I would like a little input, please. :]
AngeliqueSynner
I have a restoration healing Ritualist.
And I'm having trouble with finding a decent elite that works well with my build. x__x¿ Preservation's concise description is very deceiving. :/ I hadn't realized that it only works "in the area" of where it's placed until I read the original description on the Wiki. :/
I use:
Mend Body And Soul, Spirit Transfer, Spirit Light, Resilliant Weapon, Life, Recuperation, Preservation, and Death Pact Signet.
Restoration is 16
Spawning is 13
I'd be willing to go outside the Ritualist class for an elite, as long as it helps. I'm not the "main healer" in the groups I go in, I'm just backup, always have been. I spam Life on recharge. Recuperation is there for when I feel I have the extra energy to waste. I was thinking of going into secondary monk protection prayers for life sheath [I find it kind of handy. Don't know how practical it would be though. >_o¿] and dropping spawning to 9 or possibly less, but enchant chucking isn't my specialty. And Using them on the "best" target is even less likely for me. xD I also thought about the Paragon's "Incomming!" But it's kind of expensive comparatively. x_x Iunno. :/ That's why I'm asking for help. :3
And I'm having trouble with finding a decent elite that works well with my build. x__x¿ Preservation's concise description is very deceiving. :/ I hadn't realized that it only works "in the area" of where it's placed until I read the original description on the Wiki. :/
I use:
Mend Body And Soul, Spirit Transfer, Spirit Light, Resilliant Weapon, Life, Recuperation, Preservation, and Death Pact Signet.
Restoration is 16
Spawning is 13
I'd be willing to go outside the Ritualist class for an elite, as long as it helps. I'm not the "main healer" in the groups I go in, I'm just backup, always have been. I spam Life on recharge. Recuperation is there for when I feel I have the extra energy to waste. I was thinking of going into secondary monk protection prayers for life sheath [I find it kind of handy. Don't know how practical it would be though. >_o¿] and dropping spawning to 9 or possibly less, but enchant chucking isn't my specialty. And Using them on the "best" target is even less likely for me. xD I also thought about the Paragon's "Incomming!" But it's kind of expensive comparatively. x_x Iunno. :/ That's why I'm asking for help. :3
wind fire and ice
Well first of all,drop resto to 14..sup rune just screws your health.
As for an elite,Xinrae's Weapon,Expell Hexes,Weapon of Remedy and Offering of Spirit are all good(offering requires channeling investment).
I would recomend a complete rework of your build though.
13 Channel/14 Resto.
Spirit Light
Mend Body and Soul
Life/restoration
Protective was Kaloai(spelling? not in game soo cant check,too lazy for wiki.)
Offering of Spirit
Splinter Weapon
Ancestor's Rage
Death Pact Sig/Flesh of my Flesh.
Since as you said,you're not the main healer,no reason for you to not be able to add awesome damage to melee and abuse Ancestor's awesomeness.
Enjoy!
As for an elite,Xinrae's Weapon,Expell Hexes,Weapon of Remedy and Offering of Spirit are all good(offering requires channeling investment).
I would recomend a complete rework of your build though.
13 Channel/14 Resto.
Spirit Light
Mend Body and Soul
Life/restoration
Protective was Kaloai(spelling? not in game soo cant check,too lazy for wiki.)
Offering of Spirit
Splinter Weapon
Ancestor's Rage
Death Pact Sig/Flesh of my Flesh.
Since as you said,you're not the main healer,no reason for you to not be able to add awesome damage to melee and abuse Ancestor's awesomeness.
Enjoy!
zelgadissan
Xinrae's Weapon, Offering of Spirit, or since you said maybe another profession, Empathic Removal is pretty decent.
Luminarus
3 spirits takes far too long to set up, i would run with 1 max, 2 if ur feeling special.
ALF71BE
Recuperation is fail tbh... Get Recovery if you want 2 spirits.
Xinrae's Weapon is awesome for pure resto... But then again a Channel/Resto with Splinter Weapon is better. I'm not a fan of Ancestor's Rage considering the high armor in some PvE areas but whatever.
