PvP Pets
Hailey Anne
Not a major suggestion or even a needed one but I suggest that you get to select what pet you have when you bring one into PvP.
Can select from any that you have captured in PvE or they could add unlock pet section at priest.
I'm kinda tired of the wolf when I use a pet.
Edit:
This is not a discussion on pets being overpowered or not.
Pets are a part of PvP if you like it or not.
The suggestion is about being able to select what pet you have.
Even if theres a limit to certain types thats fine just a few options would be ok with me.
Can select from any that you have captured in PvE or they could add unlock pet section at priest.
I'm kinda tired of the wolf when I use a pet.
Edit:
This is not a discussion on pets being overpowered or not.
Pets are a part of PvP if you like it or not.
The suggestion is about being able to select what pet you have.
Even if theres a limit to certain types thats fine just a few options would be ok with me.
Secksy
I am not going to to sign this. Rangers in PvP only need the wolf. If you want another pet, make a ranger and cap one. What your suggesting would be a little unfair to players. Any pet you have previously captured? So you could get a rainbow phoenix on any of your pvp characters? This would make a lot of people very very angry.
So, unsigned.
So, unsigned.
mabus il
I do agree having a ranger with an elder spider and a necro who has done many spider runs i believe if you want anything other then wolf you should do your work to get it..
Even tho i have a spider on my pve i still create a pvp ranger for certain things i dont have and i dont mind the wolf at all...
Even tho i have a spider on my pve i still create a pvp ranger for certain things i dont have and i dont mind the wolf at all...
Darkobra
I'd actually like the change. It won't make a difference to the pet's damage and it's nice to have a change.
Dr.Jones
it should be a system where if you have caped it in pve you can use it in pvp.
makosi
I think PvP rangers should be allowed to select an evolution (hearty, playful, elder, aggressive, dire).
There should also be a choice of 2 pets: one that deals slashing damage and another that deals piercing damage to align PvP and PvP pets.
I understand that PvP rangers' benefits are minor but it is still imbalanced even if only to a small degree.
There should also be a choice of 2 pets: one that deals slashing damage and another that deals piercing damage to align PvP and PvP pets.
I understand that PvP rangers' benefits are minor but it is still imbalanced even if only to a small degree.
R4nd0m
Pets in PvP is stupid anyways...
Trylo
they should really have had 3 different pets, one for blunt, slashing, and piercing damage from the start. if they wanted to add in blunt and piercing they could. thats the only way i personally believe anet would listen to adding pets because it would really be a useless update. the evolutions would be much more useful to choose, also.
only if they wanted... its not a big deal. shouldnt be a priority because pets only get crap like IWAY and enraged lunge + outygh's
only if they wanted... its not a big deal. shouldnt be a priority because pets only get crap like IWAY and enraged lunge + outygh's
Rothan Celt
No there not they are very effective if used correctly Daze + Pet = shutdown
/agree
Perhaps it should only however be pets which can do Slashing dmg the Blunt or Pircecing dmg ones might be a bit of a issue in pvp. Its hard to explain what i mean but i hope you get the picture.
So to some extent
/signed
Quote:
it should be a system where if you have caped it in pve you can use it in pvp.
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Perhaps it should only however be pets which can do Slashing dmg the Blunt or Pircecing dmg ones might be a bit of a issue in pvp. Its hard to explain what i mean but i hope you get the picture.
So to some extent
/signed
wind fire and ice
Quote:
I think PvP rangers should be allowed to select an evolution (hearty, playful, elder, aggressive, dire).
There should also be a choice of 2 pets: one that deals slashing damage and another that deals piercing damage to align PvP and PvE pets. |
What he said basically. I would recomend adding a Moa(normal ofcourse) as the piercing pet,and have it as an option under PvP gear.
ajc2123
As much as I love my thumper, pets are an overpowered concept in pvp and they shouldn't be allowed anyways.
so /unsigned.
so /unsigned.
Hailey Anne
Quote:
I am not going to to sign this. Rangers in PvP only need the wolf. If you want another pet, make a ranger and cap one. What your suggesting would be a little unfair to players. Any pet you have previously captured? So you could get a rainbow phoenix on any of your pvp characters? This would make a lot of people very very angry.
So, unsigned. |
But they are anyway and I dont see that changing so thats kind of a bad reason to not sign something.
Aldric
As a pve only player i think pvp players should have the option to pick a pet type , damage type and evolution.
