Doing HM with a necro-3 warriors or 3 dervs?
NecroticChanter
As the title says, I'm trying HM with a necro http://www.pvxwiki.com/wiki/Build:N/...of_the_Vampire
^^ build.
Which is better 3 warriors or 3 dervs? I have the BMP so getting weps are no problem. Just trying out melees, I heard they are better than casters in HM.
^^ build.
Which is better 3 warriors or 3 dervs? I have the BMP so getting weps are no problem. Just trying out melees, I heard they are better than casters in HM.
Kerwyn Nasilan
Whoever told you this is an idiot, and niether, with super armor melee is worse than casters in HM, Armor ignoring damage is the best. Just run a Sabway.
ajc2123
Dervs are actually still powerful in HM actually so...you should try them with their OP weapons. I wouldn't even bother with any other kind of melee unless its using mark of pain or something.
Introverted Dimensions
Quote:
Originally Posted by Kerwyn Nasilan
Whoever told you this is an idiot, and niether, with super armor melee is worse than casters in HM, Armor ignoring damage is the best. Just run a Sabway.
^
Just run curses on your bar and opt out the curse hero necro for another hero of your choosing.
Just run curses on your bar and opt out the curse hero necro for another hero of your choosing.
Rhamia Darigaz
i declare the anti-physical sentiments in the thread to be full of fail.
ergo, i am hereby proposing a motion to ban these people.
all in favor say "eye"
ergo, i am hereby proposing a motion to ban these people.
all in favor say "eye"
Savio
Physicals are good, but melee AI sucks. Bring the necros.
Marty Silverblade
You have to think differently when considering heroes. Normally Warriors are good (as are all physicals), but the hero AI for them fails. If they're running around, they aren't hitting things, so thay aren't doing damage, so they're worthless. Find something better to take.
Mesmer in Need
Quote:
Originally Posted by Savio
Physicals are good, but melee AI sucks. Bring the necros.
This.
Physicals can do a lot better damage then casters, however physical heroes have really bad AI, and cant' use skills like [Save yourselves!] or [aura of holy might]. However,heroes are extremely good at running builds such as sabway.
Physicals can do a lot better damage then casters, however physical heroes have really bad AI, and cant' use skills like [Save yourselves!] or [aura of holy might]. However,heroes are extremely good at running builds such as sabway.
-Lotus-
use paragons or rangers. heroes can't do melee.
daze
Despite what ANet tried to do with the new MOX hero, AI melee sucks bawls. If i was going to run 3 mele hero build, it would be derv though (lesser of the 2 evils) Stick with necroway
I would like to know the method behind the madness of the hero count though.
3 necros, 3 warriors, 3 monks, 3 dervs, 3 rangers, 3 ele, 2 mez, 2 para, 2 rit, 2 sin
WTB another paragon hero
I would like to know the method behind the madness of the hero count though.
3 necros, 3 warriors, 3 monks, 3 dervs, 3 rangers, 3 ele, 2 mez, 2 para, 2 rit, 2 sin
WTB another paragon hero
Cebe
Quote:
Originally Posted by ajc2123
Dervs are actually still powerful in HM actually so...you should try them with their OP weapons. I wouldn't even bother with any other kind of melee unless its using mark of pain or something.
I agree with the suggestion of Dervish, as far as the OP's question goes.
Providing you know there are better team builds around, I applaud you for even thinking about trying to use something different.
Providing you know there are better team builds around, I applaud you for even thinking about trying to use something different.
distilledwill
Id recommend paragons.
But out of Dervish and Warrior I'd go for Dervish as you can pile a bit more utility on Dervishes than you can warriors.
But out of Dervish and Warrior I'd go for Dervish as you can pile a bit more utility on Dervishes than you can warriors.
Hatchet Child
2 Paragons and one N/Rt or N/Mo.
N/mo in HM is better imo, bring some damage reducing skills on the paragons and dare i say it [song of restoration]
N/mo in HM is better imo, bring some damage reducing skills on the paragons and dare i say it [song of restoration]
ajc2123
[Avatar of Lyssa][Crippling Sweep][Mystic Sweep][Chilling Victory][Heart of Fury][Mystic Vigor][Zealous Renewal][Resurrection Signet]
14 scythe 12 myst (or 13)
This is good if you are using 3 hero's granted there's not major enchantment removal or punishment for them. Switch out [Crippling Sweep] for [Wild Blow] on one Dervish so you have stance removal AND snaring and maybe put it another utility (Can;t think of one atm) for the other. You can switch out [Mystic Vigor] for something more damage oriented (perhaps against undead putting in a holy damage changing enchant) if you have no problem with them staying alive. [Mystic Vigor] Is just in there because I wanted a 3rd enchant for [Mystic Sweep]
I've been using 2 hero's and myself with these builds (3 dervs. Wanted 4 but my luck in norn tourny for getting khamu sucks royally for my derv) and it's pretty awesome damage. The hero's don;t even have rune's yet.