Xinrae's Weapon is awesome for pure resto... But then again a Channel/Resto with Splinter Weapon is better. I'm not a fan of Ancestor's Rage considering the high armor in some PvE areas but whatever.
illidan009
Screw Xinrae's weapon...Weapon of Remedy is much better imo.
Life
Sprit LIght
Mend Body and Soul
you know...the works.
Life
Sprit LIght
Mend Body and Soul
you know...the works.
Tyla
Quote:
Originally Posted by illidan009
Using just Restoration is a bit of a throwback. You should also use Channeling and take Splinter Weapon aswell, otherwise you're gimping yourself alot. Weapon of Warding, and Protective Was Kaolai should also be a staple on a Ritualist bar that has anything to do with 8 man (PWK) play that involves Restoration. Recouperation is also quite bad too, because sure it's party-wide regeneration, but it costs 25 energy and only gives 6-8 health per second.
Consider the bar Wind Fire and Ice posted, although I would replace Ancestors' Rage with Weapon of Warding.
xDusT II
Recuperation numerical is the most powerful non-elite party heal (6hps) - barring heal party spam, the problem is:
a) It's regen, meaning you don't get the immediate impact that other party heals provide
b) 25 energy.
c) Spirit.
It still heals allies, making it useful in some niche missions like Eternal Grove and Gyala Hatchery, where mobility isn't that much of an issue.
a) It's regen, meaning you don't get the immediate impact that other party heals provide
b) 25 energy.
c) Spirit.
It still heals allies, making it useful in some niche missions like Eternal Grove and Gyala Hatchery, where mobility isn't that much of an issue.
Frozen Was Tara
Recuperation, most powerfull non-elite party heal???
Rejuvenation 10HPps
Life 6HPps
Both are better then recup to my opinion.
Rejuvenation 10HPps
Life 6HPps
Both are better then recup to my opinion.
spirit of defeat
Preservation is to random with a8 man party, let alone in a party with minion's/allies.
Quote:
Originally Posted by Frozen Was Tara
Quote:
Recuperation, most powerfull non-elite party heal???
Rejuvenation 10HPps
Life 6HPps
Both are better then recup to my opinion. Rejuvenation, only heals in EARSHOT, cheap.
Recuperation heals bigger, and also heals minions/allies. lasts longer to. expensive.
Life rocks, only every 20 seconds.
Rejuvenation 10HPps
Life 6HPps
Both are better then recup to my opinion. Rejuvenation, only heals in EARSHOT, cheap.
Recuperation heals bigger, and also heals minions/allies. lasts longer to. expensive.
Life rocks, only every 20 seconds.
Tyla
I wouldn't run either.
ALF71BE
Quote:
Originally Posted by xDusT II
Recuperation numerical is the most powerful non-elite party heal (6hps) - barring heal party spam, the problem is:
a) It's regen, meaning you don't get the immediate impact that other party heals provide
b) 25 energy.
c) Spirit.
It still heals allies, making it useful in some niche missions like Eternal Grove and Gyala Hatchery, where mobility isn't that much of an issue. d) Interruptable.
e) Can't be kept up 24/7.
Multiple Mending. Woohoo. In those missions, for example, it doesn't matters at all, because in NM the mobs die way too fast and in HM your allies aren't targeted at all.
So Life or PwK > Recuperation.
a) It's regen, meaning you don't get the immediate impact that other party heals provide
b) 25 energy.
c) Spirit.
It still heals allies, making it useful in some niche missions like Eternal Grove and Gyala Hatchery, where mobility isn't that much of an issue. d) Interruptable.
e) Can't be kept up 24/7.
Multiple Mending. Woohoo. In those missions, for example, it doesn't matters at all, because in NM the mobs die way too fast and in HM your allies aren't targeted at all.
So Life or PwK > Recuperation.
AngeliqueSynner
Thank you all for the advice. :]
I've decided to go with Xinrae's Weapon. :3
And also changed my bar a little.
New bar:
Mend Body And Soul, Spirit Light, Protective Was Kolai, Xinrae's Weapon, Weapon of Warding, Life, Restoration, and Death Pact Signet.
