Best way to get obsidian shards?
Luminarus
I am currently trying to stock up on obsidian shards so that i can get my paragon fow armor when I finally get it to legendary survivor.
However, noone seems to be selling them. Having looked on pvx for fow builds, i tried out the ranger forest farm builds, and found them to have barely and drops, and to be extremely slow.
What builds are out there that work well, and fast in fow for farming shards?
Thanx
However, noone seems to be selling them. Having looked on pvx for fow builds, i tried out the ranger forest farm builds, and found them to have barely and drops, and to be extremely slow.
What builds are out there that work well, and fast in fow for farming shards?
Thanx
Mr.Kotte
FoW SC's?
12
12
Pleikki
Just farm what you faind most profitable and buy em
XkristoferX
ZeAliX
I usually farm beach and cave with this when I'm bored:
[A/E;OwZk0pe1nOqEPi0nOTZm/zBTN4bJ]
Cave can only be done in NM though, because of the spiders insane healing ability in HM
hmm.. that didin't work, I'll let the template be there and just write the skills then: Deadly Paradox, Glyph of Swiftness, Shadow Form, Golden Fox Strike, Wild Strike, Death Blossom, Critical agility and Asuran Scan.
I would suggest you bring zealous daggers (ofc), and you should add superior runes to your armor, I usually take all which gives me 180 hp or so.. hp doesn't matter since I use SF.. soo ^^
[A/E;OwZk0pe1nOqEPi0nOTZm/zBTN4bJ]
Cave can only be done in NM though, because of the spiders insane healing ability in HM
hmm.. that didin't work, I'll let the template be there and just write the skills then: Deadly Paradox, Glyph of Swiftness, Shadow Form, Golden Fox Strike, Wild Strike, Death Blossom, Critical agility and Asuran Scan.
I would suggest you bring zealous daggers (ofc), and you should add superior runes to your armor, I usually take all which gives me 180 hp or so.. hp doesn't matter since I use SF.. soo ^^
Shadow-Hunter
Btw, i just returned to the game a bit ago, what does FoW SC's stand for? (I know the fow part...)
SilentWhistle
To OP: FoW speed clears are probably your best way forward. 15-25 minute run to clear whole of FoW, you'll end up with afew shards at the end, along with the chest to open
royal mercenary
fow speedclear
chessyang
Quote:
Originally Posted by Shadow-Hunter
Quote:
because of the spiders insane healing ability in HM
what? oh man i'll post a SS in HM after all this Grog farming atm..
**Edit**
ya don't call HM spider clearing any faster =( but golds sure did drop more. only 3 shards in this run =(
So i'm not sure if this qualifies for faster but stick w/ NM or dual/triple runs w/ another sin. the few runs i did we got about 5 total. and 25-30 min run.
Beach Cleared.. time for the spiders.
**Edit**
ya don't call HM spider clearing any faster =( but golds sure did drop more. only 3 shards in this run =(
So i'm not sure if this qualifies for faster but stick w/ NM or dual/triple runs w/ another sin. the few runs i did we got about 5 total. and 25-30 min run.
Beach Cleared.. time for the spiders.
ZeAliX
geez..
Killing the spiders 1on1 isn't a problem, but it's the fact that they bunch up so easily and heal eachother. That's what makes em really hard to kill in HM..
So I usually just find it easier to do in NM since the only thing that changes is the fact that you might get more goldies.
Killing the spiders 1on1 isn't a problem, but it's the fact that they bunch up so easily and heal eachother. That's what makes em really hard to kill in HM..
So I usually just find it easier to do in NM since the only thing that changes is the fact that you might get more goldies.
royal mercenary
ZeAliX
Quote:
Originally Posted by royal mercenary
he asked for obsi shard farms, and in nm they die way faster + amount of shards keep the same
Did you even read the whole thread? Read the whole thread before making statements like that...
And as you quoted.. I myself do it in nm.. so I'm not sure what you are really after...
And as you quoted.. I myself do it in nm.. so I'm not sure what you are really after...
Torrent
Quote:
Originally Posted by XkristoferX
http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer
http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer
either of those work well. try both, see which works for you and go from there. i know you said that you did the Forrest run but just keep trying or do Fow SC's.
