xp 64-bit
nellemento
Hi there my problem is that i have lag in game so my specs are 8600Gt
4 GB Ram Core 2 Duo
how to fix this is Guild wars Compatabile with XP 64-bit i have Guildwars Platinum edition
4 GB Ram Core 2 Duo
how to fix this is Guild wars Compatabile with XP 64-bit i have Guildwars Platinum edition
moriz
describe your lag for me: is it stuttering animation, or randomly teleporting characters/poor response?
Zidane Ortef
The past few weeks ingame haven't been the smoothest it could just be server side see if smooths out in a week or so.
Ministry Of Peace
Since you didn't mention your internet, my best guess is that is the problem... I run guildwars just fine with a x64 duo cpu, and a 8600gt at school with broadband internet, then when I come home and get on wireless, it is almost unplayable lag...
Taisayacho
Yep, I've got x64 (altho vista), plays just fine. Prolly internet.
nellement
Yes and its stuttering sound and a game too please help!!i have Broadband connection too ,and before this when I played it on Xp 32 bit with wireless connection it was great but now on 64bit and DSL it sucks
Elder III
Mouse over the little button in the bottom right corner: What does it say?
Also, if you are using a different version of XP, check your Windows Firewall and any virus protection programs firewalls, make sure that Guild Wars is listed as a full exception.
Also, if you are using a different version of XP, check your Windows Firewall and any virus protection programs firewalls, make sure that Guild Wars is listed as a full exception.
Hyper.nl
Guild Wars works fine on Windows x64. (As 32-bit process)
Lag cannot be caused by only running 64 bit.
Lag cannot be caused by only running 64 bit.
nellement
hey it shows avg ping 56 ms and fps 65-125
nellement
And the thing that really makes me mad is sound stuttering
Brianna
Well, Network lag is not going to cause you sound stuttering. It would be more like when you start lagging (network wise) the sound slowly fades to a dead stop because actions have ceased to continue, or they briefly stopped.
The thing is, XP 64-bit is not very supported, in fact it was kind of the ''Abandoned Child'' of operating systems, therefore it's drivers are usually going to suck. That isn't going to hinder Guild Wars in general, but if the drivers that you run your hardware off of suck, then it probably will.
To me, this sounds like a driver problem. I would be willing to assume it's most likely your sound card/mobo sound card driver or your graphics card's drivers. I'd say give them an update, or even a roll back, then come tell us what the results are.
Oh and one more thing, please try this before you do anything else:
Start up Guild Wars, and Minimize it (Or if you run in window then don't bother), then open your Task Manager (CTRL+ALT+DEL). Now, go to the "Processes'' tab, and find "Gw.exe" - Right click that process, and go down to the ''Set Affinity'' option, then just uncheck all of the cores until only one remains checked, then hit ''Ok''.
Sometimes Guild Wars does not like Dual Cores/Quad cores and so on, and it can cause some problems. Setting the affinity in the aforementioned way will allow it to execute on only one core - thus if your Multi-Core processor was the problem, this will show us just that. If the problems still persist, then that wasn't the problem.
The thing is, XP 64-bit is not very supported, in fact it was kind of the ''Abandoned Child'' of operating systems, therefore it's drivers are usually going to suck. That isn't going to hinder Guild Wars in general, but if the drivers that you run your hardware off of suck, then it probably will.
To me, this sounds like a driver problem. I would be willing to assume it's most likely your sound card/mobo sound card driver or your graphics card's drivers. I'd say give them an update, or even a roll back, then come tell us what the results are.
Oh and one more thing, please try this before you do anything else:
Start up Guild Wars, and Minimize it (Or if you run in window then don't bother), then open your Task Manager (CTRL+ALT+DEL). Now, go to the "Processes'' tab, and find "Gw.exe" - Right click that process, and go down to the ''Set Affinity'' option, then just uncheck all of the cores until only one remains checked, then hit ''Ok''.
