Why are so many good Ritualist elites late in Nightfall?
ruffenredie
So I'm spending a bit of time trying to work on my Ritualist, he's mostly channeling damage, with a few spirits, splinter weapon and a bit of healing. I definitely want to keep him that basic way, but I'm struggling to find a decent elite for him.
I spent 12k on an elite rit tome a few months back and acquired clamor of souls, before working out how rubbish it is. Now after having another look I see that pretty much all the decent elites seem to be late on in Nightfall, that's very annoying. 2 in the Domain of Secrets!
Why do the Rit elites seem to be so much harder to get than other professions?
I selected out 5 potential skills and only 1 is close to me in Factions:
Weapon of Quickening - close-ish to me now
Weapon of Fury - about half way through Nightfall....
Reclaim Essence - late in Nightfall.
Offering of Spirit - end of Nightfall
Caretaker's Charge - might as well be on the moon for me...
I'm broke so can't afford another tome, any ideas?
I spent 12k on an elite rit tome a few months back and acquired clamor of souls, before working out how rubbish it is. Now after having another look I see that pretty much all the decent elites seem to be late on in Nightfall, that's very annoying. 2 in the Domain of Secrets!
Why do the Rit elites seem to be so much harder to get than other professions?
I selected out 5 potential skills and only 1 is close to me in Factions:
Weapon of Quickening - close-ish to me now
Weapon of Fury - about half way through Nightfall....
Reclaim Essence - late in Nightfall.
Offering of Spirit - end of Nightfall
Caretaker's Charge - might as well be on the moon for me...
I'm broke so can't afford another tome, any ideas?
Pour One For Jose
[Destructive Was Glaive]
[Offering of Spirit]
[Weapon of Remedy]
[Xinrae's Weapon]
best elites to me imo.
destructive is early in NF too.
[Offering of Spirit]
[Weapon of Remedy]
[Xinrae's Weapon]
best elites to me imo.
destructive is early in NF too.
Lhim
Yes, most of the better Rit elites are late in nightfall. I believe I mainly used [spirit light weapon] before I got there. Simply because it's available earlier on. But I think [signet of spirits] would be a good choice for the time being.
upier
[Assassin's Promise].
What ... ?
What ... ?
Lhim
Quote:
Originally Posted by upier
[Assassin's Promise].
What ... ? I should have seen this coming
What ... ? I should have seen this coming
ajc2123
Quote:
Originally Posted by upier
[Assassin's Promise].
What ... ? He said RITUALIST elites, not secondaries. He was even discussing the Profession, not it's secondaries.
What ... ? He said RITUALIST elites, not secondaries. He was even discussing the Profession, not it's secondaries.
isamu kurosawa
Running a hybrid Rt will leave few points spare for deadly arts. [[signet of spirits], [[spirit light weapon] and [[Attuned Was Songkai] are all decent elites available till you get access to the better ones later in nightfall.
Attuned happens to be one of the better Rt elites itself anyway.
Attuned happens to be one of the better Rt elites itself anyway.
upier
Quote:
Originally Posted by deank81
Quote:
Originally Posted by ajc2123
He said RITUALIST elites, not secondaries. He was even discussing the Profession, not it's secondaries.
He obviously isn't utilizing his secondary.
AP can be capped quite early in the game. It's WoQ, RE AND OoS all rolled up into one skill. Obviously he's constantly broke - in which case - AP saves him the money for the elite tome and he can cap OoS/WoR once he gets further into C3. Until then he can abuse the hell out of AP (but given the insanity that is AP - he might actually end up saving the gold that he'd use on the cap siggies for those two skills ...). ruffenredie
thanks to all, definitely useful to get other peoples thoughts.
As for Assassin's Promise, actually that's a really good idea and it fits the background fluff I created for my character when I made him (I can't help but do this, even though it often restricts me later). I will head off to cap that asap and just shuffle my points around a bit to make it work. He's already a sin secondary, I just haven't used any sin skills. It'll certainly get me through until later in NF. upier
Quote:
Originally Posted by ruffenredie
As for Assassin's Promise, actually that's a really good idea and it fits the background fluff I created for my character when I made him (I can't help but do this, even though it often restricts me later). I will head off to cap that asap and just shuffle my points around a bit to make it work. He's already a sin secondary, I just haven't used any sin skills. It'll certainly get me through until later in NF.
My work here is done!
