Conditions- More of an effect

mastermaxx1

mastermaxx1

Academy Page

Join Date: Nov 2007

R/

Alright, so my idea is that when you affect someone with a condition, they will definitely know they are under a condition. What i mean by this is that, when you blind someone, their screen becomes fuzzy and hard to see (But you can still see the interface like your skills, party, etc.) I think this would give a great effect to the game and make you feal a little more immersed in it.

Here's a list of conditions and what their effect would be:

1. Bleeding- causes visible blood on your character, maybe even some dripping from the top of the screen (not real gorey though )

2. Blind- causes the screen (minus the interface) to go white except for around your character. Similar to if you had tunnel vision.

3. Burning- causes a fire effect around your character as well as the sides of the screen.

4. Cracked armor- causes your armor...to look cracked

5. Crippled- pretty much stays the same (makes you limp)

6. Dazed- causes the effect that happens when you drink alcohol in the game

7. Deep Wound- (can't really think of a good one for this)

8. Disease- (can't think of one unique for this but it may be similar to poison)

9. Poison- Causes the screen to produce the effect similar to the one that happens when you get hit by those darts (found in jokanur diggings and some dungeons)

10. Weakness- Makes your character look like there weapons and armor are hard to carry

Note: All of these effects could be turned off just like the drunk effect. These screen effects could also go farther and be applied to skills as well

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

They would probably have to add in and code a bunch of hard new complicated animations. And some of the effects would be annoying(Blind)

/notsigned

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

No. Just no.
no no no no no no

mastermaxx1

mastermaxx1

Academy Page

Join Date: Nov 2007

R/

It would be totally optional and I ment it for GW2. They could also scale down my ideas (I was kind of thinking in the extreme ).

Da Rk Bl Ad E

Krytan Explorer

Join Date: Mar 2008

Belfast - Northern Ireland

D/W

Too extreme, It would be verrrry annoying aswell having some of them.

/notsigned

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Use search.

http://ww.guildwarsguru.com/forum/sh...tions+eff ect

mastermaxx1

mastermaxx1

Academy Page

Join Date: Nov 2007

R/

Sorry! I searched and didn't see anything...

I guess I didn't look hard enough

Close please

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

It's a very cool idea, but just unlikely to actually happen. My first thought was that prot monks would always have blind on them, until i read the toggle option idea. Eh, i don't know, but i do think this is a cool idea. This is guru however, so everyone you see will be going omgomgomg/notsigned.

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

Hmm, I'd probably use these once or twice then stop using them. But if you want some serious input: For blind, they should make the screen go black instead. I don't wanna be blinded IRL with sudden flashes of white (assuming my monks don't suck) while playing GW. Also, to paraphrase Maddox: I didn't buy a widescreen monitor to have its pixel real estate wasted firing white pixels!

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

yay for blinding monks!

hell jus blind everything in sight!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Well, seeing as you found and bumped the other thread...closed.