14 scythe 12 myst (or 13)
This is good if you are using 3 hero's granted there's not major enchantment removal or punishment for them. Switch out [Crippling Sweep] for [Wild Blow] on one Dervish so you have stance removal AND snaring and maybe put it another utility (Can;t think of one atm) for the other. You can switch out [Mystic Vigor] for something more damage oriented (perhaps against undead putting in a holy damage changing enchant) if you have no problem with them staying alive. [Mystic Vigor] Is just in there because I wanted a 3rd enchant for [Mystic Sweep]
I've been using 2 hero's and myself with these builds (3 dervs. Wanted 4 but my luck in norn tourny for getting khamu sucks royally for my derv) and it's pretty awesome damage. The hero's don;t even have rune's yet.
-Lotus-
using an avatar without eternal aura is just stupid
MercenaryKnight
Lotus, your in the hero section so unless you want to hack guildwars to be able to put a pve skill on a hero it can't be done.
Either way, melee ai will suck but I guess if your a melee yourself then as long as you don't keep switching targets it could work.
Though I still think your going to want a rt/x or x/rt to put splinter weapon on the dervishes.
Either way, melee ai will suck but I guess if your a melee yourself then as long as you don't keep switching targets it could work.
Though I still think your going to want a rt/x or x/rt to put splinter weapon on the dervishes.
byteme!
Quote:
Originally Posted by -Lotus-
using an avatar without eternal aura is just stupid
At first I agreed with this and then I realized this is the Hero section.
ajc2123
-Lotus-
ajc2123
It works greatly, I almost NEVER see my dervs in a battle without lyssa up, and it's great for spiking mob healers nukers etc. The ONLY thing that happens when Lyssa is down is oops, no more GODLY damage to people activating skills. And the energy isnt a problem with zelous.
AoL works on Hero's Doesn't need eternal aura, Hell I use eternal aura but I almost NEVER need it anyways.
If you don't think so, then don't use it, not my loss.
AoL works on Hero's Doesn't need eternal aura, Hell I use eternal aura but I almost NEVER need it anyways.
If you don't think so, then don't use it, not my loss.
-Lotus-
Quote:
Originally Posted by daze
When i use [[avatar of melandru] melonni and [[avatar of lyssa] kahmu. I always see them in their avatar form while in battle.
Quote: Originally Posted by ajc2123
also hero's can't use PvE skills...you fail.
The point was that since heroes can't use pve skills (so no eternal aura) then using avatars is useless.
Quote:
It works greatly, I almost NEVER see my dervs in a battle without lyssa up, and it's great for spiking mob healers nukers etc.
[[Wounding Strike] says hi. Anyway once you get over the mox hype, you should learn that melee heroes suck anyway. Hugh Manatee
I've seen some decent results with hammer heroes, they like to KD, and KD'd stuff doesn't run. And occasionally Jora did use her crushing blow right... So back breaker, earth shaker, maybe dev hammer or Dwarven Battle Stance.
Also I've had good experiences with Skull Crack on melee heroes when forced to use them in quests and missions. With skull crack and savage slash, sever, gash, and some support skills from tactics like watch yourself, shields up(before they were nerfed though...)koss did pretty well at suppressing casters and monks. Lately I've had Fleeting stability on M.O.X. with drunken, and desperation blow, with Grapple and skull crack, occasionally you have to micro fleeting or flag leash him in but he does know what he's doing,and he's less crazy on "shield" then on "sword". eximiis
@ OP
If your planing to use the build you post. I suggest you go with Dervish. Order will help with there energy and the weapon spell will be better on a scythe. As for Avatar, you will find better things. Wounding strike is TeH skill. no wonder this skill has be the backbone of GvG. It's pure pwnz. Reaper's sweep is also a good skill (+ damage is good in HM) Ebon Dust Aura is good to keep melee foes from pwning you squishy. But ebon will negate Order of Vamp. Ppl under estimate Devish. DarkSpirit
If you want to go with Dervish, you should really consider bringing Orders. Even if you have no adrenaline skills on your bar and you dont need DF, OOP or OOV would still help. Dervish benefits alot from such enchantments.
boarderx
Wounding Strike is nice on derv heros, im not a fan of derv heros at all but if i had to bring one id run that.
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