Sometimes Guild Wars does not like Dual Cores/Quad cores and so on, and it can cause some problems. Setting the affinity in the aforementioned way will allow it to execute on only one core - thus if your Multi-Core processor was the problem, this will show us just that. If the problems still persist, then that wasn't the problem.
nellement
Thanks brianna but that task manager thing didnt fix it
Brianna
Alright, at least we eliminated that.
There's two kinds of lags though, you have your Network types of lag which are usually just bad latencies and unplayable pings, usually caused by A-Net's side, or your side. Things on your side that can cause the Network lag are: Firewalls, Anti-Virus programs, Routers, Wifi Connections, your ISP, and other mis-configured things.
Then you have your Hardware type of lag, which can be caused by faulty hardware, slow hardware, bad drivers, dust, over-heating and anything that has to do with the physical properties of your computer and such.
So finding out which one that is would easily lead us in the right direction for a fix here. Since you mentioned ''Sound Stuttering'' I kind of figured a hardware thing, cause usually I wouldn't assume that coming from a networking type of problem.
What Anti Virus or Firewalls are you using?
Do you know more specific details about your hardware? (Mainly Mobo and CPU)
What drivers are you running right now, when is the last you updated them?
More detailed information will help out.
There's two kinds of lags though, you have your Network types of lag which are usually just bad latencies and unplayable pings, usually caused by A-Net's side, or your side. Things on your side that can cause the Network lag are: Firewalls, Anti-Virus programs, Routers, Wifi Connections, your ISP, and other mis-configured things.
Then you have your Hardware type of lag, which can be caused by faulty hardware, slow hardware, bad drivers, dust, over-heating and anything that has to do with the physical properties of your computer and such.
So finding out which one that is would easily lead us in the right direction for a fix here. Since you mentioned ''Sound Stuttering'' I kind of figured a hardware thing, cause usually I wouldn't assume that coming from a networking type of problem.
What Anti Virus or Firewalls are you using?
Do you know more specific details about your hardware? (Mainly Mobo and CPU)
What drivers are you running right now, when is the last you updated them?
More detailed information will help out.
nellement
My motherboard is Asus P5B 965 chipset,Cpu Core 2 Duo 8400 3Ghz
On the same sistem but with windows xp 32bit It runs smootly but on this 64bit i don';t know what to do
On the same sistem but with windows xp 32bit It runs smootly but on this 64bit i don';t know what to do
moriz
Quote:
Originally Posted by nellement
hey it shows avg ping 56 ms and fps 65-125
|
you need to be more detailed in your description of your problem. we can't see your computer monitor.
Brianna
Quote:
Originally Posted by nellement
My motherboard is Asus P5B 965 chipset,Cpu Core 2 Duo 8400 3Ghz
On the same sistem but with windows xp 32bit It runs smootly but on this 64bit i don';t know what to do |
Try and update your drivers, and if you have already updated, maybe try rolling back to a previous version, like I said 64 bit drivers can tend to be quirky.
nellement
Do u know some free or cheap program which is good for driver updating
moriz
i'm guessing the problem is your sound drivers.
http://driver.wareseeker.com/Sound-C...hql.zip/318855
i did some searches with your motherboard model, and this is the one i'm coming up with. download and install that driver. it might fix your problem.
http://driver.wareseeker.com/Sound-C...hql.zip/318855
i did some searches with your motherboard model, and this is the one i'm coming up with. download and install that driver. it might fix your problem.
Brianna
You don't use programs, and updating drivers is always free.
You just go to your manufacturer's website and get the appropriate drivers for your hardware/OS version.
For example for your 8600GT you would go to www.nvidia.com, go to their download drivers section, and pick your 8600GT and get the drivers for Windows XP 64 bit. Though with the new drivers it's all one giant unified thing, so you just go to their download drivers section and do:
Product Type: GeForce
Product Series: GeForce 8 Series
Operating System: Windows XP 64-Bit
Language: Whatever language you want, but probably English obviously.
Anyway, every manufacturer is going to have it's own way of deploying the new drivers, but you just select your hardware and OS version and download those drivers for it.
