Deep Wound - How Much Does It Help?

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Hi guys Im using:
[skill]Asura Scan[/skill]
[Golden Fox Strike]
[Golden Fang Strike]
[Death Blossom]
[Moebius(however its written :P)]
Critical Agility]
optional
optional

(can someone explain how I create those skill icons :O, I thaught bracets were enough?)

so it served me well on many vanq, hm missions and such but now I realise that:
rigor mortis on my necro hero was a waste because if I made golden fang strike [wild strike] I would remove all blocking (golden fox strike cannot be blocked too, well when enchanted, and as Im allways enchanted no prob)

now I ask you what actually deep wound do?
because I tested the golden fanged and wild striked build on isle of nameless and I killed in same time?
does deep wound do really good on bosses maybe?

pls help so that I can change the rigor mortis for something more usefull on my hero

ty ty ty ty ty

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Deep wound is awsoume, it reduces maximum hp by 20% and reduces the ammount of health the pesron is healed for.

Not sure of what % its reduced by, but it seems to be quite a bit.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by GuildWiki
  • Direct healing is reduced by 20%. The reduction in health effectiveness does not affect the healing from health regeneration skills, like Troll Unguent and Healing Breeze, or natural regeneration. Deep Wound will never reduce your health by more than 100 points, even if your original health was more than 500. The health lost is also removed from your current health which is why a Deep Wound can be seen as a damage of 20% of maximum health until it's removed. Basically, Deep Wound makes shit die with less effort in less time, and therefore it is always worth being able to apply it.
  • Tyla

    Emo Goth Italics

    Join Date: Sep 2006

    Golden Fang Strike (deep wound, or +100 damage) or Wild Strike (stance removal and +~30 damage).

    I think I'd use the deep wound.

    Destro Maniak

    Jungle Guide

    Join Date: Aug 2006

    A/

    Quote:
    Originally Posted by Tyla View Post
    Golden Fang Strike (deep wound, or +100 damage) or Wild Strike (stance removal and +~30 damage).

    I think I'd use the deep wound. actually with r10 asura+wild strile its +55 and stance removal

    TrippieHippie89

    TrippieHippie89

    Lion's Arch Merchant

    Join Date: Mar 2008

    Saegertown, PA

    High by Nine [Bong]

    Me/W

    since your DW question has been awnsered ill take care of the skill thing for you, i believe its [ skill ] "skill name" [/ skill ] (without the spaces)

    Tyla

    Emo Goth Italics

    Join Date: Sep 2006

    It's just [ skill ] now.

    It's not working at the moment though.

    Destro Maniak

    Jungle Guide

    Join Date: Aug 2006

    A/

    it obviusly doesnt work :P

    Rhamia Darigaz

    Desert Nomad

    Join Date: Apr 2008

    ur in pve. in pve shit dies when you look at it. i wouldn't worry too much about losing deep wound there.

    realtalk916

    realtalk916

    Lion's Arch Merchant

    Join Date: Sep 2008

    California

    Reign Of Judgment [RoJ]

    W/E

    dw is great, specially sin ur a sin. if u were a warrior, if ur using a sword u have to apply bleeding first

    Rhamia Darigaz

    Desert Nomad

    Join Date: Apr 2008

    Quote:
    Originally Posted by realtalk916
    View Post
    dw is great, specially sin ur a sin. if u were a warrior, if ur using a sword u have to apply bleeding first oh nos, damn sword warriors having to use two skills to apply deep wound!
    oh wait. golden fang strike is an offhand

    DarkGanni

    DarkGanni

    Forge Runner

    Join Date: Mar 2006

    Malta

    [CuTe]

    E/

    Deep Wound works best on low health targets, especially in PvP.

    PS: Sever artery + Gash kinda fail = non fleshy creatures bye bye deep wound, Say hello to Eviscerate

    - Ganni

    joshuarodger

    joshuarodger

    Unbanned

    Join Date: Jan 2008

    Trinity of the Ascended [ToA] -- IGN: Swirly

    Mo/

    Quote:
    Originally Posted by Rhamia Darigaz
    View Post
    oh nos, damn sword warriors having to use two skills to apply deep wound!
    oh wait. golden fang strike is an offhand
    don't forget you also have to be enchanted for it to apply DW. not much of a problem if you have NF but it's one more thing you have to worry about.

    X Cytherea X

    Wilds Pathfinder

    Join Date: Feb 2006

    A/Mo

    if you want to do more death blossoms (and thus more damage to adjacent enemies), dont apply deep wound or your target will die too soon.

    Antares Ascending

    Antares Ascending

    Wilds Pathfinder

    Join Date: Aug 2008

    E/

    I use deep wound on a Paragon..alot! Good at any time because of the 50% reduction in healing and great if you pop a target thats at 20% health, its over.