X How do you manage to get to the Forest in a solo without getting owned by the monsters on the way there?
http://www.pvxwiki.com/wiki/Build:R/..._Forest_Farmer
either of those work well. try both, see which works for you and go from there. i know you said that you did the Forrest run but just keep trying or do Fow SC's.
X How do you manage to get to the Forest in a solo without getting owned by the monsters on the way there?
Luminarus
I did two forest runs last night on ma ranger, and all i got was 1 shard each run, and it took me like 55 minutes to clear. Not very experienced, so i reckon i can cut it down to about 1/2 an hr if i practiced, but still not very efficient.
Also i havent seen any fow speed clears going.
Any chance of people posting their average run time, + drop rate of shards for their farms. Im gonna try that sin one when I can get on l8r today.
@ Torrent, follow the instructions given on the page, and its pretty easy. Storm chaser lets you deaggro most of the mobs pretty easily. The only bit is the entrance to the battlefield, coz sometimes the skeletals are too close to the entrance so you cant sneak past, and have to try and make them fight.
EDIT: Also whats the link for the FoW SC i cant find it on pvx, or through a search here.
Also i havent seen any fow speed clears going.
Any chance of people posting their average run time, + drop rate of shards for their farms. Im gonna try that sin one when I can get on l8r today.
@ Torrent, follow the instructions given on the page, and its pretty easy. Storm chaser lets you deaggro most of the mobs pretty easily. The only bit is the entrance to the battlefield, coz sometimes the skeletals are too close to the entrance so you cant sneak past, and have to try and make them fight.
EDIT: Also whats the link for the FoW SC i cant find it on pvx, or through a search here.
ZeAliX
The run I mentioned takes maybe around 20-30 mins.. not quite sure tbh.. been a while since I farmed there, but one time I got 6 shards in one run.. thought that was pretty good ^^
Luminarus
About the FoW speed clear, whats the current build. The one on pvx got written off after UA nerf, and apparently theres faster builds, yet I cant find them anywhere. Any Idea what these faster FoW clear builds are?
The forth fly
get a sin clear beach and spider cave get 5/6 a run and 1 chest
Fishmonger
beach solo NM
pretty much able to be done by every profession.....ever
When a solo is doable with a para, you know it's for everything else too
pretty much able to be done by every profession.....ever
When a solo is doable with a para, you know it's for everything else too
Unreal Havoc
I normally use this to farm FoW.
[build prof=A/E dag=11+3 sha=10+1+3 crit=10+3][Glyph of [email protected]][Deadly [email protected]][Shadow Form][Golden Fox Strike][Golden Fang Strike][Death Blossom][Asuran Scan][Critical Agility][/build]
I use Daggers of the Hierophant (equivalant is Zealous Daggers of Enchanting). I also wear max armour as you can encounter some damage from Hydras, Wurms, Monks, and traps (if you're not careful) that will go through Shadow Form which will obviously be minimalised with a higher armour level. I normally throw on a Superior Vigor rune just in case along with Shield and a Spear of Enchanting (this can be any weapon it doesnt matter as long as it has an enchant mod on it).
You can take on most Shadow Army mobs without a Monk present which means you can take a nice tour around FoW. Take out the first group to your right from the start, run to the beach, kill everything on the beach (make sure you leave the Shadow Army mobs to fight the Driftwoods), run through the cave killing whatever you can along your way, run to the Tower of Strength killing the Abyssal/Mesmer mobs and the first Wurm you encounter. Run past the Burning Forest and then proceed to kill Skeleton Army mobs taking care not to trigger any traps laid by Skeletal Impalers. Then run back to the area where you started and kill a few more Shadow Army mobs that are monkless.
You can achive this on HM aswell as NM with the benefits obviously being drops over time. Generally its quicker to do it in NM though I normally find a few chests along the way so make sure to bring some lockpicks/keys too.
