Cracked Armour-it's kinda meh

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Cracked armour is a pretty useless condition, mainly due to how few skills actually inflict it but also as it is only useful in pve for bosses/if it is aoe based like cracked amour. In PvP/AB it's alright but not powerful unless the foe with it is under pressure, and as cracked armour won't do anything to casters who are the ones you target first it's not very helpful again.

Firstly for solving the lack of skills that cause cracked armour here are some ideas:

Ranger:
Broad Headed Arrow: make it inflict cracked armour for the same amount of time it dazes ( so you can actually make a body shot combo)

Body Shot: Make it inflict cracked armour for 5...15 seconds if the target was enchanted or if they had above 60AL.

Warrior:


Dismember: If it is blocked causes cracked armour for 5...18 seconds

Lacerating Chop: Cause 5...13 seconds of cracked armour too, maybe up it to 6 adrenaline to balance

Hammer Bash: Cause 5...15 seconds of cracked armour too

Pulverizing Smash: Cause cracked armour instead of weakness

Body Blow: Make it cause cracked armour if they have deepwound, not the other way around.

Barbourous Strike: Make it cause cracked armour too and reduce damage or make it cause cracked armour instead of bleeding

Sun and Moon Slash: If it hits an enchanted foe causes cracked armour for 8...20 seconds.

Desperation/Drunken Blow: Add 20seconds of cracked armour to it

Shield Bash: If that foe is has deepwound or is bleeding, suffer from 3...15 seconds cracked armour

Dervish:


Aura Slicer-Reduce damage to 5...18.If that foe has an enchantment causes cracked armour for 5...18

Paragon:

Chest Thumper: Make it inflict cracked armour for 5...17 if they have deepwound.

Merciless Spear: Inflict cracked armour if they are below 33%, for 5...17 seconds

My thoughts have tended to be revolved around the attacks and the physical side of things,as in my books their the ones who will get the most benefit from it, if you have any spell suggestions, suggest away.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

....did somebody seriously just suggest buffing Broad Head Arrow...and Hammer Bash....and Sun and Moon Slash...and Shield Bash....and Merciless Spear.....

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

in before close. I think he did.

Cracked armor is awsome.

It stops shield sets practicly in their tracks. And in PVE its not needed but fun to have.

Tyla

Emo Goth Italics

Join Date: Sep 2006

SnM doesn't need a buff.

Hammer Bash is pretty balanced because you can't just go "HIT IT HIT IT HIT IT" and expect it to work decently, you have to correctly position the knockdown for it to be as effective as possible.

Warriors shouldn't get Cracked Armour application anyway, because Body Blow is insane enough.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Yeh cos you get floored by the old merciless spear/sun and moon slashway in HA sooooo much...this was mostly intended for pve as you can't really work the few combos there even are properly or to ful effect. Cracked armour IS useless, it basically doesn't affect casters and those are always the prime targets for any PvP. Whats thep point in having a condition you can barely use

Tyla

Emo Goth Italics

Join Date: Sep 2006

Shield Sets?

If it's a condition you can barely use, why introduce skills which give it?

That, and you'll be making the two Warrior skills: Distracting Strike and Body Blow severely imbalanced. Not to mention SnM is a competetor with Final Thrust in terms of PvP.

By the way, in PvE the -20 armour is more useful than you think.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

Sry but cracked armor is great in PvE too. Most of the mobs are over lvl 20 and most of them have higher then 60 armor so yea....Cracked armor helps a lot. As a PvE player all I can say is nnnnnnope.

Weaken armor for AoE cracked armor ftw

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

@OP: Seriously if you think all those skills should apply cracked armor you really didn't think too well when making this thread.

+1 in before close.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

i don't know if we're playing the same GW or if you've ever ventured into hard mode, but cracked armor is definitely a strong condition. very, very, very few foes in Hard Mode are Level 20 or less. armor rating scales with your level. we can't get above level 20 but enemies sure as hell can. even a non-boss monk in HM has more armor than most player-controlled warriors, i would bet. i would agree that there should be more skills that inflict CA, but there's a reason there aren't... it would be way too overpowered then.

