Encourage skill Synergy

Trenixz

Ascalonian Squire

Join Date: Jun 2008

A/

I think that skills should all be designed to work well with other skills, so they should remove the "ends on skill" from skills like bonetti's defense and find other ways to balance these skills. Another prime example is primal rage, which is one skill that makes all of your other skills useless. They should completely revamp it like they did with Vow of Strength, and allow it to work with other skills.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

I think they should not worry about stupid skills and work on GW2, Primal rage si a bad skill, and so are alot of other skills, It is as simple as that.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

bonettis is fine, however I do agree with primal rage... although a better option in the short term is to find skill synergy elsewhere... theres more then enough of it.

jackinthe

Krytan Explorer

Join Date: Jan 2007

if a skill doesn't work with another skill... don't use it together then?

Mordiego

Mordiego

Furnace Stoker

Join Date: Sep 2007

Pozna??, UTC+1

We Are From Poland [Pol]

N/A

both Bonetti's and Primal are ok the way the are. They are both usable.

majikmajikmajik

Wilds Pathfinder

Join Date: Aug 2007

SATown~Tx

Guild Hopper!

R/

Quote:
Originally Posted by Trenixz View Post
I think that skills should all be designed to work well with other skills, so they should remove the "ends on skill" from skills like bonetti's defense.
i loled, so a blockstance that gives energy that has no drawbacks? i think not lol

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Quote:
Originally Posted by majikmajikmajik View Post
i loled, so a blockstance that gives energy that has no drawbacks? i think not lol
Read before posting please...

Quote:
Originally Posted by Trenixz View Post
I think that skills should all be designed to work well with other skills, so they should remove the "ends on skill" from skills like bonetti's defense and find other ways to balance these skills.
I bolded the relevant part of the post.

I dont disagree that bonettis doesnt need to be changed, but if ur gonna post atleast dont troll...

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

i agree with the op but like MORDIEGO mentioned they are usable ,but that doesnt mean they arent beyond crap,tbh if it was after me i would remove all pve only skills,and for pve make all skills 1.have no drawbacks while keeping them balanced,2.make the duration of a skill last longer than its recharge.This is mi opinion ,what i ask is please dont troll

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Maybe I'm reading the OP wrong, but it sounds like he wants and 'EASY' button.

"Ends on skill use" is a method of balancing a skill. Just because you don't like it, and can't figure out how to make use of it does not mean it needs to be changed.

-Pluto-

Lion's Arch Merchant

Join Date: Feb 2007

US

Diversionary Tactics [DT]

Mo/

bonetti's is fine. Primal Rage is crap though, and would be a good candidate for replacing with a whole new skill.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Skill synergy is already there.

Players are the ones that must notice it and use it.

You can't encourage that.

GaaaaaH

GaaaaaH

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by Kerwyn Nasilan View Post
Primal rage si a bad skill, and so are alot of other skills, It is as simple as that.
that is the point of the OP: it is bad, so make it at least useable.

but there are only a few devs working on GW now and patches are less and less common (going with the players)

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by MithranArkanere View Post
Skill synergy is already there.

Players are the ones that must notice it and use it.

You can't encourage that.

What he said. It's already there if you know how to make use of it. However buffing things more could be bad if the skills become IMBA as a result. Take the imbagon... err paragon. A lot of skills had to be nerfed because they worked too well together. I think it was also one of the reasons why armor stopped stacking like it used to and how things like Watch Yourself got nerfed.

Fallen Hunter

Fallen Hunter

I Saw That

Join Date: Mar 2006

The bushes

D/R

I think that skills disabling other skills is a form of synergy, in a sense, because using a skill like that forces you to rethink the rest of your bar. Personally, I was disappointed by the change to Vow of Strength - true, by your idea of synergy, it fits better with other skills, but its effect is less interesting in my opinion. Originally, it forced you to rethink your entire bar - in effect, it took care of melee attack damage, and made you think either defense or spell based damage buffs.

As for skills that end when another skill is used - this makes stacking those kind of buffs harder. It is still possible to do increased damage / defense while something like Bonetti's is active, but they need to be applied before, not during. This is, in fact, encouraging synergy - if you wish to use multiple skills, you need to plan them more in order for them to work together.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

bonettis is quite balanced now actually, and primal rage is just a retard skill, but who cares