Difference between gold and purple

2 pages Page 2
D
DarkNecrid
Furnace Stoker
#21
Weapon requirement doesn't affect Critical Hit chance Etsuko, a Character's Weapon Attribute does. All the weapon requirement on an item does is say at what number the weapon stops using a 1-X damage range and starts using its normal damage range.

ie:
Scythe that does max damage and is req 9

Scythe Mastery of 2: Will do 1-8 damage.
Scythe Mastery of 8: Will do 2-13 damage.
Scythe Mastery of 9 (gives weapon its normal damage range, although it is reduced by a % up until 12): 7-45 damage.
Scythe Mastery of 12: (the weapon at this # finally does 100% of its actual damage) 9-58
Scythe Mastery of 14: (does more than 100% damage range) 10-62

(includes crits)

Weapon Attributes (_______ Mastery, Marksmanship) give you +1.44% to crit per point.
D
Destro Maniak
Jungle Guide
#22
Quote:
Originally Posted by Etsuko View Post

Good luck specifically requesting a white/blue max damage crystalline sword. People buy gold weapons because everybody knows the market value for them and trade at that value. It's the path of least resistance, and the shiny is a plus.

No one can see if your weapon is max damage or a bit off the mark either, but while that's definitely a rarer find in non-golds than in golds, req 7 max damage weapons which are NOT gold sell for tons more than regular req9 golds as they have a better crit chance. Are you saying cause "its impossible to show someone that you have a gold weapon EVEN YOU CANT SEE it most of the time [sic]" there's no point in having anything, including a good crit rate, just because it can't be seen?

You're saying there's no point in getting a gold item 'cause no one knows that it's gold. The OP is just asking the difference between gold and purple. Golds are simply easier to trade, that's all.

higher crit rate from golden weapon...
omg^^

are you kidding me, gold or purple or blue as long as inscriptable the only thing matters is if max damage and the req
Quaker
Quaker
Hell's Protector
#23
My 2 cents:

When GW was new, it was the general scheme of things that the stats of weapons, etc., generally improved as you went from white to blue to purple to gold. That was also back in the day before Inscriptions, so the inherent mods on weapons were not mod-able.
In those days, purple weapons would generally speaking have a higher requirement or have a much less than max inherent mod, such as 13^50 or HCT 8%, etc.. Gold weapons would have a lower requirement and would have max or near max inherent mods, such as 14-15^50 or HCT 9%-10%.
Purple weapons would also usually have crappier prefix and suffix mods mods on them, but of course, they could always be changed.

Any way, somewhere along the way, during all the updates, changes to chests, and inscriptions, etc., NCsoft (or whoever) futzd around with the stats on weapons so much, that the distinction in weapon color is now almost meaningless in practical terms. I think they basically gave up trying to "fix" it - we will have to wait and see if GW2 can straighten it all out.
(My warrior, for example, has a blue armor 16 Ebonhand Aegis with health+60 (enchanted) and dmg-2 (enchanted) - just as good as any shield).

People still like gold weapons best because they are (supposedly) rarer, but I've had many times when I've gotten a req 9 purple drop and a req13 gold during the same run.

So, in answer to the OP's question - there is no difference, performance-wise, between a purple (or blue) and gold weapon of equal stats other than text color. As someone pointed out, there are a few weapon skins that change from blue to purple to gold - the Ancient Scythe comes to mind.
http://guildwars.wikia.com/wiki/Ancient_Scythe
TorquemadaXL
TorquemadaXL
Lion's Arch Merchant
#24
Quote:
Originally Posted by Gift3d View Post
You're one to speak of intelligence when you completely misinterpreted my post. A skin is more aesthetic, for it can be seen by you and others around you. Rather than the color of the text which isn't seen by anyone other than yourself. And let's face it, GW is all about impressing others, just take a look at all the ugly wammo's in chaos gloves/FoW. They don't care about looking good, because they have a lot to prove to others, and that's what matters to them (And i'm talking about the majority demographic of Guild Wars, not all.).

And now, the difference between purples and golds has to do with selling, because whoever started the initial trend of differentiating the two are, yes, retards. Now i never said anyone who likes golds is stupid. I prefer to buy golds because they are easier to sell again, because blue/purple things are nearly impossible to for a regular price. Nope, did not say it. You should probably re-read my post and get a vague understanding of it before you speak and give a petty attempt at slandering it, either that or give Mr. Webster a call if any words i used confused you, which i apologize for.
Mr Webster will have an hard work explaining me the cheerfullness of this statement:
Quote:
It's something that's determined by the players, therefore it is massively retarded.
So what players determine is retarded... it seems to me offensive, but maybe my lack of knowledge of the english language (i'm italian) speaks for me.
Agree on ugly wammos in chaos gloves/fow but besides that i have my opinion on "living" GW that's not the same of yours.
I'll stop replying on this line, we're transforming this thread into a flame between us and I want to apologize with the OP for that, with the other readers, and with u too (if Websters explaining me the cheerfullness ofyour statement quoted above )
Cheers!
Quaker
Quaker
Hell's Protector
#25
Quote:
Originally Posted by TorquemadaXL View Post
Mr Webster will have an hard work explaining me the cheerfullness of this statement:

