No Elite Skills

Skitsefrenik

Frost Gate Guardian

Join Date: Jun 2007

Maryland

P/

It's not bound to happen but it's a thought. What if all the elites were nerfed down to regular skill form or skills such are lightning surge was split into 2 skills(dmg and knockdown). Would it work or epic fail idea?

dasmitchies

Lion's Arch Merchant

Join Date: Nov 2007

Sacred Forge Knights

W/P

Epic Fail. Elites are limited to one per bar to prevent exploitation to the nth degree already. Part of Guild Wars is searching for and securing elites to empower your character. In a skill based mmorpg losing the elites would kill the game.

Light Aura

Light Aura

Pre-Searing Cadet

Join Date: Aug 2008

A/

Um i'm not even going to bother to answer that question the answer is quite obvious

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

What would be the benefits in doing that?

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

Epic thread!

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

....

/facepalm

Tyla

Emo Goth Italics

Join Date: Sep 2006

Pro idea is pro.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

/signed

i know i don't need ee-leet skillzzzzz.

Skitsefrenik

Frost Gate Guardian

Join Date: Jun 2007

Maryland

P/

Quote:
Originally Posted by the savage nornbear
What would be the benefits in doing that?
Even more build diversity? More tiger stance poison warriors

Search for elites loses it's appeal due to PvP characters(faction and unlock). Even if this is a skill based rpg, people running the same elites/builds won't be better simply because of that.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

lolno, srsly wtf?

Proff

Proff

Jungle Guide

Join Date: Jun 2007

No, it'd create a shit-load of OP skills and build that no one'll ever fix.

Squiffy

Squiffy

Frost Gate Guardian

Join Date: Sep 2006

E/

I lol'd at the thread title, what a stupid idea. Seriously, whats the point?

btw /notsigned

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Master Ketsu
....

/facepalm
/12characters

Jaran Cell

Jaran Cell

Frost Gate Guardian

Join Date: May 2006

Sweden the land of blond tall sexy men

[Ze]

Mo/A

It would be too easy to abuse, shatterstone+deep wound anyone?

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

If your going to make a thread about it, atleast give some good reasons why it would actually be a benefit

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

[Way of the Empty Palm][Moebius Strike][Shattering Assault]

lol.

/notsigned. I like my RPG with a side dish of balance.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Quote:
Originally Posted by Shayne Hawke
[Way of the Empty Palm][Moebius Strike][Shattering Assault]
You forgot [Way of the Assassin] for more pressure & imba, and [Palm Strike] to get to shattering assault. Hell, while we are at it, lets bring along [Beguiling Haze].

LOL,

Notsigned

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

I think it's funny that things that we are given are taken for granted and a life without them is petty and meaningless. It's like if women had three breasts or everyone had an extra eye. If someone said,

"Wouldn't it be cool if we didn't have an eye on our forehead?"

All the replies would be, "lolno, srsly wtf? /facepalm"

So, to just about all the posts in this thread which is accounted for indirectly by my post, you fail.

In my opinion, I think having the elite skill is neat and clever. However, it has an 'elite' status. It's a skill that's a little stronger than the other skills, but you can only have one of them. So, it makes you think. To be honest, if they were normal skills, you'd see probably a more balanced game. The fact that all these powerful skills can be used in a bar, doesn't mean that just because some assassin throws on all these powerful skills, doesn't mean the monk he/she is attacking has powerful healing skills as well. Remember, to think on balanced ends or your logic crumbles immediately.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Lady Raenef
In my opinion, I think having the elite skill is neat and clever. However, it has an 'elite' status. It's a skill that's a little stronger than the other skills, but you can only have one of them. So, it makes you think. To be honest, if they were normal skills, you'd see probably a more balanced game. The fact that all these powerful skills can be used in a bar, doesn't mean that just because some assassin throws on all these powerful skills, doesn't mean the monk he/she is attacking has powerful healing skills as well. Remember, to think on balanced ends or your logic crumbles immediately.
Eh...no. That just means that most every build would be composed of former elites, and large numbers of skills would instantly be 100% inferior to other skills (energy burn vs energy surge, etc).

If every class were ridiculously OP-ed, the game wouldn't be balanced. It'd just be far more twitchy, as proliferation of OP-ed builds would inevitably lead to builds that could do more damage in less time, consistently, which would be spike heaven. The room for error that monks possess right now is already very small for catching spikes, there's really no need to reduce it any further. Just as there is no need to scrap a system that has worked, and worked damn well for over 3 years, when doing so produces no definitive benefits.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

I can't see any benefit to doing so, honestly.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Why not remove skills at all an just hit people with a stick?
Hm... yeah, the same stick for all!
People will take turns to use the stick.

Elite skills are usually 'empowered' versions of two or more skills.
So we'll end up with a lot of duplicate skills.

Sweet Mystery

Sweet Mystery

Lion's Arch Merchant

Join Date: Aug 2007

Shadow Hunters Of Light [SHOL]

R/

Yay let's just break skills in the game and while at it remove 4 titles... can I have my money back from skill hunter?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by MithranArkanere
Why not remove skills at all an just hit people with a stick?
Hm... yeah, the same stick for all!
People will take turns to use the stick.

Elite skills are usually 'empowered' versions of two or more skills.
So we'll end up with a lot of duplicate skills.
Back at A.net headquarters, some dumb intern will read that and take it seriously.
Hmmm...
GW2 is going to be a first person shooter. You heard it here first

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

No skills!
Have some of the existing spells apply when you hit your target!

I think we really need some kind of new content here, seing how dumb the suggestions become

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

................


















wait! wut?

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

Quote:
Originally Posted by Cale Roughstar
................


















wait! wut?

Well ..... er..... hang on ..... you see ... um ..... no .... no, I haven't got it either.

/facepalm

~A Leprechaun~

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Light Aura
Um i'm not even going to bother to answer that question the answer is quite obvious
+1 to agree with this guy

Shouldn't this be in Riverside anyway.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Skitsefrenik
Even more build diversity? More tiger stance poison warriors

Search for elites loses it's appeal due to PvP characters(faction and unlock). Even if this is a skill based rpg, people running the same elites/builds won't be better simply because of that.
You see, the true problem is not the Elites, but Wiki, mainly PvX Wiki of course, that leads to people all running the same thing. Removing, or bumming down, the elites will do nothing to fix the use of sharing builds.

Not to be mean, but your suggestion is VERY POORLY THOUGHT OUT. Please, think a bit more before posting suggestions. This goes to all Guru users.

MStarfire

MStarfire

Krytan Explorer

Join Date: Nov 2007

[SOS]

Rt/

[email protected]

78910