since physical damage is more effective in pvp (since HM monsters have insane armor) would it be worth it to build a team around equinox and motivation paragons to have support? Being a spirit it IS vulnerable to attack BUT it has a relatively low recharge for a ranger spirit.
Also, why is arcane languor not used more with a cover hex?
Do you think Causing exhaustion to ENEMIES (not self exhaustion like eles use) should play a larger role in pve or pvp to increase the pressure? Monks (and a flag runner rit) can keep a party alive in gvg for a very long time despite having less room for energy management. I agree that it takes skill to become a great monk and I am not trying to punish them. I am just trying to make it that no matter how good you are, after a certain amount of time, it becomes extremely hard to keep a team alive because...I dunno, I just think it should be. I would like to see more pressure personally in a pvp aspect. I don't know.
What do you think about all this?

Also, as a side note, I believe the areas with Equinox should have monsters modified next to them that take advantage of other skills that heal so they don;t cause exhaustion themselves. Just a thought.