Best way to get obsidian shards?

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

I am currently trying to stock up on obsidian shards so that i can get my paragon fow armor when I finally get it to legendary survivor.

However, noone seems to be selling them. Having looked on pvx for fow builds, i tried out the ranger forest farm builds, and found them to have barely and drops, and to be extremely slow.

What builds are out there that work well, and fast in fow for farming shards?

Thanx

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

FoW SC's?
12

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Just farm what you faind most profitable and buy em

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer

http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer

either of those work well. try both, see which works for you and go from there. i know you said that you did the Forrest run but just keep trying or do Fow SC's.

X

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

I usually farm beach and cave with this when I'm bored:

[A/E;OwZk0pe1nOqEPi0nOTZm/zBTN4bJ]

Cave can only be done in NM though, because of the spiders insane healing ability in HM

hmm.. that didin't work, I'll let the template be there and just write the skills then: Deadly Paradox, Glyph of Swiftness, Shadow Form, Golden Fox Strike, Wild Strike, Death Blossom, Critical agility and Asuran Scan.

I would suggest you bring zealous daggers (ofc), and you should add superior runes to your armor, I usually take all which gives me 180 hp or so.. hp doesn't matter since I use SF.. soo ^^

Shadow-Hunter

Krytan Explorer

Join Date: Jan 2006

Denmark

[HH] [Hax]

Mo/

Btw, i just returned to the game a bit ago, what does FoW SC's stand for? (I know the fow part...)

SilentWhistle

SilentWhistle

Frost Gate Guardian

Join Date: Feb 2008

UK

[NoW]

Mo/W

To OP: FoW speed clears are probably your best way forward. 15-25 minute run to clear whole of FoW, you'll end up with afew shards at the end, along with the chest to open

royal mercenary

royal mercenary

Krytan Explorer

Join Date: Dec 2006

Glob Of Ectospasm [GoE]

Me/Rt

fow speedclear
Start Craft? no just kidding. stands for Speed Clearing. use the hum.. consumables and uber builds.


Quote: Originally Posted by ZeAliX
because of the spiders insane healing ability in HM what? oh man i'll post a SS in HM after all this Grog farming atm..




**Edit**
ya don't call HM spider clearing any faster =( but golds sure did drop more. only 3 shards in this run =(

So i'm not sure if this qualifies for faster but stick w/ NM or dual/triple runs w/ another sin. the few runs i did we got about 5 total. and 25-30 min run.



Beach Cleared.. time for the spiders.

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

geez..

Killing the spiders 1on1 isn't a problem, but it's the fact that they bunch up so easily and heal eachother. That's what makes em really hard to kill in HM..

So I usually just find it easier to do in NM since the only thing that changes is the fact that you might get more goldies.

royal mercenary

royal mercenary

Krytan Explorer

Join Date: Dec 2006

Glob Of Ectospasm [GoE]

Me/Rt

Quote:
Originally Posted by ZeAliX
View Post
geez..

Killing the spiders 1on1 isn't a problem, but it's the fact that they bunch up so easily and heal eachother. That's what makes em really hard to kill in HM..

So I usually just find it easier to do in NM since the only thing that changes is the fact that you might get more goldies. he asked for obsi shard farms, and in nm they die way faster + amount of shards keep the same

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

Quote:
Originally Posted by royal mercenary
View Post
he asked for obsi shard farms, and in nm they die way faster + amount of shards keep the same Did you even read the whole thread? Read the whole thread before making statements like that...

And as you quoted.. I myself do it in nm.. so I'm not sure what you are really after...

Torrent

Torrent

Ascalonian Squire

Join Date: Feb 2008

Celestial Twighlight

E/Mo

Quote:
Originally Posted by XkristoferX View Post
http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer

http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer

either of those work well. try both, see which works for you and go from there. i know you said that you did the Forrest run but just keep trying or do Fow SC's.

X How do you manage to get to the Forest in a solo without getting owned by the monsters on the way there?

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

I did two forest runs last night on ma ranger, and all i got was 1 shard each run, and it took me like 55 minutes to clear. Not very experienced, so i reckon i can cut it down to about 1/2 an hr if i practiced, but still not very efficient.

Also i havent seen any fow speed clears going.

Any chance of people posting their average run time, + drop rate of shards for their farms. Im gonna try that sin one when I can get on l8r today.

@ Torrent, follow the instructions given on the page, and its pretty easy. Storm chaser lets you deaggro most of the mobs pretty easily. The only bit is the entrance to the battlefield, coz sometimes the skeletals are too close to the entrance so you cant sneak past, and have to try and make them fight.

EDIT: Also whats the link for the FoW SC i cant find it on pvx, or through a search here.

