Avatar of Grenth and Conjure Frost
tristania289
Does the cold damage from Avatar of Grenth triggers the damage of Conjure Frost ? So I don't have to wield an icy weapon. Thanks for answers.
The_Kai
Quote:
Originally Posted by Wiki
Anomaly! You do not deal Cold damage while in this form.
Wiki says it doesn't, do a test
theonetheonlybruce
you could just use the skill grenths fingers
silavor
In writing, yes it does. In actuality, aNet has left Avatar of Grenth in the dust for MONTHS. We are not amused.
AidinSwiftarrow
Grenth kinda sucks IMO : /
Flightmare
Well, Grenth used to be cool...
tristania289
Well, I'm gonna use it in AB. And it will be really useful against monks with [Guardian]. I just want to use a vampiric weapon to pressure the enemies, that's why I'm wondering if the Avatar gives you cold damage.
Yeah, I did check it out in Wiki. It's a bug, I hope Anet fixes this soon.
Yeah, I did check it out in Wiki. It's a bug, I hope Anet fixes this soon.
-Lotus-
[Wild Blow] > [Avatar of Grenth]
If you add wounding in there it just makes it silly.
the original concept of the skill was way to powerful to balance, but the current version just sucks.
If you add wounding in there it just makes it silly.
the original concept of the skill was way to powerful to balance, but the current version just sucks.
daze
Tristania, your avatar pic is my desktop walpaper at home.
Quote:
Originally Posted by -Lotus-
Quote:
[Wild Blow] > [Avatar of Grenth]
??? saying [[wild blow] is greater than [[avatar of grenth] is like saying thumbprints > tv shows... in no way are those 2 skills related...
Is [wild blow] > [avatar of grenth] your version of the chewbacca defense?
and [onslaught] /> [whirling charge]
Is [wild blow] > [avatar of grenth] your version of the chewbacca defense?
and [onslaught] /> [whirling charge]
-Lotus-
Wild Blow is unblockable. all Grenth does is make you unblockable from enchanted foes. how is that not related?
Bowstring Badass
Quote:
Originally Posted by -Lotus-
Wild Blow is unblockable. all Grenth does is make you unblockable from enchanted foes. how is that not related?
Seems very related to me.
Honestly Grenth = trash now. Balthazar is more useful.
If your going to run an avatar then Melandru or Lyssa would be best for PvE possibly Dwayna if its a lot of melee hate hexes.
And daze [skill]whirling charge[/skill]>[skill]onslaught[/skill]. Simply because no cast time less means of it being stripped and I can keep [skill]wounding strike[/skill].
Honestly Grenth = trash now. Balthazar is more useful.
If your going to run an avatar then Melandru or Lyssa would be best for PvE possibly Dwayna if its a lot of melee hate hexes.
And daze [skill]whirling charge[/skill]>[skill]onslaught[/skill]. Simply because no cast time less means of it being stripped and I can keep [skill]wounding strike[/skill].
Bobby2
Quote:
Originally Posted by -Lotus-
[wild blow] is just 1 attack every 8 sec. Awesome if you want to counter Stances, but it doesn't do squat delivering pressure against [Aegis]/[Guardian]. Against Grenth, [[Patient Spirit] on any target becomes a liability.
Distant relatives, perhaps. But to say these skills were designed with the same goal in mind is sheer stupidity.
Quote:
Originally Posted by Bowstring Badass
And daze [skill]whirling charge[/skill]>[skill]onslaught[/skill]. Simply because no cast time less means of it being stripped and I can keep [skill]wounding strike[/skill].
QFMFT.
-Lotus-
Quote:
Originally Posted by Bobby2
[wild blow] is just 1 attack every 8 sec. Awesome if you want to counter Stances, but it doesn't do squat delivering pressure against [Aegis]/[Guardian]. Against Grenth, [[Patient Spirit] on any target becomes a liability.
the thing is that the only blocking foes you should really be pressuring are ones with stances. if a foe has guardian then the monk is paying attention to them and you are better off on a different target anyways. Aegis is a little bit of a problem, but you should have some enchantment removal on your team.
I do see your point though, i revise my earlier statement to: [Wild Blow]+[Wounding strike] > [Avatar of Grenth] daze
Quote:
Originally Posted by -Lotus-
|
Very loosly related
Quote:
Originally Posted by Bobby2
Well, I'm not defending [avatar of grenth] here, but this much needs to be said
[wild blow] is just 1 attack every 8 sec. Awesome if you want to counter Stances, but it doesn't do squat delivering pressure against [Aegis]/[Guardian]. Against Grenth, [[Patient Spirit] on any target becomes a liability. Distant relatives, perhaps. But to say these skills were designed with the same goal in mind is sheer stupidity. QFMFT. -Lotus-
Quote:
Originally Posted by daze
When i watch CSI which is a tv show, sometimes i see thumbprints.
