/notsigned
I would rather see something like more content, or more updates, than this.
Achievement System
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I like the suggestion, but from my experiences in Team Fortress 2 which implements this system for the purpose of getting new (rigged) weapons, I have to say /notsigned
TF2 has achievement servers you can join so that people don't go around screwing up actual games and wrecking everyone else's fun. I foresee many people joining PvE/PvP parties and essentially griefing for the sake of their achievements.
Loved the list though, a lot of the names were great
TF2 has achievement servers you can join so that people don't go around screwing up actual games and wrecking everyone else's fun. I foresee many people joining PvE/PvP parties and essentially griefing for the sake of their achievements.
Loved the list though, a lot of the names were great

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Originally Posted by Ariena Najea
I like the suggestion, but from my experiences in Team Fortress 2 which implements this system for the purpose of getting new (rigged) weapons, I have to say /notsigned
TF2 has achievement servers you can join so that people don't go around screwing up actual games and wrecking everyone else's fun. I foresee many people joining PvE/PvP parties and essentially griefing for the sake of their achievements. Loved the list though, a lot of the names were great ![]() |
1 - There is absolutely no benefits. (I even made sure to stress this like five times!)
2 - That isn't even possible in this game because you can just leave and go get a new part instantly. And what achievements are you going to grief with?
They are just things (extra one time goals) to do. They don't give you anything. No one else can see what you've achieved (to prevent elitism). Just you. I specifically made sure to make it impossible to grief people, as 99.9% of these are things that'll happen during normal gameplay...eventually. The few oddball ones take like 0.5 seconds to do and can be done by yourself generally.
Again, thanks for the comments everyone!
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Wasn't there a thread like this already?
As I stated in that one, I don't like achievements when it was implemented on the 360, and I certainly don't like them now. Why? Because there's no reward for doing it except for bragging rights.
I am heavily reminded of a Red vs Blue PSA that was shown recently...
*pictures Caboose in Guild Wars (although much different), going "Beep-boop" after reaching Lion's Arch and a popup stating "Achievement unlocked: Reached Lion's Arch", but said popup is obviously poorly drawn*
As I stated in that one, I don't like achievements when it was implemented on the 360, and I certainly don't like them now. Why? Because there's no reward for doing it except for bragging rights.
I am heavily reminded of a Red vs Blue PSA that was shown recently...
*pictures Caboose in Guild Wars (although much different), going "Beep-boop" after reaching Lion's Arch and a popup stating "Achievement unlocked: Reached Lion's Arch", but said popup is obviously poorly drawn*
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Originally Posted by Alexander Burn Victim
/notsigned
Realistically half of these wouldn't work, and I play other games for unlocking achievements. If I wanted more things to get on my GW account I'd go title grind. Also half of the pvp ones are stupid (in my opinion) and a ton of these titles promote current flavor gimick builds. So when something gets nerfed and it still supports an old gimick that doesn't work, what do you do then? A few that made me say wtf ;P *Most Valuable Monk: Heal 1,000,000 points of damage. That made me lol for all the prot monks out there. *Energy Storage is...: Have 100 or more max energy. *Not energy management!: While your max energy is 100 or more, hit 0 energy. Yay promoting bad players. I can see it now. "But I wanna get that achievement!" /kick *Energy Conservation (PvP): Play a whole PvP match where your energy bar never drops below 50%. Rend, pleak, bad players. *Attack Them While They are Down... (PvP): Hit an enemy with a Hammer attack, and then kill them with a dagger attack. lol Backbreaker sins. |