Sharkman

Frost Gate Guardian

Join Date: Dec 2005

Wait, youre calling it useless then suggesting to have more skills apply it?

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

Quote:
Originally Posted by Sharkman
Wait, youre calling it useless then suggesting to have more skills apply it?
Epic reasoning is epic

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

I prefer just a skill similiar to Dismember (for Warriors), where it just straight up inflicts Cracked Armor, no damage bonus or anything.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

I want the skill [Spear of Lightning] to apply cracked armor, [flare] deep wound, [Disrupting Throw] bleeding & [Disrupting Stab] burning
yes - we rly need more condition applying skills

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

In PvE, cracked armor is quite useful; there are plenty of lvl24-30 foes, even in NM, which have over 60 armor normally, casters included. And there are PvE skills to help in the application; if you're going to bring more cracked armor skills in, put it on PvE skills.

In PvP, everyone has over 60 AL, because all casters are at least using a shield, so I don't know how you can say that it's useless. And the fact that physical classes don't have reliable methods of inflicting the condition is by design, specifically because there are a lot of good skills that trigger off of it (Body Blow is probably the best) that would be ridiculously OP-ed if they didn't require a second player to pull off.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

rangerspike

sup

Demonstar

Demonstar

Krytan Explorer

Join Date: Oct 2005

Personally, in many situations I find Cracked Armor takes higher priority over Deep Wound.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by Demonstar
Personally, in many situations I find Cracked Armor takes higher priority over Deep Wound.
Mmm well in pvp I'll disagree, because having deep wound on you makes you much more vulnerable to spikes (armor ignoring dmg for attack bonuses) and it reduces healing. You will also notice how cracked armor can be applied much easier than deep wound.

Robbert Monga

Frost Gate Guardian

Join Date: Mar 2008

While I do agree that most of the time effect of Cracked Armor is not worth the effort of applying it (seeing how only caster classes can apply it, and only physical classes can benefit from it), I must agree with:
Quote:
Originally Posted by zelgadissan
....did somebody seriously just suggest buffing Broad Head Arrow...and Hammer Bash....and Sun and Moon Slash...and Shield Bash....and Merciless Spear.....

... ya, like wtf

Though adding Cracked Armor inflicting to useless warrior skills would be a nice little buff to warrior across the board.

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Omg...I know! Shadow form and Cracked armor!

MsMassacre

Frost Gate Guardian

Join Date: Dec 2005

From a pve perspective, I think the effect is powerful enough, but agree there should be more ways to inflict it. It's all well and good to stick weaken armor on Whispy, but some versatiltiy would be nice.

I will agree Warriors don't need an in-class way to inflict it, with the possible exception of hammer warriors. They were always weak, and with Dwarven Headbutt negating the whole point of running a hammer, cracked armor could be a valuable addition to the hammer repetoire.

Incidentally, it is untrue that weapon users get the most benefit from CA; ele's do. Against lvl 28's, I get more of a damage increase from CA than from glyph of elemental power and elemental lord COMBINED.


TBH, if I could change one thing about CA it would be to add some more obvious way of visually telling who has it.

If I could change TWO things, the other would be to lower the minimum AL it creates to 50. I don't think you should be immune to an armor-worsening condition just because your armor already sucks. You aren't immune to deep wound just because you have a low health total. You aren't immune to weakness just because you only put 6 points into your weapon skills. Etc.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

[weaken armor] ftw

........

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Xsiriss
Yeh cos you get floored by the old merciless spear/sun and moon slashway in HA sooooo much...this was mostly intended for pve as you can't really work the few combos there even are properly or to ful effect. Cracked armour IS useless, it basically doesn't affect casters and those are always the prime targets for any PvP. Whats thep point in having a condition you can barely use
Casters in PvP take shields to use for more armor. It may seem like only 8 more armor, but the people who know what they are doing get 18 more armor. There are also spells that add armor, although they aren't as common.