In your case you're going to the official ASUS website for your Motherboard drivers, if you are using the onboard sound then you should find some sound drivers there.
You just go to your manufacturer's website and get the appropriate drivers for your hardware/OS version.
For example for your 8600GT you would go to www.nvidia.com, go to their download drivers section, and pick your 8600GT and get the drivers for Windows XP 64 bit. Though with the new drivers it's all one giant unified thing, so you just go to their download drivers section and do:
Product Type: GeForce
Product Series: GeForce 8 Series
Operating System: Windows XP 64-Bit
Language: Whatever language you want, but probably English obviously.
Anyway, every manufacturer is going to have it's own way of deploying the new drivers, but you just select your hardware and OS version and download those drivers for it.
In your case you're going to the official ASUS website for your Motherboard drivers, if you are using the onboard sound then you should find some sound drivers there.
Baratus
Guys, look at his framerate. Turn on vsync in GW so the game's framerate cannot exceed the vertical refresh on the monitor. I have seen warping and such before in other games when the framerate of the game is double the vertical refresh on the monitor. Not many games do this, but it's worth a shot.
On top of that, has anybody suggested that the OP try another game? If it happens across all games, then it's his drivers or something, but if it is only in GW, then chances are it's a problem with GW. For example, if he upgraded to the 64bit version of XP and simply copied his old gw.dat file over, or if he used the same install that he used on the 32bit version, there will be numerous issues due to the configuration files for GW being stored inside the gw.dat file. I figured that out myself when copying my gw.dat file from this 32bit system with an nVidia card over to my 64bit laptop with an ATI card. I had to download the entire 3.57GB file from ANet before the game ran properly. Bad design on ANet's side here.
Also, XP Pro x64 is supported just fine, and runs 32bit and 64bit applications just fine. The thing that x64 edition lost was 16bit support, so no more "Lords of The Realm II" or the like. I sue it on multiple systems that have 64bit chips and it yields a boost to Windows performance over the 32bit XP Pro, but not as much to 32bit games. Still, GW runs flawlessly on a Pentium D system with an 8800GTS, the AMD Turion laptop with a cheap ATI1100M behind me, and an old P4/630 system in the office with a 6800 Ultra, so unless he used 32bit drivers or hacked drivers (there are tons of unofficial drivers for x64 that cause issues) I fail to believe that x64 is his problem.
On top of that, has anybody suggested that the OP try another game? If it happens across all games, then it's his drivers or something, but if it is only in GW, then chances are it's a problem with GW. For example, if he upgraded to the 64bit version of XP and simply copied his old gw.dat file over, or if he used the same install that he used on the 32bit version, there will be numerous issues due to the configuration files for GW being stored inside the gw.dat file. I figured that out myself when copying my gw.dat file from this 32bit system with an nVidia card over to my 64bit laptop with an ATI card. I had to download the entire 3.57GB file from ANet before the game ran properly. Bad design on ANet's side here.
Also, XP Pro x64 is supported just fine, and runs 32bit and 64bit applications just fine. The thing that x64 edition lost was 16bit support, so no more "Lords of The Realm II" or the like. I sue it on multiple systems that have 64bit chips and it yields a boost to Windows performance over the 32bit XP Pro, but not as much to 32bit games. Still, GW runs flawlessly on a Pentium D system with an 8800GTS, the AMD Turion laptop with a cheap ATI1100M behind me, and an old P4/630 system in the office with a 6800 Ultra, so unless he used 32bit drivers or hacked drivers (there are tons of unofficial drivers for x64 that cause issues) I fail to believe that x64 is his problem.
nellement
moriz thanks for the link I tried it and its still the same
brianna I have the latest driver for my video card
Baratus thanks its turned on already.
maybe its something with bios but I have latest bios update already
If someone knows BIOS really good help me
brianna I have the latest driver for my video card
Baratus thanks its turned on already.
maybe its something with bios but I have latest bios update already
If someone knows BIOS really good help me
Baratus
Do you have this problem in any other game, or just GW? That will help narrow the problem down. If it happens on more of your games, it is probably an OS/system problem. If it is only GW, the quickest fix I could see would be deleting "gw.dat" and then running "gw.exe -image" to get a fresh install of all the game data, as well as clean configuration files. Note that imaging GW can take time, since the data is 3.57GB.
