Tormented Weapons in HoM next week !!!

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Quote:
Originally Posted by Sjeng View Post
Same here. They sould have done the updates the other way around. I'm willing to bet that once Tormented weapons can be added, some people will add them on ONE character's HoM, just to fill the shrine, not knowing the HoM will be account-wide later on, and then when the second HoM update goes live, they'll start QQ-ing about the fact that they now have 10 useless customized weapons and 1 (or 2) they can use, while they could have customized their weapons for each character they have.
Which is why I will wait for the HoM to be "finalized" before I add any of my tormented weapons. Seriously though, I lol at the people who will customize tormented daggers and stuff on their casters and vice-versa..

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

Quote:
Originally Posted by Spazzer View Post
Stock up on your armbraces! Rich-get-richer updates are the best.
It really is a craps shot to be honest, there are tons of armbraces out there. I personally know around 20 people with 10+ armbraces for sell the second the update comes out. Plus there all the duped braces that survived.
Then there the fact that everyone has know about this for 6 months. Hell I've had my full tormented weapon a week after Reggy spilled the beans, heroes been keeping them safe for me this whole time.
I think the only incease in prices were seeing short term is from Ursan and Speculators, and still it hard to sell for more than +30e.
Honestly for people who can afford to fill up their hall with torment weapon, who hasn't bought them already.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Sjeng View Post
oh and BMP weapon skins are SO nice, especially the Tengu ones, but alas, not really "prestige". I'd love to add all of those ^^
I have one character who outfits himself and all his heroes with Tengu gear, and another who uses all Undead gear, both of which I think look fantastic. The hero teams look great out in the explorables with matched weapon styles, too, and the skins seem to go well with many armor styles. A real triumph of graphic design! I'm not very partial to the Mursaat and Charr gear from the other two stories, though.

However, I would sure like to get a good definition of "prestige". Tormented weapons are insanely expensive. But Destroyer weapons cost only a fraction as much and are still considered "prestige". Armor sets don't have to cost more than 100k, or even use much in the way of rare materials, to be considered "prestige".

If Destroyer weapons are "prestige" then why aren't Deldrimor weapons? Right now the cost in cash + rare materials is about the same for both (a little higher for Deldrimor), and the common materials needed for the Destroyer weapons are not hard to get. And you can get a Destroyer weapon crafted without fighting your way to the weaponsmith every time, unlike the Deldrimor, plus you can carry enough cash and materials to get more than 10 in one visit.

I'm in the process of fitting out another char and his team with Deldrimor gear, because I really like the skins. (Well, except for the focus. Bleh.) I do not care for either the Destroyer or the Tormented, so, if I decide to fill my HoM, I'll take the cheapest way out: I'll buy a bunch of Destroyer weapons, dedicate them in HoM, then throw them in the trash. What a waste.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by Azazel The Assassin View Post
That pretty much sums up why regular greens and whatnot are not used in the HoM. They can be, but then the idea of "prestige weapons" would be shattered.
the idea of "prestige weapons" were shattered ever since they added destroyer weapons
oh wait...that means the idea was never there in teh first place...myyy baad

seriously...destroyer weapons r bout as presitgious as the end-game factions crafter weapons
(yesh, im talkin bout teh blue non-inscr en+5 katana's and cleavers and wut nots)

imo, the only "prestigious" weaps r teh rare (and semi-rare) skin gold r9's
even some of the ones that have become quite common like fellblades, i'd still consider quite prestigious


the only reason destroyer and tormented weaps r in hom
is cuz those r easiest to code
not cuz those r the most prestigious

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

Destoyer weapons were prestige weapons at there time, when onyx were 8k at the trader. But they turned into another elemental sword when people found easy ways to farm dungeons, and the availablity of onyx was way to much for the demand. A full destroyer set for your HoM cost more than FoW for the first 2 months of gwen, but people filled up there hall, and no alternative use for them, they became merchant fodder.
Also for most people, 1 set of destoyer weapons is enough. I know alot of people with multiple sets of Fow for their character, but not destroyer weapons.

Bekkr

Bekkr

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[]

N/

So, I get the impression from reading all this that the general perception is that there's some magical "bonus" for completely filling your Hall of Monuments. Is this true? Where does this information come from?

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

Quote:
Originally Posted by Shadowmoon View Post
no alternative use for them, they became merchant fodder.

Heh, it would be nice if they were even merch fodder. The friggin Merchant doesnt even want them...wont give you a penny for them (unless its been changed,I wasnt able to sell mine to merch about 10 months ago) I needed the room so I salvaged all the mods & trashed them.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Don't knock the +5 katana's. The katana skin is about 1000x better than the destroyer gladius. Oh, sorry, destroyer sword.

As for the tormented, maybe if they had them from the start or a month or two in, it may have been something to get excited about. But this late? I filled my weaps monument with ugly crap already, so not really going to care.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Bekkr View Post
So, I get the impression from reading all this that the general perception is that there's some magical "bonus" for completely filling your Hall of Monuments. Is this true? Where does this information come from?
The HoM will transition somehow from GW1 to GW2, as has been officially stated. We don't know exactly how, yet, except that it won't be anything that gives a GW1 player any actual gameplay advantage over those who haven't played GW1. It will only give something like cool-looking gear that is only available to those with an "ancestor" that recorded achievements in HoM. I believe the HoM will also allow you to reserve your character names from GW1 for use in GW2.

