My Idea To Help GW: that we the players can do!
Kasereth
Note: If you are too lazy to read the whole post about my idea, you should just read the next paragraph, and the bottom paragraph.
I have been reading on guru for a while now, and although I’ve sure many of have seen much more complaining about the economy, and the player base, and have an idea that could help improve these things. Although there isn’t too much we (as players) can do about these things, my idea to improve these things is relatively simple, and should help a bit. To put it simply, it is to have the players set up a system where we buy and sell certain things exclusively in one outpost/town.
First of all (even though this is the second paragraph) everyone must remember that this system is not fully thought out yet, so all your ideas to improve it are much appreciated, and needed to decide certain parts of the system.
Pros and Cons of the system:
Pros
-Easier to find more specific things, rather than spamming for hours in one of the bigger cities.
-Will make use of some unused towns and outposts.
-Will promote running to more locations
Cons:
-May divide the people try to sell/buy things so much that people are just hopelessly spread apart, and no one can find anything.
Locations
For locations, I would like all input on which towns and outposts should be used, along with the reason for why you think each one is suitable. Also we need to decide if we want to have a city for each item type in each continent, not just one of each in the entire game. The problem with this is that is that with one of each in each continent, it might spread out the people way too much, which wouldn’t exactly help. Also, should we use mission outposts? or keep away from them to save people from getting confused. Another thing we need to decide on, for locations is: do we care about if an area is hard to reach? or can we just expect that people will have at least one character who can get there, or even then, the most likely will have a friend/guildie who can pick up the item from there for them. Below I will have a list (empty at start) that will say what outposts/towns we should use, based on which ones all of u guys pick(remember to post WHY)
Tyria:
-
-
-
-
-
-
Cantha
-
-
-
-
-
-
Elona
-
-
-
-
-
-
EotN
-
-
Items
Again, I ask for your input, this time on what types of items should be given their own outpost/town. Please state why you would like that type of item to have an outpost, and remember that we will decide what items go where once both “what items” and “which locations” will be. Below will be the list of types of item will be selected, unlike locations, I will add some too start, and will try and update as you guys and girls say what changes should be made. Don’t forget that this will fall apart if the item types are too niche, so please keep it relatively broad.
-Mods (weapons modifications, and runes)
- All Materials (rare and common (I personally would prefer if ectos were still sold here, not high-end))
-All Tomes (elite and normal)
-Mini-pets (not sure if very expensive mini-pets should be sold here, but if they were would be much simpler, and lots of mini-pet trade is expensive ones)
-Greens (I find my self occasionally wanting to get a not commonly found rare, and usually if I had found it myself would have I would just get rid of it, but with this, people could find ones they want, and be able to sell the ones they find themselves)
-Very expensive/high-end items (again I’m not sure if mini-pets and very expensive rare materials should go here, but for simplicities sake, I say no).
-Lock picks, Consumables, Sugar, and Alcohol items ( pretty self-explanatory)
Note: I was also thinking that the designated “high-end” city could also be a good place for people who buy such things to hang out, just putting that out there.
I hope you all like my idea, and that you will try and do you part to make it work. Please tell all your friends about it (sorry for sounding desperate, but people will need to hear about it somehow to use it) and try and get the word out there. Directing people to this thread would be the best way, I think as it isn’t in place yet. The most important thing is that you tell me here, or in-game, what cities and items you would like chosen, because that is how they will get decided, so just wishing certain ones do will, will do nothing, you have to speak up to get your thought/opinions in. Even post just if you like the idea or if you think it will fall apart Also, for any forum mod and just so people know, I’m new to posting on these forums, and I’m not even sure if this is the right section (so please move this if it isn’t).
Thanks for reading (or skipping most and reading last paragraph only )
-Kas
I have been reading on guru for a while now, and although I’ve sure many of have seen much more complaining about the economy, and the player base, and have an idea that could help improve these things. Although there isn’t too much we (as players) can do about these things, my idea to improve these things is relatively simple, and should help a bit. To put it simply, it is to have the players set up a system where we buy and sell certain things exclusively in one outpost/town.
First of all (even though this is the second paragraph) everyone must remember that this system is not fully thought out yet, so all your ideas to improve it are much appreciated, and needed to decide certain parts of the system.
Pros and Cons of the system:
Pros
-Easier to find more specific things, rather than spamming for hours in one of the bigger cities.