Brianna
I agree with the above, it would help narrow it down, and a corrupted .dat file could indeed be a culprit in this.
nellement
Hey it happens only to GW and Mass effect all the other games runs excellent
Can I loose my current game position if I make an image of GW?
Can I loose my current game position if I make an image of GW?
Baratus
No. Your characters are stored on the server, not your computer. Go in with explorer, delete "gw.dat", and then follow the instructions below to download the most current data file for GW.
- Click "Start"
- Select "Run"
- Browse for gw.exe
- Add "-image" to the line, so it read "C:\gw\gw.exe -image", or similar
- Allow it to download the 3.57GB file
maru
I bought a new PC a few days ago.
- M/B: Asus P5K
- CPU: Intel Core2Duo E8500 CPU
- RAM: 4G
- Video: nVidia GeForce 8600GT (512M, 256bit)
- Sound: Realtek HD audio on board
- O/S: Windows Vista(x64) with DirectX 10
(I installed DirectX 9 also, but it makes no diffrence.)
- All the device drivers are the latest version.
Microsoft site says Guildwars is tested on Vista and works fine.
Other programs(including World of Warcraft) works fine.
But Guildwars has lag.
Guildwars sound has noise and character jumps(skip frames).
When I drag and resize Guildwars window, sounds works fine.
But I stop dragging windows, then lag occurs.
So I guess it would be graphic card problem.
Does anyone have the solution?
Do I have to change my OS to Windows 2003?
- M/B: Asus P5K
- CPU: Intel Core2Duo E8500 CPU
- RAM: 4G
- Video: nVidia GeForce 8600GT (512M, 256bit)
- Sound: Realtek HD audio on board
- O/S: Windows Vista(x64) with DirectX 10
(I installed DirectX 9 also, but it makes no diffrence.)
- All the device drivers are the latest version.
Microsoft site says Guildwars is tested on Vista and works fine.
Other programs(including World of Warcraft) works fine.
But Guildwars has lag.
Guildwars sound has noise and character jumps(skip frames).
When I drag and resize Guildwars window, sounds works fine.
But I stop dragging windows, then lag occurs.
So I guess it would be graphic card problem.
Does anyone have the solution?
Do I have to change my OS to Windows 2003?
nellement
hey baratus thanks Ive downloaded it but its the same
Maru thats the same lag I have
Maru thats the same lag I have
Lord Sojar
I have this same issue, and it only happens after I minimize GW or change graphical settings in the least.
I have exhausted all possibilities, and have come to the conclussion that it is GW's engine not functioning correctly with specific setups for one reason or another.
I have exhausted all possibilities, and have come to the conclussion that it is GW's engine not functioning correctly with specific setups for one reason or another.
Baratus
Due to multiple people reporting the problem, I am beginning to think that this is a GW problem. Something isn't ticking just right and it's screwing up, but only under some exact configurations. I am on XP Pro x64 Edition with a cheap, built-in ATI1100M, 1GB of RAM (64MB for the video card), and a slow 4200RPM HDD, and I just finished playing just fine. Sure, I had about 20fps, but it didn't give me any problems.
I would contact ANet on this matter. See if they have a solution. If they do not, I can discuss Windows registry tweaks and such.
I would contact ANet on this matter. See if they have a solution. If they do not, I can discuss Windows registry tweaks and such.
Lord Sojar
ANET would never reveal engine issues, just as FYI. The fix would have to be a silent one. Your best bet it to open a PlayNC support ticket (I can't believe I just typed that) and attempt to convince them it is a widespread issue. PlayNC support loathes me with a passion, and I despise them equally, so I don't volunteer to do it.