It's something that's determined by the players, therefore it is massively retarded.
I think he was trying to say that he is a player and, therefore, retarded. Or it could be that he missed that logical extension of his idea.
H
Harvester of Sorrows
Academy Page
#26
I buy gold weapons because they are easier to sell if I decide that I don't want it anymore, want something else, etc. And thats the same reason I prefer inscribable weapons over ones that can't be inscribed and I would pay more money for an inscribable gold then a blue or purple with the exact same stats (inscribable or not.) Am I retarded for thinking this?
snaek
snaek
Forge Runner
#27
colour indicates rarity and the % chance to find good stats/mods on these weaps

blue > purple > gold

market is supply/demand

back in proph days...
teh rarer an item, generally the better teh stats
so theres less supply, and more demand
pumpin up teh cost


golds were usually -always- better than purps
but teh keyword is being a "% chance" to be better upon finding it

then, nf came along and introduced the inscription system
allowing blues and purples to be perfectly inscribed jus the same as golds

but golds r indeed still more rare, and still have a better % chance drop wit better stats/mods
but u r able to mod up ur purple to become jus as good of a weapon as a gold now

but still, even if they can have same stats...
golds -should- be more expensive than purples still
Etsuko
Etsuko
Academy Page
#28
Quote:
Originally Posted by Destro Maniak View Post
higher crit rate from golden weapon...
omg^^

are you kidding me, gold or purple or blue as long as inscriptable [sic] the only thing matters [sic] is if [sic] max damage and the req

Since when did I say that? I was talking about the req all this time... please read the other respondents' replies for clarity. Oh, plus since you say that the req matters as well, you're actually agreeing with my original post.

To Savio:
It is true that some people do think that the lower req weapon contributes to a higher crit chance, and hence buy low req weapons for that reason; regardless of the truth of whether it actually makes a difference (which has been the grounds of argument for awhile) rather than that the golds actually sell based on peoples' assumptions, which is part of the reason of the prices that low req max damage weapons command. I was wrong to say that it did make a difference in crit chance, but I did say that people bought it for that reason, something which I am sure of.

The main point of my first post was to say that golds are primarily for trade convenience anyway.

EDIT: To stop the mindless flogging of the very dead horse, please treat what I initially said as "comparing a max damage weapon to a non-max damage weapon", instead of "a req 7 with a req 9". Will mod the original post myself too, since no-one's going to be kept out of context as they've quoted me enough anyway. I was just trying to give an example of an innate trait of weapons that can't be seen by other players, to back up why it's not necessarily "useless" if it can't be seen. Obviously, I haven't picked the best of examples for a Q&A thread, and I'm going to correct it now. Thanks for all the input.

Rest of this post deleted in deferment to this thread, much thanks to DarkNecrid for the detailed correction within this thread (:
Yawgmoth
Yawgmoth
Furnace Stoker
#29
In the past it was clear and obvious - purples were worse than golds as they couldn't ever get all max stats.

But then came the terrible joke that was the inscription system, badly designed in so many areas, one of them being making every random purple (and most blues) inherently perfect - just as good as the golds, possible to be modded into absolute perfection. The only difference is that the golds can actually drop with max mods on them occassionally, purples/blues need to have them all added; this difference is irrelevant though.

So you can have identical items with different colors after modding and the gold version will be worth more because the masses believe that gold=the best, gold=more rare=more prestigeous. There are many exceptions, cases where gold isn't necessarily the most rare. Hardcore HM solo farmers can farm more golds than purples or even blues. Purple Staffs with all max base stats are at least 100x (maybe even 500x) more rare than identical gold ones. Certain skins have different rates at which they appear in different rarities (or not appear at all at some)...