[build prof=A/E dag=11+3 sha=10+1+3 crit=10+3][Glyph of [email protected]][Deadly [email protected]][Shadow Form][Golden Fox Strike][Golden Fang Strike][Death Blossom][Asuran Scan][Critical Agility][/build]
I use Daggers of the Hierophant (equivalant is Zealous Daggers of Enchanting). I also wear max armour as you can encounter some damage from Hydras, Wurms, Monks, and traps (if you're not careful) that will go through Shadow Form which will obviously be minimalised with a higher armour level. I normally throw on a Superior Vigor rune just in case along with Shield and a Spear of Enchanting (this can be any weapon it doesnt matter as long as it has an enchant mod on it).
You can take on most Shadow Army mobs without a Monk present which means you can take a nice tour around FoW. Take out the first group to your right from the start, run to the beach, kill everything on the beach (make sure you leave the Shadow Army mobs to fight the Driftwoods), run through the cave killing whatever you can along your way, run to the Tower of Strength killing the Abyssal/Mesmer mobs and the first Wurm you encounter. Run past the Burning Forest and then proceed to kill Skeleton Army mobs taking care not to trigger any traps laid by Skeletal Impalers. Then run back to the area where you started and kill a few more Shadow Army mobs that are monkless.
You can achive this on HM aswell as NM with the benefits obviously being drops over time. Generally its quicker to do it in NM though I normally find a few chests along the way so make sure to bring some lockpicks/keys too.
Laylat
I think your best bet is to farm the cash and buy it off the trader or people.
Rhamia Darigaz
what's with the assumption that "the best way to get shards" means "the best way to farm shards"?
irl if you want bread for lunch do you start farming wheat and make a loaf or do you buy some bread at the store?
the real best way to get shards is the same as the best way to get anything in the game: buy them.
while person A is out farming shards you can be out power trading and making tons of money and using that money to buy more shards than the farmer will ever see.
irl if you want bread for lunch do you start farming wheat and make a loaf or do you buy some bread at the store?
the real best way to get shards is the same as the best way to get anything in the game: buy them.
while person A is out farming shards you can be out power trading and making tons of money and using that money to buy more shards than the farmer will ever see.
007wood
Quote:
Originally Posted by Unreal Havoc
Or you could keep that money, farm the shards, and be even richer.
Or even better farm something that gives more money then buy the shards.
Tripolityx
A/E Perma Cave farm works best in my opinion
Ephemeral Dreamer
Daft Shifty
I'm told A/Me works in the spider cave also, but CBA trying it...
FrAnt1c??
600/smiting it with ogden yields me a couple of golds and an average of 3 shards/half an hour...
XkristoferX
KIDGOOCH
vespertine
XkristoferX
furanshisuko
uw sc is your best option, then you can always run a cry build and go farm Voltaic spear's takes like 10mins tops and might even be lucky enogh to get a voltaic spear /sell /buy shards ,i used to do a/e perma UW solo getting like 4 ectos per 40-50mins its too dam boring i would say VSfarming is your "good option" , just in case you find the UWsc a lil hard (speed clear takes more time finding the right people)
KIDGOOCH
Can the 600/smite do a full FoW clear or is it only for certain areas (Beach/Spiders)?
vespertine
Quote:
Originally Posted by XkristoferX
Spirit Shackles? i run CoF with 600/smiter and i've never usd Spirit Shackles or ever found a new to use it.
X he was talking about a build for FOW not CoF!
X he was talking about a build for FOW not CoF!
XkristoferX
Quote:
Originally Posted by vespertine
he was talking about a build for FOW not CoF!
boo! reading fail. i sees that now.
X
X
Karasuman
Regardless the question that was asked was what is the best way to farm shards, not buy them. It goes without saying you can buy anything that can be farmed. However, some of us don't prefer to sit in trade chat all day (or even 5 minutes) spamming items for sale or buying items to re-sell them later.
In my opinion, the best way to solo farm shards (or ectos) is with an A/E Sliver Sin. I've gotten 40 shards (and 3 ectos tho I do way more FoW than UW hence only 3 ectos) in the last 2 days using this particular build. You will need:
Deadly Paradox, Glyph of Swiftness, Shadow Form, Lotus Strike, Golden Lotus Strike, Death Blossom, Dash, and Sliver Armor.
