Cross Continental Mapping
Daft Shifty
Small suggestion...
I'm tired of having to go to a (busy) port city in order to get elsewhere on the continent. Maybe an options menu similar to districts for zoning through different towns?
Just an idea
I'm tired of having to go to a (busy) port city in order to get elsewhere on the continent. Maybe an options menu similar to districts for zoning through different towns?
Just an idea
Konig Des Todes
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.
In other words, something like this:
http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg
Or better yet:
http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg
That way, there won't be need for the little boat.
Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns.
In other words, something like this:
http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg
Or better yet:
http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg
That way, there won't be need for the little boat.
Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns.
Kerwyn Nasilan
Yeah going to port towns is annoying /signed
Daft Shifty
I like azazels idea quite a lot, *prays for Anet's attention on thread*\
EDIT: i preferred the first map, easier reading imho.
EDIT: i preferred the first map, easier reading imho.
Shayne Hawke
The way I wish it worked is that the Travel icon would ask you which different continent you'd want to travel to, and then it would change to that map. Then you could choose where you wanted to go.
A system to allow cross-continental mapping would be the first step in establishing new locations for trading in-game between players. Port cities are the most viable options nowadays simply because of them being the first place a player has to go into before going elsewhere in the continent.
A system to allow cross-continental mapping would be the first step in establishing new locations for trading in-game between players. Port cities are the most viable options nowadays simply because of them being the first place a player has to go into before going elsewhere in the continent.
Konig Des Todes
I put the second map in there because it leaves the areas we have not seen on a map blank and therefore leaves room for ANet to put in whatever they want over there for GW2 (and hopefully some GW1 additions *yes, I know they said there will be no more, but how many times have they gone back on their words? A Lot. And this would be for the better if they did*).
@Shayne: Not a bad idea, but having one (or two) much larger maps would serve the same purpose and be a lot less work.
@Shayne: Not a bad idea, but having one (or two) much larger maps would serve the same purpose and be a lot less work.
Daft Shifty
mmmm well Anet wont be doing much at this moment. due to NCsoft being busy with Aion. But MAYBE there might be more to come in future? anyhow leaving open space is a rather good idea.
Chaos Flame Reaper
/signed
I have a very crappy comp and it would save me like an 1/2 hour trying to get from one place, to the port town,[especially kamadan] to a area [even more annoying for areas in realm of torment]
P.S it might be tough for ppl with profpheices and factions cuz then it will be weird showing the rest of the country [sort of a spoiler to other games]
I have a very crappy comp and it would save me like an 1/2 hour trying to get from one place, to the port town,[especially kamadan] to a area [even more annoying for areas in realm of torment]
P.S it might be tough for ppl with profpheices and factions cuz then it will be weird showing the rest of the country [sort of a spoiler to other games]
Konig Des Todes
Not quite true. ANet is only sponsored by NCSoft. The only thing NCSoft does with ANet is pay them, and marketing. What ANet does with games has little affect by Aion and other things made/sponsored by NCSoft.
Antares Ascending
Signed.
It would make life a few clicks easier.
Ant
It would make life a few clicks easier.
Ant
realtalk916
maybe they cant, cause they have different maps cause different ppl own different campaiigns. and if they could it'd be out of convience.
though i wouldnt mind saving myself some time
/signed
though i wouldnt mind saving myself some time
/signed
Daft Shifty
And without NCsofts payment Arenanet has very little money to implement new ideas? or maybe I'm wrong who knows.
Breakfast Mc Rit
Perhaps instead of making it one huge map (I don't even want to imagine the load time on that map in a busy city), they could add arrow toggles so that you can switch between maps when zoomed out. That way you can toggle, zoom in on one specific location as usual, and go where you want to.
Etsuko
Quote:
Perhaps instead of making it one huge map (I don't even want to imagine the load time on that map in a busy city), they could add arrow toggles so that you can switch between maps when zoomed out. That way you can toggle, zoom in on one specific location as usual, and go where you want to.
|
The little ship doesn't really annoy me, though. Maybe we could add bookmarks to our ships so they go where we travel more often? xD Would be great if this feature came out in GW2 (;
/signed
Yawgmoth
I've /signed this several times before and I'll do it again.
It's just a matter of a GUI change, should be very simple. Just make it so when you click the Ship icon you get to choose whole continents (Tyria/Cantha/Elona) and it will just display its map.
Oh and the same with the portal to Torment, so you can go straight to DoA from anywhere.