For PvE, maybe, just maybe you have heard about this amazing thing they added to the game. Its called teamwork. If you are playing a Warrior or Ranger and want to use skills that make use of Cracked Armor, but don't have a skill to cause it, have a hero or team mate bring a skill for you. There is also something called a secondary. I love using Body Blow in PvE on my Warrior. I just go /N and bring Plague Touch and Weaken Armor. At 6 Curses, I remove 2 conditions and apply cracked armor long enough to make use of Body Blow.

If you want to play a game alone, find a new game. This is a multiplayer game. So make use of those other players.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by MsMassacre
Incidentally, it is untrue that weapon users get the most benefit from CA; ele's do. Against lvl 28's, I get more of a damage increase from CA than from glyph of elemental power and elemental lord COMBINED.
That's why my ele runs them both with Lightning Orb. WHAM! I love it so much.

Quote:
Originally Posted by MagmaRed
For PvE, maybe, just maybe you have heard about this amazing thing they added to the game. Its called teamwork. If you are playing a Warrior or Ranger and want to use skills that make use of Cracked Armor, but don't have a skill to cause it, have a hero or team mate bring a skill for you. There is also something called a secondary.
Do not speak of such evils.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The dead warriors and paragons I fulminated in PvP just with experimental cheap air magic builds say you are wrong...

Damian979

Krytan Explorer

Join Date: May 2008

Cracked armor, meet armor penetration. I think you two will be good friends.

Ic Zero

Ic Zero

Wilds Pathfinder

Join Date: Jul 2006

UK

W/

Quote:
Cracked armour is a pretty useless condition, mainly due to how few skills actually inflict it but also as it is only useful in pve for bosses/if it is aoe based like cracked amour. In PvP/AB it's alright but not powerful unless the foe with it is under pressure, and as cracked armour won't do anything to casters who are the ones you target first it's not very helpful again.
lol the way you put /AB after PvP makes me think that your not a very exp PvP'er

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

The biggest issue I see with Cracked Armor is that the lowest the armor can be reduced to is 60 AL.

On a caster without armor insignias or a shield, it's useless except for the few other skills that need cracked armor.

On 70 and 80 AL professions, it's fine, no issue. It is especially useful with fighting Warriors and Paragons with shields or armor insignias.

However, on any profession that does not have max armor, Cracked Armor is 100% useless.

Another issue is what has been pointed out, so few skills give it in comparison to those that require it.

I do think some skills need to give cracked armor, but not so much the skills suggested (as those skills will go from good/balanced to overpowered).

Iirc, only air elementalists and curse necros can give cracked armor. There might be a war skill, but I'm not sure on that. And for necros, there is only one skill that gives cracked armor ([weaken armor]). Most skills need to give cracked armor, but not a lot more, maybe one or two per profession (excluding mesmer, as they deal with the mind not the body, and monk perhaps ritualist as well).

Sage Tylos

Academy Page

Join Date: Jul 2008

<none>

E/

@ Azazel the Assassin: [[shrinking armor]. Mesmers actually already have it.

I do agree though that the fact that it can't lower armor below 60 makes it rather pointless throughout a large portion of the game. Until you reach the point in the game where your opponents have more than 60 armor, it's useless apart from the skills that exploit it. Of course, in HM where very nearly every enemy has over 60, it can be quite handy.

I think that it should be something more like:
"While suffering from this condition, all damage you recieve has 15% armor penetration. (stacking)."

Where the '(stacking)' means that it stacks with stuff like a skill's inherent armor penetration (any lightning spell for example)

Demonstar

Demonstar

Krytan Explorer

Join Date: Oct 2005

Quote:
Originally Posted by Azazel The Assassin
The biggest issue I see with Cracked Armor is that the lowest the armor can be reduced to is 60 AL.

On a caster without armor insignias or a shield, it's useless except for the few other skills that need cracked armor.

On 70 and 80 AL professions, it's fine, no issue. It is especially useful with fighting Warriors and Paragons with shields or armor insignias.

However, on any profession that does not have max armor, Cracked Armor is 100% useless.

Another issue is what has been pointed out, so few skills give it in comparison to those that require it.

I do think some skills need to give cracked armor, but not so much the skills suggested (as those skills will go from good/balanced to overpowered).