I'm thinking of replacing Weapon of Warding for Great Dwarf Armor, for later on in EotN though. :] for the latter parts of the Asuran arc and after Heart of the Shiverpeaks. +48 armor against destroyers seems a little more handy than 50% block. >__<
I've decided to go with Xinrae's Weapon. :3
And also changed my bar a little.
New bar:
Mend Body And Soul, Spirit Light, Protective Was Kolai, Xinrae's Weapon, Weapon of Warding, Life, Restoration, and Death Pact Signet.
I'm thinking of replacing Weapon of Warding for Great Dwarf Armor, for later on in EotN though. :] for the latter parts of the Asuran arc and after Heart of the Shiverpeaks. +48 armor against destroyers seems a little more handy than 50% block. >__<
spirit of defeat
Restoration? :S
my opinion:
"epic FAIL"
To inflexible,
Can't be used on command, unless you bring a spirit destroy skill, which you don't have.
Point number 2:
Energy management.
you don't have any.
I suggest to bringing vengeful weapon, and switch it with MBaS or SL
And replace Restoration with Renewing Memories. And keep it up as long as possible.
my opinion:
"epic FAIL"
To inflexible,
Can't be used on command, unless you bring a spirit destroy skill, which you don't have.
Point number 2:
Energy management.
you don't have any.
I suggest to bringing vengeful weapon, and switch it with MBaS or SL
And replace Restoration with Renewing Memories. And keep it up as long as possible.
Winterclaw
I would say Spirit Light Weapon, Weapon of Remedy, or hex removal from another class.
cerick
Well, considering the fact I’d like to help you and not flame your build.
If you want to stay with Restoration as your main attribute, Spirit Light Weapon will combine nicely with your spirits.
You seem interested in a being a monk secondary. Then I suggest Empathic Removal.
Many others would work as well, depends on the mission and what build the primary healer is using.
If you want to stay with Restoration as your main attribute, Spirit Light Weapon will combine nicely with your spirits.
You seem interested in a being a monk secondary. Then I suggest Empathic Removal.
Many others would work as well, depends on the mission and what build the primary healer is using.
Tyla
Spirit Light Weapon is a horrible, horrible skill. It's basically a conditional elite Healing Breeze that costs 5 energy; when you'll be saving both energy (in the long run) and someone with Weapon of Warding. It's honestly better to have no elite than to run SLW; but Empathic Removal is quite a good skill to use anyway, although if you're running spirits you might as well take Expel Hexes.
Winterclaw
Fine, replace SLW with Xinrae's since that was buffed recently.
spirit of defeat
Spirit Light Weapon
EN: 5 CastTime:1 Recharge: 5
Concise: (10 seconds.) Heals for 1...12 each second. 1...12 more healing per second while within earshot of a spirit.
12 health per sec = +6 regen so
24 health per sec = +12 regen
One of the worst elite skills for a RT. To get the most out of it the target needs to be in EARSHOT
Weapon of Warding is better IMO, and none-elite.
50% block and +2...4 regen
And free of demands like spirits
Block + non-elite = better IMO
There are better elite's
Xinrae's Weapon
Weapon of Remedy
Offering of Spirit
Attuned Was Songkai (Good in combo with recuperation)
and in Small party's- 4-6 man, with no minion's and allies
Preservation
EN: 5 CastTime:1 Recharge: 5
Concise: (10 seconds.) Heals for 1...12 each second. 1...12 more healing per second while within earshot of a spirit.
12 health per sec = +6 regen so
24 health per sec = +12 regen
One of the worst elite skills for a RT. To get the most out of it the target needs to be in EARSHOT
Weapon of Warding is better IMO, and none-elite.
50% block and +2...4 regen
And free of demands like spirits
Block + non-elite = better IMO
There are better elite's
Xinrae's Weapon
Weapon of Remedy
Offering of Spirit
Attuned Was Songkai (Good in combo with recuperation)
and in Small party's- 4-6 man, with no minion's and allies
Preservation
spirit of defeat
Quote:
Originally Posted by upier
The biggest issue is that if a guy needs healing -that 24 hp per sec won't save him. He probably needs a 100+ heal NOW!
And if he doesn't need it - he doesn't need healing. You've just wasted 5 energy.
Healing over time is also anti pressure, so is the 50% block of warding
Quote: