Strength + Cracked Armor

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

for every point into strength warrior have a 1% (or maybe even just .5%) chance to inflict cracked armor when using attack skills.

ideas?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

What? Seriously? As if warriors aren't strong enough already, absolutely no reason to buff them more.

/notsigned

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I'm pretty convinced Strength is more than good enough as-is for Warriors.

/notsigned

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Just trying to find a way to get warrior to be able to inflict it...they have 2 skills that have a special modifier when foe has cracked armor, but they have 0 ways to inflict it.

Shiro's Prophet

Ascalonian Squire

Join Date: Apr 2008

[Crux]

Rt/

I'd say instead of buffing a warrior primary, a-net could probably use their time more wisely by buffing maybe mysticism or something? Just a thought..

poasiods

poasiods

Krytan Explorer

Join Date: Apr 2008

R/

Quote:
Originally Posted by Chronos the Defiler
Just trying to find a way to get warrior to be able to inflict it...they have 2 skills that have a special modifier when foe has cracked armor, but they have 0 ways to inflict it.
It's the same case for Rangers and Dervishes. You could just throw in [shell shock] in there - especially if you're using [conjure lightning]. I think those skills were supposed to depend on other teammates inflicting 'Cracked Armor' for you, anyways.

Ghostcell

Ghostcell

Krytan Explorer

Join Date: Nov 2006

=VX9=

N/Mo

/notsigned

strength already gives armor penetration, having it have a chance of automatically inflicting a condition (espec. cracked armor) would just make it way way way to over powered. it's fine as it.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

There's a reason caster professions have skills that inflict Cracked Armor and martial professions have skills that trigger on Cracked Armor.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

Sorry but Warriors have the best DPS already without inflicting Cracked armor. They pwn. If you wanna use those certian skills have teamates with weaken armor or shell shock, or hell, bring em yourself.

Nice try but warriors are just too good already. Sorry man.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

[skill]Shell Shock[/skill]
[skill]Lightning Orb[/skill]
[skill]Sundering Weapon[/skill]
+
[skill]body blow[/skill]

There you go.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Chronos the Defiler
Just trying to find a way to get warrior to be able to inflict it...they have 2 skills that have a special modifier when foe has cracked armor, but they have 0 ways to inflict it.
Warriors don't need a way to apply cracked armor. Guild Wars is a team game, team synergy ftw.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

You could go 5% with sundering weapon like the medieval days some swords could penetrate armour.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Age
You could go 5% with sundering weapon like the medieval days some swords could penetrate armour.
But this isn't the medieval days, this is an online game that needs skill balancing.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by zelgadissan
I'm pretty convinced Strength is more than good enough as-is for Warriors.
Strength is probably the worst primary attribute, arguably worse than spawning power. Not that warriors need a buff, but certainly compared to the effects other martial classes get on their primary attribute it's lol bad.

If anything warriors should get 5 extra health per rank in strength on top of the armor penetration...would make sense since it's "strength" and dervs get 25 extra health just for being dervs. But that's never going to happen nor any other major changes to class fundamentals.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by arienrhode
Strength is probably the worst primary attribute, arguably worse than spawning power.
Just for a second
I was skippin' along
Bobbin' my head
To your happy song

Quote:
Originally Posted by arienrhode
If anything warriors should get 5 extra health per rank in strength on top of the armor penetration.
Then out of the blue
Came these words, from you
Which led me to ask
"Can I buy some drugs offa you?"

Krill

Krill

Desert Nomad

Join Date: May 2005

America

For the sake of discussion, since it's never going to happen, what would be wrong with giving warriors some extra health? I doubt anyone could careless for PvP but for PvE it might be nice.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Down on the river of Pee Vee Pee
Now listen son, yes listen to me
Down on the river of Pee Vee Pee
There's a boat called balance
A boat, y'see?

In this boat we ride along
Whistlin' the tune and singin' the song
A song called Equality
A tune called Fair Play
High armor and high health?
Now, son, that's just gay.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by Faer
....Fair Play
High armor and high health?
Now, son, that's just gay.
Considering that most of the damage warriors take is degen, direct damage and life stealing the physical armor bonus has crept down quite a bit in usefulness over time. I digress though, crazy stupid idea and thanks for the clever poems.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by arienrhode
Strength is probably the worst primary attribute, arguably worse than spawning power.
Never post again, please.

/notsigned thread... hope it gets lock...

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by arienrhode
Strength is probably the worst primary attribute, arguably worse than spawning power. Not that warriors need a buff, but certainly compared to the effects other martial classes get on their primary attribute it's lol bad.

If anything warriors should get 5 extra health per rank in strength on top of the armor penetration...would make sense since it's "strength" and dervs get 25 extra health just for being dervs. But that's never going to happen nor any other major changes to class fundamentals.
No, strength is better than spawning power.

Anyways, if anything, warriors should get shit, because they're powerful enough. The reason why it's never going to happen is because it's unnecessary.

