(Chinese martial artist)
Artisan Archer
Some Concept Class I made due to lack of useful activities and too many Kung Fu movies.
I know this proberly has been made up a zillion times, but I enjoyed making it and now you can enjoy breaking it.
(Class Name)
(Class Name)s use Chinese martial arts to delude and damage its opponents. They possess advanced fighting skills and are very proficient in the use of Nunchaku's. They also knows how to channel energy in the form of Qi to hinder their opponents.
Weapon:
Nunchaku's
Blunt Dmg 12-20 (Requires 9 Nunchaku Mastery)
Inscription:
Both hands
Armor: 70 AL.
Energy level: 25e, +3 Energy Regeneration.
Health level: 500 HP
Attributes
Kung Fu(Primary):
For every rank in Kung Fu your Stances last 3% longer.
Martial Arts:
Martial Arts improves Skills and Stances that give you an advantage in battle.
Qi:
Increases the duration and effectiveness of your Qi Skills, which allow you to disrupt and damage your enemies for their actions.
Nunchaku Mastery
Nunchaku Mastery increases basic Nunchaku damage as well as damage dealt by Nunchaku skills.
Example Skills
Kung Fu:
Reflex
For 3...10 seconds while wielding Nunchakus the next melee attack against you is blocked and all your attacker's attack skills are disabled for1...5 seconds.
Type: Skill Cost: 5e Recharge: 20s
Horse Stance
For 3....10 seconds your stances last 0...50% longer and you cannot be knocked down.
Type: Skill Cost: 10e Recharge: 20s
Praying Mantis
For 8...20 seconds you have a 75% chance to block attacks but you are easily interruptable.
Type: Stance Cost: 5e Recharge: 30s
Martial Arts:
Snake Stance(Elite)
For 1...10 seconds your melee attacks cannot be blocked and inflict poison for 3...10 seconds. Ends if you use an attack skill.
Type: Stance Cost: 5e Recharge: 8s
Crane Stance(Elite)
For 1...10 seconds your attacks have 0...20% armor penetration and cause bleeding for 3...10. Ends if you use and attack skill.
Type: Stance Cost:5e Recharge: 8s
Qi:
Anticipate
For 3...10 seconds target foe's skills are easily interruptable.
Type: Hex Spell Cost: 10e Activation: 4/3s Recharge: 15s
Acupuncture
For 1...8 seconds target foe moves 15% slower and takes 15...60 damage the next time he is knocked down.
Type: Hex Spell Cost: 10e Activation: 3/4s Recharge: 20s
One-Inch-Punch(Elite)Target touched foe is knocked down and is Dazed for 3...8 seconds
Type: Spell Cost: 15e Activation: 1s Recharge: 20s
Nunchaku Mastery:
Tornado Spin
If it hits, Tornado Spin strikes for +10....+35 damage, hitting all adjacent foes.
Type: Attack Skill Cost: 5e Recharge: 8s
Disabling Strike
If it hits, Disabling Strike interrupts target foes action. If that action was a skill, that skill is disabled for 10 seconds.
Type: Attack Skill Cost: 5e Activation: 1/2s Recharge: 10s
Final Notes:
Basicly it's a dervish based on stances instead of enchantments. Kill me.
I read you had to post something like this somewhere? I have no idea where so I do it here:
(Class Name) (Artisan Archer)
Damage/Disable
Medium armor
Medium Energy
Melee
(Class Name)s use Chinese martial arts to delude and damage its opponents. They possess advanced fighting skills and are very proficient in the use of Nunchaku's. They also knows how to channel energy in the form of Qi to hinder their opponents.
EDIT: The Class now doesn't have a name as some people found the original name offensive.
I know this proberly has been made up a zillion times, but I enjoyed making it and now you can enjoy breaking it.
(Class Name)
(Class Name)s use Chinese martial arts to delude and damage its opponents. They possess advanced fighting skills and are very proficient in the use of Nunchaku's. They also knows how to channel energy in the form of Qi to hinder their opponents.
Weapon:
Nunchaku's
Blunt Dmg 12-20 (Requires 9 Nunchaku Mastery)
Inscription:
Both hands
Armor: 70 AL.
Energy level: 25e, +3 Energy Regeneration.
Health level: 500 HP
Attributes
Kung Fu(Primary):
For every rank in Kung Fu your Stances last 3% longer.
Martial Arts:
Martial Arts improves Skills and Stances that give you an advantage in battle.
