Favourite Spear Mods
Time Nexus
Hey guys, just doing a survey on the most used/useful spear mods.
i.e. Sundering, Vampiric, Furious...etc
i.e. Sundering, Vampiric, Furious...etc
Rothan Celt
well erm.... there all useful.. it depends what you want.
But i suppose sundering/furious........
This is a very pointless thread imo >.>
But i suppose sundering/furious........
This is a very pointless thread imo >.>
Mixie
I`d say furious.
Zidane Ortef
/agree pointless thread
But Furious 10/10 and +30hp for paragons
and +20% enchanting for Caster spears
Leadership = no need for zealous ever
Sunder is one of the worst mods on any weapon 1 in 5 hits of 20% meh
Elemental in PvE not useful unless your trying to run a conjure para, and in PvP its to bypass some armor on warriors if need be.
and nobody ever uses the +7 vs phys and ele dmg mods so this is where I stand.
But Furious 10/10 and +30hp for paragons
and +20% enchanting for Caster spears
Leadership = no need for zealous ever
Sunder is one of the worst mods on any weapon 1 in 5 hits of 20% meh
Elemental in PvE not useful unless your trying to run a conjure para, and in PvP its to bypass some armor on warriors if need be.
and nobody ever uses the +7 vs phys and ele dmg mods so this is where I stand.
Artisan Archer
Furious, definetely
Dar Drakor
But Furious only has a 10% chance of doubling adrenaline doesn't it? Does that make it any better than 20% for sundering.
Riot Narita
Zealous! It enables my Ranger spear-chucker to permanently spam her skills for 85-105 dmg/sec (according to Master of Damage), boost party damage, and inflict deep wounds (or dazing). Works as long as there are things to throw spears at.
TheDarkshineKnight
Ebon.
Going up against a team with melee? Oh, hey, I just shutdown half of your team with EDA, GG.
RA has never been more entertaining. :P
Now, for PvE, I'd probably go with Furious, Sundering, or Vampiric.
Going up against a team with melee? Oh, hey, I just shutdown half of your team with EDA, GG.
RA has never been more entertaining. :P
Now, for PvE, I'd probably go with Furious, Sundering, or Vampiric.
Nightow
Just about every Para bar has an IAS, right? then I think vamp might be the best in the end.
dilan155
if I'm running SY, then i bring a furious spear, if not i use a vamp head. normally a 15^50( or a +5 for caster) and then +30 hp( or 20% enchant depending on what i need most)
Richardt
I'm not a fan of furious-I hardly notice the extra adrenaline. I like my Vampiric mod, although I'm pretty lazy when it comes to switching.
For PvP I like an elemental spear head for the conjures and laughing at the warriors when I hit them for a good chunk of damage.
For PvP I like an elemental spear head for the conjures and laughing at the warriors when I hit them for a good chunk of damage.
Tyla
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Originally Posted by Zidane Ortef
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1. Burning doesn't stack with itself. If you hit the target again before it stops burning, you reset the burning duration and lose whatever time was left. The base attack speed on spears is 1.5sec. Aggressive refrain pulls that down to 1.125sec. That's +15.75 damage per attack, not +42. Unless you're seriously telling us that you switch targets every single hit...
and +20% enchanting for Caster spears
Ever heard of "staves"? +20% enchantment weapons aren't necesarily good outside of 55HP farming compared to using a staff which holds stronger casting benefits than a martial / focus. Anyway, there's really no worth for furious mods unless it's on a melee guy with adrenaline skills to be fueled, and even then it's only used for ranged adrenaline buildup. The extra damage is far better. Bobby2
Vamp for me with Ebon on the side, Sundering for my Hero peepz.
lol @ Furious love. Calista Blackblood
Silencing spearhead+Techobabble
MercenaryKnight
I am lazy so I just slapped on a sundering spearhead on my one spear, furious on my destroyer spear. I just don't like having to weapon swap all the time and in pve the extra 3 damage per attack is pretty much pointless when I run with a discord team who spikes down an enemy within a few seconds half the time.
Time Nexus
Cool, thanks.
Time Nexus
So final question, which should I use in PvE the most?
I don't farm or anything just the normal PvE (Nightfall only) Furious or Sundering? Tyla
Both suck for the most part, but if you insist I'll use Sundering. (You should really stick to Vamp.)
Vampiric is basically the only one you should need. Maybe an elemental one if you want more damage on Warriors, which have an inherant armour bonus against physical, but I'm not holding my breath there as I don't have the full detail behind PvE Warrior enemies and physical resistance. Time Nexus
I got Vamp too, but just need another spear to mod it.
Sold most stuff to make a Destroyer Spear yesterday. -_-" shadowmage61
Fiery spearhead with a Mark of Rodgort Ele in your party. I'm pretty sure no other mod can compare with a bonus 42 damage on hit (the degen from the 3 sec burning).
Richardt
I have a 15^50 vamp spear as my primary, and for when I get DP I have a sundering and +5 energy.
Chthon shadowmage61 Chthon
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Originally Posted by shadowmage61
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2. There isn't a curse necro on earth that runs a 12 spec. Many run a 14 spec. That's +14 for barbs and 38AoE damage from MoP. Moreover, curse necros are one place where I will gladly take the hp hit to run a Sup. rune for the added damage, so those figures can be taken up to 16 and 42. Orders characters run blood at less than max so that they can run a third line. My splinter/orders heroes usually run 11 blood (12 or 13 if I'm less stingy about their runes) and Racthoh's D/N runs 10 blood. So that's +12 or +13 for orders.
3. Barbs triggers whenever ANY physical team member hits the target. So does MoP. Orders triggers whenever ANY physical team member hits anything at all. Since burning doesn't stack, MoR only boosts ONE party member's hits at a time. If you're already hitting the target with your firey spear, then the ele's fire-damage wand shots and fire-damage spells (Searing Flames?) aren't getting any bonus damage.
So, a more accurate comparison is something between +26 and +29 and big AoE damage versus +15.75. The necro support is about twice as good when you compare 1-to-1, and far more than that if you take the rest of your team into consideration (and even more yet if you have clumped foes to AoE).
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