Oh, the thing with lower req. and better crit chances - its a complete BS. The only thing that matters with weapons requirement is whether you meet the req or not. If you run 14 Swordsmanship a req.13 sword will perform identically to a req.7 one with same stats.
Crit chances are Very easy to test - just take 2 weapons and go hit some barrels in Isle of Nameless.
c
crazybanshee
Desert Nomad
#30
Don't forget, gold weapons give you +1 to wisdom when you id them.. that's why I'd rather get a gold than a purple. Other than that, no difference at all.
M
Monkus
Ascalonian Squire
#31
Quote:
Originally Posted by Savio View Post
If there is no evidence, why the hell would you go ahead and say it's true? People buy req 7 weapons for rarity, not because they're any better. Powertraders and PvPers know this, which is why you don't see PvPers all over req 7 weapons.
If the theory of higher chance of critcal hit was true with a lower req weapon (q7-8), i would highly doubt that you would see pvpers all over them due to their rarity as they have been phased out of the game and becuse of this pvpers dont actively seek them because they can't be bothered with the effort of finding something that rare and so they are happy to settle for req9 weapons which i myself as a pvper do. So to say directly that people buy low req weapons based PURELY on rarity and not possibly on theory that there is no evidence against or for is wrong.
Dzjudz
Dzjudz
Furnace Stoker
#32
In prophecies and factions, gold > purple because purple can't have max inherent dmg mods. In nightfall and eotn, gold = purple = blue, if inscriptable and same dmg & req.
Savio
Savio
Teenager with attitude
#33
Quote:
Originally Posted by Monkus View Post
If the theory of higher chance of critcal hit was true with a lower req weapon (q7-8), i would highly doubt that you would see pvpers all over them due to their rarity as they have been phased out of the game and becuse of this pvpers dont actively seek them because they can't be bothered with the effort of finding something that rare and so they are happy to settle for req9 weapons which i myself as a pvper do. So to say directly that people buy low req weapons based PURELY on rarity and not possibly on theory that there is no evidence against or for is wrong.
PvPers were all over PvE items in Prophecies/Factions days when there was a significant disparity between PvE and PvP items. If not you, then others would go through the effort for the advantage. Req 8s you can find for sale fairly easily, and if you had the money it wouldn't be too hard to get a req 7 in time.

Lower requirements giving any sort of advantage was shown to be false ages ago. It's not hard to test yourself.
A
AltFire
Ascalonian Squire
#34
Thanks for the replies everyone.

Kinda OT but I picked up a drop yesterday from a Losaru Lifeband. It was his armor and it was gold. It was al36 and the only attribute that it had was Health +10. Now the weird thing was that the +10 health was intrinsic (meaning I couldn't pull it off, expert salvage just showed crafting items). Seemed strange. I got 160 gold from a merchant for it. I'm hoping that was not a mistake.
HawkofStorms
HawkofStorms
Hall Hero
#35
Quote:
Originally Posted by Quaker View Post

People still like gold weapons best because they are (supposedly) rarer, but I've had many times when I've gotten a req 9 purple drop and a req13 gold during the same run.
Gold items are "rarer." The problem is loot scaling. Since people solo farm and gold items are excempt from loot scaling, often times farmers will get MORE gold items then they will purple (since golds do not drop 8 times [ie, number of pary member] less then purple items).

Edit: No Altfire, that was not a mistake. You are in phrophecies, so your weapons are non-inscrable, and most of the mods on an item can't be changed/salvaged off. You are still pretty early in the game, so you won't be getting any item that is valuable for a while. Gold items in early level areas are not max-stats.
Grenths Ire
Grenths Ire
Academy Page
#36
since the inception of factions and titles, the major difference is that Gold weapons count towards a title and others don't.

side point, and i know its been said before though, but ANET if we spend 1500 for a lockpick and use it in HM on chests, the item should ALWAYS be gold, otherwise its just a plain rip off. at least that's my humble op.
Savio
Savio
Teenager with attitude
#37
Quote:
Originally Posted by AltFire View Post
Thanks for the replies everyone.

Kinda OT but I picked up a drop yesterday from a Losaru Lifeband. It was his armor and it was gold. It was al36 and the only attribute that it had was Health +10. Now the weird thing was that the +10 health was intrinsic (meaning I couldn't pull it off, expert salvage just showed crafting items). Seemed strange. I got 160 gold from a merchant for it. I'm hoping that was not a mistake.
It was a salvage item containing a Rune of Vitae. You should have been able to take the Vitae off with an Expert Salvage Kit.
A
AltFire
Ascalonian Squire
#38
Quote:
Originally Posted by Savio View Post
It was a salvage item containing a Rune of Vitae. You should have been able to take the Vitae off with an Expert Salvage Kit.
Nope.
That was why it seemed odd to me, cause when I ran the expert kit on it, it just showed crafting materials and not rune or insignia and I thought there should be one.
i
isildorbiafra
Krytan Explorer
#39
the difference is that all things purple should be delated for they serve no purpose whatsover..including runes!
Quaker
Quaker
Hell's Protector
#40
Quote:
Originally Posted by isildorbiafra View Post
the difference is that all things purple should be delated for they serve no purpose whatsover..including runes!
Now that's just silly.