-Will make use of some unused towns and outposts.
-Will promote running to more locations
Cons:
-May divide the people try to sell/buy things so much that people are just hopelessly spread apart, and no one can find anything.
Locations
For locations, I would like all input on which towns and outposts should be used, along with the reason for why you think each one is suitable. Also we need to decide if we want to have a city for each item type in each continent, not just one of each in the entire game. The problem with this is that is that with one of each in each continent, it might spread out the people way too much, which wouldn’t exactly help. Also, should we use mission outposts? or keep away from them to save people from getting confused. Another thing we need to decide on, for locations is: do we care about if an area is hard to reach? or can we just expect that people will have at least one character who can get there, or even then, the most likely will have a friend/guildie who can pick up the item from there for them. Below I will have a list (empty at start) that will say what outposts/towns we should use, based on which ones all of u guys pick(remember to post WHY)
Tyria:
-
-
-
-
-
-
Cantha
-
-
-
-
-
-
Elona
-
-
-
-
-
-
EotN
-
-
Items
Again, I ask for your input, this time on what types of items should be given their own outpost/town. Please state why you would like that type of item to have an outpost, and remember that we will decide what items go where once both “what items” and “which locations” will be. Below will be the list of types of item will be selected, unlike locations, I will add some too start, and will try and update as you guys and girls say what changes should be made. Don’t forget that this will fall apart if the item types are too niche, so please keep it relatively broad.
-Mods (weapons modifications, and runes)
- All Materials (rare and common (I personally would prefer if ectos were still sold here, not high-end))
-All Tomes (elite and normal)
-Mini-pets (not sure if very expensive mini-pets should be sold here, but if they were would be much simpler, and lots of mini-pet trade is expensive ones)
-Greens (I find my self occasionally wanting to get a not commonly found rare, and usually if I had found it myself would have I would just get rid of it, but with this, people could find ones they want, and be able to sell the ones they find themselves)
-Very expensive/high-end items (again I’m not sure if mini-pets and very expensive rare materials should go here, but for simplicities sake, I say no).
-Lock picks, Consumables, Sugar, and Alcohol items ( pretty self-explanatory)
Note: I was also thinking that the designated “high-end” city could also be a good place for people who buy such things to hang out, just putting that out there.
I hope you all like my idea, and that you will try and do you part to make it work. Please tell all your friends about it (sorry for sounding desperate, but people will need to hear about it somehow to use it) and try and get the word out there. Directing people to this thread would be the best way, I think as it isn’t in place yet. The most important thing is that you tell me here, or in-game, what cities and items you would like chosen, because that is how they will get decided, so just wishing certain ones do will, will do nothing, you have to speak up to get your thought/opinions in. Even post just if you like the idea or if you think it will fall apart Also, for any forum mod and just so people know, I’m new to posting on these forums, and I’m not even sure if this is the right section (so please move this if it isn’t).
Thanks for reading (or skipping most and reading last paragraph only )
-Kas
The Red Messenger
interesting, but you cannot bring your own form of order into the chaos because most players will do what they want when they want because its just a game. most players are casual, do not read guru, and dont want special rules...nor would they follow them if asked
Shayne Hawke
This won't work in the current state of GW, ever.
The only way it could change to be as you like is if the mapping system would change so that instead of using the Travel boat to map you to the port city, it would change the map display to the different continent.
The only way it could change to be as you like is if the mapping system would change so that instead of using the Travel boat to map you to the port city, it would change the map display to the different continent.
Zidane Ortef
Major Trade towns consist of LA,KC,and Kama
If your wanting to sell:
1. Go to Kamadon.
2. Use guru.
3. Use some other fan site.
If your wanting to buy
1. Go to the Three major port cities and open that wonderful thing called Party Search. Look, Find, Whisper, Buy
2.Use guru
3.Use some ohter fan site.
If your wanting to sell:
1. Go to Kamadon.
2. Use guru.
3. Use some other fan site.
If your wanting to buy
1. Go to the Three major port cities and open that wonderful thing called Party Search. Look, Find, Whisper, Buy
2.Use guru
3.Use some ohter fan site.
Daenara
The biggest problem is that some bright spark will think "omg, if I go to sell my spear where people are selling inscriptions, I'll have no competition!" And then it will escalate, until eventually it all goes back to Spamadan again.
dilan155
this wouldn't work in GW atm, mainly because players will not follow you, they will just do w/e they want, that being said this might help bring GW but Gl making players follow the rules.
