Simple Buttonmashing build for FoW HM etc.

deluxe

deluxe

Desert Nomad

Join Date: Feb 2006

Monkeyball Z

S.K.A.T. [Ban]

Mo/

Ursan teams were simple and braindead, Ursan is dead.
People need a new simple braindead and effective build, and in the latest UW farming builds warriors and monks are even excluded.

Here's my teambuild:

6 Scythe Warriors.

These warriors deal massive damage while taking little.
Whiners about sup runes can take a minor if they want, but you'll be sitting on 750+ health with a superior str rune.
Equipment: Vampiric/Sundering Scythe of Enchanting. Best armor would be sentinels, knights as a second.
Helpful to take a spear + shield so you can put up defy before you go in.
Template: OQoiExpM1ptDCdxX5TYYJDixBA


2 Standard HB monks.

Not much to say about this, everyone knows how to play this. A baby can do it. 2nd monk takes healing seed instead of vigorous spirit.
When I monk in PvE I usually take Air of Superiority instead of a rez, altough that usually pisses off the typical PvE player
Template: OwYS0YITxVbENgfE+D5gIDwl


The warriors take way less damage than the ursans did before, so I'd say consets are not needed, although it could speed your run up.
None of the monk bars are set in stone, you can change as you see fit ofcourse. FoW has a lot of hexes, so a divert hexes prot would work just fine too.

I'd like to give this a try, but i'm not in a PvE guild, and finding pugs who want to try something "different" is hard.
Give me a shout ingame if you feel like doing a run!

Tyla

Emo Goth Italics

Join Date: Sep 2006

Why would you want to use an enchanting scythe mod when if you can weaponswap you just switch to a staff?

The usual physical-heavy set would be by far enough, and it doesn't necesarily take much skill to use.

Lyynyyrd

Lyynyyrd

Banned

Join Date: Jun 2008

Aussie Trolling Crew - Spah!

Lol. :P

Good old Defy Pain Warriors. I used these to farm UW even before the buff to Defy Pain. These are even more button masher than Ursan. :[
[AND BETTER]!



Best is to use Major Runes so you can have a clean +300 HP.

deluxe

deluxe

Desert Nomad

Join Date: Feb 2006

Monkeyball Z

S.K.A.T. [Ban]

Mo/

Quote:
Originally Posted by Tyla View Post
Why would you want to use an enchanting scythe mod when if you can weaponswap you just switch to a staff?

The usual physical-heavy set would be by far enough, and it doesn't necesarily take much skill to use.
If you feel like swapping to a staff every 25 seconds go ahead. +5 armor or +30 hp wont help you much when you've got +300 already.
And ofcourse, any armor will do. I myself only use survivor, just pointing out what's perfect for the build

Quote:
Best is to use Major Runes so you can have a clean +300 HP. Sure :P But it's not really the health I care about, if you run a minor, major or sup, you have plenty any way.
Breakpoint for -11 lies at 16

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

No condition removal, i can kind of see there being a problem versing anything that has blind... havent done fow in a while so cant remember if there is any of that, and if so how many there are.

Otherwise looks gd...
Quote:
Ursan teams were simple and braindead, Ursan is dead.
People need a new simple braindead and effictive build, Weapon switching is likely too hard for the majority of the brain-dead once-Ursan PuGs.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

SS is not a problem by itself, but combined with PUG mentality you'll have 6 hexed people balled up spamming skills/attacking. That is not a good thing to see as a monk. Just giving a hex removal or 2 on monk bars will help a lot.
Vigorous Spirit will get stripped on half of them before they even reach the targets. I thought you were using mainly as cover enchat. Orders/splinter necro is always a good addition to physical heavy team, and even a hero can run it (usually better then PUGer:P).

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

some PVE ebon standards may add a little to damage

Kosman

Kosman

Frost Gate Guardian

Join Date: Aug 2008

Stockholm, Sweden

A/

Looks good

-Lotus-

Jungle Guide

Join Date: May 2008

I didnt think I would ever see a team where the HB monk actually works well, but you dont really need prot with Defy Pain. one copy of PS for the aatxe might be a good idea though.

EDIT: was thinking about UW, but if you do take this there PS would be a good idea.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Chant -> Healing Seed or Party -> Healing Seed if the pugs want to keep the res. Then Glyph -> Cure Hex. Healing Seed and Seed of Life should be more than enough to keep the 6 warriors up if they're all taking damage.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

there's actually quite a bit of blind in different parts of FoW. even with defy pain, i don't think this would work well in HM. the massive amount of hexes would still decimate the team. SS, Empathy, MoP, blurred all in stacks at various points. avatar of dwayna dervs could get it done but then wouldn't have the massive health that your warriors do. there just isn't enough hex removal and an orders necro will definitely help speed things up a bit. might be worth trying since it's the same concept as ursan, but with ursan, you had AoE KD and skills that blind/blurred didn't effect. you don't have that with this build so the foes would be around longer and the hexes would last longer, thereby doing more damage to the team.

of course, for the most part, you don't have to worry about blurred and the necro hexes at the same time so it could work, i'm just a little dubious.

deluxe

deluxe

Desert Nomad

Join Date: Feb 2006

Monkeyball Z

S.K.A.T. [Ban]

Mo/

Updated the monk with hex removal, Made necro hero. He does a perfect job, make sure a monk takes this guy. Dont want him saccing in the frontline.

Will update main post when I have time, will get a team together this weekend, PM me here or if you want in.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

You really want braindead fow? D/xs can replace wars with avatar of dwayna and eternal aura. Permanent dwayna= hex removal with every single skill. No longer fear the spiteful spirit and hex spam.

royal mercenary

royal mercenary

Krytan Explorer

Join Date: Dec 2006

Glob Of Ectospasm [GoE]

Me/Rt

Good job
whisp me ingame if want to try this out, guess i ll be able to make the build
Royal Mercenary ill

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

I'd swap Healers boon for Unyielding Aura sure you lose the 50% faster casting

but you can remove your res skill, and you can rebirth people with 100% Health and E ready to go straight back into combat

oh you also can also res every 10 second with a 1/4 cast

the -1e can be easily countered with Selfless spirit

just my $0.02

since the update on UA ive yet to find a use for HB in PvE....

elk

Frost Gate Guardian

Join Date: Apr 2005

I'd imagine the Paraway Nec/D Order spammer would work well here too

PvXwiki: OgSjQoqLrOe3Jhh4+Gexvg3yL

I'd suggest you drop Dwayna's touch for something else so the bot isn't running into the melee group to try and heal (the well of blood would be a good idea). The dark fury will also help fuel the Wa's too.


elk

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

As long as a monk brought the orders and set to defensive, the dwayna's touch should only be cast close to the monk (not running into melee range to heal them).

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by Stormlord Alex View Post
Weapon switching is likely too hard for the majority of the brain-dead once-Ursan PuGs. very very much agreed.



~LeNa~