Presumably these bonuses will depend on completing each monument. For example, maybe a special armor skin for those with a full Monument of Resilience, a special pet or hero for those with a full Monument of Fellowship, etc. But, nobody really knows. I would just be surprised if there were bonuses for individual items in non-completed monuments, since that would be an awful lot of work for the devs. Obviously, people want to fill up all the monuments just to be sure of getting any and all bonuses available when the time comes.

Bekkr

Bekkr

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[]

N/

Quote:
Originally Posted by BrettM View Post
<some stuff that I already knew, but thank you for all the same >

Presumably these bonuses will depend on completing each monument. For example, maybe a special armor skin for those with a full Monument of Resilience, a special pet or hero for those with a full Monument of Fellowship, etc. But, nobody really knows. I would just be surprised if there were bonuses for individual items in non-completed monuments, since that would be an awful lot of work for the devs. Obviously, people want to fill up all the monuments just to be sure of getting any and all bonuses available when the time comes.
My emphasis in your quote, but is that honestly what's going on here? It seems that most folks concerned have an awful lot invested in this hunch that they must complete their hall....

/shrug

Thanks for the response, anyway.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by Shayne Hawke View Post
Title grind changes are more promising, more important, and more useful than putting super-expensive items into my HoM.
Not to mention super-ugly.
Why would anyone want to put another ugly weapon set in their HoM is beyond me.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

I honestly could care less what we can and cannot put in the hall of monuments. It has no adverse effect on gameplay, its just vanity that may or may not carry over to GW2.

And before some psuedo-intellectual PvE farmbot tries to make some bogus rationalization for how vanity somehow is gameplay, let me just give a preemptive "I don't care."

The importance of skill balances, HB/HA/GvG fixes, and titles that actually do affect gameplay through bonuses and pve skills are infinitely more important then the ability to add more crap to your hall.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Quote:
Originally Posted by cataphract View Post
Not to mention super-ugly.
Why would anyone want to put another ugly weapon set in their HoM is beyond me.
well, tastes differ fortunately. I think they're cool. I even grown to like destroyer weapons somewhat.

Quote:
Originally Posted by Bekkr
My emphasis in your quote, but is that honestly what's going on here? It seems that most folks concerned have an awful lot invested in this hunch that they must complete their hall....
I think you get something for a full shrine, where "full" means maximum spots on display. Be that some special skin/armor/weapons set/pet/emote whatever. I think that's what wiki says anyway.

Dar Drakor

Dar Drakor

Krytan Explorer

Join Date: Aug 2008

Ancient Dragon Disciples [ADD]

N/A

Quote:
Originally Posted by Azazel The Assassin View Post
If that happens, I may personally send about 100 emails to support and start 20 daily QQ threads. Just so they add more weapons. Because at that point, I won't care if starter weapons get added.
They should just let you take anything you want to. Basically allow you to completely transition your GW character to GW2.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Master Ketsu View Post
The importance of skill balances, HB/HA/GvG fixes, and titles that actually do affect gameplay through bonuses and pve skills are infinitely more important then the ability to add more crap to your hall.
Some people actually like it to be able to add more crop to their HoM. Someone who isn't interested in PvP, completed all campaigns with various characters and completed all Elite area's over and over.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Bekkr View Post
So, I get the impression from reading all this that the general perception is that there's some magical "bonus" for completely filling your Hall of Monuments. Is this true? Where does this information come from?
Well, if you fill every monument, you get an extra "level" on that floaty blue statue thing behind the Honor monument, equivalent to another rank of KoaBD. That's a pretty strong indicator right there.

Phineas

Lion's Arch Merchant

Join Date: Nov 2005

UK

Quote:
Originally Posted by Me<3You View Post
My heroes can now have the 20% damage bluff ^^

.......
Did you read your post before hitting Submit?

@ OP, this will only appeal to completionsts who must have everything in their hall. More power to them as well, if this means they are still enjoying the game then great. Beyond this, I would guess the average of all players would be less than 4 weapons in the hall though. It's just another grind-a-thon to keep you here. It will be Prophecies Sorrow's Furnace Greens next

Enjoy.

Bekkr

Bekkr

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[]

N/

Quote:
Originally Posted by Sjeng View Post
I think you get something for a full shrine, where "full" means maximum spots on display. Be that some special skin/armor/weapons set/pet/emote whatever. I think that's what wiki says anyway.
I understand what the assumption is, what I didn't understand was why everyone seems so sure of that conclusion.