Iirc, only air elementalists and curse necros can give cracked armor. There might be a war skill, but I'm not sure on that. And for necros, there is only one skill that gives cracked armor ([weaken armor]). Most skills need to give cracked armor, but not a lot more, maybe one or two per profession (excluding mesmer, as they deal with the mind not the body, and monk perhaps ritualist as well).
[well of ruin]

(twelve1212)

here to troll

Krytan Explorer

Join Date: Aug 2008

i hope people arent forgets rits ability to cause cracked armor, sundering weapon ftw!!!(*cough*rspikeanduseonparagon*cough*)<---for those who dont know what it says, its "r spike and use on paragon".

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

What's next? Daze -it's kinda meh

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by [DE]
What's next? Daze -it's kinda meh
I think every skill in the game should cause AoE DW tbh

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

Cracked Armor is FTW. I don't think that 60AL should be the lowest reduction it causes, despite most decent casters using a shield set. I think the reference to DW was the best in terms of justification for Cracked Armor reducing armor to below 60AL:

Quote:
Originally Posted by MsMassacre
I don't think you should be immune to an armor-worsening condition just because your armor already sucks. You aren't immune to deep wound just because you have a low health total. You aren't immune to weakness just because you only put 6 points into your weapon skills. Etc
As for the people who think that Cracked Armor absolutely blows, and a few have said as much, that's sad; it really is.

Quote:
Originally Posted by [DE]
What's next? Daze -it's kinda meh
I hope to God that you just forgot to add the '/sarcasm' to the end of your post, [DE]. Really, I do.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Of course Cracked Armor works in PvE. You'll never be able to put a HM monster down to 60AL.

However, the PvE builds that benefit most from the actual effect of Cracked Armor are the builds that suck.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

I like cracked armor in PvE. Especially in HM I always bring "Finish Him" when I have the chance. It makes bosses go down faster when vanquishing.

Mordiego

Mordiego

Furnace Stoker

Join Date: Sep 2007

Pozna??, UTC+1

We Are From Poland [Pol]

N/A

[Weaken Armor] is like a +10dmg bonus for all allies. CA is definitely a great condition and requires no changes IMHO. Plus the idea of CA being useless on casters is ridiculous. Blind is useless on casters- it's kinda meh???!!?!

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Cracked Armor is awsome on a caster, use it as a cover condition.

AoE Cracked Armor spells are great to cover other conditions (Daze on a caster) as well as eliminating the shield set. ANY caster worth his salt will switch to a shield set when dazed be cause they know the damage is coming.

[Shell Shock] is easy enough to run on a Warrior due to low energy cost as well as being in line with [Conjure Lightning] and/or [Shock] good for linebacking aswell, go head and [Frenzy] with Cracked Armor it's fun.

Cracked Armor has a low energy cost and a low recharge on the skills used to apply it and, as already said, have great synergy in TEAMWORK with other professions.

Raul the Rampant

Raul the Rampant

Academy Page

Join Date: Aug 2008

Wisconsin

[LaiD]

R/

Aside from canceling out shield sets on casters you can also use it to cancel or reduce those armor buffing shouts that cannot be directly removed: ["Watch Yourself"] ["Shields Up!"] ["Stand Your Ground!"]

Or somewhat mitigate damage reducing ones (allowing more damage to higher AL's): ["Incoming!"] ["They're On Fire!"]

Or reduce buffs from weapons spells and items: [Resilient Weapon] [Protective Was Kaolai]

Or even help against [Ward Against Elements] [Ward Against Harm], etc. I think you get the point.

And as a melee character do you really need a caster to have less than 60 armor to kill them? Honestly? Warriors with points in strength get the penetration bonus which effectively puts them below 60 (req a shield and you put them at 50AL), most assassin damage is armor ignoring anyway, and as a dervish... well, if you can't kill a caster even with a shield you should probably find a different profession. Even rangers and paragons would be able to abuse it; chuck a cracked armor into a IWAY/Zergway/SWAY team and then see how much QQing ensues.

shoogi

Krytan Explorer

Join Date: Jun 2007

Ray

Another thing that shouldn't have been added to the game, it only did wrong.