Hostile option for GH...

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

I thought it would be a fun an interesting idea to have an option, perhaps a toggle button, for making you char hostile or non-hostile in your guild hall.

I think this could lead to some very fun times, especially during guild events.

Turning hostile means that guild members (any that are set to hostile) can attack each other. NO exp or faction for kills, of course. Won't be counted as a "true" death either. Others members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Yeah, I wanna put Pain Inverter on my guildies once.

/signed (tho we kinda have scrimmage option for this)

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

but scrim is a bit different. you have to get guildies to scrim with you, this way, you click a button and go homicidal.

duckboy

Frost Gate Guardian

Join Date: Mar 2007

Duckboy

E/Me

tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame

chfanfiction

chfanfiction

Academy Page

Join Date: Feb 2008

Gnawing at your soul

Passionate Kiss of Elysium

R/Rt

Sounds fun. I would really love the chance to kill my guildies in the hall, so long as they were immediately resurrected.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

Quote:
Originally Posted by duckboy
tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.

Angmar Kapitanya

Angmar Kapitanya

Pre-Searing Cadet

Join Date: Jul 2008

Becsület Bajnokai[BB]

P/

/signed This is a good idea

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

Quote:
Originally Posted by eddie the reaper
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

Quote:
Originally Posted by guardian of dragon temple
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed

QFT, This is the kind of fun I'm talking about. lol. Fireballs flying around.. meteor showers raining off in the distance. .

Not to mention, it could also be used as a way to test your new build against a specific class or build.

Bauholz Kerbe

Bauholz Kerbe

Ascalonian Squire

Join Date: Jun 2008

Mo/

/signed i like this idea and i think it would be better than just 8v8 for a scrimage

Da Rk Bl Ad E

Krytan Explorer

Join Date: Mar 2008

Belfast - Northern Ireland

D/W

This isn't what we have Scrimmage for, It was clearly meant for gvg practice Imo.

This sounds fun though /signed

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

The apocalypse is upon us.

There has been a decent Sardelac suggestion.

/signed

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Quote:
Originally Posted by Mitchel
Yeah, I wanna put Pain Inverter on my guildies once.
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned

It's A Me

It's A Me

Academy Page

Join Date: Jan 2008

N/

Quote:
Originally Posted by TheodenKing
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
pfft, and who DOESNT wanna do that?

/signed cos itll be fun

Jenn

Jenn

Resigned.

Join Date: Sep 2006

/signed

For shits n' giggles.

Tzu

Tzu

Site Contributor

Join Date: Mar 2008

UK/norway

Order Of The Etherbloom Crown [ZEN]

Quote:
Originally Posted by TheodenKing
I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
reread his post

Quote:
Originally Posted by sterbenx2
Turning hostile means that guild members (any that are set to hostile) can attack each other. Other members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?
/signed

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

/signed

Could be fun I guess..

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

I don't wanna sucker punch anybody.. you have to SET TO HOSTILE before anybody can attack.. anyway.

Thinking about it. This wouldn't even be that hard to impliment. There are NPCs that change to hostile and back all over the game.

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

Could be fun,

/signed

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Aye would be some fun, this game is seriously lacking open ended pvp

/signed

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Heh, why not? Could be fun, especially if these deaths don't count. Could easily practice individual stuff without typical "scrimmage". I'm thinking something like the Lineage 2 duel system mixed with Diablo2-like hostile/non-hostile part. Just that unlike D2, you need the other's permission to kick their butt.

/signed

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

/signed because...

Well I can't think of a rational reason.

GWEXTREEMFAN

GWEXTREEMFAN

Jungle Guide

Join Date: Nov 2006

in my house

N/A

W/E

/signed


sounds like a ton of fun

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

/signed
sounds fun

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

lol. Sounds like it could be interestingly fun. :P

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed

And allow PvE skills

Two players face each other and cast Ebon Vanguard Sniper Support until one hits the high damage shot

Koudelka

Koudelka

Frost Gate Guardian

Join Date: Apr 2007

England

The Khaotic Empire (TKE)

Me/Mo

/unsigned.

We have scrimming, which is exactly the same as what you are saying. PvP, in a guild hall. Secondly, I don't want people annoying me while I'm in my GH saying FIGHT ME NOOB /hostile while I'm minding my own business. Yes I know I have to consent with /hostile, but really, this is why we scrim.

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

I can't see anybody saying "fight me noob." That sounds more a guild member problem than an actual concern.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

If deaths there do not count, I won't mind, but remember that you can attack only in battle areas like explorables and arenas. So an explorable version for the the guild hall, or make this work in the scrimmage version of the guild hall.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

So, the "Hostile" system from D2? I didn't really like it in D2, I don't think I'd like it a whole lot in GW. Scrimmage should suffice to the point where this isn't really needed.

/unnecessary

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

Just for fun. It's a nice alternative to scrimmages IMO.

/signed