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

The run I mentioned takes maybe around 20-30 mins.. not quite sure tbh.. been a while since I farmed there, but one time I got 6 shards in one run.. thought that was pretty good ^^

Mixie

Mixie

Academy Page

Join Date: Nov 2007

GV

Quote:
Originally Posted by Torrent
View Post
How do you manage to get to the Forest in a solo without getting owned by the monsters on the way there? You need a running skill in your bar. If you dont go as a sin, you`ll have trouble in hard mode, since one running skill is not enough to run away from monsters and (obviously) you dont have shadow form. I did it in HM before the sf nerf, and was really pain in the **** when those spiders start using healing spring, so i had to separate them into groups of 3-6, or not aggro more than two groups. That way they were not able to outheal damage. I guess it`s still doable after the nerf, but takes a bit longer.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

About the FoW speed clear, whats the current build. The one on pvx got written off after UA nerf, and apparently theres faster builds, yet I cant find them anywhere. Any Idea what these faster FoW clear builds are?

The forth fly

The forth fly

Krytan Explorer

Join Date: May 2008

england

Mo/

get a sin clear beach and spider cave get 5/6 a run and 1 chest

Fishmonger

Fishmonger

Krytan Explorer

Join Date: Jul 2006

P/W

beach solo NM
pretty much able to be done by every profession.....ever
When a solo is doable with a para, you know it's for everything else too

AztecHolyKnight

Ascalonian Squire

Join Date: Jun 2008

Chicago

Osha

E/A

Quote:
Originally Posted by Luminarus
View Post
I did two forest runs last night on ma ranger, and all i got was 1 shard each run, and it took me like 55 minutes to clear. Not very experienced, so i reckon i can cut it down to about 1/2 an hr if i practiced, but still not very efficient.

Also i havent seen any fow speed clears going.

Any chance of people posting their average run time, + drop rate of shards for their farms. Im gonna try that sin one when I can get on l8r today.

@ Torrent, follow the instructions given on the page, and its pretty easy. Storm chaser lets you deaggro most of the mobs pretty easily. The only bit is the entrance to the battlefield, coz sometimes the skeletals are too close to the entrance so you cant sneak past, and have to try and make them fight.

EDIT: Also whats the link for the FoW SC i cant find it on pvx, or through a search here. The reason you don't see any FOW speed clears because mostly people do UW Sc clears for ectos like myself. Why do fow for 2.1k a shard when you can do UW Sc in 15 min tops and get average 3 ectos a run worth 5.2k each

But I do agree not many FOW Sc teams out there. Good luck and I hope you get your FOW ASP.

Unreal Havoc

Guest

Join Date: Dec 2007

I normally use this to farm FoW.

[build prof=A/E dag=11+3 sha=10+1+3 crit=10+3][Glyph of
[email protected]][Deadly [email protected]][Shadow Form][Golden Fox Strike][Golden Fang Strike][Death Blossom][Asuran Scan][Critical Agility][/build]

I use Daggers of the Hierophant (equivalant is Zealous Daggers of Enchanting). I also wear max armour as you can encounter some damage from Hydras, Wurms, Monks, and traps (if you're not careful) that will go through Shadow Form which will obviously be minimalised with a higher armour level. I normally throw on a Superior Vigor rune just in case along with Shield and a Spear of Enchanting (this can be any weapon it doesnt matter as long as it has an enchant mod on it).

You can take on most Shadow Army mobs without a Monk present which means you can take a nice tour around FoW. Take out the first group to your right from the start, run to the beach, kill everything on the beach (make sure you leave the Shadow Army mobs to fight the Driftwoods), run through the cave killing whatever you can along your way, run to the Tower of Strength killing the Abyssal/Mesmer mobs and the first Wurm you encounter. Run past the Burning Forest and then proceed to kill Skeleton Army mobs taking care not to trigger any traps laid by Skeletal Impalers. Then run back to the area where you started and kill a few more Shadow Army mobs that are monkless.

You can achive this on HM aswell as NM with the benefits obviously being drops over time. Generally its quicker to do it in NM though I normally find a few chests along the way so make sure to bring some lockpicks/keys too.

Laylat

Laylat

Frost Gate Guardian

Join Date: Oct 2006

E/

I think your best bet is to farm the cash and buy it off the trader or people.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

what's with the assumption that "the best way to get shards" means "the best way to farm shards"?
irl if you want bread for lunch do you start farming wheat and make a loaf or do you buy some bread at the store?
the real best way to get shards is the same as the best way to get anything in the game: buy them.
while person A is out farming shards you can be out power trading and making tons of money and using that money to buy more shards than the farmer will ever see.