Qi:
Increases the duration and effectiveness of your Qi Skills, which allow you to disrupt and damage your enemies for their actions.
Nunchaku Mastery
Nunchaku Mastery increases basic Nunchaku damage as well as damage dealt by Nunchaku skills.
Example Skills
Kung Fu:
Reflex
For 3...10 seconds while wielding Nunchakus the next melee attack against you is blocked and all your attacker's attack skills are disabled for1...5 seconds.
Type: Skill Cost: 5e Recharge: 20s
Horse Stance
For 3....10 seconds your stances last 0...50% longer and you cannot be knocked down.
Type: Skill Cost: 10e Recharge: 20s
Praying Mantis
For 8...20 seconds you have a 75% chance to block attacks but you are easily interruptable.
Type: Stance Cost: 5e Recharge: 30s
Martial Arts:
Snake Stance(Elite)
For 1...10 seconds your melee attacks cannot be blocked and inflict poison for 3...10 seconds. Ends if you use an attack skill.
Type: Stance Cost: 5e Recharge: 8s
Crane Stance(Elite)
For 1...10 seconds your attacks have 0...20% armor penetration and cause bleeding for 3...10. Ends if you use and attack skill.
Type: Stance Cost:5e Recharge: 8s
Qi:
Anticipate
For 3...10 seconds target foe's skills are easily interruptable.
Type: Hex Spell Cost: 10e Activation: 4/3s Recharge: 15s
Acupuncture
For 1...8 seconds target foe moves 15% slower and takes 15...60 damage the next time he is knocked down.
Type: Hex Spell Cost: 10e Activation: 3/4s Recharge: 20s
One-Inch-Punch(Elite)Target touched foe is knocked down and is Dazed for 3...8 seconds
Type: Spell Cost: 15e Activation: 1s Recharge: 20s
Nunchaku Mastery:
Tornado Spin
If it hits, Tornado Spin strikes for +10....+35 damage, hitting all adjacent foes.
Type: Attack Skill Cost: 5e Recharge: 8s
Disabling Strike
If it hits, Disabling Strike interrupts target foes action. If that action was a skill, that skill is disabled for 10 seconds.
Type: Attack Skill Cost: 5e Activation: 1/2s Recharge: 10s
Final Notes:
Basicly it's a dervish based on stances instead of enchantments. Kill me.
I read you had to post something like this somewhere? I have no idea where so I do it here:
(Class Name) (Artisan Archer)
Damage/Disable
Medium armor
Medium Energy
Melee
(Class Name)s use Chinese martial arts to delude and damage its opponents. They possess advanced fighting skills and are very proficient in the use of Nunchaku's. They also knows how to channel energy in the form of Qi to hinder their opponents.
EDIT: The Class now doesn't have a name as some people found the original name offensive.
[Morkai]
Ooh pretty cool. You've kept it nice and balanced i see. Though when i imagine this class i imagine Male Monks with Nunchuks.
Artisan Archer
Serious... serious....Well, I made it for fun. Serious as in: I expect this could be added to the game: No.
And male monks with nunchucks, yeah that would pretty much describes how it should look like.
And male monks with nunchucks, yeah that would pretty much describes how it should look like.
jiggles
Anticipate
For 3...10 seconds target foe's skills are easily interruptable.
Imba
Acupuncture
For 1...8 seconds target foe moves 15% slower and takes 15...60 damage the next time he is knocked down.
Imba
Has to be said, in a pvp enviroment making someones skills easily interuptable is just asking to be abused. As is stopping someone kiting and then dealing damage when they cant self heal. 15-60 damage might not sound like much, but a dev hammer warrior could easily crush a squishy if the other monk is being attacked while hexed with somehting that makes them easily interuptable.
For 3...10 seconds target foe's skills are easily interruptable.
Imba
Acupuncture
For 1...8 seconds target foe moves 15% slower and takes 15...60 damage the next time he is knocked down.
Imba
Has to be said, in a pvp enviroment making someones skills easily interuptable is just asking to be abused. As is stopping someone kiting and then dealing damage when they cant self heal. 15-60 damage might not sound like much, but a dev hammer warrior could easily crush a squishy if the other monk is being attacked while hexed with somehting that makes them easily interuptable.