/upier swooshes off ruffenredie
My hero...... swoon
upier
Quote:
Originally Posted by ruffenredie
My hero...... swoon
Best. Reply. EVER! -Makai-
Quote:
Originally Posted by isamu kurosawa
Running a hybrid Rt will leave few points spare for deadly arts. [[signet of spirits], [[spirit light weapon] and [[Attuned Was Songkai] are all decent elites available till you get access to the better ones later in nightfall.
Attuned happens to be one of the better Rt elites itself anyway. To the OP: kurosawa has an excellent point. When running a channeling/resto bar, [Offering of Spirit] or [Signet of Spirits] would be a better choice. If you're using just one attribute line, go with upier's obsession...er...suggestion. To upier: You could sell cobwebs to Arachni. On topic: It is odd how so many useful Rit elites are found at the end of NF, especially considering the huge array of elite skills found throughout the campaign. That being said, these elites are incredibly useful overall and, in my opinion, most of them are worth getting (the new [Reclaim Essence] is pretty iffy, though). snaek
wuts wrong wit [preservation]?
Nightow
Quote:
Originally Posted by Sante_Kelm
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[Xinrae's Weapon] > [Reclaim essence] By a large margin.
My only guess is that the role of a Ritualist has changed quite a bit from Factions to NF and Beyond. Hence, that's why the elites are better since they are more useful to today's Ritualist.
Quote:
Originally Posted by snaek
wuts wrong wit [preservation]?
Only good for 4 man areas (mostly RA/TA) due to random nature of the heals it produces. I'd rather go with [Life] or [Rejuvenation]+[Assassin's Promise]/[Signet of Creation]
Also, your spelling is another thing that's wrong. Tyla
Quote:
Originally Posted by snaek
wuts wrong wit [preservation]?
1. The heals are random and aren't designated by health status.
2. It's an elite that gives about 20 less health than capped out regeneration when it takes effect, and since it's random it's worse. 3. It's a spirit. Cathode_Reborn
Factions skills were purposely underpowered at start while NF's were purposely made overpowered. Anet said it themselves.
It just takes ages for them to actually balance them right, so NF's options are gonna look better for a long while... Bowstring Badass
Quote:
Originally Posted by upier
[Assassin's Promise].
What ... ? You and this damn elite. Honestly the best rit elite that can be gotten early is spirit light weapon until you can get to better elites. Nightow
Quote:
Originally Posted by Cathode_Reborn
Factions skills were purposely underpowered at start while NF's were purposely made overpowered. Anet said it themselves.
Source please?
snaek
Quote:
Originally Posted by Tyla
1. The heals are random and aren't designated by health status.
2. It's an elite that gives about 20 less health than capped out regeneration when it takes effect, and since it's random it's worse. 3. It's a spirit. yes...but in terms of op's criteria its factions, and fairly easy to obtain compared to elites like [weapon of quickening], [soul twisting], [defiant was xinrae], [tranquil was tanasen], and [clamor of souls] as mentioned by op.... [preservation] doesnt seem that bad Murmel
I've used [Preservation] through all of Factions, half Proph and up to Torment in NF.
I figured it worked very well. Although, now I'm working on a hybrid build, since I got bored of just resto. gerlin
It's true that most good Rt elites are in the later half of nightfall, but i didn't really had a problem with it since my Rt was purely made for farming purposes.
I found 1 elite Rt tome and bought 1, toke "Caretaker's Charge" and "VwK". Using a channeling build through the campaign to get to the farm spots with CC worked just fine ^^. Using sunspear "vamprism" also never hurt, its goes pretty good with pain to get 2 moderate dmg spirits and then just spam channeling skills . And in comparison to NF elites, faction elite were pretty crappy and quickly changed. But that probably why they put all the good elites in end-game NF so you would have to use the crappier ones to get there(since NF's campaign is quite long). But the update 2 weeks ago already made up a lot for the crappy faction elite, most of them got an amazing boost which could even throw out "Assassin promise" out of your build ;D. isamu kurosawa
Quote:
Originally Posted by snaek
compared to elites like [weapon of quickening]
[[Weapon of quickening|WoQ] is a nice elite in caster heavy teams. its like giving your allies a free [[mantra of recovery].
Casting and energy cost (Run /E and glyph to deal with that.) are a bit high but its still a better option than [[preservation]. ruffenredie
So to update, I capped Assassin's Promise and absolutely love it, I am now blasting my way through Nightfall capping as I go (just getting to the desert) and still sticking to AP. It just works so well with the high cost and long recharge times of many Rit skills. I run from mob to mob faster than my henchies can keep up, binding, weapon skilling, & channeling and never running out of energy and my spells are always ready.