And I have tried registry tweaks, development drivers, post processing, vBIOS alteration, among other solutions. Nothing fixes this strange framerate issue.
And I have tried registry tweaks, development drivers, post processing, vBIOS alteration, among other solutions. Nothing fixes this strange framerate issue.
KZaske
The sound studdering is a documented FMOD issue. You can always use the -dsound switch to remove the studdering sound. As for the lag, I rarely had pings in excess of 90ms until GWEN came out. Now I rarely have pings under 150ms.
Yes, I use XP Pro 64bit. I will say that when I stepped down from 169 series of the Nvidia driver to a 91 series driver my pings went from 230ms average to 150. I think the exess lag may have to do with the way they implamented SM 3.0. It is the only real change they made to the engine recently.
DirectX has a long history of poor memory management and it may be that ArenaNet has finally pushed it too far.
Rahja; you you agree?
Yes, I use XP Pro 64bit. I will say that when I stepped down from 169 series of the Nvidia driver to a 91 series driver my pings went from 230ms average to 150. I think the exess lag may have to do with the way they implamented SM 3.0. It is the only real change they made to the engine recently.
DirectX has a long history of poor memory management and it may be that ArenaNet has finally pushed it too far.
Rahja; you you agree?
nellement
KZaske how to do that sound fix?
Ctb
Before I respond... are you sure you're not running Vista 64-bit?
nellement
I am on Windows XP 64-bit
Ctb
Well, I don't really understand your setup then. It sounds like you didn't change your machine, you just switched from 32-bit XP to 64-bit XP Pro. Unless you know you need 64-bit XP Pro, my suggestion would be to just go back to 32-bit because it's almost certainly a driver issue. The 64-bit version only really serves a purpose in very specific circumstances, and home gaming is not one of them unless you have some obnoxious amount of RAM.
As for the dsound from KZaske, right click on the Guild Wars icon, click Properties, and add a space and:
-dsound
at the very end of the text in the "Target:" box.
As for the dsound from KZaske, right click on the Guild Wars icon, click Properties, and add a space and:
-dsound
at the very end of the text in the "Target:" box.
Baratus
If he goes back to 32bit XP, he loses half the potential of his CPU. While it may only marginally help in a 32bit game like GW, it does help with the OS itself and other applications that are 64bit. I know for a fact that using XP Pro x64 on this low-end laptop helped a TON coming from XP Pro 32bit. The only problem I have with it is that MS compiled the IPX/SPX support without 32bit support, so older games that can use IPX for LAN-play don't work with it.
I am also positive that this is not a driver problem due to the fact that he tried other games with positive results on all except two games, GW and Mass Effect.
This problem also plagues others who own different hardware and such, so it isn't likely they all have the exact same "driver problem".
I will state this though, if you own a pirated copy of XP, either you won't be able to use Windows Update and you need an update to fix something, or part of Windows was hacked to be able to pirate it, and that is causing the problem. I have seen both of these in my time as a computer technician, and eac time the problems my customers had were fixed by installing a legit copy of XP, activating it, and updating it.
*EDIT*
One may also want to add the parametrs "-dx8 -noshaders" to see if it changes anything. That forces the game to use DirectX8 and disables pixel-shaders. If this fixes the problem, it is either bad code in GW, or your video card doesn't support pixel-shaders properly.
I am also positive that this is not a driver problem due to the fact that he tried other games with positive results on all except two games, GW and Mass Effect.
Quote:
Hey it happens only to GW and Mass effect all the other games runs excellent |
I will state this though, if you own a pirated copy of XP, either you won't be able to use Windows Update and you need an update to fix something, or part of Windows was hacked to be able to pirate it, and that is causing the problem. I have seen both of these in my time as a computer technician, and eac time the problems my customers had were fixed by installing a legit copy of XP, activating it, and updating it.
*EDIT*
One may also want to add the parametrs "-dx8 -noshaders" to see if it changes anything. That forces the game to use DirectX8 and disables pixel-shaders. If this fixes the problem, it is either bad code in GW, or your video card doesn't support pixel-shaders properly.
