Imanoob

shevchenkocfc

Pre-Searing Cadet

Join Date: Sep 2008

So i just bought the game and i want to know what the easiest profession to start out with is and a basic build to get me started. if theres a link for this kind of thing post that please. i just need some help. I have prophecies and i want to play pve.

TwinRaven

TwinRaven

Wilds Pathfinder

Join Date: Apr 2005

W/

Before you get flamed...for not using the search feature, let me just say all professions are fun to play, but the most fun depends on your personality. Pick one...if you don't like it start another. All can be played with great skill or utter failure. Look through the campfire section and check out the guildwiki...both will likely give you more insight than here...especially since you're likely to require asbestose underwear...being a noob is not a sin, but don't expect not to get crucified for it....gook luck.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

I will assume you have prophicies or "regular" guild wars
Warrior, Ele are the simplest imo but you can get a hang of any of them pretty easily

www.pvxwiki.com has every build you will ever need, and the wiki (acsessed by typing /wiki in game, there is a URL not sure what it is.) has all the info in GW. Enjoy

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Since you didn't say which chapter you bought, start out playing a Warrior. (If you've got Prophecies, you can just go with the basic skills you get from quests to begin with, After that, check out the section of these forums concerning builds & stuff) It's the easiest profession to get the hang of. (If you've got Prophecies, you can just go with the basic skills you get from quests to begin with, After that, check out the section of these forums concerning builds & stuff)

Starting out with a Mesmer isn't a good idea. They're arguably the most difficult characters to play, and aren't very welcome in PvE PUGs.

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

there is no best professions, though i hate to say this you might wanna stay away from monk and mesmer, the only reason for this is they are a bit hard to play for a beginner, but by all means do give them a try, the best one is which ever one YOU like. Dont like the profession you chose, start over. You dont even have to delete the first char, you might like it later, you do have 4 char slots so use them. Oh and next time use the search function on the form please.

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

I would advise against playing a monk or mesmer to start out with, also. For the other four core professions, I believe there are guides here on guru on how to play those professions. Head to the Campfire section, look under each specific profession and you'll find what you need.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

I vote for Ele. That is about the easiest to learn.

gerlin

gerlin

Frost Gate Guardian

Join Date: Sep 2007

W/

Warriors are always a solid way to start. They don't require much thought and builds are plenty and easy to use.

Elementalists are your standard mage class. They cast spells that make things go boom. Pretty much warriors that use spells .

Rangers aren't that tricky either but are more versatile so you might get confused. But if you stick to the basics it's just auto attack and spam your skills.

Necromancers they are a really strong and fun class. But you might want to try your hand at warriors or ele's first to get to know the game. As a specialized spellcaster you need to combo your skills more. Unlike warriors and ele's which just slap some skills together and have a decent build, they need more thinking to maximize damage.

Monks are a more advanced class. You will get invited in pugs a lot. Unlike necromancers who get good energy management, they require more of an effort to use your energy more efficient.
In later gameplay and pvp, you'll need quick reflexes and advanced builds but thats later . They make excellent farmers so you can get money fast to build other characters faster.

Mesmers are a no go in pve. Everyone finds them useless because they are anti-spellcasters, and spellcaster are weak enough in pve so they aren't really needed. In pvp mesmers triumph but you can have premade lvl 20 pvp only characters so dragging one through the campaign to get skills and equips is tiresome and boring.



I put the classes in a array from easy to harder. I placed ranger more up because the added armor is pretty important .
You probably now pretty much know what profession does what so pick your favorite. But when you are more accustomed to the game, try using the pvp-only characters. Who knows you might be a rare one who falls in love with mesmers and gets a pve one.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I think I resent the idea that playing a warrior requires no thought. My warrior requires as much thought as my mesmer or ritualist. Plus the decision for weapon - axe, sword, hammer - which is not something any other profession needs to think about.

It's my monk that requires no thought. She sucks at healing so runs a smiting build. There are just not that many good smiting skills. Actually, she's running a rit build right now. Not much in the way of undead in Cantha.

But the other posters are correct in sending you to The Campfire. Each subforum has a stickied guide to the profession which includes single campaign skill bars and secondary prof discussion.

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

Break the mold and don't go warrior!

Evil_Necro

Evil_Necro

Desert Nomad

Join Date: Nov 2005

川崎区、日本

currently guildless..

Rt/

Necromancer please!!



you will love your little army

ようこそ!

sixofone

Krytan Explorer

Join Date: May 2007

P/

Probably Ranger. Ranged attacks; self-heals and condition removal; plus the ability to charm a pet and have a companion early in the game; decent armor (that gets better against elemental damage) - hard to go wrong!

gw_poster

gw_poster

Desert Nomad

Join Date: Jan 2007

so cal

R/

^^seconded, and well-put^^

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

Quote:
Originally Posted by Darcy
I think I resent the idea that playing a warrior requires no thought. My warrior requires as much thought as my mesmer or ritualist. Plus the decision for weapon - axe, sword, hammer - which is not something any other profession needs to think about.

It's my monk that requires no thought. She sucks at healing so runs a smiting build. There are just not that many good smiting skills. Actually, she's running a rit build right now. Not much in the way of undead in Cantha.

But the other posters are correct in sending you to The Campfire. Each subforum has a stickied guide to the profession which includes single campaign skill bars and secondary prof discussion.
Darcy, I think what is generally meant by "warriors require no thought" is that they're far more forgiving to beginning players because of the sheer survivability. Case in point - when Factions came out, some people played Assassins like they were used to playing their warriors: c-spacing a mob and going to town; that's why assassins are generally looked down upon even though they kill single targets faster than anything in the game.

I'm not going to lie, I started GW playing a warrior and c-spaced my way through a bit. When I realized the game required some tactics and strategy, c-spacing wasn't doing it for me and I switched classes. Just recently I came back to my warrior after learning how to play, and now that I know about cancel stances, IAS (I never used one before) and proper targeting, I'm much more effective than I used to be. It just takes time, and people who want to jump right into the game and bash peoples' skulls in will generally have an easier time with a warrior than with other classes.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

I'm voting Elementalist, especially if you're a caster kind of person. However, you should always try out the other classes, even if people think they're harder to start out with. Sometimes the general 'easy for beginners' class may not be to your liking, or may not suit your playstyle.

I started with a ranger, and deleted her shortly after hitting Yak's Bend because I didn't enjoy playing her that much - and went on to play my monk. I consider the latter my first character, and I think I played much better on her when starting out than I did with my ranger, because I felt monk suited me more.

Oh, and - Welcome to GW!

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Monk/Elementalist/Warrior depending on what/where you like to play.

http://www.pvxwiki.com/wiki/Main_Page

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

Quote:
Originally Posted by gerlin

Mesmers are a no go in pve. Everyone finds them useless
I would agree that playing as a mesmer is not the best choice for a new player, but this is just weird.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

^

I think he meant that PUGs think that mezzes are useless.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

I would say to start out with a Warrior if you like melee type action, or an Elementalist if you like spell casting. A Ranger is also a good choice, lying somewhere between melee and caster.
As far as build goes - you start out with only a limited number of skills and gain more along the way. So, you don`t need to worry about a `build`yet.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

Warrior, Elementalist, Ranger and Necromancer are excellent starting professions. Mesmer is considered to be harder to learn and underpowered in PvE. If you choose Monk you'll need to rely on (computer) allies to do the damage.