I've now started taking out my energy runes and insignias and adding in life mods, just for the sake of it, I never die, I just thought they'd be more use than the extra pips of energy now. So thanks to all of you, but I do promise to try out some of the actual Ritualist elites I've capped too, but I may sneak back to AP... Cathode_Reborn
Quote:
Originally Posted by Nightow
Source please?
Not sure if I'll be able to find it again, but look at all the pre-nerf NF elites compared to Factions:
Shadow Prison, LoD, ZB, RaO, "YAA", Crippling Slash, Jagged Bones, Reaper's Mark, Hex Eater Vortex, Searing Flames, BSurge, Sandstorm, "Incoming", Angelic Bond, Stunning Strike, Avatar of Grenth, Ebon Dust Aura, All took pretty hard nerfs and some are still powerful. Now look at Faction's elites - they've hardly been nerfed at all, most of them have been buffed over the months. Silicon Based
Quote:
Originally Posted by upier
[Assassin's Promise].
What ... ? [Assassin's Promise] very good choise up to domain of secrets where you can get [offering of spirit] But after that OoS would be my elite. I have been vanquishing using Sabway and with offensive spirits either with AP and OoS and I must say I'd stick with OoS for most areas. Why? AP is conditional 'if Foe dies' and they do not always die within the AP time frame, or they die too fast and you miss casting AP in time. Result no energy when AP is down. It may be that my targeting of the right enemy for AP isn't working as smooth as the unconditional energy (many spirits around) 'here and now' I get from OoS, besides OoS has a higher energy return and spares me the attrib points in deadly that I now can use on channeling and communing. Whats left is the instant skill recharge with AP, but with the spirits longevity I do not see this as a problem. Yet AP would be an advantage in areas were [lightbringer's gaze] can be used to be more certain of enemy kill. It may be a matter of training and judgement to get AP triggered properly every time it is cast, and I guess Upier is an AP master by now Therefore I'd stick with: [build prof=rit/any com=10+2+1 chan=12+1 spawning=6+1 rest=3][offering of spirit][pain][vampirism][bloodsong][shadowsong][painful bond][flesh of my flesh][summon spirits][/build] upier
Quote:
Originally Posted by Silicon Based
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I've actually started running around with a bunch of Discord heroes and AP is just sweet for that. I pretty much start with AP these days (I used to wait for that special moment to cast it - UNLESS of course there is massive hex removal) - while at the same time activating YMLD! for the KD followed by Assassin Support which then creates another KD. YMLD + AP also fulfill the Discord req and the necros can bomb away. (The guys do have additional hexes and conditions though - just in case. And a lot of the times they end up covering my AP with them which is also sweet!)
Stuff just kinda ... dies ....
But then again - it depends on what you are using. In the build you posted - OoS is pretty darn sweet since you can't spam the spirits.
For anything that you can spam (but might not be able to because of the recharge) - AP is SOOOO GOOD!
Quote:
Originally Posted by ruffenredie
So thanks to all of you, but I do promise to try out some of the actual Ritualist elites I've capped too, but I may sneak back to AP...
I have taught you well, young one ...
Silicon Based
Quote:
Originally Posted by upier
- AP is SOOOO GOOD!
I have been practising with AP and I must say Upier is right, AP makes you run like a train through almost any HM mob very fast indeed, provided it is cast on the right foe on the right time. Picking the target and casting timely is a matter of training. Therefore consider my previous post obsolete In those lines I was thinking whether hero's use AP properly and put it on a Ele hero nuker? Something like: [assassin's promise][glyph of sacrifice][meteor shower] edit: removed [finish him] because as Nithow point out below hero cant use it Nightow
Quote:
Originally Posted by Silicon Based
I have been practising with AP and I must say Upier is right, AP makes you run like a train through almost any HM mob very fast indeed, provided it is cast on the right foe on the right time.
Picking the target and casting timely is a matter of training. Therefore consider my previous post obsolete In those lines I was thinking whether hero's use AP properly and put it on a Ele hero nuker? Something like: [assassin's promise][glyph of sacrifice][meteor shower][finish him] Heroes can't use PvE skills. zelgadissan
From my experience you have to micro Glyph of Sacrifice and then Meteor Shower or else they'll use the Glyph on crap like Glowing Gaze >.<
Personally I leave AP to the humans, but if you decide (or even have the ability) to micro all your hero's AP skills to a single button, it might be worth taking. Of course, we'll leave the actual AP answer to upier, since I'd bet his warrior uses it Nightow
Quote:
Originally Posted by zelgadissan
Of course, we'll leave the actual AP answer to upier, since I'd bet his warrior uses it
Oh god, I lol'ed hard!
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