Favourite Spear Mods

Time Nexus

Time Nexus

Ascalonian Squire

Join Date: Aug 2008

New Zealand

Ascent of Nowhere [AUST]

D/

Hey guys, just doing a survey on the most used/useful spear mods.
i.e. Sundering, Vampiric, Furious...etc

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

well erm.... there all useful.. it depends what you want.

But i suppose sundering/furious........



This is a very pointless thread imo >.>

Mixie

Mixie

Academy Page

Join Date: Nov 2007

GV

I`d say furious.

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

/agree pointless thread

But Furious 10/10 and +30hp for paragons

and +20% enchanting for Caster spears

Leadership = no need for zealous ever
Sunder is one of the worst mods on any weapon 1 in 5 hits of 20% meh
Elemental in PvE not useful unless your trying to run a conjure para, and in PvP its to bypass some armor on warriors if need be.

and nobody ever uses the +7 vs phys and ele dmg mods so this is where I stand.

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

Furious, definetely

Dar Drakor

Dar Drakor

Krytan Explorer

Join Date: Aug 2008

Ancient Dragon Disciples [ADD]

N/A

But Furious only has a 10% chance of doubling adrenaline doesn't it? Does that make it any better than 20% for sundering.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Zealous! It enables my Ranger spear-chucker to permanently spam her skills for 85-105 dmg/sec (according to Master of Damage), boost party damage, and inflict deep wounds (or dazing). Works as long as there are things to throw spears at.

TheDarkshineKnight

Academy Page

Join Date: Oct 2008

Mercanaries of Xero

Rt/Mo

Ebon.

Going up against a team with melee? Oh, hey, I just shutdown half of your team with EDA, GG.

RA has never been more entertaining. :P

Now, for PvE, I'd probably go with Furious, Sundering, or Vampiric.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Just about every Para bar has an IAS, right? then I think vamp might be the best in the end.

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

if I'm running SY, then i bring a furious spear, if not i use a vamp head. normally a 15^50( or a +5 for caster) and then +30 hp( or 20% enchant depending on what i need most)

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I'm not a fan of furious-I hardly notice the extra adrenaline. I like my Vampiric mod, although I'm pretty lazy when it comes to switching.

For PvP I like an elemental spear head for the conjures and laughing at the warriors when I hit them for a good chunk of damage.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Zidane Ortef View Post
But Furious 10/10 and +30hp for paragons
For double adrenaline, use something else. Vampiric is far superior in this situation.

Quote:
and +20% enchanting for Caster spears Ever heard of "staves"? +20% enchantment weapons aren't necesarily good outside of 55HP farming compared to using a staff which holds stronger casting benefits than a martial / focus.

Anyway, there's really no worth for furious mods unless it's on a melee guy with adrenaline skills to be fueled, and even then it's only used for ranged adrenaline buildup. The extra damage is far better.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Vamp for me with Ebon on the side, Sundering for my Hero peepz.

lol @ Furious love.

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

Silencing spearhead+Techobabble

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

I am lazy so I just slapped on a sundering spearhead on my one spear, furious on my destroyer spear. I just don't like having to weapon swap all the time and in pve the extra 3 damage per attack is pretty much pointless when I run with a discord team who spikes down an enemy within a few seconds half the time.

Time Nexus

Time Nexus

Ascalonian Squire

Join Date: Aug 2008

New Zealand

Ascent of Nowhere [AUST]

D/

Cool, thanks.

Time Nexus

Time Nexus

Ascalonian Squire

Join Date: Aug 2008

New Zealand

Ascent of Nowhere [AUST]

D/

So final question, which should I use in PvE the most?
I don't farm or anything just the normal PvE (Nightfall only)
Furious or Sundering?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Both suck for the most part, but if you insist I'll use Sundering. (You should really stick to Vamp.)

Vampiric is basically the only one you should need. Maybe an elemental one if you want more damage on Warriors, which have an inherant armour bonus against physical, but I'm not holding my breath there as I don't have the full detail behind PvE Warrior enemies and physical resistance.

Time Nexus

Time Nexus

Ascalonian Squire

Join Date: Aug 2008

New Zealand

Ascent of Nowhere [AUST]

D/

I got Vamp too, but just need another spear to mod it.
Sold most stuff to make a Destroyer Spear yesterday. -_-"

shadowmage61

Frost Gate Guardian

Join Date: Jul 2007

The Arctic Marauders

A/

Fiery spearhead with a Mark of Rodgort Ele in your party. I'm pretty sure no other mod can compare with a bonus 42 damage on hit (the degen from the 3 sec burning).

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I have a 15^50 vamp spear as my primary, and for when I get DP I have a sundering and +5 energy.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by shadowmage61 View Post
At 12 specced into Curses, barbs does +12 damage and order of pain does +13 on a hit; +25 is still less than the +42 from burning. Even if the necro has 16 curses those skills together still do less than +42 damage, making your statement about "a net loss" incorrect. It might have less utility, but that's what weaponswapping is for.
1. Burning doesn't stack with itself. If you hit the target again before it stops burning, you reset the burning duration and lose whatever time was left. The base attack speed on spears is 1.5sec. Aggressive refrain pulls that down to 1.125sec. That's +15.75 damage per attack, not +42. Unless you're seriously telling us that you switch targets every single hit...

2. There isn't a curse necro on earth that runs a 12 spec. Many run a 14 spec. That's +14 for barbs and 38AoE damage from MoP. Moreover, curse necros are one place where I will gladly take the hp hit to run a Sup. rune for the added damage, so those figures can be taken up to 16 and 42. Orders characters run blood at less than max so that they can run a third line. My splinter/orders heroes usually run 11 blood (12 or 13 if I'm less stingy about their runes) and Racthoh's D/N runs 10 blood. So that's +12 or +13 for orders.

3. Barbs triggers whenever ANY physical team member hits the target. So does MoP. Orders triggers whenever ANY physical team member hits anything at all. Since burning doesn't stack, MoR only boosts ONE party member's hits at a time. If you're already hitting the target with your firey spear, then the ele's fire-damage wand shots and fire-damage spells (Searing Flames?) aren't getting any bonus damage.

So, a more accurate comparison is something between +26 and +29 and big AoE damage versus +15.75. The necro support is about twice as good when you compare 1-to-1, and far more than that if you take the rest of your team into consideration (and even more yet if you have clumped foes to AoE).

Quote:
Originally Posted by Luminarus View Post
If you didnt bring those skills then theres 0 loss... If you didn't bring those skills, you've probably made a foolish decision. Unless you're running your paragon as a one-off character in a caster team (read: "CoP spam") just so that you've got a SY spammer, there's pretty much nothing out there that outshines necro support for a physical-based team.