Before you ask (because I know there will be someone) here's the link:
http://www.pvxwiki.com/wiki/Build:Team_-_FoW_Speedclear
This is for terra #1 as refered to by the pvx build:
1. Do skeletal impalers cause you any trouble (via traps)? Is it hard to avoid them?
2. Do you need to kill the hydras, or do you just avoid them overall?
3. Do you take out shadow monks first, or just completely avoid groups with them? If the second, how do you get around any spawns that have them that you need to kill?
4. Compared to an UW terra run (say, pools prehaps), is this harder or easier?
(5. How are the shard drops on a typical run through this route? )
Question for expert FoW SC Terras
t3dw4rd0
Zidane Ortef
Use Search.
http://guildwarsguru.com/forum/showt...php?t=10318219
Cant say ive ever had any problems with the impalers, avoid hydras in manys you can hand a few of them best to bring along a shield that is +10vs fire and +45hp while enchanted. As the guild says u cant kill monks most of the time just avoid them thats why the other 6 are there for. FoW SC is easier by far then UW.
Drops are drops you cant predict them they just happen.
http://guildwarsguru.com/forum/showt...php?t=10318219
Cant say ive ever had any problems with the impalers, avoid hydras in manys you can hand a few of them best to bring along a shield that is +10vs fire and +45hp while enchanted. As the guild says u cant kill monks most of the time just avoid them thats why the other 6 are there for. FoW SC is easier by far then UW.
Drops are drops you cant predict them they just happen.
t3dw4rd0
First off, I did use search, and that never came up.
w/e mods can close
w/e mods can close