When is absorbtion applied?
mattjones527
first off, Yes I tried searching but I couldnt find anything about absorbtion other than the usual 1 piece of knights is global.
If there IS a thread about this, sorry I didnt find it, please post a link to it
I have a question about how the dmg reduction is applied.
Backgroud info
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While soloing ice imps farming IDS I noticed that the ice spears were doing 2dmg while I was hexed. that was with a MAJOR absorbtion rune.
So after selling a few IDS I went ahead and upgraded to a sup absorbtion rune. I was assuming that with the sup rune I should only be taking 1dmg from an ice spear.
However even WITH the superior absorbtion rune I was still taking 2 dmg.
Question
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So my question is WHEN is the absorbtion applied? Is my assumption correct?
assumption
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To me it seems its applied in this order: (base dmg - armor absorbtion) then (calculate the remaining base dmg with regards to the armor rating) then (apply the shield reduction)
I'm fairly sure the dmg reduction from the shield is applied last, because whenever I wasnt hexed I was being hit for 5dmg, and 7dmg if I was not in a stance
all the dmg absorbtion on my char:
1 piece of knights
1 superior absorbtion rune
shield -2(st) -3(hexed)
If there IS a thread about this, sorry I didnt find it, please post a link to it
I have a question about how the dmg reduction is applied.
Backgroud info
--------------
While soloing ice imps farming IDS I noticed that the ice spears were doing 2dmg while I was hexed. that was with a MAJOR absorbtion rune.
So after selling a few IDS I went ahead and upgraded to a sup absorbtion rune. I was assuming that with the sup rune I should only be taking 1dmg from an ice spear.
However even WITH the superior absorbtion rune I was still taking 2 dmg.
Question
----------
So my question is WHEN is the absorbtion applied? Is my assumption correct?
assumption
----------
To me it seems its applied in this order: (base dmg - armor absorbtion) then (calculate the remaining base dmg with regards to the armor rating) then (apply the shield reduction)
I'm fairly sure the dmg reduction from the shield is applied last, because whenever I wasnt hexed I was being hit for 5dmg, and 7dmg if I was not in a stance
all the dmg absorbtion on my char:
1 piece of knights
1 superior absorbtion rune
shield -2(st) -3(hexed)
Shimus DarkRaven
Keep in mind, Ice spear is a spell, and doesn't calculate the same as MELEE damage.
As for how abs works, you have three charr on you right, and you take three hits. Total damage is calculated, and THEN abosorption/knights armor kicks in.
Just an observance.
--The Shim
As for how abs works, you have three charr on you right, and you take three hits. Total damage is calculated, and THEN abosorption/knights armor kicks in.
Just an observance.
--The Shim
mattjones527
Thanks guys for answering my question. I have one more though. The Shim looks like he is saying its strictly from MELEE, and Rotten is saying a WEAPON attack. So is bow damage afftected by absorbtion?
Lord Iowerth
Rune of absorption (minor, major, superior) absorbes physical damage. IE: no elemental damage, spell damage, etc. Piercing damage from arrows, slashing, crushing, etc is absorbed.
Knights/Ascalon/Shield reduction is all sources.
Hope that helps, been doing alot of research on this lately
Knights/Ascalon/Shield reduction is all sources.
Hope that helps, been doing alot of research on this lately
Ice Goddess
does this apply to non-spell skills that enhance an attack? or are they considered different and are not affected? (like warrior and rangers skills that enhance damage)
Akhilleus
Quote:
Originally Posted by Shimus DarkRaven
As for how abs works, you have three charr on you right, and you take three hits. Total damage is calculated, and THEN abosorption/knights armor kicks in.
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it absorbs per attack, and since 3 charr would deliver 3 seperate attacks, it will reduce each attack seperatly.
it does, however take effect after armor, which makes it slightly better.
Shimus DarkRaven
Quote:
Originally Posted by Akhilleus
that, is incorrect.
it absorbs per attack, and since 3 charr would deliver 3 seperate attacks, it will reduce each attack seperatly. it does, however take effect after armor, which makes it slightly better. |
MELEE is a WEAPON ATTACK, btw. That's how GW puts it.
--The Shim
LifeInfusion
Absorption works on elemental spells too, if I remember correctly. Supposedly it works on attacks that count armor.
Akhilleus
Quote:
Originally Posted by Shimus DarkRaven
I'm sorry I didn't clarify. Three charr attacking at the same time, mr rigid
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whether they are all attackign at the same time or not, all 3 charr will deliver a different attack. if my warrior is fighting, lets say, 15 low-level enemies, he'll be showing zeros for each one, because even though they're attacking at the same time, each delivers their own attack with their own skill level and their own damage range, and each is subjected to damage-reduction.
mattjones527
Quote:
Originally Posted by LifeInfusion
Absorption works on elemental spells too, if I remember correctly. Supposedly it works on attacks that count armor.
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I was just wandering if someone else could confirm what LifeInfusion is saying. So far everyone else seems to be saying only damage from attacks and not elemental spell dmg.
Lord Iowerth is saying anything but elemental dmg is absorbed, if I understood his post right. I'm not sure if he meant JUST spells or if he meant elemental weapon mods too. A little clarification would be nice.
Lord Iowerth
Quote:
Originally Posted by mattjones527
I was just wandering if someone else could confirm what LifeInfusion is saying. So far everyone else seems to be saying only damage from attacks and not elemental spell dmg.
Lord Iowerth is saying anything but elemental dmg is absorbed, if I understood his post right. I'm not sure if he meant JUST spells or if he meant elemental weapon mods too. A little clarification would be nice. |
Absorption from armor/shield works for any source of direct damage (apart from those that ignore armor, like life stealing vampiric necro spells, for example) even elemental damage. You will get the -damage from any direct-damage dealing source, even AoE's like chaos storm, fire storm, etc., direct spell damage (fireball, flare) and so on.
Absorption from your rune works only for physical damage (bow attacks, a Charr smacking you around with an axe, etc).
The only thing I am unsure about, and someone speak up if you've tested this, is that if a weapon has an elemental attack attribute (Icy bow string, Fiery dragon sword, etc) if an absorption rune will still work. So far i've only tested it against non-elemental attributed weapons. I'll do some more testing as time permits, i'm sort of wishing I hadn't salvaged my test armor last week
Akhilleus
Quote:
Originally Posted by Lord Iowerth
IAbsorption from armor/shield works for any source of direct damage (apart from those that ignore armor, like life stealing vampiric necro spells, for example) even elemental damage. You will get the -damage from any direct-damage dealing source, even AoE's like chaos storm, fire storm, etc., direct spell damage (fireball, flare) and so on.
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and i may or may not be right, but i was under the impression sheilding hands reduced all forms of damage (except of course degeneration)
LifeInfusion
Quote:
Originally Posted by Akhilleus
absorbtion does work on illusionary weaponry though.
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