathazard
ok wth how is that supossed to help me? i should report you if you don't give me a sensible answer becuase ur just answering a question stupidly when i want a proper responce
If you aren't very rude to treat people with reporting for tiny thing, maybe people are gladly to help you. But now...
F
Felixious
Frost Gate Guardian
#5
Migth be a corrupted .DAT
But yeah, reporting the Missingno answer (which was frickin genious) would be epic fail.
D
Da Rk Bl Ad E
Krytan Explorer
#6
Lol missingno XD (Don't report that it's funneh)

Corrupted .dat file thing probs
S
SkekSister
Krytan Explorer
#7
Looks to me like the alpha channel on the poly is not rendering correctly. Instead of transparency you are getting black rendered in it's place.

I get this all the time on my home rig for some reason (not on my work PC though) I figure it's a driver issue.

Minimizing and maximizing, or windowing then full-screening GW generally fixes it till the next re-zone.
Madeentje
Madeentje
Wilds Pathfinder
#8
Quote:
Originally Posted by BLOODGOAT
That's just Missingno. The item in the 6th slot of your inventory will now be 99.
LOVE THAT ONE

God....good old times ^^.


Repair your .dat file.
zamial
zamial
Site Contributor
#9
in order to fully help you it is nice to post your computers specs. like the graphics card at least and the driver version. It does look like a corrupted .dat file. If you do not know where it is, use search for gw.dat. it should be about 3.75GB in size, give or take a little bit. you can either:

1) rename the .dat to .datold, use the -image switch and re download everything

2) rename the file and install from the newest cd you own, then run the -image. This is faster than the 1st option.
hooded player
hooded player
Lion's Arch Merchant
#10
That's just Missingno. The item in the 6th slot of your inventory will now be 99


thas funne

.dat file
bathazard
bathazard
Krytan Explorer
#11
lol sry was bit tired and grump thx guys so should i reinstal dat?
Snograt
Snograt
rattus rattus
#12
If this just affects trees/shrubs/buildings in the distance which then draw properly when you move closer, then it's normal behaviour.

If not then yes; go ahead and -image yourself a new .dat
bathazard
bathazard
Krytan Explorer
#13
yeah its only this one tree so its probably .dat... well downloadin time :s
Snograt
Snograt
rattus rattus
#14
Hm, one particular missing texture certainly does sound like a dud .dat, then.
Quaker
Quaker
Hell's Protector
#15
Quote:
Originally Posted by BLOODGOAT
That's just Missingno. The item in the 6th slot of your inventory will now be 99.
I gather from some of the responses, that this is supposed to make sense somehow. I would agree with Bathazard. It's just useless +1ing.

@Bathazard - I agree with those who say it's a .dat problem. Try "-repair" or "-image".
BLOODGOAT
BLOODGOAT
Wilds Pathfinder
#16
Quote:
Originally Posted by Quaker
I gather from some of the responses, that this is supposed to make sense somehow. I would agree with Bathazard. It's just useless +1ing.

@Bathazard - I agree with those who say it's a .dat problem. Try "-repair" or "-image".
You ever play original Pokemon games on GBC?
Ariena Najea
Ariena Najea
Silence and Motion
#17
If you are running texmod, many mods will make strange changes to other graphics in the game. Otherwise, make sure that your graphics card is supported