Quote:
Originally Posted by Skyy High View Post
Well, if you fill every monument, you get an extra "level" on that floaty blue statue thing behind the Honor monument, equivalent to another rank of KoaBD. That's a pretty strong indicator right there.
Thank you. That's the kind of info I was looking for... though I'm not 100% sure what you mean by the level, I'll take your word for it. I agree though, an actual change to the way the HoM looks inside once you fill all the monuments is certainly a good indication.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Bekkr View Post
Thank you. That's the kind of info I was looking for... though I'm not 100% sure what you mean by the level, I'll take your word for it. I agree though, an actual change to the way the HoM looks inside once you fill all the monuments is certainly a good indication.
He's talking about the different stages the statue will go through when you up your Kind of a Big Deal rank. Top Right picture on the Wiki.

The statue got 6 levels, one for each KoaBD-rank. Filling the Hall grants you another rank.

KoaBD5 + All HoM monuments filled = KoaBD6.

However, nothing changes when you would get KoaBD6 + Full Hall

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Quote:
Originally Posted by Arduinna View Post
Some people actually like it to be able to add more crop to their HoM. Someone who isn't interested in PvP, completed all campaigns with various characters and completed all Elite area's over and over.

Quote:
Originally Posted by Master Ketsu View Post
And before some psuedo-intellectual PvE farmbot tries to make some bogus rationalization for how vanity somehow is gameplay, let me just give a preemptive "I don't care."
12 characters

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Vanity can be gameplay if you choose to pursue that goal. It's a game. It's what YOU make it. So I agree with Arduinna.

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

i have nothing to worry about. my hall has been full for a year now.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Bekkr View Post
I understand what the assumption is, what I didn't understand was why everyone seems so sure of that conclusion.
We know for a fact that recording accomplishments in HoM will somehow produce some kind of bonus or bonuses in GW2. You know this fact and the resulting conclusion others have reached. It isn't that hard to follow the reasoning without any further evidence at all.

Under what circumstances would there be absolutely no advantage to having full monuments? It doesn't matter whether the bonuses are tied to having a full hall, tied to each full monument, tied to a percentage-full scale, or tied to individual achievements. Under any scheme I can imagine for tying bonuses to HoM, there would be benefit to filling the monuments. I can't think of a case where this would not be true. Can you? If not, then following the prevailing assumption would seem to be betting on a sure thing.

But, if you really need more evidence, we also know that the HoM will transition to GW2 on an account-wide basis. What advantages are there in making HoM account-wide aside from allowing the filling of monuments without discouraging multi-character play? If there aren't any other advantages, then what is the point to making the change unless full monuments are important and the devs want to put it within reach of more players?

kupp

kupp

Jungle Guide

Join Date: Feb 2008

The Shiverpeaks

[KISS]

W/

I'm gonna use this topic to ask a question reguarding the HoM changes. Will in this update, or any time in the future, weapons costumized to the HoM be able to be used by the other characters in my account, or will they remain costumized to the one that added them? I'd like to use my destroyer shield in my paragon, and at this point, if I want that I'll have to craft a second one...

Dante the Warlord

Desert Nomad

Join Date: Jul 2006

W/R

YAY i bet torment weapons are gonna be worth a hell of a lot more...

Bekkr

Bekkr

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[]

N/

Quote:
Originally Posted by BrettM View Post
I can't think of a case where this would not be true. Can you?
Of course I can, otherwise I wouldn't have raised the question. Say for example you think the destroyer weapon art is just about the ugliest thing you've ever seen, and want no part of it in your GW2 experience. Say you fill that monument anyway, and it ends up "unlocking" bonus weapon skins that nearly fill your inventory when you're just trying to get one preorder item or something (think the current /bonus command, when you just want a Wolf's Favor or whatever and end up getting 23945067 other weapons in the bargain)

But I do take your point. My confusion I guess comes from the fact that there's really nothing (that I've seen) that gives any specific indication that a particular monument is "full", other than the option to rotate which contents it displays.
Quote:
Originally Posted by BrettM View Post
But, if you really need more evidence, we also know that the HoM will transition to GW2 on an account-wide basis. What advantages are there in making HoM account-wide aside from allowing the filling of monuments without discouraging multi-character play? If there aren't any other advantages, then what is the point to making the change unless full monuments are important and the devs want to put it within reach of more players?
Again, I take your point, but it's the same as my answer above. You're operating under the (probably correct) assumption that full monuments are necessary for transferring to GW2. If, for the sake of argument, that turns out not to be the case, then there would even still be valid reasons for making HoM account-wide. Reasons that, it turns out, are almost exactly as you've stated them, just without the "full monuments" part: not discouraging multi-character play, etc.

The honor statue and how it changes once your HoM is "full" still seems the most compelling argument for this assumption, to me anyway.

Cheers.

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Anyone know when the build is going live?

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Quote:
Originally Posted by FrAnt1c² View Post
Anyone know when the build is going live?
When you see a really BIGGGGGGGGG update in October that isn't a nerf of some sort.(it's somewhere in October, no one really knows)

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by FrAnt1c² View Post
Anyone know when the build is going live?
Updates usually happen around 2-4PST for me.

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Quote:
Originally Posted by Bekkr View Post
It seems that most folks concerned have an awful lot invested in this hunch that they must complete their hall....
Not really. It's just a project. I figured why NOT pack a building to the rafters with goodies for my GW2 character?