Sjeng
I'd so much like to see people in Maguuma Stade again, or better yet: Fisherman's Haven, but as stated before me: it won't work...
But you can always arrange a beach party in the Haven
But you can always arrange a beach party in the Haven
Horus
i'm personaly VERY bored of that kamadan and would use just any other city for trading (still miss Ascalon int1 ).
Anyway, idea alone is good, but with attitude of most of GW ppl it's hardly doable*w8s for ppl to come flame this thread*.
Would take many ppl who like this idea to do it, actually all ppl who are trading in GW^^
Anyway, idea alone is good, but with attitude of most of GW ppl it's hardly doable*w8s for ppl to come flame this thread*.
Would take many ppl who like this idea to do it, actually all ppl who are trading in GW^^
Yawgmoth
It's way too overcomplicated to get popular among the entire playerbase. And I don't think it's needed - it wouldn't help trading enough, but it would make it harder for people who want to sell/buy mani different kinds of things at one time.
Wrong way I'd say.
However there IS one thing a strong player initiative could actually accomplish!
There's another even more important thing other than an automated trading system that GW lacks - it's a centralized LFG solution!
We only have Party Search thing which is limited to just 1 town/outpost and 1 region (Eu/Am/As/Int). There's no possible way a person who wants to do for example "some HM dungeons" or "some HM missions in Nightfall" or, even worse, "vanqiush some areas in Tyria". People who would likely join him are spread around the whole world with no way to find each other and form a team...
And in fact no game update by Anet would be needed if the whole player community agreed on simply using selected towns for the HM-mission/vanq/dungeons (or even NM if they really wanted) group forming.
It could be for example international districts of:
-Droknar's Forge for Prophecies missions/vanquishing
-Kaineng Center for Factions missions/vanquishing
-Kodash Bazaar for Nightfall missions/vanquishing
-Eye of the North for EotN dungeons/missions/vanquishing
It's just the matter of having every player to know that, Anet could help with an official announcement or even a small update encouraging the use of PartySearch in those selected towns.
EDIT: Yeah Yol, I remembered about LA but somehow I forgot about Kamadan's party limit xD
Wrong way I'd say.
However there IS one thing a strong player initiative could actually accomplish!
There's another even more important thing other than an automated trading system that GW lacks - it's a centralized LFG solution!
We only have Party Search thing which is limited to just 1 town/outpost and 1 region (Eu/Am/As/Int). There's no possible way a person who wants to do for example "some HM dungeons" or "some HM missions in Nightfall" or, even worse, "vanqiush some areas in Tyria". People who would likely join him are spread around the whole world with no way to find each other and form a team...
And in fact no game update by Anet would be needed if the whole player community agreed on simply using selected towns for the HM-mission/vanq/dungeons (or even NM if they really wanted) group forming.
It could be for example international districts of:
-Droknar's Forge for Prophecies missions/vanquishing
-Kaineng Center for Factions missions/vanquishing
-Kodash Bazaar for Nightfall missions/vanquishing
-Eye of the North for EotN dungeons/missions/vanquishing
It's just the matter of having every player to know that, Anet could help with an official announcement or even a small update encouraging the use of PartySearch in those selected towns.
EDIT: Yeah Yol, I remembered about LA but somehow I forgot about Kamadan's party limit xD
Evil Genius
Guild Wars is in a state of anarchy and nothing can fix that. Great idea though, just can't see it ever happening.
Yol
Good idea, but unfortunately it won't work because of the mentality of certain groups of players.....considering we still have idiots who use local channel for trading when there's a perfectly usable trade channel.
This however...
...is a great idea, but maybe have Kodash for NF, as Kamadan is only 4-player party size.
This however...
Quote:
However there IS one thing a strong player initiative could actually accomplish!
There's another even more important thing other than an automated trading system that GW lacks - it's a centralized LFG solution! We only have Party Search thing which is limited to just 1 town/outpost and 1 region (Eu/Am/As/Int). There's no possible way a person who wants to do for example "some HM dungeons" or "some HM missions in Nightfall" or, even worse, "vanqiush some areas in Tyria". People who would likely join him are spread around the whole world with no way to find each other and form a team... And in fact no game update by Anet would be needed if the whole player community agreed on simply using selected towns for the HM-mission/vanq/dungeons (or even NM if they really wanted) group forming. It could be for example international districts of: -Droknar's Forge for Prophecies missions/vanquishing -Kaineng Center for Factions missions/vanquishing -Kamadan for Nightfall missions/vanquishing -Eye of the North for EotN dungeons/missions/vanquishing |
Musei Karasu
MithranArkanere
Ok, that's called Xunlai Marketplace and it's not going to get added anytime soon.
