Which class would be better to use a spear. W/P A/P
Dwragon82995
Which one is better to use with a spear for utility and dmg an assassin or a warrior primary?
Oh Btw, im just mainly playing PvE right now.
Oh Btw, im just mainly playing PvE right now.
dilan155
a warrior can get a pretty cheap IAS in the form of flail, where as the sin has a higher chance of getting a critical hit. not sure which would give better damage over time though. try it with both in the isle of the nameless for the same duration and see.
snaek
pve = stick wit para
pvp = stick wit para for 8v8
war for 4v4 because enchant removal is common
pvp = stick wit para for 8v8
war for 4v4 because enchant removal is common
farmerfez
uhm...a paragon?
Fishmonger
Quote:
Originally Posted by snaek
pve = stick wit para
pvp = stick wit para for 8v8
war for 4v4 because enchant removal is common qft
12345chars
pvp = stick wit para for 8v8
war for 4v4 because enchant removal is common qft
12345chars
theonetheonlybruce
Quote:
Originally Posted by farmerfez
uhm...a paragon?
agreed a paragon be best
I Will Heal You Ally
if not paragon I'd go a/p because of critical, bot then again there are better stuff sin can do like a/d or a/r
Lishy
A/P
There's just so many possibilities!
Vicious spear, Wearying Spear, and oh so many other skills that are viable on a A/P!
I'm also seeing some great A/P PvP builds. I remember one that does imba enchant removal.
There's just so many possibilities!
Vicious spear, Wearying Spear, and oh so many other skills that are viable on a A/P!
I'm also seeing some great A/P PvP builds. I remember one that does imba enchant removal.
fear the ear
only the paragon has true utility with a spear, mostly everything else is just a gimmick
My Lipgloss is Cool
Quote:
Originally Posted by dilan155
a warrior can get a pretty cheap IAS in the form of flail
And Sins have a better IAS in the form of Critical Agility
Tyla
Critical Agility just gives an Assassin the armour of a Warrior as an extra, but it is more strippable. There are only 3 stance removal skills, and god knows how many enchant removals.
Enchant-based IAS with extra crit-rate, or a stance-based IAS without extra crit-rate?
Enchant-based IAS with extra crit-rate, or a stance-based IAS without extra crit-rate?
ajc2123
Warrior hands down for me.
Flail = cheap effective IAS
High armor is always nice
Armor penetration for Strength even though not as many crits as sin, the Armor penetration is constant with attack skills and more predictable without wasting 2-3 skills to increase your crit rate.
When warrior you can use For great justice to pump up adren skills ANd use save yourselves.
For me when using a spear, it's either paragon or warrior all the way baby.
Flail = cheap effective IAS
High armor is always nice
Armor penetration for Strength even though not as many crits as sin, the Armor penetration is constant with attack skills and more predictable without wasting 2-3 skills to increase your crit rate.
When warrior you can use For great justice to pump up adren skills ANd use save yourselves.
For me when using a spear, it's either paragon or warrior all the way baby.
Cathode_Reborn
Well if P/x was an option, I'd say that =p
Sin does more damage
Warrior can use "SY". Don't let armor penetration fool you - it's crap. Even worse against high-armor targets which are common in PvE.
In short, you choose whether you want more damage or high defense for your team. Go with whatever you feel you want.
Sin does more damage
Warrior can use "SY". Don't let armor penetration fool you - it's crap. Even worse against high-armor targets which are common in PvE.
In short, you choose whether you want more damage or high defense for your team. Go with whatever you feel you want.