You could restrict the animal skin to be just those pets you have pve unlocked or even have them unlocked like skills/inscriptions using balth faction (or whatever it is they use to unlock armour upgrades)
As for the pve players who would whine about it.....bollocks to them tbh , bunch of tools
so yeah /signed
You could restrict the animal skin to be just those pets you have pve unlocked or even have them unlocked like skills/inscriptions using balth faction (or whatever it is they use to unlock armour upgrades)
As for the pve players who would whine about it.....bollocks to them tbh , bunch of tools
so yeah /signed
HawkofStorms
I'd say ONLY if it was basic pets (like what PvP characters get with armor). So like.... a warhog, a wolf, a bear, a crane, etc fine. Stuff that you can only get deep into the storyline of a particular game (crab, white tiger, moas etc) no.
Shayne Hawke
Quote:
it should be a system where if you have caped it in pve you can use it in pvp.
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This, but the pet needs to be leveled to 20 also to be unlocked. And, I'd prefer to see the Rainbow Phoenix stay out of that, as well as possibly the Canthan Phoenix and the Black Widow Spider.
Michael805
Quote:
I'd say ONLY if it was basic pets (like what PvP characters get with armor). So like.... a warhog, a wolf, a bear, a crane, etc fine. Stuff that you can only get deep into the storyline of a particular game (crab, white tiger, moas etc) no.
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Also, I don't think you should be allowed to choose the type (dire etc) of the pet. This could be exploited in ways such as using the type that does more damage (I don't remember which one it is off hand, and don't feel the need to go look it up just for making this point) in high damage beast-master builds, or using the high armor/health pets for thumpers so they don't die as easy. It's rather difficult to "pick" the one you get in PvE, so I think it would be quite unfair to be able to just choose which you get in PvP... that is, unless the PvE system changes.
Owik Gall
Some pets should fall under the list of locked/unlocked, but others like those really rare and sought after pets probably shouldn't. I say that those should be PvE exclusive. If the unlock/lock idea for pets happen, I think much effort should be needed to unlock a pet for you in PvP. Several Balth points in addition to capping that pet and leveling it to it's max. Maybe that's too much to do to unlock a pet, but I don't know. What I'm really sticking to is this: once you unlock a pet, that's it. No more. I think that should be fair enough. A ranger unlocking a hell of a lot of pets is ludicrous in my opinion. In respects of everyone who posted here saying they want to choose between a variety of pets because of types of damage (blunt, slash, piercing) I have to say that it's generally an excuse to pick several different animals to use. I don't think it's possible to do that in PvE, and I'm not sure it's fair to do that in PvP, regardless that it's on PvP only characters. That's all just my opinion. I've never used a ranger so I can't really make a /signed or /unsigned thing due to lack of experience in the appropriate field. So, in respect to the ranger players I'm just going to count all I've said as just an opinion, nothing more.
jaximus
give options for damage type and evolution, other than that, if you want to look cool, play pve and get your skins that way
Hyper Cutter
Just give a choice of a few "basic" pets (the common ones available at the start of campaigns, ie stalker/moa/normal tiger/flamingo/etc). That gives it a little variety...
Dr.Jones
because there not the easiest pets to get or anything. also why dose it matter if you cap one of those pets and then are able to use it in pvp?
Raul the Rampant
Quote:
And if they unlocked the pet via Balth points that means they used the points for an item over z-key for cash so they deserve to use it too. To unlock pet should be around 5-6k balth imo...
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Also
/signed for this, too, provided the evolutions (other than elder) have faction unlock costs just like any other upgrade.
TheGuildWarsPenguin
/signed for ability to choose evolution (unlock evolutions via faction)
/signed for having a few basic pets to choose from by default, and spending reward points for other pet skins.
/signed for having a few basic pets to choose from by default, and spending reward points for other pet skins.
MithranArkanere
Pets can do at least two kinds of damage:
- Slashing (Most pets do that)
- Spiders, Lizards and Phoenixes are know to deal this kind of damage.
There are three evolution branches.
So at least an a way to change that two values (damage and evolution) should be added.
Here's an old example I made a long time ago.
They could also add a Pet Tamer to the isle of the nameless and 6 pets:
- Elder Wolf
- Playful White Wolf
- Dire Black Wolf
- Playful Iguana
- Elder Lizard
- Dire Crocodile
So PvP characters can capture them, thus getting all 6 evolutions and both types of damage.
- Slashing (Most pets do that)
- Spiders, Lizards and Phoenixes are know to deal this kind of damage.
There are three evolution branches.
So at least an a way to change that two values (damage and evolution) should be added.
Here's an old example I made a long time ago.
They could also add a Pet Tamer to the isle of the nameless and 6 pets:
- Elder Wolf
- Playful White Wolf
- Dire Black Wolf
- Playful Iguana
- Elder Lizard
- Dire Crocodile
So PvP characters can capture them, thus getting all 6 evolutions and both types of damage.
elk
I'd imagine you could get away with only adding one other animal to provide the piercing dmg option versus the slashing dmg of the wolf. Everything else basically becomes vanity and therefore I would personally like to see that stay with a PvE toon.
elk
elk