This update would not only save the players a lot of time - loading the heavily populated cities can take time; it would also reduce the the bandwidth usage of the servers - do some tests and you'll see that zoning to busy towns requires more data transfer than anything else (except intense battles with 16+ players and lots of npcs).
Fixed map travelling is also a must if we want to think about a central place for group forming (if we can't hope for global partysearch).
/signed, obv.
It's just a matter of a GUI change, should be very simple. Just make it so when you click the Ship icon you get to choose whole continents (Tyria/Cantha/Elona) and it will just display its map.
Oh and the same with the portal to Torment, so you can go straight to DoA from anywhere.
This update would not only save the players a lot of time - loading the heavily populated cities can take time; it would also reduce the the bandwidth usage of the servers - do some tests and you'll see that zoning to busy towns requires more data transfer than anything else (except intense battles with 16+ players and lots of npcs).
Fixed map travelling is also a must if we want to think about a central place for group forming (if we can't hope for global partysearch).
/signed, obv.
Hyper.nl
Quote:
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.
In other words, something like this: http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg Or better yet: http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg That way, there won't be need for the little boat. Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns. |
MisterB
Quote:
Not quite true. ANet is only sponsored by NCSoft. The only thing NCSoft does with ANet is pay them, and marketing. What ANet does with games has little affect by Aion and other things made/sponsored by NCSoft.
|
As to this suggestion, I've seen it before, and I'll sign it again. I believe I read somewhere, most probably from Gaile Gray, that the developers stated that it would be difficult to load a different continent map without travel to the primary port city because of game design. I could be wrong, but I think she has replied to this request before.
If loading the maps is a problem, I'd like to see adjacent text menus added to the Travel icon. For example, clicking the travel icon pops up a menu window with "Select Continent/Chapter/Expansion, or Battle Isles," and then an adjacent menu would list all the outposts, or the arenas and Great Temple of Balthazar in the case of Battle Isles. Selecting each outpost in the menu would pop up the window for that outpost with the image and description we see now, along with the district selection menu, and clicking the outpost takes you to the district you select, or default district if no selection is made.
If the menu system I've outlined above can be implemented, I'd also like to see the same applied to the Vortex and Asura Gates, where clicking them opens a menu where you can select the outpost you wish to load directly, rather than Gate of Torment or Boreal Station, respectively.
Nessar
I really like this idea. It would save lots of time (In reality only a min with my connection but anyway...) I also like the arrow toggle idea too o:
/signed for all the above
/signed for all the above
Mordiego
/signed. Tired of traveling from DoA to ToA using 4 different travels.
MithranArkanere
There is no need to make more maps.
Just change the behavior of the existing icons.
Click the boat, click Tyria, Tyrian map show.
Click the boat, click Cantha, Canthan map shown.
Click the boat, click Elona, Elonian map show.
Click the boat, click Battle Isles, Battle Isles map shown.
Click the Vortex from Elona, Torment map show.
Click the Vortex from Torment, Elonian map show.
Click the Asura Gate, Tyrian map shown focused in the North.
That's all that is needed.
Just change the behavior of the existing icons.
Click the boat, click Tyria, Tyrian map show.
Click the boat, click Cantha, Canthan map shown.
Click the boat, click Elona, Elonian map show.
Click the boat, click Battle Isles, Battle Isles map shown.
Click the Vortex from Elona, Torment map show.
Click the Vortex from Torment, Elonian map show.
Click the Asura Gate, Tyrian map shown focused in the North.
That's all that is needed.
Nanood
/signed cause i like to sign stuff.. I'd be happy with an 8 man zone town to travel to Elona once your off newbie island like Kodash.
I think Realm of Torment should also have a seperate zone option.
2 cents.
Although I do like the suggestion above me.
I think Realm of Torment should also have a seperate zone option.
2 cents.
Although I do like the suggestion above me.
Konig Des Todes
Quote:
maybe they cant, cause they have different maps cause different ppl own different campaiigns. and if they could it'd be out of convience.
though i wouldnt mind saving myself some time /signed |
Quote:
And without NCsofts payment Arenanet has very little money to implement new ideas? or maybe I'm wrong who knows.
|
Quote:
There is no need to make more maps.