Unreal Havoc

Guest

Join Date: Dec 2007

Quote:
Originally Posted by Rhamia Darigaz View Post
what's with the assumption that "the best way to get shards" means "the best way to farm shards"?
irl if you want bread for lunch do you start farming wheat and make a loaf or do you buy some bread at the store?
the real best way to get shards is the same as the best way to get anything in the game: buy them.
while person A is out farming shards you can be out power trading and making tons of money and using that money to buy more shards than the farmer will ever see. Or you could keep that money, farm the shards, and be even richer.

007wood

Ascalonian Squire

Join Date: Aug 2008

Where you live

By Virtue Of Power

Mo/Me

Quote:
Originally Posted by Unreal Havoc
View Post
Or you could keep that money, farm the shards, and be even richer. Or even better farm something that gives more money then buy the shards.

Tripolityx

Tripolityx

Krytan Explorer

Join Date: Nov 2006

+2 GMT

WTB Q9 20/20 Bo Staves

R/

A/E Perma Cave farm works best in my opinion

Ephemeral Dreamer

Ephemeral Dreamer

Ascalonian Squire

Join Date: Feb 2006

Using the A/E Perma Cave farm usually take me about 20 mins to clear out the spider cave, averaging 2-4 shards per run. Extra 10 mins you can run over and kill 4 groups of abyssal







Daft Shifty

Daft Shifty

Frost Gate Guardian

Join Date: Apr 2008

New Zealand

[WTF]

W/

I'm told A/Me works in the spider cave also, but CBA trying it...

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

600/smiting it with ogden yields me a couple of golds and an average of 3 shards/half an hour...

Ephemeral Dreamer

Ephemeral Dreamer

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by chessyang
View Post
ya don't call HM spider clearing any faster =( but golds sure did drop more. only 3 shards in this run =(
Actually I find doing spider runs in HM a bit faster then NM just because its a lot easier to lure muplite groups of spiders at once and bunch then into a tight group. Doing this, the spider don't use their healing springs, just the one your attacking atm, though it not hard to interrupt.

Once I reach the cave I run to the end to spawn all the spider groups and pull them into 3 big groups. The 1st group is at the end of the cave, the end of the cave, 2nd about the middle point of the cave, and the last group is all the spider at the entrance. Doing this you can clear out the cave of the spider in about under 20 mins.

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

Quote:
Originally Posted by FrAnt1c²
View Post
600/smiting it with ogden yields me a couple of golds and an average of 3 shards/half an hour... do you run to the cave or kill everything on the way?

X

KIDGOOCH

KIDGOOCH

Krytan Explorer

Join Date: Apr 2006

MD

R/Mo

Quote:
Originally Posted by FrAnt1c²
View Post
600/smiting it with ogden yields me a couple of golds and an average of 3 shards/half an hour... Is this the same as the CoF build? I know that build ok, but not too many others.

vespertine

vespertine

Frost Gate Guardian

Join Date: Oct 2006

.at

Quote:
Originally Posted by KIDGOOCH
View Post
Is this the same as the CoF build? I know that build ok, but not too many others. just make sure the tank brings Spirit Shackles for the shadow monks.. other than that it's the standard 600/smite build..

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

Quote:
Originally Posted by vespertine
View Post
just make sure the tank brings Spirit Shackles for the shadow monks.. other than that it's the standard 600/smite build.. Spirit Shackles? i run CoF with 600/smiter and i've never usd Spirit Shackles or ever found a new to use it.

X

furanshisuko

furanshisuko

Wilds Pathfinder

Join Date: Oct 2007

R/

uw sc is your best option, then you can always run a cry build and go farm Voltaic spear's takes like 10mins tops and might even be lucky enogh to get a voltaic spear /sell /buy shards ,i used to do a/e perma UW solo getting like 4 ectos per 40-50mins its too dam boring i would say VSfarming is your "good option" , just in case you find the UWsc a lil hard (speed clear takes more time finding the right people)

KIDGOOCH

KIDGOOCH

Krytan Explorer

Join Date: Apr 2006

MD

R/Mo

Can the 600/smite do a full FoW clear or is it only for certain areas (Beach/Spiders)?

vespertine

vespertine

Frost Gate Guardian

Join Date: Oct 2006

.at

Quote:
Originally Posted by XkristoferX
View Post
Spirit Shackles? i run CoF with 600/smiter and i've never usd Spirit Shackles or ever found a new to use it.

X he was talking about a build for FOW not CoF!

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

Quote:
Originally Posted by vespertine
View Post
he was talking about a build for FOW not CoF! boo! reading fail. i sees that now.

X

Karasuman

Pre-Searing Cadet

Join Date: Oct 2008

Fear

A/E

Regardless the question that was asked was what is the best way to farm shards, not buy them. It goes without saying you can buy anything that can be farmed. However, some of us don't prefer to sit in trade chat all day (or even 5 minutes) spamming items for sale or buying items to re-sell them later.

