MOX, More new heroes?
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Originally Posted by Kwith
Unless they plan on allowing a full team of heros I don't see the point to more heros. And we all know that a full hero team isn't going to happen.
As far as a mursaat goes for a hero, what about his spectral agony? They wouldn't allow that on a hero. They'd have to think of some reason why he lost it, as well weren't the mursaat killed by the titans? Unless a small group of them survived. Maybe a sylvari hero will appear. |
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Like many people have said, more heroes are pointless unless you can have more than three. (As is obvious from below, I'm thinking PvE)
Any more heroes are likely to make the 2-hero profs up to 3. Will this be any use? Bear in mind you could have 4 of the same profession if your character is one.
Rits: can't have the same spirits in range of each other so pretty useless. Clamour of souls spike? --> dubious you can can keep your group adjacent. Channeling --> weak
Mes: The following elites; visions of regret, tease and ineptitude; are brilliant, so surely you need at least 3 mesmers? Not really. Leave one out and you'll do fine, your two mesmers can easily carry all the really great non-elite skills between them, and Lo Sha (henchie) carries ineptitude anyway in GWEN.
Sin hero: ROFL
Paragon: unless you can have 6 of these shouting "Incoming!" and setting stuff on fire with their funny sticks, one is sufficient. 5-6 yes. 3 No.
As it stands, more heros = (only) diffrent skins. I'd far rather Anet spent their limited GW1 resources on new content. The best thing about MOX is not the new hero itself, but the new quests.
Any more heroes are likely to make the 2-hero profs up to 3. Will this be any use? Bear in mind you could have 4 of the same profession if your character is one.
Rits: can't have the same spirits in range of each other so pretty useless. Clamour of souls spike? --> dubious you can can keep your group adjacent. Channeling --> weak
Mes: The following elites; visions of regret, tease and ineptitude; are brilliant, so surely you need at least 3 mesmers? Not really. Leave one out and you'll do fine, your two mesmers can easily carry all the really great non-elite skills between them, and Lo Sha (henchie) carries ineptitude anyway in GWEN.
Sin hero: ROFL
Paragon: unless you can have 6 of these shouting "Incoming!" and setting stuff on fire with their funny sticks, one is sufficient. 5-6 yes. 3 No.
As it stands, more heros = (only) diffrent skins. I'd far rather Anet spent their limited GW1 resources on new content. The best thing about MOX is not the new hero itself, but the new quests.
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wouldnt mind them finish giving 3 heroes of each profession, especially if each one came with the added content of an additional quest line. Would really like to see the addition of Sylvari (Rt), Tengu(A), Margonite(P), and Mursaat(Me) heroes.
Could see the Sylvari quest line being along the lines of one of the 1st sylvari asking for aid to defend Ventari's Tree for the survival of their race. Then the Tengu quest line could be about trying to keep the peaceful relations between the Tengu and the Canthans. Meanwhile the Mursaat quest line could be about 1 rebelious Mursaat trying to break away from his brothren. And... well i cant really think of a quest line for the Margonite cuz i never could get caught up into the NF storyline (at least not nearly as much as i was able to with the Factions and the Prophecies storys).
Anyways, thats just how i would like to see things pan out, tho i doubt thats how it will work out.
Could see the Sylvari quest line being along the lines of one of the 1st sylvari asking for aid to defend Ventari's Tree for the survival of their race. Then the Tengu quest line could be about trying to keep the peaceful relations between the Tengu and the Canthans. Meanwhile the Mursaat quest line could be about 1 rebelious Mursaat trying to break away from his brothren. And... well i cant really think of a quest line for the Margonite cuz i never could get caught up into the NF storyline (at least not nearly as much as i was able to with the Factions and the Prophecies storys).
Anyways, thats just how i would like to see things pan out, tho i doubt thats how it will work out.
There are some allied species left...
Tengu
Forgotten
Dredge
Renegade Margonite
We are also missing a female human elementalist.
So, the next heroes we should have should be:
An Aerie Tengu Assassin.
A Forgotten One Mesmer.
A Dredge Ritualist.
A Margonite Paragon.
A Female Human Elementalist.
The Sylvari do not exist yet.
Tengu
Forgotten
Dredge
Renegade Margonite
We are also missing a female human elementalist.
So, the next heroes we should have should be:
An Aerie Tengu Assassin.
A Forgotten One Mesmer.
A Dredge Ritualist.
A Margonite Paragon.
A Female Human Elementalist.
The Sylvari do not exist yet.
No Margonites. Margonites worship Abbadon. We (as players) defeated Abbadon. Margonites and players have different agendas. Unless someone gives a believable reason why a Margonite would join a player, NO TO MARGONITE HEROES!!! Seriously! Every single Hero that you get have a reason to join the player, even MOX and Pyre Fierceshot.
However, I do see the others (Tengu, Forgotten, and Dredge) joining a human player. Actually, I'd rather see a Forgotten hero than anything else. That would be cool.
But no Margonites (though I'll probably use it if one becomes available).
/rant
However, I do see the others (Tengu, Forgotten, and Dredge) joining a human player. Actually, I'd rather see a Forgotten hero than anything else. That would be cool.
But no Margonites (though I'll probably use it if one becomes available).
/rant
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Originally Posted by JupiterStarWarrior
No Margonites. Margonites worship Abbadon. We (as players) defeated Abbadon. Margonites and players have different agendas. Unless someone gives a believable reason why a Margonite would join a player, NO TO MARGONITE HEROES!!! Seriously! Every single Hero that you get have a reason to join the player, even MOX and Pyre Fierceshot.
However, I do see the others (Tengu, Forgotten, and Dredge) joining a human player. Actually, I'd rather see a Forgotten hero than anything else. That would be cool. But no Margonites (though I'll probably use it if one becomes available). /rant |
http://www.wiki.guildwars.com/wiki/Apostate
I would liek to see more of the summoning stones instead however. They are like mini pets that actually do something.
S
Quote:
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Originally Posted by JupiterStarWarrior
No Margonites. Margonites worship Abbadon. We (as players) defeated Abbadon. Margonites and players have different agendas. Unless someone gives a believable reason why a Margonite would join a player, NO TO MARGONITE HEROES!!! Seriously! Every single Hero that you get have a reason to join the player, even MOX and Pyre Fierceshot.
However, I do see the others (Tengu, Forgotten, and Dredge) joining a human player. Actually, I'd rather see a Forgotten hero than anything else. That would be cool. But no Margonites (though I'll probably use it if one becomes available). /rant |
And the Apostate is another margonite that no longer follows abbaddon.
Not all margonites are allies, but some are. Just like with the other allied races: Humans, Dwarves, Centaur, Charr, Spirits, Undead (Skeleton, Ghost, Ghoul and Mummy), Elementals, Dragons...
You can find all of them as both allies and enemies.
I didn't mention Undead because I consider Olias as an undead that do not takes double holy damage. He already died once and was brought back from the underworld by Grenth... and look at his face: those eyes are clearly partially decomposed and his nose has african complexion while his skin is pale white!
I also excluded Elementals because they are less 'humanoid', but hey, now that they added a Golem, there's nothing preventing a 'wind' or a drake djinn from becoming an hero.
I excluded dragons because Forgotten ones are draconic enough.