Just change the behavior of the existing icons. Click the boat, click Tyria, Tyrian map show. Click the boat, click Cantha, Canthan map shown. Click the boat, click Elona, Elonian map show. Click the boat, click Battle Isles, Battle Isles map shown. Click the Vortex from Elona, Torment map show. Click the Vortex from Torment, Elonian map show. Click the Asura Gate, Tyrian map shown focused in the North. That's all that is needed. |
And I think your idea would be more work then putting the current maps together, filling in blank spots with color, then switching 4 maps with one. Yours would be changing the list in the boat travel, changing what the boat travel does, changing what the Vortex does, and changing what the Asura Gate does.
If ANet has a somewhat close Idea to what would belong in the blank spots for in between the 3 continents, my idea would be far from a problem (except for those with really bad connections, but with my idea, they would avoid the busy towns when possible).
Daft Shifty
Quote:
There is no need to make more maps.
Just change the behavior of the existing icons. Click the boat, click Tyria, Tyrian map show. Click the boat, click Cantha, Canthan map shown. Click the boat, click Elona, Elonian map show. Click the boat, click Battle Isles, Battle Isles map shown. Click the Vortex from Elona, Torment map show. Click the Vortex from Torment, Elonian map show. Click the Asura Gate, Tyrian map shown focused in the North. That's all that is needed. |
zwei2stein
Quote:
There is no need to make more maps.
Just change the behavior of the existing icons. Click the boat, click Tyria, Tyrian map show. Click the boat, click Cantha, Canthan map shown. Click the boat, click Elona, Elonian map show. Click the boat, click Battle Isles, Battle Isles map shown. Click the Vortex from Elona, Torment map show. Click the Vortex from Torment, Elonian map show. Click the Asura Gate, Tyrian map shown focused in the North. That's all that is needed. |
Proff
Just have arrows available when you press m so you can switch map and just port to whatever you have unlocked. Of course they're not available till you've unlocked travel to that campaign.
Fallen Hunter
Quote:
The way I wish it worked is that the Travel icon would ask you which different continent you'd want to travel to, and then it would change to that map. Then you could choose where you wanted to go.
|
Unfortunately, this would probably be a very large overhaul of the system, so we can probably only hope that it will be incorporated into GW2.
The best we could hope for at this stage would be a dropdown district menu or even something along the lines the quoted suggestion.
The ability to select district would help those with slower computers or those who dread the inevitable flood of chat (why I play with local chat *off*), so I shall /sign.
Joe Fierce
cross continental mapping should have been implemented the moment the asura gate came out, it should have been asura portal for all the old port towns and backpackman/theboat for everything else, imo.
furanshisuko
/signed it will save some time
Don Doggy
/signed
I hate having to go to Kamadan all the time.
I hate having to go to Kamadan all the time.
MithranArkanere
chfanfiction
/signed
Here's an idea, though: left click once to move out to the continent, then left click again to go to the world screen. Right click to zoom in.
Here's an idea, though: left click once to move out to the continent, then left click again to go to the world screen. Right click to zoom in.
Sjeng
I'm SO signing all suggestions that would make maptravel faster, with max 1 loading screen, and no party breaking in LA and Kamadan, but unfortunately:
Awwwwwww man
Quote:
Originally Posted by Linsey Murdock
source
I don't think we will ever change the map travel system. - Linsey talk 19:11, 7 October 2008 (UTC) |
The Little Viking
Totally agree. And I really like Azazel The Assassin's map.
Age
Quote:
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.
In other words, something like this: http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg Or better yet: http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg That way, there won't be need for the little boat. Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns. |
To the OP I proposed a similiar idea on more ports of call.
pamelf
Quote:
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.
In other words, something like this: http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg Or better yet: http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg That way, there won't be need for the little boat. Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns. |
MStarfire
Quote:
I'm SO signing all suggestions that would make maptravel faster, with max 1 loading screen, and no party breaking in LA and Kamadan, but unfortunately:
Quote:
|
I think she means they won't change the fact that you can instantly visit any town you want with your map, that is, if GW2 is more persistent than GW1 you still won't have to physically run yourself everywhere you want to go.
/sign for easier boat travel.
MithranArkanere
I had a hell of a time this festival. Kamadan had a load of more than 3 minutes once.
Why people should stop by towns they don't want to go and get their parties split?
If your party travels from an outpost with a party size of 8 to another outpost with a party size of 8, the party is not split... unless you travel to Tyria or Elona from other regions.
That's annoying.
Why people should stop by towns they don't want to go and get their parties split?
If your party travels from an outpost with a party size of 8 to another outpost with a party size of 8, the party is not split... unless you travel to Tyria or Elona from other regions.
That's annoying.