Brianna
I've never had this problem and I've used my 8600GT in different systems.
The 8600GT does support everything properly, it's a pretty good little card. Unless you mean that his in particular isn't working properly.
The systems that I have used my 8600GT in are:
Main: Processor - AMD Athlon 64 X2 6000+, Motherboard: ECS Elitegroup GeForce 7050-M-M, RAM 2GB of DDR2 PC6400 Corsair XMS2 (Formerly Kingston Hyper-X) Power Supply: 500w Antec Basiq with 18 amps on 2 rails, HDD: 7,200.10 RPM 320GB Seagate Barracuda w/ 16MB Cache.
Then in my second computer: Processor: AMD Sempron 3100+, Motherboard: ECS Elitegroup Nforce4-A754, Ram: 1GB (X2 512mb) of Kingston PC3200, Power Supply: Thermaltake PurePower 430W with a single 18A rail, and finally a 5400RPM Enhanced IDE HDD.
Neither computers had those problems with the 8600GT (From EVGA) in them, so just throwing my experience out there for the record.
Oops I forgot to mention the OS's, The main has Windows XP Pro SP2 32-bit and Vista Ultimate SP1 64-bit, Second comp just has Windows XP Pro SP2 32-bit.
The 8600GT does support everything properly, it's a pretty good little card. Unless you mean that his in particular isn't working properly.
The systems that I have used my 8600GT in are:
Main: Processor - AMD Athlon 64 X2 6000+, Motherboard: ECS Elitegroup GeForce 7050-M-M, RAM 2GB of DDR2 PC6400 Corsair XMS2 (Formerly Kingston Hyper-X) Power Supply: 500w Antec Basiq with 18 amps on 2 rails, HDD: 7,200.10 RPM 320GB Seagate Barracuda w/ 16MB Cache.
Then in my second computer: Processor: AMD Sempron 3100+, Motherboard: ECS Elitegroup Nforce4-A754, Ram: 1GB (X2 512mb) of Kingston PC3200, Power Supply: Thermaltake PurePower 430W with a single 18A rail, and finally a 5400RPM Enhanced IDE HDD.
Neither computers had those problems with the 8600GT (From EVGA) in them, so just throwing my experience out there for the record.
Oops I forgot to mention the OS's, The main has Windows XP Pro SP2 32-bit and Vista Ultimate SP1 64-bit, Second comp just has Windows XP Pro SP2 32-bit.
KZaske
While browsing around for a way to get rid of memwatcher (adware) on an XP 64bit system I found several threads and complaints about AVAST 4.8 (the current version) causing a lot of lag issues. Some people have reported that stoping the Avast service prior to gaming actually fixed thier lagging Keyboard, mice (no Razers reported) sound and general slow responsiveness.. Personally, I have not tried turning off the avast services. But I am wondering how many others aflicted with this are using Avast? I know I am.
Baratus
I have had numerous problems with AVG and AVAST over the years, and now use professional AV services, which work wonderfully. Yes, they cost money, but insuring my company and home networks without causing problems is worth it.
That made me want to ask what services you are running. AntiVirus, AntiSpyware, programs that idle in the system tray, or anything else. Any of these services can cause problems. List your services and I'll see what you can do.
Oh, and if you're not on a domain, you can set the DNS client service to manual and stop it. This can sometimes cause latency, but only when looking up hostnames. You can also set the Windows help service to manual and stop it, so it won't use any resources until you use Windows Help.
That made me want to ask what services you are running. AntiVirus, AntiSpyware, programs that idle in the system tray, or anything else. Any of these services can cause problems. List your services and I'll see what you can do.
Oh, and if you're not on a domain, you can set the DNS client service to manual and stop it. This can sometimes cause latency, but only when looking up hostnames. You can also set the Windows help service to manual and stop it, so it won't use any resources until you use Windows Help.
nellement
I am using Kaspersky Internet security 8