What do FoW/UW groups consist of now-a-days?
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Zidane Ortef
Site Contributor
Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
W/
Joined Dec 2006
UW is http://www.guildwarsguru.com/forum/s...php?t=10303481
and as for FoW not really pugged anymore if you see a pug its more than like old school tank and spank with the SS, Nukers, 2 monk backline.
If you have an experienced guild you could pull off the FoW HM SC.
http://www.pvxwiki.com/wiki/Build:Team_-_FoW_Speedclear
and as for FoW not really pugged anymore if you see a pug its more than like old school tank and spank with the SS, Nukers, 2 monk backline.
If you have an experienced guild you could pull off the FoW HM SC.
http://www.pvxwiki.com/wiki/Build:Team_-_FoW_Speedclear
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That's pretty funny. Anybody could have done it with ursan, now it's 3 classes allowed, and not even popular ones. Where are all the whiners who said PUG opportunities would be better without ursan?
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But I won't go into more on that.

Yep, pretty much all you hear now is perma this perma that.
Mostly what all people want in parties now.A
They could have made the change to ursan so that it can be kept up but buffs such as stances drop, and they all get the same armor and HP. This would have made Ursan doable for all professions and still viable for these kinds of things.
There is no real way to get people to WANT to play balanced team, because if there's a gimmick build out there that does it faster, that's how it goes. Get it done or stay out.
There is no real way to get people to WANT to play balanced team, because if there's a gimmick build out there that does it faster, that's how it goes. Get it done or stay out.
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stretchs...at the peak of ursan popularity, it was pretty much strictly W/Me ursans due to higher armor/hp and the use of inspiration mantras for increased energy gain from elemental enemies, and the ability to immediately gain back energy with Ether signet. I know that I fully took advantage of mantras on my warrior farming norn points and UW. Getting rid of the buffs would have removed that from the equation, making armor and HP equivalent regardless of class would have been the nail in the coffin of the GLF WARRIOR URSANS spam in ToA.
I also know for a fact that Me/A can perform the role of the Assassin in the UW Speed clear. So that's 4. Before it was still just 2.
I also know for a fact that Me/A can perform the role of the Assassin in the UW Speed clear. So that's 4. Before it was still just 2.
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That's pretty funny. Anybody could have done it with ursan, now it's 3 classes allowed, and not even popular ones. Where are all the whiners who said PUG opportunities would be better without ursan?
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Everyone seems to forget that these places used to be cleared with completely random pugging (granted UW could be a pain with a pug). Seriously being unable to pug, is only a sign of the quality of players trying it.
But hey I stopped pugging these instances back when I could duo it on my ranger with an ele, and solo trap later. But gone are the days of EW... meh
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Actually you went from 8 down to 3, ursan allowed all classes to uw farm, currently only sin, ele and necro can do the sc.
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You were not playing as a necro, ele, mesmer, warrior or whatever when you were playing ursan, you were playing as an ursan - and ursan is a rusher wammo on steroids.
Ursan removed all professions from the game, removed all need to design skillsets, encouraged mindless rushing, and was based on grind.
That's why the skill was really, really, destructive, and why nerfing it was good for the game.
For those who actually misses the bad old days of not playing their chosen class, there's still warrior builds which let you play much like ursan.
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So we've gone from two professions in the pugs to four.
But on a more general note, the ursan nerf was the best thing ANet's done the last year. That it upsets farmers is just to be expected - every change upsets farmers. |
So we have gone from 10 professions to 4 that are welcome in PUGs
And for the record (im not sure if you got the memo) but ursan is a blessing not a profession.. You can call an apple an orange, but its still an apple. The point is after the ursan nerf, people who like to play mez, rit, para, derv, etc can find no love when trying to PUG... which means the ursan nerf successfully uninvited said professions into these areas..
there ive said it 3 different ways, maybe you will catch one of them.
here is one more way to say it. calling ursan a profession is the same as calling N/Rt a rituilist.. Or E/Mo prot a monk... Or Rt/N bomber a necro minion master... Just because a profession uses skills from a non-main profession doesn't magically change the primary profession..
Ursan had unique benefits for each different profession.. eg.. 100 energy ele,,, refrain echo paragon,,, high AL warrior,,, [[arcane mimicry] copycat Ursan Mez,,, ursan with pet ranger...
I used to run obbi tank ele with arcane mimicry that way i could solo parts of UW and then mimic Ursan for other parts... (Only an ele/mez could do that)
My ele uses [pain inverter][assassins promise][you move like a dwarf][finish him] what profession does that make my ele?? a nornsurasin?
or better yet does using the following build make me not an ele??? even though i have over 100 energy in this build??
[deadly [email protected]][mark of [email protected]][enduring [email protected]][pain inverter][assassins [email protected]][you move like a dwarf][finish him][sadists [email protected]] Not one ele skill in that build.. But it works.. and even has utility and self heals..
Ursan was a sad thing for people with brains. I can remember back then when HM was introduced. I did some missions with another guru member. We actually tailored our builds for every area and we got out there and owned some. When ursan was introduced people all of a sudden wanted everyone to play ursan. LOL go play pacman if that's what your looking for in a game.
When people only want eles and warriors in PUGs and you must do a certain elite area at all cost, level up an ele or a warrior lol. I can't play ranger worth squat, but I leveled up a ranger to do barrage runs in urgoz and TOPK.
FoW and UW can be successfully completed with any character possible anyways. It's not just eles that do AoE, not just monks that heal and not just warriors that bash face in.
When people only want eles and warriors in PUGs and you must do a certain elite area at all cost, level up an ele or a warrior lol. I can't play ranger worth squat, but I leveled up a ranger to do barrage runs in urgoz and TOPK.
FoW and UW can be successfully completed with any character possible anyways. It's not just eles that do AoE, not just monks that heal and not just warriors that bash face in.
Play with anything you want really, you now only have to rely on your skill again rather then depending on having enough time to grind for rank. Any group that forces you into a specific profession isn't worth going out with.
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When people only want eles and warriors in PUGs and you must do a certain elite area at all cost, level up an ele or a warrior lol. I can't play ranger worth squat, but I leveled up a ranger to do barrage runs in urgoz and TOPK.
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What about players that are leet at their favorite profession.. Like mez or para... 2 extremely under appreciated professions that have mounds of potential if in the right hands.. sadly they will get no love in pugs. save mez for CoP
for the record, i really couldn't care less about the ursan nerf. I am just playing devils advocate.. Im totally capable to make builds to cater to any area in which i play..
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What about players that are leet at their favorite profession.. Like mez or para... 2 extremely under appreciated professions that have mounds of potential if in the right hands.. sadly they will get no love in pugs. save mez for CoP
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When people have no clue they can't form their own teams either, so those people should PUG to learn. I needed a couple of standard B/P runs myself before I found out how it could be done better and faster.
Everything beats doing nothing and whining your favourite class gets no love.