Artisan Archer
Quote:
Originally Posted by jiggles
Has to be said, in a pvp enviroment making someones skills easily interuptable is just asking to be abused.
|
Quote:
Originally Posted by jiggles
As is stopping someone kiting and then dealing damage when they cant self heal. 15-60 damage might not sound like much, but a dev hammer warrior could easily crush a squishy if the other monk is being attacked while hexed with somehting that makes them easily interuptable.
|
All that said: I still think you're proberly right
jiggles
The whole point of dev hammer is to ensure that the target doesnt see it coming. And yes dazed does the same thing. But for ten seconds with a 15 sec recharge. Is quite rediculos (however you spell it). As for veil, a quick cast cover hex would easily sort that out.
pumpkin pie
lol buddhist kill people....
Apoc
Then what? The Catholic and the Islamist professions?
DarkNecrid
Buddhists are non-violent because they follow karmān, one of the parts to the Eightfold Path which they follow to end their suffering, reach true Enlightenment, and attain Nirvana. Karmān is acting in a non-harmful way, so Buddhists do not cause harm to other life in an attempt to reach Nirvana.
You should probably research these things before you make a class like this.
You should probably research these things before you make a class like this.
Artisan Archer
Don't take it too serious eh.
DarkNecrid
Quote:
Originally Posted by Artisan Archer
Don't take it too serious eh.
|
I mean it's not like it couldn't possibly be offensive to anyone to see their religion which is very strongly (read: completely) against any kind of violence portrayed in a violent way.
Never.
What's next a class that worships Satan and is called Christian? DONT TAKE IT TOO SERIOUS GUYS HEH, I'M JUST BASICALLY OFFENDING YOUR RELIGION BUT WHO CARES.
(Also not to nitpick, but it's Qi, not Chi.)
Artisan Archer
Look man, I'm sorry to have offended you. Yeah you're right I didn't research Buddhism. I kinda made this without it having name, first thing to pop into my head.
Also, if I may say this in a non-offensive way: No need to start yelling at people...
Also, if I may say this in a non-offensive way: No need to start yelling at people...
[Morkai]
Quote:
Originally Posted by Apoc
Then what? The Catholic and the Islamist professions?
|
Artisan Archer
DarkNecrid, for your peace of mind I edited out all the 'Buddhist' parts. So now it's just a nameless class.
DarkNecrid
You could just use something horribly generic like Martial Artist or Nunchaku Master or such, y'know. :P
Captain Bulldozer
Quote:
Originally Posted by DarkNecrid
ie: i didn't take time to research a religion and used stereotypical incorrect stuff because apparently I'm not very bright??
I mean it's not like it couldn't possibly be offensive to anyone to see their religion which is very strongly (read: completely) against any kind of violence portrayed in a violent way. Never. What's next a class that worships Satan and is called Christian? DONT TAKE IT TOO SERIOUS GUYS HEH, I'M JUST BASICALLY OFFENDING YOUR RELIGION BUT WHO CARES. (Also not to nitpick, but it's Qi, not Chi.) |
Well there certainly aren't any examples of this in game already!
*cough* DERVISH *cough*
Seriously, lighten up. The moment people start taking their religions too seriously is the moment crusades, suicide bombing and Holocausts become a reality.
Rhamia Darigaz
Quote:
Originally Posted by DarkNecrid
Buddhists are non-violent because they follow karmān, one of the parts to the Eightfold Path which they follow to end their suffering, reach true Enlightenment, and attain Nirvana. Karmān is acting in a non-harmful way, so Buddhists do not cause harm to other life in an attempt to reach Nirvana.
You should probably research these things before you make a class like this. |
also, a shotgun.
komma
FUN FACT: The idea for the Dervish sprang from brainstorming sessions for Factions. Originally, the character would've been a Kung Fu master in that campaign, but when the profession was cut, it was retooled into the Dervish.
Rhamia Darigaz
Quote:
Originally Posted by komma
FUN FACT: The idea for the Dervish sprang from brainstorming sessions for Factions. Originally, the character vould've been a Kung Fu master in that campaign, but when the profession was cut, it was retooled into the Dervish.
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Konig Des Todes
Quote:
Originally Posted by DarkNecrid
Buddhists are non-violent because they follow karmān, one of the parts to the Eightfold Path which they follow to end their suffering, reach true Enlightenment, and attain Nirvana. Karmān is acting in a non-harmful way, so Buddhists do not cause harm to other life in an attempt to reach Nirvana.
You should probably research these things before you make a class like this. |
I'm glad you mentioned this.