    Ant

    Expherious

    Lion's Arch Merchant

    Join Date: Dec 2007

    Wolfenstein Fuel Dump

    Melandru's Elite Hunters [Hunt]

    D/

    I just think of it as most players have about 500 hp and 20% is 100dmg so any skill that does that + dmg on top is good in my books.

    best condition imo

    joshuarodger

    joshuarodger

    Unbanned

    Join Date: Jan 2008

    Trinity of the Ascended [ToA] -- IGN: Swirly

    Mo/

    Quote:
    Originally Posted by Antares Ascending
    View Post
    I use deep wound on a Paragon..alot! Good at any time because of the 50% reduction in healing and great if you pop a target thats at 20% health, its over.

    Ant 20% reduction in healing. see post #3.

    Bobby2

    Bobby2

    Furnace Stoker

    Join Date: Jun 2007

    Delayed in order to meet ANet's high standards

    [MaSS]

    W/E

    Deep Wound isn't as necessary for PvE Blossom Sins than it is for other melees, because what Cytherea says is true. Same goes for Asuran Scan (though you can always choose NOT to use it).

    Don't be seen in PvP without Deep Wound though... people will laugh at you with good reason.

    Luminarus

    Luminarus

    Furnace Stoker

    Join Date: Aug 2007

    Sydney, Australia

    Haze of Light [pure]

    R/

    As someone said, it depends on what ur aim is as a sin in pve. If ur aim is to drop a single target fast, then DW helps. If your aim is to do AoE dmg via moebius DB spam, that I wouldnt bother with deep wound or asuran scan. If ur using deep wound & asuran scan, foes will (possibly) drop to fast to be worth using moebius as ur elite. This is y with hh, its often worth it to make them attack another target, so ur target is only getting him by you.

    The other thing to consider is that whilst deep wound is+100 damage, its +100 once. If you use wild strike twice under scan, which someone said makes it +55, and that sounds about right, then ur doing an extra 110 damage. Assuming they dont get healed for more then 50 during that time, uve come out equal or ahead.

    In other words, consider the bonus's and negatives for using fang instead of wild.

    Also at ur original post, you wont be entirely unblockable. Moebius and Death Blossom are both blockable, so if thats ur entire arguement for using wild instead of fang, its flawed and dont bother.

    Destro Maniak

    Jungle Guide

    Join Date: Aug 2006

    A/

    Quote:
    Originally Posted by Luminarus
    View Post
    As someone said, it depends on what ur aim is as a sin in pve. If ur aim is to drop a single target fast, then DW helps. If your aim is to do AoE dmg via moebius DB spam, that I wouldnt bother with deep wound or asuran scan. If ur using deep wound & asuran scan, foes will (possibly) drop to fast to be worth using moebius as ur elite. This is y with hh, its often worth it to make them attack another target, so ur target is only getting him by you.

    The other thing to consider is that whilst deep wound is+100 damage, its +100 once. If you use wild strike twice under scan, which someone said makes it +55, and that sounds about right, then ur doing an extra 110 damage. Assuming they dont get healed for more then 50 during that time, uve come out equal or ahead.

    In other words, consider the bonus's and negatives for using fang instead of wild.

    Also at ur original post, you wont be entirely unblockable. Moebius and Death Blossom are both blockable, so if thats ur entire arguement for using wild instead of fang, its flawed and dont bother. you are missing the fact that wild strike removes the stance that makes you BLOCK and thus he cannot block ANY thing

    AshenX

    Frost Gate Guardian

    Join Date: Jan 2008

    Orange County, CA.

    Black Flag

    R/

    Quote:
    Originally Posted by Destro Maniak
    View Post
    you are missing the fact that wild strike removes the stance that makes you BLOCK and thus he cannot block ANY thing Stances are not the only source of blocking.


    IMO with Asuran Scan and a high rank you will probably find Wild Strike to be slightly more effective. The actualy hit will do damage in the same ball park as a deep wound and you do get the added benefit of it not being blockable. Normally I love deep wounding attacks but you can kill quickly enough with the wild strike version of the combo to not worry about DW.

    If you run into a foe using enchants to block then the Golden Fang version has only the lead attack as reliable damage. With Wild Strike you have both your lead an your offhand. With Asuran Scan those are enough : )

    Bobby2

    Bobby2

    Furnace Stoker

    Join Date: Jun 2007

    Delayed in order to meet ANet's high standards

    [MaSS]

    W/E

    Quote:
    Originally Posted by AshenX
    View Post
    Stances are not the only source of blocking. In practice, Stances are seen way more often than block spells, and for those instances one can have Rip on a Hero bar.

    If you're not worried about blocks in a particular area, by all means slot Fang. But do swap out Golden Fox for Unsuspecting if you do, with Asuran Scan it's just hilarious