All we can do is go to Anet's Headquarters and yell "Add the @#$%& Xunlai Mrketplace" to the windows until they listen.
If you want to set a place anyone can get to, the place is The Great Temple of Balthazar.
All we can do is go to Anet's Headquarters and yell "Add the @#$%& Xunlai Mrketplace" to the windows until they listen.
If you want to set a place anyone can get to, the place is The Great Temple of Balthazar.
Martin Alvito
OP: Go read about collective action problems. Initiatives like this just don't work for a variety of reasons. I'll skip providing the lecture on the subject. The conclusion of the lecture boils down to: you need the help of the devs to pull something like this off, as your proposal requires both implementation and enforcement powers you don't have as an individual.
However, the real problem isn't that people aren't sorting themselves efficiently by district. The problem is the inefficient chat-window system of trading in this game, which dates to the original Diablo. This system only lets buyers and sellers communicate when they are in-game. Further, they can only communicate by foregoing all other activities in-game. Both of these problems drive up transaction costs associated with buying and selling dramatically.
Those built-in costs drive up prices and lead to market failures. The solution is a 24/7 auction system, but the devs have stubbornly resisted making the effort to solve this problem. Instead, they give us weak initiatives like the trade channel and party search that do nothing to address the underlying problem, which is that players can't play the game and sell their stuff at the same time!
I seriously doubt that anything will be done to address the issue given previous inaction.
However, the real problem isn't that people aren't sorting themselves efficiently by district. The problem is the inefficient chat-window system of trading in this game, which dates to the original Diablo. This system only lets buyers and sellers communicate when they are in-game. Further, they can only communicate by foregoing all other activities in-game. Both of these problems drive up transaction costs associated with buying and selling dramatically.
Those built-in costs drive up prices and lead to market failures. The solution is a 24/7 auction system, but the devs have stubbornly resisted making the effort to solve this problem. Instead, they give us weak initiatives like the trade channel and party search that do nothing to address the underlying problem, which is that players can't play the game and sell their stuff at the same time!
I seriously doubt that anything will be done to address the issue given previous inaction.
SirSausage
Quote:
Ok, that's called Xunlai Marketplace and it's not going to get added anytime soon.
All we can do is go to Anet's Headquarters and yell "Add the @#$%& Xunlai Mrketplace" to the windows until they listen. If you want to set a place anyone can get to, the place is The Great Temple of Balthazar. |
No WTS spamming, better overview of current prices, very easy mechanism (leave item in marketplace ---> do something else or go afk ---> ???? ---> PROFIT!!!). Ahh one can dream.
As for the suggestion I hardly believe your idea will do much for the already broken economy. What needs to be done is to raise the item drop rate a bit and eventually remove loot-scaling. In my opinion, loot-scaling is what keeps the economy in stagnation or even recession. Yea I know it's just a game, but I know quite a few people that like collecting gold and getting rich. These people (mainly guildies from my earlier guild) left because PvE gameplay wasn't as rewarding as before and so they had no good source of income and therefore couldn't afford stuff they wanted. My proposed changes would definitely bring my good old buddies (and more people) back to the game. But one can dream.
Oh and yes, I have retired from GW.
Arduin
Quote:
Those built-in costs drive up prices and lead to market failures. The solution is a 24/7 auction system, but the devs have stubbornly resisted making the effort to solve this problem. Instead, they give us weak initiatives like the trade channel and party search that do nothing to address the underlying problem, which is that players can't play the game and sell their stuff at the same time!
|
upier
We aren't supposed to be playing GW for longer periods of time.
So - if you have issues with some sort of a system - just quit.
Problem solved.
So - if you have issues with some sort of a system - just quit.
Problem solved.
Darcy
@OP - Problem that I see: Not everyone has all the campaigns
@Yawgmoth - players already doing this somewhat. Doomlore Shrine is the center for dungeon running in EotN.
@Yawgmoth - players already doing this somewhat. Doomlore Shrine is the center for dungeon running in EotN.