Faer, your poems are amazing. Please sir, keep making them.

StueyG

StueyG

Kamaspama

Join Date: Dec 2005

Nunya Bizness

pupu / SLAP

W/

/signed for best poems ever

/notsigned for worst idea ever

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

/notsigned

When you only have 8 skills, you can't have everything. If you want to get the benefit from cracked armor, either use a secondary to get it or have a team mate do it for you.

I'm certain someone was begging for cracked armor for warriors a couple of weeks ago too. Silly buggers.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

You spec in Strength for the LOLWUT AWESOME!Skillz, like Bull's and Rush, also, loving the epic poems.

Nainoa

Nainoa

Frost Gate Guardian

Join Date: Jun 2008

USA

ARMY

W/

Quote:
Originally Posted by ajc2123
Sorry but Warriors have the best DPS already
Hehe, good one.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Strength may not be as useful a primary attribute as SR or expertise but warriors make up for it with other primary specific things such as their base AL and weapon mastery runes.
Try running a shock axe as E/W and see how well you do.

Warriors and strength are fine. Probably the most balanced profession of the lot.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Chronos the Defiler
Just trying to find a way to get warrior to be able to inflict it...they have 2 skills that have a special modifier when foe has cracked armor, but they have 0 ways to inflict it.
No.

Use a skill from your secondary like [weaken armor] or [shell shock], or heaven forbid, coordinate with your team. It might be possible that you would be playing with a character that can and will use cracked armor for you.

And as noted, Warrior is not the only class that can make use of cracked armor and not supply it.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

cracked armor ain't that wonderful either imo
rather have a deep wound
/notsigned

if you play shock axe just put in [shell shock]
then you got a cracking shockaxe

Robbert Monga

Frost Gate Guardian

Join Date: Mar 2008

/notsigned

I'd much rather see hammer mastery fixed to synergize better with weakness/cracked armor. Right now its just a bunch or random skills utterly sucking w/o elite, of which there only two (DH and Magehunters) worth anything.
I.e. change skills around to be more like [Overbearing Smash] or [Auspicious Blow]

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Do warriors even need to apply cracked armor? They have deep wound and a bunch of attacks that give armor ignoring damage.

If you ask me, casters need it more than warriors do.

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Maybe a slight buff to Stregenth would be ok, but not inflicting a condition like Cracked Armor. I wouldn't know how to buff it without overdoing the warrior, but maybe something to do with a warriors horrible energy.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

I think soul reaping should restore your health and energy to full every time another target drops below half health. That way it can match the amazingly overpowered spawning power, which is clearly superior to strength.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

If this happens > [Body Blow] would be the most awesome skill ever for a non elite

/notsigned

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

/notsigned. To broken. Strength weak? LOL! Strength provdes extra Armor Penetration. owerful, even if it's 1% for every point. In PvP, every point counts, even if it's 1%, and with the gay tiebreaker, you want as much damage as you can fit.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by holymasamune
I think soul reaping should restore your health and energy to full every time another target drops below half health. That way it can match the amazingly overpowered spawning power, which is clearly superior to strength.
/signed if it affects all allies!

Carrier of Darkness

Carrier of Darkness

Academy Page

Join Date: Nov 2007

American Mid-west

The Divine Kingdom [DK]

E/

/signed along with:

Instead of strength, put it into hammer mastery (makes a bit more sense) and maybe have it for how many points you have in HM you inflict like -1....-8 armor for 5 seconds

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

It's okay...

...but only if Elementlists get 1% chance per rank in Energy Storage to cause blindness (etc.)

So...

/notsigned: Not only for warriors.

Innocent

Frost Gate Guardian

Join Date: Jun 2006

Mo/

Quote:
Originally Posted by Mitchel
You spec in Strength for the LOLWUT AWESOME!Skillz, like Bull's and Rush, also, loving the epic poems.
HOW COULD YOU FORGET SHIELD BASH!?!?!?!?!?

Venom200

Academy Page

Join Date: Mar 2006

Science with a Twist

N/

maybe every point in energy storage should add 1 second of burning to all your spells.

/notsigned

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by Faer
Down on the river of Pee Vee Pee
Now listen son, yes listen to me
Down on the river of Pee Vee Pee
There's a boat called balance
A boat, y'see?

In this boat we ride along
Whistlin' the tune and singin' the song
A song called Equality
A tune called Fair Play
High armor and high health?
Now, son, that's just gay.
what about rank?

oh, before I forget again, /not signed. you know the reason.

what I want is a way to
1) de-trap
2) de-wards
3) de-wells

its only logical, since you can make cure condition and remove hex, and make wells for people to use more energy and all other skill including traps and wards and wells are interrupted, only these cannot be taken away.

ah, and lastly, i see something slightly, not quite right in PvP

before battle begin, your in the "Gladiator holding cell" and then the clock count down.

4) skill bar should be disable during that time.

since you cannot use most skills as it is, so should you not be able to plant traps and wards and spirits during these time.