In my opinion, the best way to solo farm shards (or ectos) is with an A/E Sliver Sin. I've gotten 40 shards (and 3 ectos tho I do way more FoW than UW hence only 3 ectos) in the last 2 days using this particular build. You will need:

Deadly Paradox, Glyph of Swiftness, Shadow Form, Lotus Strike, Golden Lotus Strike, Death Blossom, Dash, and Sliver Armor.

Shadow Arts - 14
Dagger Mastery - 9
Earth Magic - 12
Air Magic - 4

Set of daggers (preferably inscribable) with a +20% enchantment handle, zealous dagger tang, and "I Have the Power!" inscription. Since you're doing most of your dmg with Sliver Armor, req is not seriously important here though it will add to damage of your dag attacks and thus speed up the process a bit.

Want to do HM instead of NM in the Spider Cave but they "heal too fast"? Feel free. Once you get about 12 or 14 spiders and 3 or 4 dryders attacking you, they could have every spider in the world trying to heal the one spider you're slivering and they won't be able to out-heal the ass-whooping sliver is putting on that one spider (Until you get down to about 6-7 spiders, which by then they're easy to separate into two little groups and u can easily take them out anyways).

In fact, Hard Mode only makes the run easier (that goes for UW too as I've tested it), since Sliver's damage potential is directly proportionate to how often you're getting attacked, and enemies attack twice as fast in HM. The more, the better. It's shocking how fast Sliver will take the spiders out in HM no matter how fast they're trying to heal.

Best way is try to separate them (if they're clumping into one large mega-group) into groups of 3-4 by using dash and running away for a sec, as they will break rank and follow u single file to try to catch up. Then run directly back at them quickly and they will all stop and start attacking you again, but this time in convenient smaller groups (many will be sitting by themselves - easy prey).

Run right into the middle of a small group (or up to a single one), start attacking one and the other 2 (or 3) spiders in the smaller group will stop healing at that point. Do not kill any of the aggroed Dryders. They are helping you take the spiders out by adding to Sliver's damage. If Sliver starts to attack a Dryder instead of a spider, re-position yourself a bit to get it to attack the spider group you're focused on (this takes a little practice to do properly. Rekoff sliver farmers will know what I mean).

Clear the cave, take your shards (usually 3-5 per run), put them in the bank and do it again. I add this spider strategy because I saw a few posts saying that the spiders heal too fast on HM. With the above strategy, the whole cave is laughably easy and will take you 10-15 mins or so to complete.

The above strategy has netted me 30,000 in gold (after selling the countless weapon/shield drops), 40 shards, 3 ectos (from the few UW runs I did), two black dyes, one white dye, 3 red dyes, 2 silver dyes, a ruby, a sapphire, 40 steel ingots, three stacks of glittering dust, 2 necro tomes, 3 warrior tomes, 2Ranger tomes, and two stacks of wood planks in two days, which all equates to roughly 175-200k total. Not bad for 2-3 days' work and I am confident that clip keeps up with many of your "power traders" out there.

The word of the day here is persistence. Shards are a rare, expensive drop. You won't always get 5 or 6 on every single run, but stick with it. It doesn't take all that long and it's not like you're not getting paid in other ways for your time, with expensive weapons, tomes (in HM) and dyes being rather plentiful drops in FoW (as well as FoW passage scrolls which make many of your runs free anyways).

Besides, it's far cooler and more interesting being surrounded by a dozen or two giant spiders that all want to eat you for several hours rather than ripping other players off or spamming trade chat all day for your wealth. If I want to read I'll grab a book. If I want to kill I'll play GW. Hope this helps.

Huiboo

Academy Page

Join Date: Oct 2008

AofT

E/

600hp with a smiter hero works pretty good (not the spiders but the the shadow army and the skeletons).
Doing it with a human smiter btw is more fun and half entrance costs.

Or do it with a perma sliver sin+ buffs for sliver like EBSOH or by urals hammer, intensety and GolE for energy manegement.

This way u can clear the whole cave (and snarlings of course) in 20 mins in HM if ur good.
Just pull the spiders into 2 big groups and dont kill the dryders since they dont drop obsis and give a dmg boost for sliver.

HM in this case is faster than NM since u can pull the spides better and they attack faster plus u get more goldies (useally 1-2 per run), lockpicks and warrior and ranger tomes.

If u want u can skip like the last 4 spiders in each of the 2 groups since they take much longer then the rest (sliver armor again).
I guess its more profitabel this way but i dont do it because i allway think this 4 remaining spiders would have 4 obsis for me