No Elite Skills
Skitsefrenik
It's not bound to happen but it's a thought. What if all the elites were nerfed down to regular skill form or skills such are lightning surge was split into 2 skills(dmg and knockdown). Would it work or epic fail idea?
dasmitchies
Epic Fail. Elites are limited to one per bar to prevent exploitation to the nth degree already. Part of Guild Wars is searching for and securing elites to empower your character. In a skill based mmorpg losing the elites would kill the game.
Light Aura
Um i'm not even going to bother to answer that question the answer is quite obvious
the savage nornbear
What would be the benefits in doing that?
Sai Rith
Epic thread!
Master Ketsu
....
/facepalm
/facepalm
Tyla
Pro idea is pro.
joshuarodger
/signed
i know i don't need ee-leet skillzzzzz.
i know i don't need ee-leet skillzzzzz.
Skitsefrenik
Quote:
Originally Posted by the savage nornbear
What would be the benefits in doing that?
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Search for elites loses it's appeal due to PvP characters(faction and unlock). Even if this is a skill based rpg, people running the same elites/builds won't be better simply because of that.
FlamingMetroid
lolno, srsly wtf?
Proff
No, it'd create a shit-load of OP skills and build that no one'll ever fix.
Squiffy
I lol'd at the thread title, what a stupid idea. Seriously, whats the point?
btw /notsigned
btw /notsigned
Lishy
Quote:
Originally Posted by Master Ketsu
....
/facepalm |
Jaran Cell
It would be too easy to abuse, shatterstone+deep wound anyone?
Teh [prefession]-zorz
If your going to make a thread about it, atleast give some good reasons why it would actually be a benefit
Shayne Hawke
[Way of the Empty Palm][Moebius Strike][Shattering Assault]
lol.
/notsigned. I like my RPG with a side dish of balance.
lol.
/notsigned. I like my RPG with a side dish of balance.
Luminarus
Quote:
Originally Posted by Shayne Hawke
[Way of the Empty Palm][Moebius Strike][Shattering Assault]
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LOL,
Notsigned
Lady Raenef
I think it's funny that things that we are given are taken for granted and a life without them is petty and meaningless. It's like if women had three breasts or everyone had an extra eye. If someone said,
"Wouldn't it be cool if we didn't have an eye on our forehead?"
All the replies would be, "lolno, srsly wtf? /facepalm"
So, to just about all the posts in this thread which is accounted for indirectly by my post, you fail.
In my opinion, I think having the elite skill is neat and clever. However, it has an 'elite' status. It's a skill that's a little stronger than the other skills, but you can only have one of them. So, it makes you think. To be honest, if they were normal skills, you'd see probably a more balanced game. The fact that all these powerful skills can be used in a bar, doesn't mean that just because some assassin throws on all these powerful skills, doesn't mean the monk he/she is attacking has powerful healing skills as well. Remember, to think on balanced ends or your logic crumbles immediately.
"Wouldn't it be cool if we didn't have an eye on our forehead?"
All the replies would be, "lolno, srsly wtf? /facepalm"
So, to just about all the posts in this thread which is accounted for indirectly by my post, you fail.
In my opinion, I think having the elite skill is neat and clever. However, it has an 'elite' status. It's a skill that's a little stronger than the other skills, but you can only have one of them. So, it makes you think. To be honest, if they were normal skills, you'd see probably a more balanced game. The fact that all these powerful skills can be used in a bar, doesn't mean that just because some assassin throws on all these powerful skills, doesn't mean the monk he/she is attacking has powerful healing skills as well. Remember, to think on balanced ends or your logic crumbles immediately.
Skyy High
Quote:
Originally Posted by Lady Raenef
In my opinion, I think having the elite skill is neat and clever. However, it has an 'elite' status. It's a skill that's a little stronger than the other skills, but you can only have one of them. So, it makes you think. To be honest, if they were normal skills, you'd see probably a more balanced game. The fact that all these powerful skills can be used in a bar, doesn't mean that just because some assassin throws on all these powerful skills, doesn't mean the monk he/she is attacking has powerful healing skills as well. Remember, to think on balanced ends or your logic crumbles immediately.
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If every class were ridiculously OP-ed, the game wouldn't be balanced. It'd just be far more twitchy, as proliferation of OP-ed builds would inevitably lead to builds that could do more damage in less time, consistently, which would be spike heaven. The room for error that monks possess right now is already very small for catching spikes, there's really no need to reduce it any further. Just as there is no need to scrap a system that has worked, and worked damn well for over 3 years, when doing so produces no definitive benefits.
glacialphoenix
I can't see any benefit to doing so, honestly.
MithranArkanere
Why not remove skills at all an just hit people with a stick?
Hm... yeah, the same stick for all!
People will take turns to use the stick.
Elite skills are usually 'empowered' versions of two or more skills.
So we'll end up with a lot of duplicate skills.
Hm... yeah, the same stick for all!
People will take turns to use the stick.
Elite skills are usually 'empowered' versions of two or more skills.
So we'll end up with a lot of duplicate skills.
Sweet Mystery
Yay let's just break skills in the game and while at it remove 4 titles... can I have my money back from skill hunter?
HawkofStorms
Quote:
Originally Posted by MithranArkanere
Why not remove skills at all an just hit people with a stick?
Hm... yeah, the same stick for all! People will take turns to use the stick. Elite skills are usually 'empowered' versions of two or more skills. So we'll end up with a lot of duplicate skills. |
Hmmm...
GW2 is going to be a first person shooter. You heard it here first
Turbobusa
No skills!
Have some of the existing spells apply when you hit your target!
I think we really need some kind of new content here, seing how dumb the suggestions become
Have some of the existing spells apply when you hit your target!
I think we really need some kind of new content here, seing how dumb the suggestions become
Cale Roughstar
................
wait! wut?
wait! wut?
A Leprechaun
Quote:
Originally Posted by Cale Roughstar
................
wait! wut? |
Well ..... er..... hang on ..... you see ... um ..... no .... no, I haven't got it either.
/facepalm
~A Leprechaun~
Kanyatta
Quote:
Originally Posted by Light Aura
Um i'm not even going to bother to answer that question the answer is quite obvious
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Shouldn't this be in Riverside anyway.
Konig Des Todes
Quote:
Originally Posted by Skitsefrenik
Even more build diversity? More tiger stance poison warriors
Search for elites loses it's appeal due to PvP characters(faction and unlock). Even if this is a skill based rpg, people running the same elites/builds won't be better simply because of that. |
Not to be mean, but your suggestion is VERY POORLY THOUGHT OUT. Please, think a bit more before posting suggestions. This goes to all Guru users.
MStarfire