Shadow Arts - 14
Dagger Mastery - 9
Earth Magic - 12
Air Magic - 4
Set of daggers (preferably inscribable) with a +20% enchantment handle, zealous dagger tang, and "I Have the Power!" inscription. Since you're doing most of your dmg with Sliver Armor, req is not seriously important here though it will add to damage of your dag attacks and thus speed up the process a bit.
Want to do HM instead of NM in the Spider Cave but they "heal too fast"? Feel free. Once you get about 12 or 14 spiders and 3 or 4 dryders attacking you, they could have every spider in the world trying to heal the one spider you're slivering and they won't be able to out-heal the ass-whooping sliver is putting on that one spider (Until you get down to about 6-7 spiders, which by then they're easy to separate into two little groups and u can easily take them out anyways).
In fact, Hard Mode only makes the run easier (that goes for UW too as I've tested it), since Sliver's damage potential is directly proportionate to how often you're getting attacked, and enemies attack twice as fast in HM. The more, the better. It's shocking how fast Sliver will take the spiders out in HM no matter how fast they're trying to heal.
Best way is try to separate them (if they're clumping into one large mega-group) into groups of 3-4 by using dash and running away for a sec, as they will break rank and follow u single file to try to catch up. Then run directly back at them quickly and they will all stop and start attacking you again, but this time in convenient smaller groups (many will be sitting by themselves - easy prey).
Run right into the middle of a small group (or up to a single one), start attacking one and the other 2 (or 3) spiders in the smaller group will stop healing at that point. Do not kill any of the aggroed Dryders. They are helping you take the spiders out by adding to Sliver's damage. If Sliver starts to attack a Dryder instead of a spider, re-position yourself a bit to get it to attack the spider group you're focused on (this takes a little practice to do properly. Rekoff sliver farmers will know what I mean).
Clear the cave, take your shards (usually 3-5 per run), put them in the bank and do it again. I add this spider strategy because I saw a few posts saying that the spiders heal too fast on HM. With the above strategy, the whole cave is laughably easy and will take you 10-15 mins or so to complete.
The above strategy has netted me 30,000 in gold (after selling the countless weapon/shield drops), 40 shards, 3 ectos (from the few UW runs I did), two black dyes, one white dye, 3 red dyes, 2 silver dyes, a ruby, a sapphire, 40 steel ingots, three stacks of glittering dust, 2 necro tomes, 3 warrior tomes, 2Ranger tomes, and two stacks of wood planks in two days, which all equates to roughly 175-200k total. Not bad for 2-3 days' work and I am confident that clip keeps up with many of your "power traders" out there.
The word of the day here is persistence. Shards are a rare, expensive drop. You won't always get 5 or 6 on every single run, but stick with it. It doesn't take all that long and it's not like you're not getting paid in other ways for your time, with expensive weapons, tomes (in HM) and dyes being rather plentiful drops in FoW (as well as FoW passage scrolls which make many of your runs free anyways).
Besides, it's far cooler and more interesting being surrounded by a dozen or two giant spiders that all want to eat you for several hours rather than ripping other players off or spamming trade chat all day for your wealth. If I want to read I'll grab a book. If I want to kill I'll play GW. Hope this helps.
In my opinion, the best way to solo farm shards (or ectos) is with an A/E Sliver Sin. I've gotten 40 shards (and 3 ectos tho I do way more FoW than UW hence only 3 ectos) in the last 2 days using this particular build. You will need:
Deadly Paradox, Glyph of Swiftness, Shadow Form, Lotus Strike, Golden Lotus Strike, Death Blossom, Dash, and Sliver Armor.
Shadow Arts - 14
Dagger Mastery - 9
Earth Magic - 12
Air Magic - 4
Set of daggers (preferably inscribable) with a +20% enchantment handle, zealous dagger tang, and "I Have the Power!" inscription. Since you're doing most of your dmg with Sliver Armor, req is not seriously important here though it will add to damage of your dag attacks and thus speed up the process a bit.
Want to do HM instead of NM in the Spider Cave but they "heal too fast"? Feel free. Once you get about 12 or 14 spiders and 3 or 4 dryders attacking you, they could have every spider in the world trying to heal the one spider you're slivering and they won't be able to out-heal the ass-whooping sliver is putting on that one spider (Until you get down to about 6-7 spiders, which by then they're easy to separate into two little groups and u can easily take them out anyways).