Shasgaliel
Quote:
I'd so much like to see people in Maguuma Stade again, or better yet: Fisherman's Haven, but as stated before me: it won't work...
But you can always arrange a beach party in the Haven |
Some outpost are nice when they are almost empty like ice tooth cave. I see no reason to make them full.
@OP I think it will not work since people do not respect the rules. I think it will just create a chaos in trading. If you have some "trade districts" in one city that might help. Sample names for them could be modtrade dis etc etc
illidan009
Like to see it happen, but it just won't. I've only been reading guru for less than a year although I owned it for 3, and most ppl that just play for fun(WHAT? GW IS SRS BSNS) probably won't like it...myself included. We need a way to save the eco for sure, but this is not going to work.
carnage-runner
I like the concept, however it will be very difficult to even begin using it. The plus side is that the guru community is strong, this could get passed to other forums as well, and soon a large conglomerate of people would utilise this method, which in turn would be influenced on others in game.
Greens-War Camp
Mats-Ascalon
Pets-HoD
High-End--Droks/Marhan's Grotto
Low-End--LA of course
Tomes/Picks/Consumables-The Amnoon Oasis
Mods-Citadel
Greens-War Camp
Mats-Ascalon
Pets-HoD
High-End--Droks/Marhan's Grotto
Low-End--LA of course
Tomes/Picks/Consumables-The Amnoon Oasis
Mods-Citadel
ALF71BE
Global party search > this idea.
So I prefer to have a global party search if there's something to do with the trading issues.
Also, lol GW economy...
So I prefer to have a global party search if there's something to do with the trading issues.
Also, lol GW economy...
Molock
Most sellers/buyers have a hard enough time staying in trade chat... this isn't a bad idea but it won't work out.
Zidane Ortef
Been to KC and at the peek hours you can still find 4-5 districts of KC and its still a viable town for trade not everyone has all 4 games so not everyone is going to sell in LA or Kama.
Konig Des Todes
Eh, people should all just get on GWO or Guru and use those trade places. Spamming in towns? HAH! That's like living in caves now-a-days, you never sell anything.
I would love it if this idea actually worked, but it won't, especially as long as we must go through the 4 unholy towns of Lion's Arch, Kaineng Center, Kamadan, and Great Temple of Balthazar.
Make either one/two giant maps (if two: one would be Tyria/Elona, other would be Battle Isles/Cantha), or change the function of the boat/asura gate to show the continent map.
Then this might work, as people won't be forced to go through the four unholy towns, at least as much.
I would love it if this idea actually worked, but it won't, especially as long as we must go through the 4 unholy towns of Lion's Arch, Kaineng Center, Kamadan, and Great Temple of Balthazar.
Make either one/two giant maps (if two: one would be Tyria/Elona, other would be Battle Isles/Cantha), or change the function of the boat/asura gate to show the continent map.
Then this might work, as people won't be forced to go through the four unholy towns, at least as much.
Laylat
It sounds like a good idea, but as the majority of people have already said: it's simple not possible.
What I do think would help, though, is to separate the Buy/Sell tabs in trade. Maybe eventually have a list of items from a menu:
Item: ________
Quantity: _______
Price: ________
Notes: ________
It'll make things very easy to find if you're buying.
What I do think would help, though, is to separate the Buy/Sell tabs in trade. Maybe eventually have a list of items from a menu:
Item: ________
Quantity: _______
Price: ________
Notes: ________
It'll make things very easy to find if you're buying.
Rexion
even if this system were to be put into affect, Guru consists of 184,016 members. Guild Wars itself has 2-5 million players (I forgot how many).
You're talking a .5% to .05% of the community is on this forum. Only have .5% of the game's players working this system will not work because everyone else would continue to run around Kamadan yelling "OmigOSH guiz. I gots a r13 caster elemental sword!!! 5k." (yes, that is actually how 99.5% of guild wars players speak.)
So I don't support it because:
a. i quit weeks ago
b. the percentages say it won't work.
You're talking a .5% to .05% of the community is on this forum. Only have .5% of the game's players working this system will not work because everyone else would continue to run around Kamadan yelling "OmigOSH guiz. I gots a r13 caster elemental sword!!! 5k." (yes, that is actually how 99.5% of guild wars players speak.)
So I don't support it because:
a. i quit weeks ago
b. the percentages say it won't work.
Tramp
I like the idea but i am still stuck in pre-searing and cant figure out how to leave.