Very loosly related plz make sense. and waste less space, you just quoted a post and it's answer and added some gibberish... Bowstring Badass
Quote:
Originally Posted by daze
When i watch CSI which is a tv show, sometimes i see thumbprints.
Very loosly related Its very related you are just dumb. Wild Blow is unblockable, Grenth makes you unblockable to enchanted foes. That seems related to me as both part of that statement say UNBLOCKABLE. Do we need to make a poster with 3 colors for you and your stupidity? Mister PMA
Quote:
Originally Posted by Bowstring Badass
Do we need to make a poster with 3 colors for you and your stupidity?
If people didn't make comments like this, imagine how much more we could get done....As for the question of the thread starter that skill is bugged, like you already know haha.
daze
Quote:
Originally Posted by Bowstring Badass
|
[wild blow] = 1 attack every 8 seconds that costs 5 energy each time
[avatar of grenth] = always unblockable every attack (as long as they are enchanted)
my previous statement remains in tact because if you can wrap your brain around the term "loosely related" you may understand that it is completely different from the term "not related in the least bit"
Quote:
Originally Posted by Mister PMA
If people didn't make comments like this, imagine how much more we could get done....
i used to let it get to me when flamers talk crap and call names, but now i actually find it a bit amusing... I have to admit, to a point i may press the buttons of flamers. Just accept that there are rude people out there who get a self esteem boost by attempting to belittle other people. If these people spot an opportunity to call someone "stupid" they pounce on the opportunity like a cat on a mouse. My psychology class says 99.9% of the time it is to compensate for something. Like lack of life goals, personal success, and even sexual inadequacy. If someone can try to make themselves feel superior about a subject, then it takes light off of what aspect in which they are inferior. But that is where it gets scary because i would much rather be inferior in Guild wars than in RL
Just understand that it is human nature. I say let the flamers flame on. Because what really matters is i have a baby, paid off house, great job, and an evil baby's mama. =} Cebe
So, what's the problem with using Wild Blow and Avatar of Grenth?
They are quite clearly similar in the respect that they both are unblockable, and while Grenth has a condition attached, they both have quite distinctly different uses. I don't understand why everyone is arguing over this. -Lotus-
I stand by my statement that wild blow is more useful (considering that AoG is elite).
targets with blocking stances should be handled by wild blow. targets with guardian are already the target of a monk, so you arent going to kill them. targets with aegis are really the only place AoG shines, and thats not enough of a reason to bring the elite... [Wild Blow] > [Avatar Of Grenth] @Daze: please stop making useless posts, its really annoying. CoonerTheRed
Quote:
Originally Posted by -Lotus-
targets with guardian are already the target of a monk, so you arent going to kill them.
wait, what? targets of guardian got a guardian, which means that the monk has used 5e which was wasted. Then you smack the target again, with a normal attack, and it still hits, and they have to use WoH or Patient (another 5e).
If all you're doing is spiking a target, then wild blow is better (but because of the critical, not because of the unblocking). If you're trying to make monks scream for energy, Grenths is better. Completely different uses. Not really related at all... daze
Quote:
Originally Posted by CoonerTheRed
If you're trying to make monks scream for energy, Grenths is better.
Completely different uses. Not really related at all... be careful when you disagree with lotus, you probably will be called stupid among other names. I know as well as other people that there are lots of better unblockable skills out there that are much better than wild blow. The only thing that makes [wild blow] a good skill is the fact that is a guaranteed crit and it removes stances on top of being unblockable. So while [avatar of grenth] and [wild blow] are both unblockable they are in fact both used in very different situations. And im not defending [[avatar of grenth] because i think it sucks bawls now Its like comparing apples to oranges there have very minor similarities but none of any consequence Sir Pandra Pierva
[Avatar of Grenth][chilling victory][pious assault][Victorious Sweep][Heart of fury][Attacker's insight][Conjure frost][Resurrection signet]
its too bad that this doesn't work. cause that spike would really hurt. 14 scythe 10 frost rest in mystic oh well Fishmonger
lmao, i posted and realized my noob move (was about to suggest arcane mimicry XD)
but yea, it's been a bug for a while |