In fact, Hard Mode only makes the run easier (that goes for UW too as I've tested it), since Sliver's damage potential is directly proportionate to how often you're getting attacked, and enemies attack twice as fast in HM. The more, the better. It's shocking how fast Sliver will take the spiders out in HM no matter how fast they're trying to heal.
Best way is try to separate them (if they're clumping into one large mega-group) into groups of 3-4 by using dash and running away for a sec, as they will break rank and follow u single file to try to catch up. Then run directly back at them quickly and they will all stop and start attacking you again, but this time in convenient smaller groups (many will be sitting by themselves - easy prey).
Run right into the middle of a small group (or up to a single one), start attacking one and the other 2 (or 3) spiders in the smaller group will stop healing at that point. Do not kill any of the aggroed Dryders. They are helping you take the spiders out by adding to Sliver's damage. If Sliver starts to attack a Dryder instead of a spider, re-position yourself a bit to get it to attack the spider group you're focused on (this takes a little practice to do properly. Rekoff sliver farmers will know what I mean).
Clear the cave, take your shards (usually 3-5 per run), put them in the bank and do it again. I add this spider strategy because I saw a few posts saying that the spiders heal too fast on HM. With the above strategy, the whole cave is laughably easy and will take you 10-15 mins or so to complete.
The above strategy has netted me 30,000 in gold (after selling the countless weapon/shield drops), 40 shards, 3 ectos (from the few UW runs I did), two black dyes, one white dye, 3 red dyes, 2 silver dyes, a ruby, a sapphire, 40 steel ingots, three stacks of glittering dust, 2 necro tomes, 3 warrior tomes, 2Ranger tomes, and two stacks of wood planks in two days, which all equates to roughly 175-200k total. Not bad for 2-3 days' work and I am confident that clip keeps up with many of your "power traders" out there.
The word of the day here is persistence. Shards are a rare, expensive drop. You won't always get 5 or 6 on every single run, but stick with it. It doesn't take all that long and it's not like you're not getting paid in other ways for your time, with expensive weapons, tomes (in HM) and dyes being rather plentiful drops in FoW (as well as FoW passage scrolls which make many of your runs free anyways).
Besides, it's far cooler and more interesting being surrounded by a dozen or two giant spiders that all want to eat you for several hours rather than ripping other players off or spamming trade chat all day for your wealth. If I want to read I'll grab a book. If I want to kill I'll play GW. Hope this helps.
Huiboo
600hp with a smiter hero works pretty good (not the spiders but the the shadow army and the skeletons).
Doing it with a human smiter btw is more fun and half entrance costs.
Or do it with a perma sliver sin+ buffs for sliver like EBSOH or by urals hammer, intensety and GolE for energy manegement.
This way u can clear the whole cave (and snarlings of course) in 20 mins in HM if ur good.
Just pull the spiders into 2 big groups and dont kill the dryders since they dont drop obsis and give a dmg boost for sliver.
HM in this case is faster than NM since u can pull the spides better and they attack faster plus u get more goldies (useally 1-2 per run), lockpicks and warrior and ranger tomes.
If u want u can skip like the last 4 spiders in each of the 2 groups since they take much longer then the rest (sliver armor again).
I guess its more profitabel this way but i dont do it because i allway think this 4 remaining spiders would have 4 obsis for me
Doing it with a human smiter btw is more fun and half entrance costs.
Or do it with a perma sliver sin+ buffs for sliver like EBSOH or by urals hammer, intensety and GolE for energy manegement.
This way u can clear the whole cave (and snarlings of course) in 20 mins in HM if ur good.
Just pull the spiders into 2 big groups and dont kill the dryders since they dont drop obsis and give a dmg boost for sliver.
HM in this case is faster than NM since u can pull the spides better and they attack faster plus u get more goldies (useally 1-2 per run), lockpicks and warrior and ranger tomes.
If u want u can skip like the last 4 spiders in each of the 2 groups since they take much longer then the rest (sliver armor again).
I guess its more profitabel this way but i dont do it because i allway think this 4 remaining spiders would have 4 obsis for me